Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / alexpineda/titan-reactor issues and pull requests
#100 - Move replay and chk loading into main process
Issue -
State: closed - Opened by alexpineda about 4 years ago
#99 - Display in game chat
Issue -
State: closed - Opened by alexpineda about 4 years ago
#98 - Why is userDataPath named Electron?
Issue -
State: closed - Opened by alexpineda about 4 years ago
Labels: bug
#97 - Paletted shader for SD terrain
Issue -
State: closed - Opened by alexpineda over 4 years ago
#96 - Sprite Layering and Shadows
Issue -
State: closed - Opened by alexpineda over 4 years ago
#95 - Upload DDS Textures directly
Issue -
State: closed - Opened by alexpineda over 4 years ago
#94 - Implement lcg_rand
Issue -
State: closed - Opened by alexpineda over 4 years ago
#93 - HD Terrain
Issue -
State: closed - Opened by alexpineda over 4 years ago
- 1 comment
#92 - Dev
Pull Request -
State: closed - Opened by alexpineda over 4 years ago
#91 - Optimize Replay Scanning
Issue -
State: closed - Opened by alexpineda over 4 years ago
#90 - Producer Mode
Issue -
State: closed - Opened by alexpineda over 4 years ago
#89 - Iscript 3d
Issue -
State: closed - Opened by alexpineda over 4 years ago
#88 - Optimize three.js rendering cycle
Issue -
State: closed - Opened by alexpineda over 4 years ago
#87 - Particle System
Issue -
State: closed - Opened by alexpineda over 4 years ago
#86 - Shearing
Issue -
State: closed - Opened by alexpineda over 4 years ago
#85 - POV improvements
Issue -
State: closed - Opened by alexpineda over 4 years ago
#84 - Minimap improvements
Issue -
State: closed - Opened by alexpineda over 4 years ago
#83 - Optimize terrain poly count and rendering
Issue -
State: closed - Opened by alexpineda over 4 years ago
#82 - Custom digit roll
Issue -
State: closed - Opened by alexpineda over 4 years ago
#81 - Use a better format than PNG for texture file caching?
Issue -
State: closed - Opened by alexpineda over 4 years ago
#80 - Rolling Resource Numbers
Issue -
State: closed - Opened by alexpineda over 4 years ago
#79 - Auto Observe
Issue -
State: closed - Opened by alexpineda over 4 years ago
#78 - Animation Optimizations CPU -> GPU
Issue -
State: closed - Opened by alexpineda over 4 years ago
#77 - Follow Unit
Issue -
State: closed - Opened by alexpineda over 4 years ago
#76 - Heatmap minimap
Issue -
State: closed - Opened by alexpineda over 4 years ago
#75 - Disable Frame Limit, GPU VSync options
Issue -
State: closed - Opened by alexpineda over 4 years ago
#74 - Dev
Pull Request -
State: closed - Opened by alexpineda over 4 years ago
#73 - Screen Management
Issue -
State: closed - Opened by alexpineda over 4 years ago
#72 - Camera Hotkeys
Issue -
State: closed - Opened by alexpineda over 4 years ago
#71 - SD water tile animation
Issue -
State: closed - Opened by alexpineda over 4 years ago
- 1 comment
#70 - Seeking backwards breaks
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: bug
#69 - Autospeed options
Issue -
State: closed - Opened by alexpineda over 4 years ago
#68 - Production Sparklines
Issue -
State: closed - Opened by alexpineda over 4 years ago
#67 - Full Screen Windowed Option
Issue -
State: closed - Opened by alexpineda over 4 years ago
#66 - Create replay scrubber
Issue -
State: closed - Opened by alexpineda over 4 years ago
#65 - Remove all logging code from productionb uild
Issue -
State: closed - Opened by alexpineda over 4 years ago
#64 - Store BWAPIframes, 1 minute back, 1 minute forward
Issue -
State: closed - Opened by alexpineda over 4 years ago
#63 - cleanup + replay game speeds
Pull Request -
State: closed - Opened by alexpineda over 4 years ago
#62 - Get player colors from replay (jssuh)
Issue -
State: closed - Opened by alexpineda over 4 years ago
#61 - Fix polypoid loading in bw-chk
Issue -
State: closed - Opened by alexpineda over 4 years ago
#60 - Add tests
Issue -
State: closed - Opened by alexpineda over 4 years ago
#59 - Seed random according to replay or BWAPI game
Issue -
State: closed - Opened by alexpineda over 4 years ago
#58 - Zerg Creep
Issue -
State: closed - Opened by alexpineda over 4 years ago
- 1 comment
#57 - Show weapon range, sight range, and units in weapon range
Issue -
State: closed - Opened by alexpineda over 4 years ago
#56 - Sprite Clipping On Terrain
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: bug
#55 - Modify 2d sprite directions based on camera
Issue -
State: closed - Opened by alexpineda over 4 years ago
#54 - Audio Clipping
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: bug
#53 - Improve Sound Pool
Issue -
State: closed - Opened by alexpineda over 4 years ago
#52 - Get rid of BWAPI flags we deduced from order
Issue -
State: closed - Opened by alexpineda over 4 years ago
#51 - Handle lost WebGL context
Issue -
State: closed - Opened by alexpineda over 4 years ago
#50 - Ensure textures arent hanging around in memory after loading them as textures
