Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / adamcichy/SwiftySound issues and pull requests

#69 - Add privacy manifest

Issue - State: open - Opened by AlexandraZhidenko 6 months ago

#68 - instance play not works.

Issue - State: open - Opened by isayeter 6 months ago - 2 comments

#67 - Minor Fix and expose `volume` attribute from convenience methods

Pull Request - State: open - Opened by dezinezync over 1 year ago

#66 - How to crossfade?

Issue - State: closed - Opened by leventakdag about 2 years ago - 1 comment

#65 - Cannot convert value of type 'String' to expected argument type 'URL'

Issue - State: closed - Opened by mikeck1 almost 3 years ago - 1 comment

#64 - The sound stops when I navigate to another viewcontroller

Issue - State: closed - Opened by guneshasancan about 3 years ago - 1 comment

#63 - Getter and setter for `currentTime`

Pull Request - State: open - Opened by CanYouFeel about 3 years ago

#62 - Override the number of players for a specific sound

Pull Request - State: open - Opened by CanYouFeel about 3 years ago

#61 - add clear cached sound static method

Pull Request - State: open - Opened by vit1812 about 3 years ago

#60 - How to prevent Error Code -42

Issue - State: open - Opened by BenNathanaelTse about 3 years ago - 1 comment

#59 - After the 5th time playing a sound doesn't start from 0:00.

Issue - State: open - Opened by VotusX over 3 years ago - 3 comments

#58 - Can I play Internet audio files ?

Issue - State: closed - Opened by zdq1179169386 over 3 years ago - 1 comment

#56 - Sound.Category Not Working On IOS 14

Issue - State: closed - Opened by emtjoshhart almost 4 years ago - 3 comments

#55 - Inconsistencies between static methods and instances

Issue - State: closed - Opened by trentjones21 over 4 years ago - 2 comments

#54 - Add sound rate control

Pull Request - State: open - Opened by kevinzhow over 4 years ago

#53 - Addressed Issue # 16

Pull Request - State: open - Opened by salmaanahmed over 4 years ago

#52 - Addressed opened issue # 1

Pull Request - State: open - Opened by salmaanahmed over 4 years ago

#51 - Play sound when ringer is off?

Issue - State: closed - Opened by SolDiez90 almost 5 years ago - 2 comments

#50 - Update to Swift 5.1 and fix Package.swift because of Xcode 11

Pull Request - State: closed - Opened by fassko about 5 years ago - 1 comment

#49 - If it possible to play sound by URL?

Issue - State: closed - Opened by Gadolizm about 5 years ago - 1 comment

#48 - Swift Package manager can not import into Xcode (11b3)

Issue - State: closed - Opened by LordAndrei about 5 years ago - 4 comments

#47 - swift-tools 4.2 support (Swift Packager)

Pull Request - State: closed - Opened by cdstamper over 5 years ago - 3 comments

#46 - Swift 5.0 and Xcode 10.2

Pull Request - State: closed - Opened by fassko over 5 years ago - 2 comments

#45 - Cannot increase or decrease playersPerSound int

Issue - State: closed - Opened by ipoogleduck over 5 years ago - 2 comments

#44 - completion block is only called once

Issue - State: closed - Opened by artangco almost 6 years ago - 1 comment

#43 - volume control hassles

Issue - State: closed - Opened by artangco almost 6 years ago - 2 comments

#42 - Unknown selected data source for Port Speaker (type: Speaker)

Issue - State: closed - Opened by ytpm almost 6 years ago - 1 comment

#41 - is it possible to use it with a PageControl?

Issue - State: closed - Opened by MagdiejamesNYC almost 6 years ago - 1 comment

#40 - Sound doesn't play when created as an object

Issue - State: closed - Opened by slifty almost 6 years ago - 5 comments

#39 - Sound stops in version 1.0.0

Issue - State: closed - Opened by mohdsafadsaal almost 6 years ago - 1 comment

#37 - Seems to be a maximum number of different sounds able to be played

Issue - State: closed - Opened by RobertFiorentino over 6 years ago - 4 comments

#36 - Not able to play sound when using play method's completion handler.

