Ecosyste.ms: Issues

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GitHub / adriengivry/Overload issues and pull requests

#102 - Adding orthographic camera mode

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics

#102 - Adding orthographic camera mode

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics

#101 - ShapeDrawer instance rendering

Issue - State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Optimization, Graphics

#101 - ShapeDrawer instance rendering

Issue - State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Optimization, Graphics

#100 - Removing useless transform parameter from Camera constructor

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring

#100 - Removing useless transform parameter from Camera constructor

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring

#99 - Improving the actor duplication naming system

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#99 - Improving the actor duplication naming system

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#98 - Improve duplicated actor naming

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#98 - Improve duplicated actor naming

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#97 - Material Drag & Drop onto Actor

Issue - State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#97 - Material Drag & Drop onto Actor

Issue - State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#96 - Fixing TextureID typo (d renamed to id)

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug

#96 - Fixing TextureID typo (d renamed to id)

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug

#95 - Remove GL calls from anywhere else than OvRendering

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Refactoring, Graphics

#95 - Remove GL calls from anywhere else than OvRendering

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Refactoring, Graphics

#94 - Fixing typo in `OvUI::Internal::TextureID`

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug

#94 - Fixing typo in `OvUI::Internal::TextureID`

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug

#93 - Making `OvMaths::FQuaternion::Identity` a constant instead of a static method

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring

#92 - Adding `OvMaths::FMatrix4::Rotation()` and `OvMaths::FMatrix4::Rotate()`

Issue - State: closed - Opened by adriengivry over 4 years ago - 2 comments
Labels: Feature, Good First Issue

#92 - Adding `OvMaths::FMatrix4::Rotation()` and `OvMaths::FMatrix4::Rotate()`

Issue - State: closed - Opened by adriengivry over 4 years ago - 2 comments
Labels: Feature, Good First Issue

#91 - Translating/Rotation/Scaling in world space

Issue - State: closed - Opened by adriengivry over 4 years ago - 1 comment
Labels: Feature

#91 - Translating/Rotation/Scaling in world space

Issue - State: closed - Opened by adriengivry over 4 years ago - 1 comment
Labels: Feature

#90 - Capability to add your own icon to your game executable.

Issue - State: open - Opened by kiprasvitas over 4 years ago - 2 comments
Labels: Feature

#89 - Scene cannot load in the Game.exe file generated after building the game

Issue - State: closed - Opened by kiprasvitas over 4 years ago - 5 comments
Labels: Bug

#89 - Scene cannot load in the Game.exe file generated after building the game

Issue - State: closed - Opened by kiprasvitas over 4 years ago - 5 comments
Labels: Bug

#88 - LOD system for ModelRenderer

Issue - State: open - Opened by adriengivry over 4 years ago
Labels: Feature, Graphics

#87 - Object scale shouldn't influence gizmo translation

Issue - State: closed - Opened by adriengivry over 4 years ago - 1 comment
Labels: Bug, Editor

#86 - OvMaths::FQuaternion::Identity() should be a constant instead of a static method

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring

#85 - Remove `FTransform` from OvRendering::LowRenderer::Camera constructor

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Refactoring

#84 - Window scroll control and console log order

Pull Request - State: closed - Opened by adriengivry over 4 years ago - 3 comments
Labels: QoL, Feature, Editor

#83 - Editor crashes when deleting an already deleted file/folder

Pull Request - State: closed - Opened by zetsumi over 4 years ago - 1 comment
Labels: Bug, Editor, Crash

#82 - Sample project

Issue - State: open - Opened by adriengivry over 4 years ago - 2 comments
Labels: QoL, Feature

#81 - Improving first time user experience

Issue - State: closed - Opened by adriengivry over 4 years ago - 1 comment
Labels: Documentation, QoL, Feature

#80 - GameObject icons in Hierarchy

Issue - State: open - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#79 - Reversing the order of entries in profiler reports

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Editor

#78 - QA Testing pass for 1.3

Issue - State: closed - Opened by adriengivry over 4 years ago - 1 comment
Labels: QA

#77 - will you consider to support linux later?

Issue - State: closed - Opened by ixlm over 4 years ago - 1 comment
Labels: Feature

#76 - Force using dedicated GPU

Pull Request - State: closed - Opened by maxbrundev over 4 years ago
Labels: Crash

#75 - Fix bug: unintialized varaible; change reinterpret_cast to static_cast

Pull Request - State: closed - Opened by carlcc over 4 years ago

#74 - Exposing frustum culling to Lua and fixing frustum debugging issue

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug, Feature

#73 - Updating Sol2 version and fixing bigobj issue

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug

#72 - [Bug] Uninitialized variable

Issue - State: closed - Opened by carlcc over 4 years ago - 1 comment
Labels: Bug

#70 - WIP: Replacing all tabs per spaces

Pull Request - State: closed - Opened by adriengivry over 4 years ago - 3 comments
Labels: Refactoring

