Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / adriengivry/Overload issues and pull requests
#364 - Updated README to show important information first
Pull Request -
State: open - Opened by adriengivry 7 days ago
Labels: Documentation
#363 - Bump stb_image to 2.30
Pull Request -
State: closed - Opened by litelawliet 7 days ago
- 1 comment
#362 - Display more information about the currently opened scene
Issue -
State: open - Opened by maxbrundev 8 days ago
Labels: QoL, Feature, Editor
#361 - Allow creating an actor by right-clicking anywhere in the Hierarchy Panel
Issue -
State: open - Opened by maxbrundev 8 days ago
Labels: QoL, Feature, Editor
#360 - Added GetPathToAppdata util function and removed getenv() usage
Pull Request -
State: open - Opened by sameep-git 8 days ago
Labels: Refactoring
#359 - Added GetPathToAppdata util function and removed getenv() usage
Pull Request -
State: closed - Opened by sameep-git 8 days ago
- 2 comments
#358 - Move `PathParser::EFileType` and its associated methods outside of `OvTools`
Issue -
State: open - Opened by adriengivry 9 days ago
Labels: Feature, Refactoring
#357 - Fixed clear color alpha was set to 0.0f
Pull Request -
State: closed - Opened by adriengivry 9 days ago
Labels: Bug, Graphics
#356 - Game view's background is grey?
Issue -
State: closed - Opened by adriengivry 9 days ago
Labels: Bug, Graphics
#355 - Reworked the scripting system to be fully agnostic
Pull Request -
State: open - Opened by adriengivry 9 days ago
Labels: QoL, Feature, Refactoring
#354 - Updated README.md
Pull Request -
State: closed - Opened by adriengivry 10 days ago
#353 - Update `EditorSettings` to include ALL menu bar settings
Issue -
State: open - Opened by adriengivry 10 days ago
Labels: Feature, Good First Issue
#352 - Remove use cases of `getenv("APPDATA")`
Issue -
State: open - Opened by adriengivry 10 days ago
- 2 comments
Labels: Refactoring, Good First Issue
#351 - Reworked `OvMaths::Internal::TransformNotifier` within FTransform.cpp and FTransform.h
Pull Request -
State: closed - Opened by sameep-git 11 days ago
- 1 comment
#350 - Enable Frustum Culling by default
Pull Request -
State: closed - Opened by sameep-git 12 days ago
- 1 comment
Labels: QoL, Editor, Graphics
#349 - Fixed documentation inconsistencies
Pull Request -
State: closed - Opened by adriengivry 13 days ago
- 1 comment
Labels: Documentation, QoL
#348 - Fix inconsistencies in post-process documentation
Issue -
State: closed - Opened by adriengivry 13 days ago
Labels: Documentation
#347 - Update documentation to add post-process related types
Issue -
State: closed - Opened by adriengivry 13 days ago
- 1 comment
Labels: Documentation
#346 - Add support for custom "preview scene" selection when previewing an asset in the asset view
Issue -
State: open - Opened by adriengivry 13 days ago
Labels: QoL, Feature, Editor, Graphics
#345 - Enable frustum culling by default everywhere
Issue -
State: closed - Opened by adriengivry 13 days ago
- 3 comments
Labels: QoL, Feature, Good First Issue
#344 - Update documentation to add shadow-related types
Issue -
State: closed - Opened by adriengivry 13 days ago
- 1 comment
Labels: Documentation
#343 - Add a default scene to load at project launch
Issue -
State: open - Opened by litelawliet 13 days ago
Labels: QoL, Feature, Editor
#342 - Detect and improve duplicate naming in hierarchy.
Issue -
State: open - Opened by litelawliet 13 days ago
Labels: QoL, Feature, Editor
#342 - Detect and improve duplicate naming in hierarchy.
