Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / adriengivry/Overload issues and pull requests
#102 - Adding orthographic camera mode
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics
#102 - Adding orthographic camera mode
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics
#101 - ShapeDrawer instance rendering
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Optimization, Graphics
#101 - ShapeDrawer instance rendering
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Optimization, Graphics
#100 - Removing useless transform parameter from Camera constructor
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#100 - Removing useless transform parameter from Camera constructor
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#99 - Improving the actor duplication naming system
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#99 - Improving the actor duplication naming system
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#98 - Improve duplicated actor naming
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#98 - Improve duplicated actor naming
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#97 - Material Drag & Drop onto Actor
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#97 - Material Drag & Drop onto Actor
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#96 - Fixing TextureID typo (d renamed to id)
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#96 - Fixing TextureID typo (d renamed to id)
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#95 - Remove GL calls from anywhere else than OvRendering
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Refactoring, Graphics
#95 - Remove GL calls from anywhere else than OvRendering
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Refactoring, Graphics
#94 - Fixing typo in `OvUI::Internal::TextureID`
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#94 - Fixing typo in `OvUI::Internal::TextureID`
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#93 - Making `OvMaths::FQuaternion::Identity` a constant instead of a static method
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#92 - Adding `OvMaths::FMatrix4::Rotation()` and `OvMaths::FMatrix4::Rotate()`
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 2 comments
Labels: Feature, Good First Issue
#92 - Adding `OvMaths::FMatrix4::Rotation()` and `OvMaths::FMatrix4::Rotate()`
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 2 comments
Labels: Feature, Good First Issue
#91 - Translating/Rotation/Scaling in world space
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 1 comment
Labels: Feature
#91 - Translating/Rotation/Scaling in world space
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 1 comment
Labels: Feature
#90 - Capability to add your own icon to your game executable.
Issue -
State: open - Opened by kiprasvitas over 4 years ago
- 2 comments
Labels: Feature
#89 - Scene cannot load in the Game.exe file generated after building the game
Issue -
State: closed - Opened by kiprasvitas over 4 years ago
- 5 comments
Labels: Bug
#89 - Scene cannot load in the Game.exe file generated after building the game
Issue -
State: closed - Opened by kiprasvitas over 4 years ago
- 5 comments
Labels: Bug
#88 - LOD system for ModelRenderer
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics
#87 - Object scale shouldn't influence gizmo translation
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 1 comment
Labels: Bug, Editor
#86 - OvMaths::FQuaternion::Identity() should be a constant instead of a static method
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#85 - Remove `FTransform` from OvRendering::LowRenderer::Camera constructor
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring
#84 - Window scroll control and console log order
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
- 3 comments
Labels: QoL, Feature, Editor
#83 - Editor crashes when deleting an already deleted file/folder
Pull Request -
State: closed - Opened by zetsumi over 4 years ago
- 1 comment
Labels: Bug, Editor, Crash
#82 - Sample project
Issue -
State: open - Opened by adriengivry over 4 years ago
- 2 comments
Labels: QoL, Feature
#81 - Improving first time user experience
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 1 comment
Labels: Documentation, QoL, Feature
#80 - GameObject icons in Hierarchy
Issue -
State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#79 - Reversing the order of entries in profiler reports
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Editor
#78 - QA Testing pass for 1.3
Issue -
State: closed - Opened by adriengivry over 4 years ago
- 1 comment
Labels: QA
#77 - will you consider to support linux later?
