Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / alexpineda/titan-reactor issues and pull requests

#100 - Move replay and chk loading into main process

Issue - State: closed - Opened by alexpineda about 4 years ago

#99 - Display in game chat

Issue - State: closed - Opened by alexpineda about 4 years ago

#98 - Why is userDataPath named Electron?

Issue - State: closed - Opened by alexpineda about 4 years ago
Labels: bug

#97 - Paletted shader for SD terrain

Issue - State: closed - Opened by alexpineda over 4 years ago

#96 - Sprite Layering and Shadows

Issue - State: closed - Opened by alexpineda over 4 years ago

#95 - Upload DDS Textures directly

Issue - State: closed - Opened by alexpineda over 4 years ago

#94 - Implement lcg_rand

Issue - State: closed - Opened by alexpineda over 4 years ago

#93 - HD Terrain

Issue - State: closed - Opened by alexpineda over 4 years ago - 1 comment

#92 - Dev

Pull Request - State: closed - Opened by alexpineda over 4 years ago

#91 - Optimize Replay Scanning

Issue - State: closed - Opened by alexpineda over 4 years ago

#90 - Producer Mode

Issue - State: closed - Opened by alexpineda over 4 years ago

#89 - Iscript 3d

Issue - State: closed - Opened by alexpineda over 4 years ago

#88 - Optimize three.js rendering cycle

Issue - State: closed - Opened by alexpineda over 4 years ago

#87 - Particle System

Issue - State: closed - Opened by alexpineda over 4 years ago

#86 - Shearing

Issue - State: closed - Opened by alexpineda over 4 years ago

#85 - POV improvements

Issue - State: closed - Opened by alexpineda over 4 years ago

#84 - Minimap improvements

Issue - State: closed - Opened by alexpineda over 4 years ago

#83 - Optimize terrain poly count and rendering

Issue - State: closed - Opened by alexpineda over 4 years ago

#82 - Custom digit roll

Issue - State: closed - Opened by alexpineda over 4 years ago

#81 - Use a better format than PNG for texture file caching?

Issue - State: closed - Opened by alexpineda over 4 years ago

#80 - Rolling Resource Numbers

Issue - State: closed - Opened by alexpineda over 4 years ago

#79 - Auto Observe

Issue - State: closed - Opened by alexpineda over 4 years ago

#78 - Animation Optimizations CPU -> GPU

Issue - State: closed - Opened by alexpineda over 4 years ago

#77 - Follow Unit

Issue - State: closed - Opened by alexpineda over 4 years ago

#76 - Heatmap minimap

Issue - State: closed - Opened by alexpineda over 4 years ago

#75 - Disable Frame Limit, GPU VSync options

Issue - State: closed - Opened by alexpineda over 4 years ago

#74 - Dev

Pull Request - State: closed - Opened by alexpineda over 4 years ago

#73 - Screen Management

Issue - State: closed - Opened by alexpineda over 4 years ago

#72 - Camera Hotkeys

Issue - State: closed - Opened by alexpineda over 4 years ago

#71 - SD water tile animation

Issue - State: closed - Opened by alexpineda over 4 years ago - 1 comment

#70 - Seeking backwards breaks

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: bug

#69 - Autospeed options

Issue - State: closed - Opened by alexpineda over 4 years ago

#68 - Production Sparklines

Issue - State: closed - Opened by alexpineda over 4 years ago

#67 - Full Screen Windowed Option

Issue - State: closed - Opened by alexpineda over 4 years ago

#66 - Create replay scrubber

Issue - State: closed - Opened by alexpineda over 4 years ago

#65 - Remove all logging code from productionb uild

Issue - State: closed - Opened by alexpineda over 4 years ago

#64 - Store BWAPIframes, 1 minute back, 1 minute forward

Issue - State: closed - Opened by alexpineda over 4 years ago

#63 - cleanup + replay game speeds

Pull Request - State: closed - Opened by alexpineda over 4 years ago

#62 - Get player colors from replay (jssuh)

