Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / actnwit/RhodoniteTS issues and pull requests

#1183 - feat: world setting

Pull Request - State: closed - Opened by emadurandal about 2 years ago

#1182 - feat: shadow mapping

Pull Request - State: closed - Opened by emadurandal about 2 years ago

#1181 - feat: add MathSphere.ts

Pull Request - State: closed - Opened by emadurandal over 2 years ago

#1155 - Support VMC protocol

Issue - State: open - Opened by emadurandal over 2 years ago
Labels: enhancement

#1031 - Wiki page contains unnecessary double-byte spaces

Issue - State: closed - Opened by cx20 over 2 years ago - 2 comments
Labels: documentation

#998 - Reduction of memory usage

Issue - State: open - Opened by emadurandal almost 3 years ago
Labels: optimization, Priority_High

#997 - Primitives-based Iteration for drawing

Issue - State: closed - Opened by emadurandal almost 3 years ago - 1 comment
Labels: optimization, Priority_Middle

#972 - feat: Custom Vertex Attributes

Issue - State: open - Opened by emadurandal almost 3 years ago
Labels: enhancement, Priority_High

#946 - Support KHR_materials_clearcoat extension

Issue - State: closed - Opened by emadurandal almost 3 years ago - 2 comments
Labels: enhancement

#942 - glTF PBR Next Phase 1

Issue - State: closed - Opened by emadurandal almost 3 years ago
Labels: enhancement, Priority_High

#891 - feat: Add release-note.yml github action

Pull Request - State: closed - Opened by emadurandal about 3 years ago

#883 - refactor: fix the type of glTF

Issue - State: closed - Opened by emadurandal about 3 years ago - 2 comments
Labels: Priority_Middle

#867 - feat: expression

Pull Request - State: closed - Opened by emadurandal about 3 years ago

#866 - feat: add the destory method to RnObject

Pull Request - State: closed - Opened by emadurandal about 3 years ago

#856 - Migrate shaders to shaderity-graph

Issue - State: closed - Opened by emadurandal about 3 years ago - 1 comment
Labels: Priority_High

#838 - Why the Texture and CubeTexture class have completely different method?

Issue - State: closed - Opened by KaYaF over 3 years ago
Labels: refactoring, spec change

#833 - Consider the low power settings

Issue - State: closed - Opened by emadurandal over 3 years ago - 1 comment
Labels: optimization

#832 - Sparse accessor is wrong in some models

Issue - State: closed - Opened by KaYaF over 3 years ago - 1 comment
Labels: bug

#823 - Modify or remove GltfImporter class

Issue - State: closed - Opened by KaYaF over 3 years ago
Labels: optimization, spec change

#822 - Implement motion blur

Issue - State: open - Opened by KaYaF over 3 years ago
Labels: enhancement, Priority_Low

#821 - Improve the visual of samples to show their feature properly to people

Issue - State: open - Opened by emadurandal over 3 years ago
Labels: environment, Priority_Low

#820 - Change calculation method of spring bone

Issue - State: closed - Opened by KaYaF over 3 years ago - 1 comment
Labels: optimization, Priority_Low

#818 - Support KHR_mesh_quantization in Gltf2

Issue - State: open - Opened by KaYaF over 3 years ago
Labels: enhancement

#817 - Support worker threads in importing KTX2 files

Issue - State: open - Opened by KaYaF over 3 years ago
Labels: enhancement, optimization

#815 - Support importing multiple meshes via dracoImporter

Issue - State: open - Opened by emadurandal over 3 years ago
Labels: enhancement

#811 - Update the draco runtime to the latest version

Issue - State: open - Opened by emadurandal over 3 years ago
Labels: migrating

#805 - Support Vertex Animation Texture

Issue - State: open - Opened by emadurandal over 3 years ago
Labels: enhancement

#803 - Reduce the interval of the 'dist' dir artifact generating

Issue - State: closed - Opened by emadurandal over 3 years ago
Labels: environment, Priority_Low

