Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / aevyrie/bevy_mod_picking issues and pull requests
#209 - Picking misses plane at specific angles with orthographic projection
Issue -
State: closed - Opened by dmlary over 1 year ago
- 11 comments
#208 - Allow hits with pass focus policy to continue to lower layers
Pull Request -
State: closed - Opened by keis over 1 year ago
#207 - Select multiple objects, shift+drag to move, when drag end, object under mouse cursor will be deselected
Issue -
State: closed - Opened by AllenDang over 1 year ago
- 1 comment
#206 - How to implement "when space is pressed, disable mouse pick"?
Issue -
State: closed - Opened by AllenDang over 1 year ago
- 1 comment
#205 - No git tag for release 0.13
Issue -
State: closed - Opened by Newbytee over 1 year ago
- 1 comment
#204 - Preventing "Click" from firint after a drag event
Issue -
State: closed - Opened by dennisorlando over 1 year ago
- 1 comment
#202 - feature request - target multiple components with OnPointer::<>::target_component_mut
Issue -
State: closed - Opened by dennisorlando over 1 year ago
- 2 comments
#201 - feature request - Double Click
Issue -
State: closed - Opened by dennisorlando over 1 year ago
- 4 comments
Labels: wontfix
#200 - Bevy 0.11.0-dev compatibility
Pull Request -
State: closed - Opened by coreh over 1 year ago
- 4 comments
#199 - Inverted Y axis when interacting with bevy_ui
Issue -
State: closed - Opened by k-brk over 1 year ago
- 6 comments
#196 - Replace unmaintained actions-rs/* actions in CI workflows
Pull Request -
State: closed - Opened by striezel over 1 year ago
- 1 comment
#195 - Update actions/checkout in GitHub Actions workflow to v3
Pull Request -
State: closed - Opened by striezel over 1 year ago
#194 - Fix a small typo
Pull Request -
State: closed - Opened by striezel over 1 year ago
- 1 comment
#193 - Filter by RenderLayers
Issue -
State: closed - Opened by LeonLiuY over 1 year ago
- 5 comments
#192 - Update `beta` to bevy v0.10
Pull Request -
State: closed - Opened by aevyrie over 1 year ago
#191 - Migrate to bevy 0.10
Pull Request -
State: closed - Opened by Fincap over 1 year ago
- 6 comments
#190 - Broken touches in a 0.11 version
Issue -
State: closed - Opened by silvestrpredko over 1 year ago
- 1 comment
#189 - Forward PointerButton in events
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
#188 - Plugin interferes with handrolled picking functionality, but only when using left click
Issue -
State: closed - Opened by alice-i-cecile over 1 year ago
- 4 comments
#187 - Don't deselect entities if they've been just selected by a non-builtin system on a mouse click
Issue -
State: closed - Opened by mvlabat over 1 year ago
- 2 comments
#186 - Update deps
Pull Request -
State: closed - Opened by aevyrie over 1 year ago
#185 - Debug background for debug info
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
- 1 comment
#184 - Egui name for egui entity
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
#183 - Debug name for interactions
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
#182 - Bump egui in other place
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
#181 - Use released version of bevy_rapier3d
Pull Request -
State: closed - Opened by nicopap over 1 year ago
- 1 comment
#180 - Plugin Rewrite Beta
Pull Request -
State: closed - Opened by aevyrie over 1 year ago
- 2 comments
#179 - Bump bevy_egui 0.19
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
- 1 comment
#178 - Automatically take account of `NoBackfaceCulling`
Issue -
State: closed - Opened by dimvoly over 1 year ago
- 1 comment
#177 - Allow a camera with a RenderTarget::Image to set the mouse position.