Issue - State: closed - Opened by ivanlares over 6 years ago - 1 comment

#35 - Why `init?(name: String)` was removed in 1.0.0?

Issue - State: closed - Opened by rivera-ernesto over 6 years ago - 2 comments

#34 - Crackle and pops in playing sounds on iPhone

Issue - State: closed - Opened by hubeek over 6 years ago - 2 comments

#33 - Xcode 9.2 shows build error but compiles

Issue - State: closed - Opened by databoy over 6 years ago - 1 comment

#32 - Fix typo and weird wording

Pull Request - State: closed - Opened by ladybunne over 6 years ago

#31 - Allow creating Sound objects from Data and asset catalog files

Pull Request - State: closed - Opened by rivera-ernesto over 6 years ago - 1 comment

#30 - Fix typo

Pull Request - State: closed - Opened by rivera-ernesto over 6 years ago

#28 - Swift 4 support

Pull Request - State: closed - Opened by piemonte over 6 years ago

#27 - is this library support .ogg audio file format?

Issue - State: closed - Opened by calvinsug over 6 years ago - 1 comment

#26 - no sound on iOS 11

Issue - State: closed - Opened by jhancock over 6 years ago - 4 comments

#25 - Creating instances of Sound class - not from URL but from file - how to do that?

Issue - State: closed - Opened by bizibizi almost 7 years ago - 1 comment

#24 - Test will always pass, XCTAssert(true)

Issue - State: closed - Opened by owenworley almost 7 years ago

#23 - Sound Randomly Stops

Issue - State: closed - Opened by aabosh almost 7 years ago - 4 comments

#22 - Sound status - playing / pause / stop

Issue - State: closed - Opened by aloveric almost 7 years ago

#21 - Queueing multiple sound files

Issue - State: open - Opened by tropicdome almost 7 years ago - 3 comments

#20 - Pause And Resume?

Issue - State: closed - Opened by giodss almost 7 years ago - 5 comments

#19 - Bug in Counter design?

Issue - State: closed - Opened by boombox2000 almost 7 years ago

#18 - Play file starting from certain duration

Issue - State: open - Opened by boombox2000 almost 7 years ago

#17 - Swift 4 support 🙏

Issue - State: closed - Opened by piemonte almost 7 years ago - 1 comment

#16 - Fade option on stopping all playing files

Issue - State: open - Opened by boombox2000 about 7 years ago - 2 comments
Labels: enhancement

#15 - Crash in iOS 11 GM

Issue - State: closed - Opened by tfsjohan about 7 years ago - 2 comments

#14 - Can it play in background?

Issue - State: closed - Opened by brandy2015 about 7 years ago - 2 comments

#13 - Should be able to let app manage the Category

Issue - State: closed - Opened by kevinzhow over 7 years ago - 3 comments

#12 - It would be nice to control the volume

Issue - State: closed - Opened by ricardolyn over 7 years ago

#11 - How to import it?

Issue - State: closed - Opened by J053Fabi0 over 7 years ago - 3 comments

#10 - Crash in Playing

Issue - State: closed - Opened by harryworld over 7 years ago - 5 comments

#9 - Add sound duration

Issue - State: closed - Opened by ghost over 7 years ago

#8 - Small delay when playing a sound for the first time

Issue - State: closed - Opened by mr-flannery over 7 years ago - 1 comment

#7 - What about preloading sound? — Question

Issue - State: closed - Opened by ghost over 7 years ago - 2 comments
Labels: question

#6 - Minimum Target Version is set to 10.2 - Issue still live

Issue - State: closed - Opened by ghost over 7 years ago - 4 comments

#5 - Not an issue! A Suggestion.

Issue - State: closed - Opened by Rashesh-Bosamiya over 7 years ago

#4 - Set iOS and tvOS deployment targets according to README

Pull Request - State: closed - Opened by Jeehut over 7 years ago

#3 - Minimum Target Version is set to 10.2

Issue - State: closed - Opened by Jeehut over 7 years ago - 3 comments

#2 - Fixing README

Pull Request - State: closed - Opened by naeemshaikh90 over 7 years ago

#1 - Playback time

Issue - State: open - Opened by totidev over 7 years ago - 5 comments
Labels: enhancement