Issue -
State: open - Opened by litelawliet 13 days ago
Labels: QoL, Feature, Editor
#341 - Implement a feature/variant system for materials
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Optimization, Graphics
#340 - Improve serialization and scripting bindings by leveraging reflection
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: QoL, Feature, Refactoring
#339 - Improve startup logging to provide more meaningful information
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: QoL, Feature
#339 - Improve startup logging to provide more meaningful information
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: QoL, Feature
#338 - Fix OvGame not rendering properly
Pull Request -
State: closed - Opened by adriengivry 3 months ago
- 1 comment
Labels: Bug, Critical, Graphics
#338 - [WIP] Fix OvGame not rendering properly
Pull Request -
State: open - Opened by adriengivry 3 months ago
Labels: Bug, Graphics
#337 - OvGame isn't rendering properly
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Bug, Critical, Graphics
#337 - OvGame isn't rendering properly
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical, Graphics
#336 - Parallel resource loading
Issue -
State: open - Opened by adriengivry 3 months ago
- 3 comments
Labels: Feature, Optimization, Graphics
#336 - Parallel resource loading
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Optimization, Graphics
#335 - Updated Assimp version to 5.4.3
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: Optimization, Graphics, Project Configuration
#334 - Fixed editor view rendering to properly skip drawing a view if it's not visible
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: QoL, Optimization, Graphics
#333 - Render Pass CPU Profiling
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#332 - GPU Timer Queries
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#331 - `OvGame` runtime crash since renderer refactor
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical, Crash
#330 - Added post-process effects
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#329 - Added serialization (ini) of editor settings
Pull Request -
State: open - Opened by adriengivry 3 months ago
Labels: QoL, Feature, Editor
#328 - Added dynamic editor window size selection
Pull Request -
State: open - Opened by adriengivry 3 months ago
Labels: QoL, Editor
#327 - Fixed frustum culling debugger (and re-enabled frustum light culling)
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Feature, Editor, Optimization
#326 - Fixed OvGame build folder generation
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical, Project Configuration
#325 - DLLs aren't properly copied when building the game
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical
#325 - DLLs aren't properly copied when building the game
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical
#324 - Added proper support for collapsing to `GroupCollapsable`, and set default to not collapsed
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: QoL, Feature, Editor
#323 - Shader define/feature toggle
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#323 - Shader define/feature toggle
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#322 - Frustum culling isn't working properly
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical, Graphics
#322 - Frustum culling isn't working properly
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Bug, Critical, Graphics
#321 - Expand inspector by default
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Feature, Editor, Good First Issue
#321 - Expand inspector by default
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Editor, Good First Issue
#320 - Add support for uniform arrays
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#320 - Add support for uniform arrays
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#319 - Serializer default value
Issue -
State: closed - Opened by adriengivry 3 months ago
- 1 comment
Labels: Bug
#318 - OVLOG is slow
Issue -
State: open - Opened by Synyproxy 3 months ago
Labels: Bug
#317 - [WIP] After many logs editor lag
Pull Request -
State: open - Opened by Synyproxy 3 months ago
#316 - Add hint to prioritize AMD discrete GPU
Pull Request -
State: closed - Opened by Synyproxy 3 months ago
#315 - Added shadow mapping for directional lights
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: Feature, Graphics
#314 - The longer the log, the greater the lag.
