Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / airbreather/autopelago issues and pull requests
#111 - Put fatal errors into the console log too
Issue -
State: closed - Opened by airbreather about 1 month ago
Labels: enhancement, priority/3, probably quick
#110 - Save previous log to a file in the Autopelago log directory
Issue -
State: open - Opened by airbreather about 1 month ago
Labels: enhancement, priority/3, probably quick
#109 - Log any failures when reading `lastSettings.json`
Issue -
State: closed - Opened by airbreather about 1 month ago
Labels: bug, priority/3, probably quick
#108 - Smoother Reconnect handling
Issue -
State: closed - Opened by skidznet about 2 months ago
Labels: bug, priority/2
#107 - (WIP) Self-review for route refactor
Pull Request -
State: closed - Opened by airbreather 2 months ago
#106 - Version of the map without the placeholder dots
Issue -
State: closed - Opened by airbreather 2 months ago
Labels: enhancement
#105 - Graphic settings for low powered devices
Issue -
State: open - Opened by skidznet 2 months ago
Labels: enhancement, priority/3
#104 - Workaround for #98 is too aggressive
Issue -
State: closed - Opened by airbreather 2 months ago
Labels: bug
#103 - Be able to use text commands from the console
Issue -
State: open - Opened by skidznet 2 months ago
Labels: enhancement
#102 - Forklift Certification is both a key item and a filler item
Issue -
State: closed - Opened by skidznet 2 months ago
Labels: bug
#101 - Improve Screen-scaling for high DPI displays
Issue -
State: closed - Opened by skidznet 2 months ago
- 2 comments
Labels: enhancement
#100 - Smart/Conspiratorial checking already checked locations
Issue -
State: closed - Opened by skidznet 2 months ago
- 1 comment
Labels: bug
#99 - Default times need to be adjusted.
Issue -
State: closed - Opened by airbreather 2 months ago
Labels: enhancement
#98 - Client leaks memory over time
Issue -
State: closed - Opened by nivomi 2 months ago
- 4 comments
Labels: bug
#97 - Data analysis and balancing
Pull Request -
State: closed - Opened by airbreather 2 months ago
#96 - Holiday-based Events that change items
Issue -
State: open - Opened by skidznet 2 months ago
Labels: enhancement
#95 - Look into better in-game documentation
Issue -
State: open - Opened by skidznet 2 months ago
Labels: documentation, enhancement, priority/3
#94 - Rat chat messages toggle-able
Issue -
State: closed - Opened by skidznet 2 months ago
Labels: enhancement
#93 - Location and item flavor text: round 1
Issue -
State: closed - Opened by skidznet 2 months ago
Labels: enhancement
#92 - New pathing can put rat into infinite loops
Issue -
State: closed - Opened by airbreather 2 months ago
- 1 comment
Labels: bug, priority/1
#91 - Add item and location groups!
Issue -
State: closed - Opened by ladybunne 2 months ago
- 1 comment
Labels: enhancement, priority/3, probably quick
#90 - Rat Chat specific item blocking it for its priority location
Issue -
State: open - Opened by skidznet 2 months ago
#89 - Rat thought Easter Egg intergration
Issue -
State: open - Opened by skidznet 2 months ago
Labels: enhancement
#88 - At a glance Aura Identification/animation
Issue -
State: open - Opened by skidznet 2 months ago
Labels: enhancement
#87 - Rat Icon Visibility
Issue -
State: open - Opened by skidznet 2 months ago
#86 - Twitch integration
Issue -
State: open - Opened by linkhsCodesStuff 3 months ago
Labels: enhancement, far future
#85 - Refactor (for self review)
Pull Request -
State: closed - Opened by airbreather 3 months ago
#84 - Running the game in your browser?!?! It's more likely than you'd think...
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement, far future
#83 - Click item on the side panel to, perhaps, hint for it?
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement, priority/3
#82 - Rat chat when a priority location is added that is currently not reachable
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement, priority/3
#81 - Filler check locations could have more entertaining names
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#80 - Nerf excessive Startled stacking
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement, priority/2
#79 - Deathlink
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#78 - Show where the rat is moving
Issue -
State: closed - Opened by SnolidIce 3 months ago
- 1 comment
Labels: enhancement
#77 - Making the map window a bit wider on the right side
Issue -
State: closed - Opened by SnolidIce 3 months ago
Labels: enhancement, probably quick
#76 - Higher Contrast dots
Issue -
State: closed - Opened by SnolidIce 3 months ago
Labels: enhancement, probably quick
#75 - lookheed location yaml setting
Issue -
State: closed - Opened by SnolidIce 3 months ago
- 2 comments
Labels: enhancement
#74 - IDs are no longer universally unique in 0.5.0
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/1
#73 - Add a lactose intolerant mode
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#72 - Game crash after receiving a "Smart" or a "Conspiratorial" item very close to "Snakes on a Planet"
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/1
#71 - React in-game to incremental location checks made outside of the current game.