Pull Request -
State: closed - Opened by mattatz over 1 year ago
- 2 comments
#176 - Update mouse.rs
Pull Request -
State: closed - Opened by aevyrie over 1 year ago
#175 - Use `insert` instead of deprecated `insert_bundle`
Pull Request -
State: closed - Opened by enbugger over 1 year ago
#174 - Make plugin field pub
Pull Request -
State: closed - Opened by TheRawMeatball almost 2 years ago
#173 - replace trait with closure at setup
Pull Request -
State: closed - Opened by aevyrie almost 2 years ago
#170 - Release v0.10
Pull Request -
State: closed - Opened by aevyrie almost 2 years ago
#169 - Provide convenience event to enable/disable picking
Issue -
State: closed - Opened by dimvoly almost 2 years ago
- 4 comments
#168 - Update to Bevy 0.9
Pull Request -
State: closed - Opened by olegomon almost 2 years ago
- 2 comments
#167 - Retrieving Larger Entity from GLTF Scene w/ Pickable Mesh and Event Bubbling
Issue -
State: closed - Opened by InfernoStats almost 2 years ago
- 4 comments
#166 - Preserving/overlaying the original material on hover/selection
Issue -
State: closed - Opened by philpax almost 2 years ago
- 3 comments
#164 - Implement `Reflect` for all components
Pull Request -
State: closed - Opened by SludgePhD about 2 years ago
#161 - Unable to use both picking events and mouse input events at the same time
Issue -
State: closed - Opened by shnewto about 2 years ago
- 1 comment
#160 - Don't skip existing pick_sources if one returns None
Pull Request -
State: closed - Opened by gavlig about 2 years ago
#159 - Prevent deselect-all when LCtrl is held
Pull Request -
State: closed - Opened by Ratysz about 2 years ago
#158 - Prevent deselect-all when LCtrl is held
Pull Request -
State: closed - Opened by Ratysz about 2 years ago
- 1 comment
#157 - Do not require render feature group
Issue -
State: closed - Opened by Shatur about 2 years ago
- 3 comments
#156 - Make shortcuts and selection configurable
Issue -
State: closed - Opened by Shatur about 2 years ago
- 1 comment
#155 - Re-export bevy_mod_raycast
Issue -
State: closed - Opened by Shatur about 2 years ago
- 2 comments
#154 - make modules public
Pull Request -
State: closed - Opened by aevyrie about 2 years ago
#153 - Add resource derives
Pull Request -
State: closed - Opened by aevyrie about 2 years ago
#150 - Support for Viewports in Bevy 0.8
Issue -
State: closed - Opened by boylede about 2 years ago
- 1 comment
#149 - impl `GetTypeRegistration` for `RayCastMesh<PickingRaycastSet>`
Issue -
State: closed - Opened by kgv about 2 years ago
- 1 comment
Labels: good first issue
#148 - SceneBundle Example
Issue -
State: closed - Opened by dgriffith0 about 2 years ago
- 1 comment
#147 - updated for 0.8
Pull Request -
State: closed - Opened by parnikaInsight about 2 years ago
- 1 comment
#146 - Make highlights optional
Pull Request -
State: closed - Opened by mxgrey about 2 years ago
- 6 comments
#145 - Despawning child UI elements will let picking through parent UI element
Issue -
State: closed - Opened by pinkponk about 2 years ago
- 1 comment
#144 - fix errors rustc was complaining about
Pull Request -
State: closed - Opened by colepoirier over 2 years ago
#143 - updated mouse.rs and some examples to newest git version of bevy
Pull Request -
State: closed - Opened by BrunoWallner over 2 years ago
- 1 comment
#142 - Weird flying debug marker
Issue -
State: closed - Opened by pinkponk over 2 years ago
- 2 comments
#141 - Problem with using RapierDebugRenderPlugin together with Bevy_mod_picking
Issue -
State: closed - Opened by pinkponk over 2 years ago
- 2 comments
#139 - make CustomHighlightPlugin usable outside of plugin
Pull Request -
State: closed - Opened by gavlig over 2 years ago
- 2 comments
#138 - Relicense bevy_mod_picking under dual MIT/Apache-2.0
Issue -
State: closed - Opened by aevyrie over 2 years ago
- 20 comments
#137 - Gigantic Refactor
Pull Request -
State: closed - Opened by aevyrie over 2 years ago
- 9 comments
#136 - Simplify highlighting assets further
Pull Request -
State: closed - Opened by aevyrie over 2 years ago
#135 - add UpdatePickSourcePositions system label
Pull Request -
State: closed - Opened by YoshieraHuang over 2 years ago
#134 - work with egui
Issue -
State: closed - Opened by YoshieraHuang over 2 years ago
- 3 comments
#133 - Highlighting refactor and 2d support
Pull Request -
State: closed - Opened by aevyrie over 2 years ago
#132 - FIx for issue #124 submitted by BessBrahmin.