Issue -
State: open - Opened by adriengivry 3 months ago
Labels: Bug, Editor, Good First Issue
#313 - Add missing types to serializer, material, and shader uniforms
Issue -
State: closed - Opened by adriengivry 3 months ago
Labels: Feature
#312 - Fixed FTransform implementation to avoid copying the parent pointer and the notifiers
Pull Request -
State: closed - Opened by adriengivry 3 months ago
#311 - Updating C++ Version from C++17 to C++20
Pull Request -
State: closed - Opened by adriengivry 3 months ago
Labels: Optimization, Project Configuration
#310 - Fixing Transform copy in StartPicking method
Pull Request -
State: closed - Opened by maxbrundev 3 months ago
- 1 comment
Labels: Bug, Critical, Editor, Crash
#309 - Exception occurring in Debug Config when closing the program in Play Mode
Issue -
State: closed - Opened by maxbrundev 3 months ago
- 1 comment
Labels: Bug, Critical, Editor, Crash
#305 - Add hint to prioritize AMD discrete GPU
Issue -
State: closed - Opened by adriengivry 8 months ago
- 2 comments
Labels: Bug, Feature, Good First Issue
#305 - Add hint to prioritize AMD discrete GPU
Issue -
State: closed - Opened by adriengivry 8 months ago
- 2 comments
Labels: Bug, Feature, Good First Issue
#294 - Consider updating Overload C++ version from 17 to 20
Issue -
State: closed - Opened by adriengivry about 1 year ago
- 1 comment
Labels: Feature, Optimization
#293 - Investigate dropping OvUI to follow the IMGUI paradigm
Issue -
State: closed - Opened by adriengivry about 1 year ago
- 2 comments
Labels: Documentation, Editor, Refactoring
#292 - Implement a tool (debug only) to track memory allocations during the lifecycle of our applications
Issue -
State: open - Opened by adriengivry about 1 year ago
- 1 comment
Labels: Feature, Optimization
#291 - `OvMaths::Internal::TransformNotifier` shouldn't be referred to in any .h file
Issue -
State: closed - Opened by adriengivry about 1 year ago
- 2 comments
Labels: Refactoring, Good First Issue
#291 - `OvMaths::Internal::TransformNotifier` shouldn't be referred to in any .h file
Issue -
State: closed - Opened by adriengivry about 1 year ago
- 2 comments
Labels: Refactoring, Good First Issue
#290 - We should perform a pass to update parts of the engine that aren't in line with our current coding conventions.
Issue -
State: open - Opened by adriengivry about 1 year ago
Labels: Cleanup
#284 - Remove redundant code in components by using inheritence instead of adding an abstraction layer
Issue -
State: open - Opened by adriengivry about 1 year ago
Labels: Feature, Refactoring, Cleanup
#284 - Remove redundant code in components by using inheritence instead of adding an abstraction layer
Issue -
State: open - Opened by adriengivry about 1 year ago
Labels: Feature, Refactoring, Cleanup
#250 - Shadow casting
Issue -
State: closed - Opened by SolarcGit over 1 year ago
Labels: Feature
#250 - Shadow casting
Issue -
State: open - Opened by SolarcGit over 1 year ago
Labels: Feature
#221 - Skybox / Surface & Point picking / Solid wireframe
Issue -
State: open - Opened by keviny1981 over 2 years ago
- 1 comment
Labels: Feature
#221 - Skybox / Surface & Point picking / Solid wireframe
Issue -
State: open - Opened by keviny1981 over 2 years ago
- 1 comment
Labels: Feature
#207 - Updating README.md for 1.4
Issue -
State: closed - Opened by adriengivry about 3 years ago
- 1 comment
Labels: Documentation
#103 - Component deserialization garbage value
Issue -
State: open - Opened by adriengivry over 4 years ago
- 2 comments
Labels: Bug, Critical
#102 - Adding orthographic camera mode
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics
#102 - Adding orthographic camera mode
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics
#101 - ShapeDrawer instance rendering
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Optimization, Graphics
#101 - ShapeDrawer instance rendering
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Optimization, Graphics
#100 - Removing useless transform parameter from Camera constructor
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#100 - Removing useless transform parameter from Camera constructor
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#99 - Improving the actor duplication naming system
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#99 - Improving the actor duplication naming system
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#98 - Improve duplicated actor naming
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#98 - Improve duplicated actor naming
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#97 - Material Drag & Drop onto Actor
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#97 - Material Drag & Drop onto Actor
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#96 - Fixing TextureID typo (d renamed to id)
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#96 - Fixing TextureID typo (d renamed to id)
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#95 - Remove GL calls from anywhere else than OvRendering
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Refactoring, Graphics
#95 - Remove GL calls from anywhere else than OvRendering
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Refactoring, Graphics
#94 - Fixing typo in `OvUI::Internal::TextureID`
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#94 - Fixing typo in `OvUI::Internal::TextureID`
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug