Ecosyste.ms: Issues

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GitHub / aclysma/skulpin issues and pull requests

#113 - Winit 0.28 and skia-safe 0.60.0

Issue - State: open - Opened by everdrone over 1 year ago - 3 comments

#112 - Fix vulkan crashes

Pull Request - State: closed - Opened by mmcjimsey26 over 1 year ago - 5 comments

#112 - Fix vulkan crashes

Pull Request - State: closed - Opened by mmcjimsey26 over 1 year ago - 5 comments

#111 - Physics example crashes

Issue - State: closed - Opened by mmcjimsey26 over 1 year ago - 3 comments

#111 - Physics example crashes

Issue - State: closed - Opened by mmcjimsey26 over 1 year ago - 3 comments

#110 - skulpin-app-winit build broken due to raw-window-handle version mismatch

Issue - State: closed - Opened by andrew-pa about 2 years ago - 2 comments

#110 - skulpin-app-winit build broken due to raw-window-handle version mismatch

Issue - State: closed - Opened by andrew-pa about 2 years ago - 2 comments

#109 - Support Metal on macOS

Pull Request - State: open - Opened by samizdatco about 2 years ago - 2 comments

#109 - Support Metal on macOS

Pull Request - State: open - Opened by samizdatco about 2 years ago - 2 comments

#109 - Support Metal on macOS

Pull Request - State: open - Opened by samizdatco about 2 years ago - 2 comments

#108 - Cannot create instance on M1 Mac with MoltenVK

Issue - State: closed - Opened by samizdatco about 2 years ago - 6 comments

#108 - Cannot create instance on M1 Mac with MoltenVK

Issue - State: closed - Opened by samizdatco about 2 years ago - 6 comments

#108 - Cannot create instance on M1 Mac with MoltenVK

Issue - State: closed - Opened by samizdatco about 2 years ago - 6 comments

#107 - Add a validation mode config flag and make validation off by default.

Pull Request - State: closed - Opened by aclysma over 2 years ago

#107 - Add a validation mode config flag and make validation off by default.

Pull Request - State: closed - Opened by aclysma over 2 years ago

#107 - Add a validation mode config flag and make validation off by default.

Pull Request - State: closed - Opened by aclysma over 2 years ago

#107 - Add a validation mode config flag and make validation off by default.

Pull Request - State: closed - Opened by aclysma over 2 years ago

#107 - Add a validation mode config flag and make validation off by default.

Pull Request - State: closed - Opened by aclysma over 2 years ago

#106 - Don't enable debug-assertions in rafx by default in debug builds

Pull Request - State: closed - Opened by ctrlcctrlv over 2 years ago - 2 comments

#106 - Don't enable debug-assertions in rafx by default in debug builds

Pull Request - State: closed - Opened by ctrlcctrlv over 2 years ago - 2 comments

#106 - Don't enable debug-assertions in rafx by default in debug builds

Pull Request - State: closed - Opened by ctrlcctrlv over 2 years ago - 2 comments

#106 - Don't enable debug-assertions in rafx by default in debug builds

Pull Request - State: closed - Opened by ctrlcctrlv over 2 years ago - 2 comments

#105 - Lazily initialize render registry

Pull Request - State: closed - Opened by kasper0406 over 2 years ago

#104 - [crash] example `interactive_sdl2` fails on Wayland (only tested `kwin_wayland`)

Issue - State: closed - Opened by ctrlcctrlv almost 3 years ago - 8 comments

#104 - [crash] example `interactive_sdl2` fails on Wayland (only tested `kwin_wayland`)

Issue - State: closed - Opened by ctrlcctrlv almost 3 years ago - 8 comments

#104 - [crash] example `interactive_sdl2` fails on Wayland (only tested `kwin_wayland`)

Issue - State: closed - Opened by ctrlcctrlv almost 3 years ago - 8 comments

#103 - Add winit 0.25

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#103 - Add winit 0.25

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#103 - Add winit 0.25

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#103 - Add winit 0.25

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#102 - Update to rafx 0.0.14

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#102 - Update to rafx 0.0.14

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#102 - Update to rafx 0.0.14

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#102 - Update to rafx 0.0.14

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#102 - Update to rafx 0.0.14

Pull Request - State: closed - Opened by aclysma almost 3 years ago

#101 - Build is broken due to gwihlidal/ k-mem-rs#54

Issue - State: closed - Opened by MatthewBlanchard about 3 years ago - 2 comments

#101 - Build is broken due to gwihlidal/ k-mem-rs#54

Issue - State: closed - Opened by MatthewBlanchard about 3 years ago - 2 comments

#101 - Build is broken due to gwihlidal/ k-mem-rs#54

Issue - State: closed - Opened by MatthewBlanchard about 3 years ago - 2 comments

#101 - Build is broken due to gwihlidal/ k-mem-rs#54

Issue - State: closed - Opened by MatthewBlanchard about 3 years ago - 2 comments

#100 - Update to latest version of rafx

Pull Request - State: closed - Opened by aclysma over 3 years ago

#100 - Update to latest version of rafx

Pull Request - State: closed - Opened by aclysma over 3 years ago

#98 - Option to use a single skia surface

Pull Request - State: closed - Opened by Feuermagier over 3 years ago - 6 comments

#98 - Option to use a single skia surface

Pull Request - State: closed - Opened by Feuermagier over 3 years ago - 6 comments