#69 - Camera Orthographic

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: Feature

#68 - Remove camera yaw pitch roll log

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: Bug

#67 - Update README.md

Pull Request - State: closed - Opened by adriengivry over 4 years ago

#65 - Adding a feedback when hovering an actor or a gizmo

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#64 - Adding FileWatcher and shader auto-reload

Pull Request - State: closed - Opened by adriengivry over 4 years ago - 1 comment
Labels: QoL, Feature, Editor

#63 - Delete actor shortcut key added

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#62 - Orbital camera added

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#61 - Fixing compiler error occurring on Visual Studio 2019 16.4.x

Pull Request - State: closed - Opened by maxbrundev over 4 years ago
Labels: Critical

#60 - Orbit camera

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#59 - Adding post-processing support

Issue - State: open - Opened by adriengivry over 4 years ago - 2 comments
Labels: Feature

#58 - Delete an actor using [Del] shortcut

Issue - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature, Editor

#57 - Adding texture and model metadata customization

Pull Request - State: closed - Opened by adriengivry over 4 years ago
Labels: QoL, Feature

#56 - Create LICENSE

Pull Request - State: closed - Opened by adriengivry over 4 years ago

#55 - Gizmo snapping implemented

Pull Request - State: closed - Opened by adriengivry almost 5 years ago
Labels: QoL, Feature, Editor

#54 - Focusing now consider the bounding sphere of actors

Pull Request - State: closed - Opened by adriengivry almost 5 years ago
Labels: QoL, Editor

#53 - Implementing a simple hierarchy finder

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#52 - Use actor bounding sphere for focus distance

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Editor

#51 - Light 3D icons has been added to the scene view

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#50 - Negative light are now supported

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical

#49 - Negative light bounding sphere

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical

#48 - Auto-save

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#47 - Light 3D icon (billboard)

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#46 - Move "Window/Help" to "Help/Controls"

Issue - State: closed - Opened by adriengivry about 5 years ago - 1 comment
Labels: QoL, Editor

#45 - Parallel texture preview loading

Issue - State: closed - Opened by adriengivry about 5 years ago - 1 comment
Labels: QoL, Feature, Editor, Optimization

#44 - Change color of a selected actor in hierarchy

Issue - State: closed - Opened by adriengivry about 5 years ago - 2 comments
Labels: QoL, Editor

#43 - Find references to an asset

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#42 - Search bar in hierarchy

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#41 - Undo/Redo system

Issue - State: open - Opened by adriengivry about 5 years ago - 3 comments
Labels: QoL, Feature, Editor

#40 - Force Overload to use the dedicated GPU

Issue - State: closed - Opened by adriengivry about 5 years ago - 2 comments
Labels: Feature

#39 - Expose frustum culling to lua

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: Feature

#38 - Physics dependent of framerate

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: Bug, Critical, Can't reproduce

#37 - Grid and angle snapping

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#36 - Expand hierarchy on actor selection

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#35 - Project added to hub when received as program args

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#34 - Frustum culling

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: Feature, Optimization

#33 - Split light SSBO into multiple SSBOs

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: Optimization, Refactoring, Breaking Change

#32 - Updating documentation link

Pull Request - State: closed - Opened by maxbrundev about 5 years ago
Labels: Documentation, Editor

#31 - Default value on deserialization

Issue - State: closed - Opened by adriengivry about 5 years ago - 1 comment
Labels: Feature

#30 - Adding Engine documentation link to editor

Pull Request - State: closed - Opened by BenjaminViranin about 5 years ago
Labels: Documentation, QoL

#29 - Frustum culling

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: Feature, Optimization

#28 - Add project to hub when opened with Overload

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#27 - Show actor in hierarchy on picking

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#26 - Crash diagnostic

Issue - State: open - Opened by adriengivry about 5 years ago - 1 comment
Labels: QoL, Critical, Feature, Editor

#25 - Prefab system

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: Feature, Editor

#24 - Lua script profiling

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: Feature

#23 - Save editor settings

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: QoL, Feature, Editor

#22 - Scene view camera jump

Issue - State: open - Opened by adriengivry about 5 years ago - 2 comments
Labels: Bug, Editor, Can't reproduce

#21 - Actor picking debug mode and gizmo translation

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL, Feature

#20 - Scene actor picking implemented

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: Feature, Editor

#19 - Shader graph

Issue - State: open - Opened by adriengivry about 5 years ago - 2 comments
Labels: QoL, Feature, Editor

#18 - Handling missing project folders

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical

#17 - Framebuffer wrapping implemented

Pull Request - State: closed - Opened by adriengivry about 5 years ago
Labels: QoL

#16 - Gamepad support

Issue - State: open - Opened by adriengivry about 5 years ago
Labels: Feature

#15 - Open with Overload supported

Pull Request - State: closed - Opened by adriengivry about 5 years ago - 1 comment
Labels: Feature

#14 - Open .ovproject with Overload

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: Feature

#13 - Check project folder on opening

Issue - State: closed - Opened by adriengivry about 5 years ago
Labels: Bug, Critical