Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / aleokdev/munchkin-online issues and pull requests
#100 - Do not allow showing debug game info in the title screen
Issue -
State: closed - Opened by aleokdev over 4 years ago
- 1 comment
#100 - Do not allow showing debug game info in the title screen
Issue -
State: closed - Opened by aleokdev over 4 years ago
- 1 comment
#99 - Jukebox
Issue -
State: closed - Opened by aleokdev over 4 years ago
Labels: enhancement
#99 - Jukebox
Issue -
State: closed - Opened by aleokdev over 4 years ago
Labels: enhancement
#98 - Finish credits screen
Issue -
State: open - Opened by aleokdev over 4 years ago
#98 - Finish credits screen
Issue -
State: open - Opened by aleokdev over 4 years ago
#97 - Add card sound effects
Pull Request -
State: closed - Opened by aleokdev over 4 years ago
#97 - Add card sound effects
Pull Request -
State: closed - Opened by aleokdev over 4 years ago
#96 - Better title
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
#96 - Better title
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
#95 - Global scripts
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement, scripting
#95 - Global scripts
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement, scripting
#94 - Change imgui's style
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement, low priority
#94 - Change imgui's style
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement, low priority
#93 - Use the game logger
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 2 comments
Labels: enhancement, scripting
#93 - Use the game logger
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 2 comments
Labels: enhancement, scripting
#92 - Playing monster cards during other's turns causes strange behaviour
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting, high priority
#92 - Playing monster cards during other's turns causes strange behaviour
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting, high priority
#91 - Add game info panel
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement
#91 - Add game info panel
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement
#90 - Add a loading screen
Issue -
State: open - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: enhancement
#90 - Add a loading screen
Issue -
State: open - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: enhancement
#89 - Card sound effects
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: enhancement, assets
#89 - Card sound effects
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: enhancement, assets
#88 - Sound settings
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement
#88 - Sound settings
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement
#87 - Helping in battles
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement, scripting, api
#87 - Helping in battles
Issue -
State: open - Opened by aleokdev almost 5 years ago
Labels: enhancement, scripting, api
#86 - Better Title Screen
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement
#86 - Better Title Screen
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement
#85 - Support text wrapping around (Text Renderer)
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement, high priority
#85 - Support text wrapping around (Text Renderer)
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement, high priority
#84 - Week 6
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
#84 - Week 6
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
#83 - Refactor the CMake scripts
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: refactor
#83 - Refactor the CMake scripts
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: refactor
#82 - Linux Build
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement
#82 - Linux Build
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement
#81 - Gamerules are not updated
Issue -
State: open - Opened by todo[bot] almost 5 years ago
Labels: bug, todo :spiral_notepad:, low priority
#81 - Gamerules are not updated
Issue -
State: open - Opened by todo[bot] almost 5 years ago
Labels: bug, todo :spiral_notepad:, low priority
#80 - Use filesystem::path instead of string_view
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#80 - Use filesystem::path instead of string_view
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#79 - Finish week 4
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
- 3 comments
#79 - Finish week 4
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
- 3 comments
#78 - Move asset-related source to assets/ folder
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: refactor
#78 - Move asset-related source to assets/ folder
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: refactor
#77 - Some week 4 stuff
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
#77 - Some week 4 stuff
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
#76 - Clean up the asset loader
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: refactor, assets
#76 - Clean up the asset loader
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: refactor, assets
#75 - Add names to players
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: api
#75 - Add names to players
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: api
#74 - Specify AI, cardpacks and gamerules in game setup window
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: api
#74 - Specify AI, cardpacks and gamerules in game setup window
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: api
#73 - Clean the setup game modal window
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#73 - Clean the setup game modal window
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#72 - Handle all switch cases
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#72 - Handle all switch cases
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#71 - Make log_lua also log the print caller
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: help wanted, good first issue, todo :spiral_notepad:
#71 - Make log_lua also log the print caller
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: help wanted, good first issue, todo :spiral_notepad:
#70 - Don't hardcode default AI path
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#70 - Don't hardcode default AI path
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#69 - Make Player::id private, add get_id
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#69 - Make Player::id private, add get_id
Issue -
State: closed - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#68 - [AI] This won't work with multiple monsters in one battle
Issue -
State: open - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#68 - [AI] This won't work with multiple monsters in one battle
Issue -
State: open - Opened by todo[bot] almost 5 years ago
Labels: todo :spiral_notepad:
#67 - Week 3
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
- 13 comments
#67 - Week 3
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
- 13 comments
#66 - Split GameRenderer
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: design, refactor
#66 - Split GameRenderer
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: design, refactor
#65 - [unstable] Crash when changing number of players
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, crash
#65 - [unstable] Crash when changing number of players
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, crash
#64 - [unstable] Crash at AI's second turn
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 2 comments
Labels: crash
#64 - [unstable] Crash at AI's second turn
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 2 comments
Labels: crash
#63 - [unstable] Game starts when the application is opened
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug
#63 - [unstable] Game starts when the application is opened
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug
#62 - Editor
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 2 comments
Labels: enhancement
#62 - Editor
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 2 comments
Labels: enhancement
#61 - Remove Vec2D as we already have glm
Issue -
State: closed - Opened by NotAPenguin0 almost 5 years ago
- 1 comment
Labels: refactor, low priority
#61 - Remove Vec2D as we already have glm
Issue -
State: closed - Opened by NotAPenguin0 almost 5 years ago
- 1 comment
Labels: refactor, low priority
#60 - Game execution is stopped when moving window
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: bug
#60 - Game execution is stopped when moving window
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: bug
#59 - Fix brainfart
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting
#59 - Fix brainfart
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting
#58 - Create PlayerPtr
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: scripting, api
#58 - Create PlayerPtr
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: scripting, api
#57 - Bugfixes
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
#57 - Bugfixes
Pull Request -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
#56 - Add chat log
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement
#56 - Add chat log
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: enhancement
#55 - Move AI to lua scripting
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: enhancement, scripting, in progress
#55 - Move AI to lua scripting
Issue -
State: closed - Opened by aleokdev almost 5 years ago
- 1 comment
Labels: enhancement, scripting, in progress
#54 - GUAL cards can't be played at turn start
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting
#54 - GUAL cards can't be played at turn start
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting
#53 - You can discard cards you don't own
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting
#53 - You can discard cards you don't own
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug, scripting
#52 - Don't highlight cards of other players you can't interact with
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug
#52 - Don't highlight cards of other players you can't interact with
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug
#51 - Player/table center cards are not EXACTLY at the center
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug
#51 - Player/table center cards are not EXACTLY at the center
Issue -
State: closed - Opened by aleokdev almost 5 years ago
Labels: bug