#98 - Option to use a single skia surface

Pull Request - State: closed - Opened by Feuermagier over 3 years ago - 6 comments

#98 - Option to use a single skia surface

Pull Request - State: closed - Opened by Feuermagier over 3 years ago - 6 comments

#98 - Option to use a single skia surface

Pull Request - State: closed - Opened by Feuermagier over 3 years ago - 6 comments

#98 - Option to use a single skia surface

Pull Request - State: closed - Opened by Feuermagier over 3 years ago - 6 comments

#97 - Reuse the last rendered frame for the next frame

Issue - State: closed - Opened by Feuermagier over 3 years ago - 1 comment

#97 - Reuse the last rendered frame for the next frame

Issue - State: closed - Opened by Feuermagier over 3 years ago - 1 comment

#97 - Reuse the last rendered frame for the next frame

Issue - State: closed - Opened by Feuermagier over 3 years ago - 1 comment

#96 - Method for checking if previous frame has been submitted

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#96 - Method for checking if previous frame has been submitted

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#96 - Method for checking if previous frame has been submitted

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#96 - Method for checking if previous frame has been submitted

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#95 - Tags

Issue - State: closed - Opened by nagy over 3 years ago - 1 comment

#95 - Tags

Issue - State: closed - Opened by nagy over 3 years ago - 1 comment

#95 - Tags

Issue - State: closed - Opened by nagy over 3 years ago - 1 comment

#95 - Tags

Issue - State: closed - Opened by nagy over 3 years ago - 1 comment

#95 - Tags

Issue - State: closed - Opened by nagy over 3 years ago - 1 comment

#94 - Crash on resize

Issue - State: closed - Opened by coolshaurya over 3 years ago - 8 comments

#94 - Crash on resize

Issue - State: closed - Opened by coolshaurya over 3 years ago - 8 comments

#94 - Crash on resize

Issue - State: closed - Opened by coolshaurya over 3 years ago - 8 comments

#92 - Application crash on minimizing window

Issue - State: closed - Opened by kotx over 3 years ago - 3 comments

#92 - Application crash on minimizing window

Issue - State: closed - Opened by kotx over 3 years ago - 3 comments

#92 - Application crash on minimizing window

Issue - State: closed - Opened by kotx over 3 years ago - 3 comments

#92 - Application crash on minimizing window

Issue - State: closed - Opened by kotx over 3 years ago - 3 comments

#91 - SIGSEGV when resizing

Issue - State: closed - Opened by UE2020 over 3 years ago - 2 comments

#91 - SIGSEGV when resizing

Issue - State: closed - Opened by UE2020 over 3 years ago - 2 comments

#91 - SIGSEGV when resizing

Issue - State: closed - Opened by UE2020 over 3 years ago - 2 comments

#91 - SIGSEGV when resizing

Issue - State: closed - Opened by UE2020 over 3 years ago - 2 comments

#90 - New commits causing breaking changes on older versioned skulpins.

Issue - State: closed - Opened by MatthewBlanchard over 3 years ago - 2 comments

#90 - New commits causing breaking changes on older versioned skulpins.

Issue - State: closed - Opened by MatthewBlanchard over 3 years ago - 2 comments

#89 - Build errors on Windows 10

Issue - State: closed - Opened by buzmeg over 3 years ago - 2 comments

#89 - Build errors on Windows 10

Issue - State: closed - Opened by buzmeg over 3 years ago - 2 comments

#89 - Build errors on Windows 10

Issue - State: closed - Opened by buzmeg over 3 years ago - 2 comments

#89 - Build errors on Windows 10

Issue - State: closed - Opened by buzmeg over 3 years ago - 2 comments

#88 - Allow to disable vsync (change swap interval)

Issue - State: closed - Opened by liquidev over 3 years ago - 5 comments

#88 - Allow to disable vsync (change swap interval)

Issue - State: closed - Opened by liquidev over 3 years ago - 5 comments

#88 - Allow to disable vsync (change swap interval)

Issue - State: closed - Opened by liquidev over 3 years ago - 5 comments

#88 - Allow to disable vsync (change swap interval)

Issue - State: closed - Opened by liquidev over 3 years ago - 5 comments

#88 - Allow to disable vsync (change swap interval)

Issue - State: closed - Opened by liquidev over 3 years ago - 5 comments

#88 - Allow to disable vsync (change swap interval)

Issue - State: closed - Opened by liquidev over 3 years ago - 5 comments

#87 - `Read` on uninitialized buffer may cause UB ('skulpin-renderer' crate)

Issue - State: closed - Opened by JOE1994 over 3 years ago - 2 comments

#87 - `Read` on uninitialized buffer may cause UB ('skulpin-renderer' crate)

Issue - State: closed - Opened by JOE1994 over 3 years ago - 2 comments

#87 - `Read` on uninitialized buffer may cause UB ('skulpin-renderer' crate)

Issue - State: closed - Opened by JOE1994 over 3 years ago - 2 comments

#87 - `Read` on uninitialized buffer may cause UB ('skulpin-renderer' crate)

Issue - State: closed - Opened by JOE1994 over 3 years ago - 2 comments

#86 - Ability to change present mode on the fly

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#86 - Ability to change present mode on the fly

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#86 - Ability to change present mode on the fly

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#86 - Ability to change present mode on the fly

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#86 - Ability to change present mode on the fly

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments

#86 - Ability to change present mode on the fly

Issue - State: closed - Opened by ghost over 3 years ago - 6 comments