Issue - State: closed - Opened by alexpineda over 4 years ago

#61 - Fix polypoid loading in bw-chk

Issue - State: closed - Opened by alexpineda over 4 years ago

#60 - Add tests

Issue - State: closed - Opened by alexpineda over 4 years ago

#59 - Seed random according to replay or BWAPI game

Issue - State: closed - Opened by alexpineda over 4 years ago

#58 - Zerg Creep

Issue - State: closed - Opened by alexpineda over 4 years ago - 1 comment

#57 - Show weapon range, sight range, and units in weapon range

Issue - State: closed - Opened by alexpineda over 4 years ago

#56 - Sprite Clipping On Terrain

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: bug

#55 - Modify 2d sprite directions based on camera

Issue - State: closed - Opened by alexpineda over 4 years ago

#54 - Audio Clipping

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: bug

#53 - Improve Sound Pool

Issue - State: closed - Opened by alexpineda over 4 years ago

#52 - Get rid of BWAPI flags we deduced from order

Issue - State: closed - Opened by alexpineda over 4 years ago

#51 - Handle lost WebGL context

Issue - State: closed - Opened by alexpineda over 4 years ago

#49 - Convert angle to direction on BWAPI frame load

Issue - State: closed - Opened by alexpineda over 4 years ago

#48 - Move statsText into bwDat so we don't have to load grpFile

Issue - State: closed - Opened by alexpineda over 4 years ago

#47 - Hotkey system

Issue - State: closed - Opened by alexpineda over 4 years ago

#46 - Integrated map unprotector

Issue - State: closed - Opened by alexpineda over 4 years ago

#45 - Custom Mouse Cursor

Issue - State: closed - Opened by alexpineda over 4 years ago

#44 - Setup proper cube map for reflective surfaces

Issue - State: closed - Opened by alexpineda over 4 years ago

#43 - refactor terrainY into Terrain object

Issue - State: closed - Opened by alexpineda over 4 years ago

#42 - frame data flags are not behaving as intended

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: bug

#41 - custom cursor

Issue - State: closed - Opened by alexpineda over 4 years ago

#40 - load remastered GRP

Issue - State: closed - Opened by alexpineda over 4 years ago

#39 - load initial sprites / doodads

Issue - State: closed - Opened by alexpineda over 4 years ago

#38 - Reverb effects

Issue - State: closed - Opened by alexpineda over 4 years ago

#37 - Refactor DAT parsers and move to separate package

Issue - State: closed - Opened by alexpineda over 4 years ago

#36 - iscript data not fully loaded

Issue - State: closed - Opened by alexpineda over 4 years ago

#35 - Disable fog on all but bgTerrain

Issue - State: closed - Opened by alexpineda over 4 years ago

#34 - Mouse click event fails on new React UI

Issue - State: closed - Opened by alexpineda over 4 years ago

#33 - Fog of war

Issue - State: closed - Opened by alexpineda over 4 years ago

#32 - Load command icons atlas from GRP

Issue - State: closed - Opened by alexpineda over 4 years ago

#31 - Change loading image to React

Issue - State: closed - Opened by alexpineda over 4 years ago

#30 - Korean Localization

Issue - State: closed - Opened by alexpineda over 4 years ago

#29 - Security

Issue - State: closed - Opened by alexpineda over 4 years ago

#28 - Update three.js

Issue - State: closed - Opened by alexpineda over 4 years ago

#27 - Add FPS monitor to Replay

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: good first issue

#26 - Rotate option for camera (maps only)

Issue - State: closed - Opened by alexpineda over 4 years ago

#25 - Centralize all loading managers, show progress

Issue - State: closed - Opened by alexpineda over 4 years ago

#24 - Create IScript debugger window

Issue - State: closed - Opened by alexpineda over 4 years ago

#23 - Normal map algorithm

Issue - State: closed - Opened by alexpineda over 4 years ago

#22 - Improve texture maps for each tileset

Issue - State: closed - Opened by alexpineda over 4 years ago

#21 - Change Terrain to utilize MeshPhysicalMaterial

Issue - State: closed - Opened by alexpineda over 4 years ago

#20 - Convert Remastered Replays to 1.16

Issue - State: closed - Opened by alexpineda over 4 years ago

#18 - Minimap

Issue - State: closed - Opened by alexpineda over 4 years ago

#17 - Replay position controls

Issue - State: closed - Opened by alexpineda over 4 years ago

#16 - Create texture atlas per GRP

Issue - State: closed - Opened by alexpineda over 4 years ago

#15 - Cache terrain textures

Issue - State: closed - Opened by alexpineda over 4 years ago

#14 - Dynamically generate frame data via node and headless bw

Issue - State: closed - Opened by alexpineda over 4 years ago

#13 - Optimize frame data filesize

Issue - State: closed - Opened by alexpineda over 4 years ago

#12 - Fix medium grass edges (eg. Sylphid, Optimizer)

Issue - State: closed - Opened by alexpineda over 4 years ago

#11 - Fix high level doodads

Issue - State: closed - Opened by alexpineda over 4 years ago

#10 - Ensure cleanup gets done properly

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: good first issue

#9 - Unit POV

Issue - State: closed - Opened by alexpineda over 4 years ago

#8 - Player PoV mode - "synthetic mouse"

Issue - State: closed - Opened by alexpineda over 4 years ago

#7 - Grass shader

Issue - State: closed - Opened by alexpineda over 4 years ago

#6 - Water shader

Issue - State: closed - Opened by alexpineda over 4 years ago

#5 - Improve ramp slopes

Issue - State: closed - Opened by alexpineda over 4 years ago

#4 - Use Instances for units

Issue - State: closed - Opened by alexpineda over 4 years ago

#3 - WebXR detect headset

Issue - State: closed - Opened by alexpineda over 4 years ago
Labels: bug

#2 - Move everything possible to web process

Issue - State: closed - Opened by alexpineda over 4 years ago

#1 - Optimize terrain textures to use single map

Issue - State: closed - Opened by alexpineda over 4 years ago