Ecosyste.ms: Issues

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GitHub / ajweeks/wipgate issues and pull requests

#42 - Heal effect on heal cannisters.

Issue - State: closed - Opened by AidanVa about 7 years ago

#41 - No Luma gain indicator on cannisters.

Issue - State: closed - Opened by AidanVa about 7 years ago

#40 - Restart, main menu and death don't clear game instance values.

Issue - State: closed - Opened by AidanVa about 7 years ago

#39 - Units can walk throgh luma shop building.

Issue - State: closed - Opened by AidanVa about 7 years ago

#38 - Luma particle does not follow drop count.

Issue - State: closed - Opened by AidanVa about 7 years ago

#37 - Level end multiple upgrade glitch bug.

Issue - State: closed - Opened by AidanVa about 7 years ago

#36 - test

Issue - State: closed - Opened by ajweeks about 7 years ago

#35 - Commander: Attack AOE decal

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#34 - Player spawner: Ensure always spawning

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: enhancement

#33 - Minimap: Initial positions

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#32 - Test Issue

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#31 - Teams: move to game instance

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: enhancement

#30 - Morph: Hook invalid cursor

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#29 - Morph: Friendly swarms toward him when hooking

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#28 - Specialists: Casting / Executing abilities

Issue - State: open - Opened by WizBoom about 7 years ago
Labels: bug

#27 - Structure selection effect highlight

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#26 - Commander Leap doesn't look to target

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#25 - Morph vortex audio

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#24 - Unit attack animation movement

Issue - State: open - Opened by WizBoom about 7 years ago
Labels: bug

#23 - Team Alignment: Private

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: enhancement

#22 - Sound Mix settings

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#21 - Target ground decal

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#20 - Luma counter

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#19 - Commander: Banner infinite range

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#18 - Tooltips

Issue - State: open - Opened by WizBoom about 7 years ago
Labels: bug

#17 - Main menu: button highlights

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#16 - Main menu: always splash screen

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#15 - Minimap not working in certain maps

Issue - State: closed - Opened by WizBoom about 7 years ago - 1 comment
Labels: bug

#13 - Commander leap ability: After landing, commander sometimes falls through floor.

Issue - State: closed - Opened by AidanVa about 7 years ago
Labels: bug

#12 - Building generator: Divide by 0

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#11 - Crash: banner

Issue - State: closed - Opened by WizBoom about 7 years ago

#10 - Behavior Tree: Units keep attacking after target moves out of vision range

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#9 - Specialists sometimes can't move when place near a banner in the ground

Issue - State: closed - Opened by ajweeks about 7 years ago
Labels: bug

#8 - Units bounce off each other

Issue - State: closed - Opened by ajweeks about 7 years ago
Labels: bug

#6 - Shift-clicking on a selected unit does not deselect it

Issue - State: open - Opened by ajweeks about 7 years ago
Labels: bug

#5 - Finding actor in unit character array: AI_UnitController

Issue - State: closed - Opened by WizBoom about 7 years ago - 1 comment
Labels: bug

#4 - Culling build error

Issue - State: closed - Opened by WizBoom about 7 years ago
Labels: bug

#3 - Arrow click bug - Every unit spawns an arrow

Issue - State: closed - Opened by WizBoom about 7 years ago

#2 - AI Movement Bug - None Type

Issue - State: closed - Opened by WizBoom about 7 years ago - 1 comment

#1 - Unit Selection Box - No floor

Issue - State: closed - Opened by WizBoom about 7 years ago