Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / actnwit/shaderity-graph issues and pull requests
#112 - [Snyk] Upgrade shaderity from 0.2.2 to 0.2.7
Pull Request -
State: open - Opened by emadurandal over 1 year ago
#111 - build(deps): bump http-cache-semantics from 4.1.0 to 4.1.1
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies
#110 - build(deps): bump json5 from 2.2.0 to 2.2.3
Pull Request -
State: open - Opened by dependabot[bot] over 1 year ago
Labels: dependencies
#109 - build(deps-dev): bump express from 4.17.1 to 4.17.3
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#108 - build(deps-dev): bump loader-utils from 2.0.0 to 2.0.4
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#107 - build(deps): bump minimatch from 3.0.4 to 3.1.2
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#106 - build(deps-dev): bump loader-utils from 2.0.0 to 2.0.3
Pull Request -
State: closed - Opened by dependabot[bot] almost 2 years ago
- 1 comment
Labels: dependencies
#105 - build(deps): bump terser from 5.7.1 to 5.14.2
Pull Request -
State: open - Opened by dependabot[bot] about 2 years ago
Labels: dependencies
#104 - [Snyk] Upgrade shaderity from 0.2.2 to 0.2.5
Pull Request -
State: open - Opened by snyk-bot over 2 years ago
#103 - build(deps): bump ansi-regex from 4.1.0 to 4.1.1
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#102 - build(deps): bump trim-off-newlines from 1.0.1 to 1.0.3
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#101 - build(deps): bump minimist from 1.2.5 to 1.2.6
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#100 - chore: add "Shaderity" to spell check dictionary
Pull Request -
State: closed - Opened by emadurandal over 2 years ago
#99 - feat: allow array type uniform variable
Pull Request -
State: closed - Opened by KaYaF over 2 years ago
#98 - fix: prepare elements for sampler node to avoid undefined error
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#97 - fix: path of packagejson
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#96 - fix: export types of this package
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#95 - build: ver 0.1.0
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#94 - feat: import sampler node
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#93 - feat: uniform sampler input node
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#92 - refactor: remove useless socket classes
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#91 - feat: abstract node
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#90 - Introduce sampler input node
Issue -
State: open - Opened by KaYaF almost 3 years ago
#89 - feat: support varying input socket in vertex shader
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#88 - Support varying input socket in vertex shader
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#87 - build: update shaderity
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#86 - Update shaderity series
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: enhancement
#85 - chore: change return type of shaderity graph converter
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#84 - feat: precision of standard output sockets
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#83 - Support precision for standard sockets
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#82 - fix: apply global precision
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#81 - Apply global precision to attribute/varying/uniform variables
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: bug
#80 - feat: default value of standard input socket as arbitrary parameters
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#79 - Set default value of the standard input socket automatically
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: enhancement
#78 - refactor: match socket direction value to glsl qualifier
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#77 - feat: support multiple functions in same function data
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#76 - Support nodes that can execute multiple functions
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: enhancement
#75 - refactor: organize socket property
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#74 - feat: shader output socket
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#73 - chore: export types
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#72 - fix: non connected standard input socket
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#71 - refactor: share parameters between input and output varying sockets
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#70 - Share parameters between input and output varying sockets
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: refactor
#69 - refactor: variable name of sockets
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#68 - refactor: socket data type
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#67 - feat: introduce varying output socket
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#66 - feat: export types
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#65 - fix: change entry point
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#64 - correct entry point
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#63 - output error when attribute input socket is used in fragment shader
Issue -
State: open - Opened by KaYaF almost 3 years ago
Labels: enhancement
#62 - docs: spec of shaderity graph json
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#61 - Introduce output socket of the vertex position and fragment color
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: refactor
#60 - Introduce varying output socket
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: bug
#59 - docs: add documents
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#58 - refactor: organize shader creation
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#57 - test: add tests
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#56 - refactor: optimize sockets
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#55 - Unify sokcet type and type in attribute/varying/uniform input sockets
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: refactor
#54 - Add test
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#53 - build: introduce typedoc
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#52 - introduce typedoc
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#51 - refactor: remove argument id of socket
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#50 - remove socket.argumentId property
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#49 - refactor: define special socket
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#48 - Move attribute/varying/uniform information from node class to socket class
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#47 - refactor: change methods to private
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#46 - Create custom node
Issue -
State: open - Opened by KaYaF almost 3 years ago
Labels: enhancement
#45 - Change add socket methods to private method
Issue -
State: closed - Opened by KaYaF almost 3 years ago
Labels: refactor
#44 - docs: add document
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#43 - chore: change name of system
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#42 - perf: function management in json
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#41 - perf: remove same shader function code in shaderity graph JSON
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#40 - refactor: change shader creation method
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#39 - feat: create shader with shaderity main function
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#38 - feat: create shader with shaderity (except main function)
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#37 - refactor: introduce node interface
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#36 - perf: update topological sorting
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#35 - chore: out alert when there is no node
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#34 - perf: update topological sorting
Issue -
State: closed - Opened by KaYaF almost 3 years ago
#33 - fix: update socket specification
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#32 - refactor: simplify socket classes
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#31 - feat: classify node object
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#30 - feat: update shaderity graph json
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#29 - build: update shaderity
Pull Request -
State: closed - Opened by KaYaF almost 3 years ago
#28 - Feat/update shaderity graph json
Pull Request -
State: closed - Opened by KaYaF about 3 years ago
#27 - build: update shaderity
Pull Request -
State: closed - Opened by KaYaF about 3 years ago
#26 - build: update shaderity
Issue -
State: closed - Opened by KaYaF about 3 years ago
#25 - Update node object to match ShaderityObjectCreator
Issue -
State: closed - Opened by KaYaF about 3 years ago
#24 - Update ShaderityGraphJson to match ShaderityObjectCreator
Issue -
State: closed - Opened by KaYaF about 3 years ago
#23 - Create a shader by using the feature of shaderity
Issue -
State: closed - Opened by KaYaF about 3 years ago
#22 - chore: update yarn.lock
Pull Request -
State: closed - Opened by KaYaF about 3 years ago
#21 - fix: add loader utils
Pull Request -
State: closed - Opened by KaYaF about 3 years ago
#20 - Don't read unused nodes
Issue -
State: open - Opened by KaYaF about 3 years ago
- 1 comment
Labels: enhancement
#19 - Allow input of nodes that do not specify whether they are used in the vertex or fragment shader
Issue -
State: open - Opened by KaYaF about 3 years ago
Labels: enhancement
#18 - Create a method to automatically create nodes for varying input and output
Issue -
State: open - Opened by KaYaF about 3 years ago
Labels: enhancement
#17 - Refactor ShaderGraphResolver.__constructMainFunction
Issue -
State: closed - Opened by KaYaF about 3 years ago
Labels: refactor
#16 - Define uniform, attribute, and varying input specifications
Issue -
State: closed - Opened by KaYaF about 3 years ago
Labels: bug, enhancement
#15 - Converting inputNodes and outputNodes of ShaderityGraphNodeJson to an array
Issue -
State: closed - Opened by KaYaF about 3 years ago
Labels: bug
#14 - Write the usage of this library
Issue -
State: closed - Opened by KaYaF about 3 years ago
Labels: documentation
#13 - feat: create a shader from json
Pull Request -
State: closed - Opened by KaYaF about 3 years ago