Ecosyste.ms: Issues

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GitHub / alexeybond/godot-constraint-solving issues and pull requests

#28 - Arbitrary 2d array data instead of TileMap?

Issue - State: closed - Opened by shazzner 3 months ago - 1 comment

#27 - Unable to handle multi layered tile maps after upgrade to Godot 4.3

Issue - State: closed - Opened by fjsventura 4 months ago - 8 comments

#25 - [Example] Generating a platformer level

Issue - State: closed - Opened by danbraik 4 months ago - 1 comment

#24 - Propose a way to simplify sample map creation

Issue - State: closed - Opened by shanayyy 4 months ago - 8 comments
Labels: enhancement

#23 - Generator doesn't infer rules from sample

Issue - State: closed - Opened by fedepesso 4 months ago - 1 comment

#22 - How to run precondition dungeon alone?

Issue - State: closed - Opened by Golden-kitty 5 months ago - 3 comments

#21 - add child to scene with wfc

Issue - State: closed - Opened by yayidg22 5 months ago - 1 comment

#19 - "Supports different node types: GridMap"

Issue - State: closed - Opened by stesproject 6 months ago - 1 comment

#18 - Assertation Failed Not BT

Issue - State: closed - Opened by TizWarp 7 months ago - 1 comment

#17 - [Discussion] Possibility with Path Constraints

Issue - State: open - Opened by CeciliaXZQ 9 months ago - 1 comment

#16 - [Docs] Custom Preconditions2D

Issue - State: open - Opened by RacoonDOEggs 9 months ago - 2 comments

#15 - Big key dungeons

Issue - State: closed - Opened by dwidge 11 months ago - 1 comment

#14 - Air tiles

Issue - State: closed - Opened by dwidge 11 months ago - 3 comments

#13 - Rerun on different Rect.

Issue - State: closed - Opened by Buyancy 12 months ago - 1 comment

#12 - Does this respect the various properties of the tile?

Issue - State: closed - Opened by feelingsonice 12 months ago - 10 comments

#11 - [Docs] Samples and Negative Samples

Issue - State: closed - Opened by TwistedPorkchop 12 months ago - 3 comments

#10 - [Docs] Add metadata to GridMap

Issue - State: closed - Opened by FisherTiger95 12 months ago - 2 comments

#9 - Tidy up some typos throughout

Pull Request - State: closed - Opened by TotallyGatsby about 1 year ago

#8 - Cleanup some typos in Readme

Pull Request - State: closed - Opened by TotallyGatsby about 1 year ago

#7 - [Discussion] Why gdscript and not something else?

Issue - State: open - Opened by filipinyo about 1 year ago - 1 comment
Labels: wontfix

#6 - [Docs] How to make a good sample?

Issue - State: open - Opened by Supamiu about 1 year ago - 5 comments
Labels: documentation

#5 - [Discussion] Tile probability

Issue - State: closed - Opened by Supamiu about 1 year ago - 6 comments

#4 - First attempt at making multi-layer solving work

Pull Request - State: closed - Opened by Supamiu about 1 year ago - 4 comments

#3 - Cannot seem to find WFC2DGenerator node

Issue - State: closed - Opened by codeSmithDave about 1 year ago - 2 comments

#2 - [Suggestion] Multi-Layered TileMap Support

Issue - State: closed - Opened by ryzech about 1 year ago - 5 comments
Labels: enhancement, good first issue

#1 - How to use your addon to generate dungeons.

Issue - State: closed - Opened by Moonteamin over 1 year ago - 3 comments