#800 - Support specular anti-aliasing

Issue - State: closed - Opened by emadurandal over 3 years ago - 1 comment
Labels: enhancement

#797 - Support the energy conservation for PBR accuracy

Issue - State: closed - Opened by emadurandal over 3 years ago - 1 comment
Labels: enhancement

#796 - support texStorage2D

Issue - State: closed - Opened by emadurandal over 3 years ago - 1 comment
Labels: optimization, Priority_Middle

#788 - Support physics libraries

Issue - State: open - Opened by emadurandal over 3 years ago - 6 comments
Labels: enhancement

#779 - Add the glb output option to the glTFExporter

Issue - State: closed - Opened by emadurandal over 3 years ago - 1 comment
Labels: enhancement

#778 - Support the KHR_texture_transform for the most of textures

Issue - State: closed - Opened by emadurandal over 3 years ago - 1 comment
Labels: need to check

#775 - When I ran "npm build run", I got "Module not found: Error:".

Issue - State: closed - Opened by ishiiyuki over 3 years ago - 4 comments
Labels: need to check

#771 - Migrate sample codes to use 'System.doRenderLoop' method for rendering loop

Issue - State: open - Opened by emadurandal over 3 years ago
Labels: migrating, Priority_Low

#770 - RecursiveSkeletons.gltf does not display as expected

Issue - State: closed - Opened by cx20 over 3 years ago - 1 comment
Labels: bug

#764 - WEBGL_compressed_texture_astc error is output to the console

Issue - State: closed - Opened by cx20 over 3 years ago - 2 comments
Labels: need to check

#754 - Improved usability of AbstractShaderNode.addInputConnection method

Issue - State: closed - Opened by KaYaF over 3 years ago - 1 comment
Labels: spec change

#751 - The output colour of MToon shader may be incorrect

Issue - State: open - Opened by KaYaF over 3 years ago
Labels: bug, Priority_Middle

#744 - Update 4D VIEWS sample from js to ts

Issue - State: closed - Opened by KaYaF over 3 years ago
Labels: refactoring

#729 - Support WebGPU

Issue - State: open - Opened by emadurandal over 3 years ago
Labels: enhancement

#723 - In Safari, MetalRoughSpheres.gltf looks like a soccer ball

Issue - State: closed - Opened by cx20 over 3 years ago - 4 comments

#720 - Lantern.gltf is not displayed correctly when in KHR_mesh_quantization format

Issue - State: closed - Opened by cx20 over 3 years ago - 2 comments
Labels: enhancement

#717 - glTF 2.0 specification coverage of Rhodonite

Issue - State: open - Opened by cx20 over 3 years ago - 2 comments
Labels: enhancement, wontfix

#703 - Introduce "watch" option to webpack config

Issue - State: open - Opened by KaYaF almost 4 years ago - 3 comments
Labels: environment

#690 - emissive Factor is not considered

Issue - State: closed - Opened by cx20 almost 4 years ago - 1 comment
Labels: enhancement

#684 - Add the mip-offset parameter for IBL specular cubemaps

Issue - State: open - Opened by emadurandal almost 4 years ago
Labels: enhancement

#672 - Config.maxSkeletalBoneNumber = 0 makes compiling error

Issue - State: open - Opened by KaYaF almost 4 years ago - 2 comments
Labels: bug

#670 - The "set alphaMode" in material.ts does not work

Issue - State: closed - Opened by KaYaF almost 4 years ago - 4 comments
Labels: bug

#655 - [Featurerequest] KHR_materials_variants

Issue - State: closed - Opened by cx20 about 4 years ago - 3 comments
Labels: enhancement

#605 - Support loading progress

Issue - State: closed - Opened by emadurandal over 4 years ago - 2 comments
Labels: enhancement

#580 - Shadow from a parallel light source is more efficient.

Issue - State: open - Opened by KaYaF over 4 years ago - 4 comments
Labels: need to check

#491 - AlphaBlendModeTest.gltf does not pass test

Issue - State: open - Opened by cx20 almost 5 years ago - 13 comments
Labels: bug, spec change