Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / akuli/catris issues and pull requests

#100 - selected menu item colors bad

Issue - State: closed - Opened by Akuli over 2 years ago - 1 comment

#99 - Clear terminal when switching views

Issue - State: closed - Opened by Akuli over 2 years ago - 1 comment

#98 - Name warning

Issue - State: closed - Opened by Akuli over 2 years ago

#97 - Game over view no longer makes sense

Issue - State: closed - Opened by Akuli over 2 years ago

#96 - Hiding lobby id

Issue - State: closed - Opened by Akuli over 2 years ago

#95 - exclude paused time from game duration

Pull Request - State: closed - Opened by Akuli over 2 years ago

#94 - Game time includes pauses

Issue - State: closed - Opened by Akuli over 2 years ago

#93 - bomb explosions can now trigger other bombs

Pull Request - State: closed - Opened by Akuli over 2 years ago

#92 - make pause available in multiple players games

Pull Request - State: closed - Opened by Akuli over 2 years ago

#91 - Pause

Pull Request - State: closed - Opened by Akuli over 2 years ago

#90 - Host this on a server?

Issue - State: closed - Opened by Akuli over 2 years ago - 1 comment

#89 - print --> logging

Pull Request - State: closed - Opened by Akuli over 2 years ago

#88 - High scores cleanup

Pull Request - State: closed - Opened by Akuli over 2 years ago

#87 - high scores race condition

Issue - State: closed - Opened by Akuli over 2 years ago

#86 - proper logging

Issue - State: closed - Opened by Akuli over 2 years ago

#85 - Optionally allow players to create and join to lobbies

Pull Request - State: closed - Opened by Akuli over 2 years ago

#84 - Many README updates

Pull Request - State: closed - Opened by Akuli over 2 years ago

#83 - readme needs improving

Issue - State: closed - Opened by Akuli over 2 years ago

#82 - menus: pressing a key selects item starting with that letter

Pull Request - State: closed - Opened by Akuli over 2 years ago

#81 - Make traditional single player game wider

Pull Request - State: closed - Opened by Akuli over 2 years ago

#80 - pause

Issue - State: closed - Opened by Akuli over 2 years ago

#79 - ignore arrow keys in AskNameView

Pull Request - State: closed - Opened by Akuli over 2 years ago

#78 - cleanup: get rid of MovingBlock.player

Pull Request - State: closed - Opened by Akuli over 2 years ago

#77 - make next_moving_squares coordinates relative to player's view

Pull Request - State: closed - Opened by Akuli over 2 years ago

#76 - arrow keys don't work when entering your name

Issue - State: closed - Opened by Akuli over 2 years ago

#75 - traditional mode is too narrow for single player

Issue - State: closed - Opened by Akuli over 2 years ago

#74 - Exploding bomb should trigger other bombs

Issue - State: closed - Opened by Akuli over 2 years ago

#73 - Split to multiple files

Pull Request - State: closed - Opened by Akuli over 2 years ago

#72 - fast down is maybe a bit too fast?

Issue - State: closed - Opened by Akuli over 2 years ago

#71 - Bottle game mode

Pull Request - State: closed - Opened by Akuli over 2 years ago

#70 - new special drill block

Pull Request - State: closed - Opened by Akuli over 2 years ago

#69 - Make bomb percentage depend on score

Pull Request - State: closed - Opened by Akuli over 2 years ago

#68 - traditional mode: smaller score reward for multiple players

Pull Request - State: closed - Opened by Akuli over 2 years ago

#67 - More than one of each type of game?

Issue - State: closed - Opened by Akuli over 2 years ago

#66 - protect against send buffer fill attack

Pull Request - State: closed - Opened by Akuli over 2 years ago

#65 - Start please wait countdown if adding new moving block invalidates state

Pull Request - State: closed - Opened by Akuli over 2 years ago

#64 - Refactor move_blocks_down

Pull Request - State: closed - Opened by Akuli over 2 years ago

#63 - not enough bombs1!!!!!!111!!!!!!

Issue - State: closed - Opened by Akuli over 2 years ago - 1 comment

#62 - Refactoring some stuff

Pull Request - State: closed - Opened by Akuli over 2 years ago - 2 comments

#61 - special bomb block

Pull Request - State: closed - Opened by Akuli over 2 years ago - 1 comment

#60 - display next block

Pull Request - State: closed - Opened by Akuli over 2 years ago

#59 - Show next block

Issue - State: closed - Opened by Akuli over 2 years ago

#58 - Upgrade black and mypy

Pull Request - State: closed - Opened by Akuli over 2 years ago

#57 - Cleanup: move more stuff to Game

Pull Request - State: closed - Opened by Akuli over 2 years ago

#56 - Special bomb block that explodes stuff away?