Issue -
State: closed - Opened by ixlm over 4 years ago
- 1 comment
Labels: Feature
#76 - Force using dedicated GPU
Pull Request -
State: closed - Opened by maxbrundev over 4 years ago
Labels: Crash
#75 - Fix bug: unintialized varaible; change reinterpret_cast to static_cast
Pull Request -
State: closed - Opened by carlcc over 4 years ago
#74 - Exposing frustum culling to Lua and fixing frustum debugging issue
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Feature
#73 - Updating Sol2 version and fixing bigobj issue
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#72 - [Bug] Uninitialized variable
Issue -
State: closed - Opened by carlcc over 4 years ago
- 1 comment
Labels: Bug
#70 - WIP: Replacing all tabs per spaces
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
- 3 comments
Labels: Refactoring
#69 - Camera Orthographic
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: Feature
#68 - Remove camera yaw pitch roll log
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: Bug
#67 - Update README.md
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
#65 - Adding a feedback when hovering an actor or a gizmo
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#64 - Adding FileWatcher and shader auto-reload
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
- 1 comment
Labels: QoL, Feature, Editor
#63 - Delete actor shortcut key added
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#62 - Orbital camera added
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#61 - Fixing compiler error occurring on Visual Studio 2019 16.4.x
Pull Request -
State: closed - Opened by maxbrundev over 4 years ago
Labels: Critical
#60 - Orbit camera
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#59 - Adding post-processing support
Issue -
State: open - Opened by adriengivry over 4 years ago
- 2 comments
Labels: Feature
#58 - Delete an actor using [Del] shortcut
Issue -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor
#57 - Adding texture and model metadata customization
Pull Request -
State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature
#56 - Create LICENSE
Pull Request -
State: closed - Opened by adriengivry almost 5 years ago
#55 - Gizmo snapping implemented
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#54 - Focusing now consider the bounding sphere of actors
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Editor
#53 - Implementing a simple hierarchy finder
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#52 - Use actor bounding sphere for focus distance
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Editor
#51 - Light 3D icons has been added to the scene view
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#50 - Negative light are now supported
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical
#49 - Negative light bounding sphere
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical
#48 - Auto-save
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#47 - Light 3D icon (billboard)
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#46 - Move "Window/Help" to "Help/Controls"
Issue -
State: closed - Opened by adriengivry about 5 years ago
- 1 comment
Labels: QoL, Editor
#45 - Parallel texture preview loading
Issue -
State: closed - Opened by adriengivry about 5 years ago
- 1 comment
Labels: QoL, Feature, Editor, Optimization
#44 - Change color of a selected actor in hierarchy
Issue -
State: closed - Opened by adriengivry about 5 years ago
- 2 comments
Labels: QoL, Editor
#43 - Find references to an asset
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#42 - Search bar in hierarchy
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#41 - Undo/Redo system
Issue -
State: open - Opened by adriengivry about 5 years ago
- 3 comments
Labels: QoL, Feature, Editor
#40 - Force Overload to use the dedicated GPU
Issue -
State: closed - Opened by adriengivry about 5 years ago
- 2 comments
Labels: Feature
#39 - Expose frustum culling to lua
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: Feature
#38 - Physics dependent of framerate
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: Bug, Critical, Can't reproduce
#37 - Grid and angle snapping
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#36 - Expand hierarchy on actor selection
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#35 - Project added to hub when received as program args
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#34 - Frustum culling
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: Feature, Optimization
#33 - Split light SSBO into multiple SSBOs
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: Optimization, Refactoring, Breaking Change
#32 - Updating documentation link
Pull Request -
State: closed - Opened by maxbrundev about 5 years ago
Labels: Documentation, Editor
#31 - Default value on deserialization
Issue -
State: closed - Opened by adriengivry about 5 years ago
- 1 comment
Labels: Feature
#30 - Adding Engine documentation link to editor
Pull Request -
State: closed - Opened by BenjaminViranin about 5 years ago
Labels: Documentation, QoL
#29 - Frustum culling
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: Feature, Optimization
#28 - Add project to hub when opened with Overload
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#27 - Show actor in hierarchy on picking
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#26 - Crash diagnostic
Issue -
State: open - Opened by adriengivry about 5 years ago
- 1 comment
Labels: QoL, Critical, Feature, Editor
#25 - Prefab system
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: Feature, Editor
#24 - Lua script profiling
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: Feature
#23 - Save editor settings
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor
#22 - Scene view camera jump
Issue -
State: open - Opened by adriengivry about 5 years ago
- 2 comments
Labels: Bug, Editor, Can't reproduce
#21 - Actor picking debug mode and gizmo translation
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature
#20 - Scene actor picking implemented
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: Feature, Editor
#19 - Shader graph
Issue -
State: open - Opened by adriengivry about 5 years ago
- 2 comments
Labels: QoL, Feature, Editor
#18 - Handling missing project folders
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical
#17 - Framebuffer wrapping implemented
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
Labels: QoL
#16 - Gamepad support
Issue -
State: open - Opened by adriengivry about 5 years ago
Labels: Feature
#15 - Open with Overload supported
Pull Request -
State: closed - Opened by adriengivry about 5 years ago
- 1 comment
Labels: Feature
#14 - Open .ovproject with Overload
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: Feature
#13 - Check project folder on opening
Issue -
State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical