Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / aiv01/aiv-fast2d issues and pull requests
#89 - Fix for #88, the function was calling itself due to implicit int cast on division
Pull Request -
State: open - Opened by MattiaPezzanoAiv about 3 years ago
#88 - Sprite: StackOverflow on SetMultiplyTint(int, int, int, int)
Issue -
State: open - Opened by fdefelici over 3 years ago
Labels: bug
#87 - Allow Vector2 in Shader.SetUniform
Issue -
State: open - Opened by fdefelici over 3 years ago
Labels: feature
#86 - fix #85. Now framgment compilation status is queried properly
Pull Request -
State: closed - Opened by fdefelici over 3 years ago
#85 - Wrong Fragment Shader doesn't throw compile exception
Issue -
State: closed - Opened by fdefelici over 3 years ago
- 2 comments
Labels: bug
#84 - Make RenderTexture Disposable
Issue -
State: open - Opened by fdefelici over 3 years ago
Labels: refactoring
#83 - Issue 82 post processing effect out of memory exception
Pull Request -
State: closed - Opened by fdefelici over 3 years ago
#82 - PostProcessingEffect OutOfMemoryException
Issue -
State: closed - Opened by fdefelici over 3 years ago
- 1 comment
Labels: bug
#81 - Issue 80 adjustment for fast3d
Pull Request -
State: closed - Opened by fdefelici over 3 years ago
#80 - Adjustment for Fast3D
Issue -
State: closed - Opened by fdefelici over 3 years ago
- 1 comment
Labels: refactoring
#79 - close #77. Fixed bug on initial uv data set and added example on how …
Pull Request -
State: closed - Opened by fdefelici over 3 years ago
#78 - Break Sprite/Mesh hierarchy
Issue -
State: open - Opened by fdefelici over 3 years ago
Labels: refactoring
#77 - Texture repeatX/repeatY not working
Issue -
State: closed - Opened by fdefelici over 3 years ago
- 3 comments
Labels: bug
#76 - Improve API documentation
Issue -
State: open - Opened by fdefelici over 4 years ago
Labels: documentation
#75 - Release 0.16.0
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#74 - Issue 53 render texture issue
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#73 - Issue 64 sprite make converge draw color and draw solid color
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#72 - Sprite: Additive and Multiply color should take into account transparency
Issue -
State: open - Opened by fdefelici over 4 years ago
- 6 comments
Labels: feature
#70 - Issue 52 devops automation
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#69 - Issue 50 refactoring
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#68 - #50 Added examples for handling tilemap
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#67 - Should Alpha Blending be active by default?
Issue -
State: closed - Opened by fdefelici over 4 years ago
- 1 comment
Labels: feature, question, won't fix
#66 - #49 added DrawSprite example
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#65 - Implement line drawing
Issue -
State: open - Opened by fdefelici over 4 years ago
Labels: feature
#64 - Sprite: make converge DrawColor and DrawSolidColor
Issue -
State: closed - Opened by fdefelici over 4 years ago
- 1 comment
Labels: bug, refactoring
#63 - Remove legacy opengl compliance
Issue -
State: open - Opened by fdefelici over 4 years ago
- 1 comment
Labels: refactoring
#62 - #48 added Close feature.
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#61 - Issue 54 code clean up
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#60 - Separate input management in appropriate class
Issue -
State: open - Opened by fdefelici over 4 years ago
Labels: refactoring
#59 - #56 merged all examples in one console project that allow selection
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#58 - Update opentk and also .NET Framework #47 #55
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#57 - Issue 51 remove support for no pc device
Pull Request -
State: closed - Opened by fdefelici over 4 years ago
#56 - Reorganize example projects to just one
Issue -
State: closed - Opened by fdefelici over 4 years ago
Labels: refactoring
#55 - Update .NET Framework
Issue -
State: closed - Opened by fdefelici over 4 years ago
Labels: refactoring
#54 - A very first code clean up
Issue -
State: closed - Opened by fdefelici over 4 years ago
Labels: refactoring
#53 - RenderTexture issue with Post Effects
Issue -
State: closed - Opened by fdefelici over 4 years ago
- 2 comments
Labels: bug
#52 - devops automation
Issue -
State: closed - Opened by fdefelici over 4 years ago
Labels: automation
#51 - Remove support for no-pc device
Issue -
State: closed - Opened by fdefelici over 4 years ago
- 1 comment
Labels: refactoring
#50 - Creating tiled map using sprite show lines in between
Issue -
State: closed - Opened by fdefelici over 4 years ago
- 2 comments
Labels: bug
#49 - Sprite height wrong based on Y position
Issue -
State: closed - Opened by fdefelici over 4 years ago
- 1 comment
Labels: bug, won't fix
#48 - Implement Window.Close feature
Issue -
State: closed - Opened by fdefelici over 4 years ago
Labels: feature
#47 - update OpenTk dependency
Issue -
State: closed - Opened by fdefelici over 4 years ago
Labels: refactoring
#46 - Error 'System.TypeInitializationException'
Issue -
State: closed - Opened by PhageSpace almost 6 years ago
- 6 comments
#45 - Added Tab key to KeyCode
Pull Request -
State: closed - Opened by Insane96 over 7 years ago
#44 - Units are not supported in touch position.
