Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / aksio-insurtech/Cratis issues and pull requests
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#624 - When there are silos that registered that aren't accessible, the kernel crashes
Issue -
State: closed - Opened by einari almost 2 years ago
Labels: bug, reliability
#622 - Make sure AppSettings from config folder gets precedence over ones in ./
Issue -
State: closed - Opened by einari almost 2 years ago
#613 - Change Tenant-ID HTTP header to be x-cratis-tenant-id
Issue -
State: open - Opened by einari about 2 years ago
Labels: breaking change
#599 - Rewind/replay of Projections can be optimized by minimizing the number of events needed for replay
Issue -
State: open - Opened by einari about 2 years ago
Labels: performance, projections, replay
#599 - Rewind/replay of Projections can be optimized by minimizing the number of events needed for replay
Issue -
State: open - Opened by einari about 2 years ago
Labels: performance, projections, replay
#599 - Rewind/replay of Projections can be optimized by minimizing the number of events needed for replay
Issue -
State: open - Opened by einari about 2 years ago
Labels: performance, projections, replay
#599 - Rewind/replay of Projections can be optimized by minimizing the number of events needed for replay
Issue -
State: open - Opened by einari about 2 years ago
Labels: performance, projections, replay
#599 - Rewind/replay of Projections can be optimized by minimizing the number of events needed for replay
Issue -
State: open - Opened by einari about 2 years ago
Labels: performance, projections, replay
#599 - Rewind/replay of Projections can be optimized by minimizing the number of events needed for replay
Issue -
State: open - Opened by einari about 2 years ago
Labels: performance, projections, replay
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#585 - Kernel should validate events against the schema
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
Labels: bug
#555 - When creating Command instances in the client, it should have default values set for not nullable properties - recursively
Issue -
State: open - Opened by einari about 2 years ago
- 1 comment
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay
#545 - Replaying an observer should clear any failed partitions
Issue -
State: open - Opened by einari about 2 years ago
Labels: bug, replay, observers
#529 - Support for imperative callbacks for projections
Issue -
State: open - Opened by einari about 2 years ago
- 2 comments
Labels: devex, projections
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#504 - Make sure stale Orleans Silo instances are collected and we don't have a bunch of dead silos
Issue -
State: closed - Opened by einari about 2 years ago
- 3 comments
Labels: bug, reliability
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#497 - Observer types should be able to tell if it should replay due to changes that are specific to the observer type
Issue -
State: open - Opened by einari about 2 years ago
Labels: replay, observers
#494 - Retry policy for failed partitions should be configurable per observer
Issue -
State: open - Opened by einari about 2 years ago
Labels: observers
#494 - Retry policy for failed partitions should be configurable per observer
Issue -
State: open - Opened by einari about 2 years ago
Labels: observers
#494 - Retry policy for failed partitions should be configurable per observer
Issue -
State: open - Opened by einari about 2 years ago
Labels: observers
#494 - Retry policy for failed partitions should be configurable per observer
Issue -
State: open - Opened by einari about 2 years ago
Labels: observers