Issue - State: closed - Opened by Akuli over 2 years ago

#54 - disconnect clients who send more than 2KB/sec

Pull Request - State: closed - Opened by Akuli over 2 years ago

#53 - Flip player's view instead of landed blocks

Pull Request - State: closed - Opened by Akuli over 2 years ago

#52 - flip during flashing

Issue - State: closed - Opened by Akuli over 2 years ago

#51 - get rid of _refresh_check_terminal_size_views task

Pull Request - State: closed - Opened by Akuli over 2 years ago

#50 - blocks go down brrr instead of all the way at once

Pull Request - State: closed - Opened by Akuli over 2 years ago

#49 - _refresh_check_terminal_size_views broken

Issue - State: closed - Opened by Akuli over 2 years ago

#48 - ring mode: make blocks wrap around back to top

Pull Request - State: closed - Opened by Akuli over 2 years ago

#47 - send buffer fill attack?

Issue - State: closed - Opened by Akuli over 2 years ago - 1 comment

#46 - Max receive speed

Issue - State: closed - Opened by Akuli over 2 years ago

#45 - game full fixes

Pull Request - State: closed - Opened by Akuli over 2 years ago

#44 - fix "socket.send() raised exception." error

Pull Request - State: closed - Opened by Akuli over 2 years ago

#43 - Replace access_game() with render_game(), other misc cleanup

Pull Request - State: closed - Opened by Akuli over 2 years ago

#42 - socket.send() raised exception.

Issue - State: closed - Opened by Akuli over 2 years ago

#41 - Fuzzer

Pull Request - State: closed - Opened by Akuli over 2 years ago - 1 comment

#40 - Asyncio

Pull Request - State: closed - Opened by Akuli over 2 years ago

#39 - ring mode: allow block to go to other side

Issue - State: closed - Opened by Akuli over 2 years ago - 2 comments

#38 - add line clearing to ring mode

Pull Request - State: closed - Opened by Akuli over 2 years ago

#37 - rewrite in asyncio?

Issue - State: closed - Opened by Akuli over 2 years ago

#36 - ring mode: more ways to clear

Issue - State: closed - Opened by Akuli over 2 years ago

#35 - joining game that already has 4 players

Issue - State: closed - Opened by Akuli over 2 years ago

#34 - Score improvements

Pull Request - State: closed - Opened by Akuli over 2 years ago

#33 - race condition

Issue - State: closed - Opened by Akuli over 2 years ago

#32 - Menu for choosing traditional vs ring

Pull Request - State: closed - Opened by Akuli over 2 years ago

#31 - use correct versions in github actions

Pull Request - State: closed - Opened by Akuli over 2 years ago

#30 - Ring mode

Pull Request - State: closed - Opened by Akuli over 2 years ago

#29 - unused variable blink_y

Issue - State: closed - Opened by Akuli over 2 years ago

#28 - make counter-clockwise setting specific to connection

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#27 - "r" mode does not stay enabled

Issue - State: closed - Opened by Akuli almost 3 years ago

#26 - Fix name length check to prevent ddos

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#25 - prevent ddos with joining many clients

Pull Request - State: closed - Opened by Akuli almost 3 years ago - 1 comment

#24 - Potential ddos vulnerabilities

Issue - State: closed - Opened by Akuli almost 3 years ago

#23 - Try to improve handling for held down arrow keys

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#21 - arrow down should optionally speed up falling, not drop all the way

Issue - State: closed - Opened by Akuli almost 3 years ago - 2 comments

#20 - windows support

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#19 - High scores

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#18 - Game over menu

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#17 - names should be case insensitive

Issue - State: closed - Opened by Akuli almost 3 years ago

#16 - High scores view

Issue - State: closed - Opened by Akuli almost 3 years ago

#15 - New behavior

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#14 - improve overlaps handling

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#13 - name screen needs ascii art

Issue - State: closed - Opened by Akuli almost 3 years ago

#12 - Huge refactor

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#11 - review the whole code, clean up several things

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#10 - Code for removing a player is buggy

Issue - State: closed - Opened by Akuli almost 3 years ago

#9 - Send queues, in case someone has slow internet

Issue - State: closed - Opened by Akuli almost 3 years ago

#8 - Ctrl+Q should quit

Issue - State: closed - Opened by Akuli almost 3 years ago

#7 - readme updates

Pull Request - State: closed - Opened by Akuli almost 3 years ago

#6 - MacOS compatibility issues

Issue - State: closed - Opened by Akuli almost 3 years ago - 3 comments

#5 - README: document the gameplay a bit

Issue - State: closed - Opened by Akuli almost 3 years ago

#4 - README: firewall instructions are confusing

Issue - State: closed - Opened by Akuli almost 3 years ago

#3 - Print something when server is starting

Issue - State: closed - Opened by Akuli almost 3 years ago

#2 - rotating direction

Issue - State: closed - Opened by Akuli almost 3 years ago

#1 - Add github actions config

Pull Request - State: closed - Opened by Akuli almost 3 years ago