Issue -
State: closed - Opened by petru23 over 7 years ago
- 1 comment
#43 - Units support
Issue -
State: closed - Opened by SIMOMEGA over 7 years ago
#42 - Add Method to change resolution while in game.
Issue -
State: closed - Opened by luca1337 almost 8 years ago
- 1 comment
#41 - Added Ctrl Key Support
Pull Request -
State: closed - Opened by Insane96 almost 8 years ago
- 1 comment
#40 - Missing Ctrl in KeyCode
Issue -
State: closed - Opened by DuccioLenkowicz almost 8 years ago
#39 - There is no mouse scrolling button
Issue -
State: closed - Opened by gianmarcopicarella almost 8 years ago
- 1 comment
#38 - Add mouse scrolling
Issue -
State: closed - Opened by frmdx almost 8 years ago
#37 - Error check for shader compilation
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#36 - DrawSolidColor ora accetta un Vector4
Pull Request -
State: closed - Opened by gianmarcopicarella almost 8 years ago
- 1 comment
#35 - Pause() the Stopwatch timer in Desktop OpenGL when moving the Window
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#34 - Add Position property for Window Desktop
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#33 - Investigate UWP/XboxOne support
Issue -
State: closed - Opened by rdeioris almost 8 years ago
- 1 comment
Labels: won't fix
#32 - Add mimap example
Issue -
State: open - Opened by rdeioris almost 8 years ago
#31 - SetNearest() is broken
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#30 - OpenGL ES2 for older android devices
Issue -
State: closed - Opened by rdeioris almost 8 years ago
- 2 comments
#29 - Sprite.DrawSolidColor() should accept byte type values as parameter
Issue -
State: closed - Opened by Insane96 almost 8 years ago
#28 - Sprite.DrawSolidColor(r, g, b, a) should have a default value for "a"
Issue -
State: closed - Opened by Insane96 almost 8 years ago
#27 - Wireframe rendering
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#26 - Multiple Window instances support
Issue -
State: open - Opened by rdeioris almost 8 years ago
- 1 comment
#25 - Fix transparency in basic Mesh
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#24 - Anti-Aliasing Level should be configurable
Issue -
State: open - Opened by Insane96 almost 8 years ago
- 1 comment
#23 - Add Aiv.Fast2D.ILogger interface
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#22 - Add iOS support
Issue -
State: closed - Opened by rdeioris almost 8 years ago
- 2 comments
Labels: won't fix
#21 - Suggestion on License
Issue -
State: closed - Opened by lightman81 almost 8 years ago
- 1 comment
#20 - Missing Focus
Issue -
State: closed - Opened by lightman81 almost 8 years ago
#19 - Add api for Scissor test
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#18 - Mask class
Issue -
State: closed - Opened by rdeioris almost 8 years ago
- 1 comment
#17 - Drag'n'Dropping the window stops Update()
Issue -
State: closed - Opened by Insane96 almost 8 years ago
- 1 comment
#16 - WIndow Title
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#15 - Multiple texture passes
Issue -
State: open - Opened by rdeioris almost 8 years ago
#14 - Add Tint support
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#13 - Postprocessing filters
Issue -
State: closed - Opened by rdeioris almost 8 years ago
#12 - Add Deferred Lighting support
Issue -
State: open - Opened by rdeioris almost 8 years ago
- 1 comment
#11 - Add DrawSolidColor() method to sprite
Issue -
State: closed - Opened by rdeioris about 8 years ago
#10 - Scalable deltaTime
Issue -
State: closed - Opened by rdeioris about 8 years ago
- 1 comment
#9 - Unit based style is basically flaky
Issue -
State: closed - Opened by rdeioris about 8 years ago
#8 - Sprite Instancing
Issue -
State: closed - Opened by rdeioris about 8 years ago
- 3 comments
#7 - Window subclassing
Issue -
State: closed - Opened by rdeioris about 8 years ago
- 1 comment
#6 - VSync
Issue -
State: closed - Opened by rdeioris about 8 years ago
#5 - Add Android Support
Issue -
State: closed - Opened by rdeioris about 8 years ago
- 1 comment
#4 - Mancanze Fast2D
Issue -
State: closed - Opened by riccardo-runci over 8 years ago
#3 - Create Joysticks.md
Pull Request -
State: closed - Opened by unbit almost 9 years ago
#2 - Update README.md
Pull Request -
State: closed - Opened by unbit almost 9 years ago
#1 - Support for centered rotations
Issue -
State: closed - Opened by rdeioris almost 9 years ago
- 1 comment
Labels: feature