Pull Request -
State: closed - Opened by DotRed108 over 2 years ago
- 2 comments
#131 - SelectionEvents do not work
Issue -
State: closed - Opened by Kulasko over 2 years ago
- 5 comments
#130 - Supporting picking from Mesh2D (this enables support for Lyon users)
Issue -
State: closed - Opened by SUPERCILEX over 2 years ago
- 6 comments
#129 - Integrate upstream latency fixes
Pull Request -
State: closed - Opened by aevyrie over 2 years ago
#128 - bevy_mod_picking 0.5.4 breaks because bevy_mod_raycast = ">=0.3.9" is using bevy 0.7
Issue -
State: closed - Opened by lantoniogc over 2 years ago
- 4 comments
#127 - Bevy 0.7 breaks trait implementations
Issue -
State: closed - Opened by rask over 2 years ago
- 1 comment
#126 - Family Selection
Pull Request -
State: closed - Opened by pop over 2 years ago
- 1 comment
#125 - Updated to bevy 0.7
Pull Request -
State: closed - Opened by obsgolem over 2 years ago
- 2 comments
#124 - PausedForBlockers get stuck in true state, if UI is removed while it is blocked
Issue -
State: closed - Opened by BessBrahmin over 2 years ago
- 2 comments
#123 - Consider adding an example on how to query picked meshes
Issue -
State: closed - Opened by drHuangMHT over 2 years ago
- 1 comment
#122 - Update to latest bevy main
Pull Request -
State: closed - Opened by mcobzarenco over 2 years ago
- 1 comment
#121 - Adding pickable to a child scene
Issue -
State: closed - Opened by dgriffith0 over 2 years ago
#120 - EventReader<PickingEvent> does not guarantee order
Issue -
State: closed - Opened by MatrixSenpai over 2 years ago
- 2 comments
#119 - Can you use bevy_mod_picking for UI elements?
Issue -
State: closed - Opened by pop over 2 years ago
- 2 comments
#118 - V0.5.3
Pull Request -
State: closed - Opened by aevyrie over 2 years ago
#117 - Picking stops working depending on the camera transform
Issue -
State: closed - Opened by tgecho over 2 years ago
- 3 comments
#116 - Use PluginGroup trait instead of Plugin for DefaultPickingPlugins
Pull Request -
State: closed - Opened by RishiKumarRay over 2 years ago
#115 - Use `PluginGroup` trait instead of `Plugin` for `DefaultPickingPlugins`
Issue -
State: closed - Opened by lufog over 2 years ago
- 4 comments
Labels: enhancement, good first issue
#114 - Update to support Bevy 0.6
Issue -
State: closed - Opened by mattbradbury over 2 years ago
- 5 comments
#113 - Allow custom highlight component/resource
Pull Request -
State: closed - Opened by aevyrie over 2 years ago
#112 - How to get the World coordinates vector of where the ray hits the picked object?
Issue -
State: closed - Opened by Calamari over 2 years ago
- 1 comment
#111 - Expose Intersection type from bevy_mod_raycast
Pull Request -
State: closed - Opened by alexlegg almost 3 years ago
- 1 comment
#110 - `BoundVol` causes app to hang indefinitely
Issue -
State: closed - Opened by intendednull almost 3 years ago
- 5 comments
#109 - Possible memory leak?
Issue -
State: closed - Opened by intendednull almost 3 years ago
- 3 comments
#108 - Selecting family as one object
Issue -
State: closed - Opened by pop almost 3 years ago
- 15 comments
#107 - Is it possible to us `bevy_mod_picking` only for a specified State?
Issue -
State: closed - Opened by chtotut almost 3 years ago
- 1 comment
#106 - Increased composability; `PickingBlocker` component
Pull Request -
State: closed - Opened by Ratysz almost 3 years ago
- 2 comments
#105 - Does not work with bevy main's require component
Issue -
State: closed - Opened by Sheepyhead almost 3 years ago
- 8 comments
#104 - Fix compile errors with latest bevy
Pull Request -
State: closed - Opened by johanhelsing about 3 years ago
- 2 comments
#103 - how to assign dynamic hover color depending?
Issue -
State: closed - Opened by tsawyer999 about 3 years ago
- 4 comments
#102 - fix for bevy-main
Pull Request -
State: closed - Opened by JulianRuiseco about 3 years ago
- 1 comment
#101 - Release new version for PreUpdate fix
Issue -
State: closed - Opened by robo-corg about 3 years ago
- 2 comments
#100 - issue with creating hierarchial structures and the picking mod
Issue -
State: closed - Opened by rezural over 3 years ago
- 2 comments
#99 - Add ClickEvent?
Issue -
State: closed - Opened by VRichardJP over 3 years ago
- 2 comments
Labels: enhancement, good first issue