Issue -
State: open - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement, far future
#70 - Consider selecting step interval times in the multiworld YAML
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#69 - "Min. Step" and "Max. Step" aren't intuitive in the GUI.
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, documentation, priority/3
#68 - Click a location as a shortcut for asking the rat to focus it
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#67 - Don't leave non-auto-release multiworlds completely stranded.
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: bug, priority/2
#66 - More clearly communicate the status of location checks
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement
#65 - Feature Request : Add an ETA and result to your current action
Issue -
State: open - Opened by ploki122 3 months ago
- 1 comment
Labels: enhancement
#64 - Player token should move through each location individually
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/2
#63 - Finish the change to make the player token face its target location properly.
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#62 - Refactor (low priority): TRY again to decouple the network packet handling from the GUI
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#61 - Refactor: Received items (and applying their auras) should be handled in a more appropriate location
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#60 - State needs to be recoverable from only data that's stored server-side.
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/1
#59 - "Startled" aura is underpowered
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: bug, priority/2
#58 - Rat move speed needs to go down to 3x from 5x
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/2
#57 - Rat Chat when entering Go mode
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/2
#56 - Improve the signaling when the player has cleared the final milestone of worlds 1 and 2
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement, probably quick
#55 - Tick marks or something to identify the number of checks between landmarks.
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/3
#54 - Rat is not facing the correct direction when moving (in World 2 and between World 2-3)
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#53 - Inaccessible priority locations at the front of the queue cause total blockage of the path
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/1
#52 - Variable number of items and locations
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/3
#51 - Balancing! Rat is usually too OP in Cool World and beyond
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement, priority/1
#50 - Alternative player tokens
Issue -
State: closed - Opened by airbreather 3 months ago
- 2 comments
Labels: enhancement, priority/2
#49 - Sending an item via the cheat console crashes the game
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#48 - Rat stops animating at an unusual time. Pause/unpause cycle is a workaround.
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#47 - Make it clearer when the rat's target has been updated
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#46 - Cannot get landmark information while the rat is there
Issue -
State: open - Opened by airbreather 3 months ago
- 1 comment
Labels: bug
#45 - The player can bypass closed landmarks, probably caused by Smart / Conspiratorial
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/1
#44 - Rebalance the default times
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/1
#43 - Limit the queue of priority locations per player
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#42 - Archipelago trash bag icon when a remote item is sent
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#41 - Rats should be able to say important messages in chat
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: priority/3
#40 - Bonus modifier for oversatisfying the "Any" / "Any 2"
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#39 - Some key items were added even though non-key items already existed for them
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#38 - Mouse over the rat = something??
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement
#37 - Port autofill is malfunctioning
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/1
#36 - "Smart" needs to do something
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement, priority/3
#35 - Rat should face its next target location
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#34 - Go Mode pathing
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/1
#33 - "Conspiratorial" needs to do something
Issue -
State: closed - Opened by airbreather 3 months ago
- 2 comments
Labels: enhancement, priority/3
#32 - "Startled" needs to do something
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement, priority/3
#31 - Categorize the last few uncategorized items
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#30 - Audio / desktop notification cue when you get or send an item.
Issue -
State: open - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement
#29 - Better ending fanfare
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement
#28 - Pharaoh-Not® Anti-Mummy Spray item doesn't seem to... work?
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug
#27 - "Moon, The" flag doesn't light up / Remove the Lockheed SR-71 Blackbird from the items received list
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug
#26 - Play/Pause Button
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#25 - Location tooltips suck
Issue -
State: closed - Opened by airbreather 3 months ago
#24 - Meter descriptions should have documentation in the README to explain what they are
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/2
#23 - Meter labels look awful
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#22 - Auto-fill the port if 'archipelago.gg:61234' is pasted from the clipboard
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: enhancement
#21 - Make another pass at the text boxes and numeric text
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement, priority/2
#20 - Game needs an icon
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#19 - Achievements
Issue -
State: open - Opened by airbreather 3 months ago
Labels: enhancement
#18 - Need some sort of indicator to show where the player is in the map.
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: enhancement
#17 - Meters should have proper min/max values, especially for negative numbers
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/2
#16 - Fatal errors should get surfaced and allow the user to start the game again
Issue -
State: closed - Opened by airbreather 3 months ago
Labels: bug, priority/3
#15 - Goal completion should cause more things to stop
Issue -
State: closed - Opened by airbreather 3 months ago
- 1 comment
Labels: bug, priority/3
#11 - Notes about the GUI design
Issue -
State: closed - Opened by airbreather about 1 year ago
- 2 comments
#10 - Auras don't seem to tick down while stuck.
Issue -
State: closed - Opened by airbreather about 1 year ago
Labels: bug
#9 - Report estimated travel time AFTER auras expire
Issue -
State: closed - Opened by airbreather about 1 year ago
Labels: bug