Issue -
State: closed - Opened by alexpineda over 4 years ago
#49 - Convert angle to direction on BWAPI frame load
Issue -
State: closed - Opened by alexpineda over 4 years ago
#48 - Move statsText into bwDat so we don't have to load grpFile
Issue -
State: closed - Opened by alexpineda over 4 years ago
#47 - Hotkey system
Issue -
State: closed - Opened by alexpineda over 4 years ago
#46 - Integrated map unprotector
Issue -
State: closed - Opened by alexpineda over 4 years ago
#45 - Custom Mouse Cursor
Issue -
State: closed - Opened by alexpineda over 4 years ago
#44 - Setup proper cube map for reflective surfaces
Issue -
State: closed - Opened by alexpineda over 4 years ago
#43 - refactor terrainY into Terrain object
Issue -
State: closed - Opened by alexpineda over 4 years ago
#42 - frame data flags are not behaving as intended
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: bug
#41 - custom cursor
Issue -
State: closed - Opened by alexpineda over 4 years ago
#40 - load remastered GRP
Issue -
State: closed - Opened by alexpineda over 4 years ago
#39 - load initial sprites / doodads
Issue -
State: closed - Opened by alexpineda over 4 years ago
#38 - Reverb effects
Issue -
State: closed - Opened by alexpineda over 4 years ago
#37 - Refactor DAT parsers and move to separate package
Issue -
State: closed - Opened by alexpineda over 4 years ago
#36 - iscript data not fully loaded
Issue -
State: closed - Opened by alexpineda over 4 years ago
#35 - Disable fog on all but bgTerrain
Issue -
State: closed - Opened by alexpineda over 4 years ago
#34 - Mouse click event fails on new React UI
Issue -
State: closed - Opened by alexpineda over 4 years ago
#33 - Fog of war
Issue -
State: closed - Opened by alexpineda over 4 years ago
#32 - Load command icons atlas from GRP
Issue -
State: closed - Opened by alexpineda over 4 years ago
#31 - Change loading image to React
Issue -
State: closed - Opened by alexpineda over 4 years ago
#30 - Korean Localization
Issue -
State: closed - Opened by alexpineda over 4 years ago
#29 - Security
Issue -
State: closed - Opened by alexpineda over 4 years ago
#28 - Update three.js
Issue -
State: closed - Opened by alexpineda over 4 years ago
#27 - Add FPS monitor to Replay
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: good first issue
#26 - Rotate option for camera (maps only)
Issue -
State: closed - Opened by alexpineda over 4 years ago
#25 - Centralize all loading managers, show progress
Issue -
State: closed - Opened by alexpineda over 4 years ago
#24 - Create IScript debugger window
Issue -
State: closed - Opened by alexpineda over 4 years ago
#23 - Normal map algorithm
Issue -
State: closed - Opened by alexpineda over 4 years ago
#22 - Improve texture maps for each tileset
Issue -
State: closed - Opened by alexpineda over 4 years ago
#21 - Change Terrain to utilize MeshPhysicalMaterial
Issue -
State: closed - Opened by alexpineda over 4 years ago
#20 - Convert Remastered Replays to 1.16
Issue -
State: closed - Opened by alexpineda over 4 years ago
#19 - Convert melee replays with multiple players to 2 players only
Issue -
State: closed - Opened by alexpineda over 4 years ago
#18 - Minimap
Issue -
State: closed - Opened by alexpineda over 4 years ago
#17 - Replay position controls
Issue -
State: closed - Opened by alexpineda over 4 years ago
#16 - Create texture atlas per GRP
Issue -
State: closed - Opened by alexpineda over 4 years ago
#15 - Cache terrain textures
Issue -
State: closed - Opened by alexpineda over 4 years ago
#14 - Dynamically generate frame data via node and headless bw
Issue -
State: closed - Opened by alexpineda over 4 years ago
#13 - Optimize frame data filesize
Issue -
State: closed - Opened by alexpineda over 4 years ago
#12 - Fix medium grass edges (eg. Sylphid, Optimizer)
Issue -
State: closed - Opened by alexpineda over 4 years ago
#11 - Fix high level doodads
Issue -
State: closed - Opened by alexpineda over 4 years ago
#10 - Ensure cleanup gets done properly
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: good first issue
#9 - Unit POV
Issue -
State: closed - Opened by alexpineda over 4 years ago
#8 - Player PoV mode - "synthetic mouse"
Issue -
State: closed - Opened by alexpineda over 4 years ago
#7 - Grass shader
Issue -
State: closed - Opened by alexpineda over 4 years ago
#6 - Water shader
Issue -
State: closed - Opened by alexpineda over 4 years ago
#5 - Improve ramp slopes
Issue -
State: closed - Opened by alexpineda over 4 years ago
#4 - Use Instances for units
Issue -
State: closed - Opened by alexpineda over 4 years ago
#3 - WebXR detect headset
Issue -
State: closed - Opened by alexpineda over 4 years ago
Labels: bug
#2 - Move everything possible to web process
Issue -
State: closed - Opened by alexpineda over 4 years ago
#1 - Optimize terrain textures to use single map
Issue -
State: closed - Opened by alexpineda over 4 years ago