Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / a327ex/windfield issues and pull requests
#31 - enter(), stay() and exit() doesn't work for sensors
Issue -
State: open - Opened by FloatingBanana almost 4 years ago
#30 - Adding width to line colliders
Issue -
State: closed - Opened by WoolDoughnut310 about 4 years ago
- 2 comments
#29 - Ghfhh
Issue -
State: open - Opened by Gabriel267267 about 4 years ago
#28 - Query Circle Area does not work on circle colliders
Issue -
State: open - Opened by WoolDoughnut310 over 4 years ago
- 2 comments
#27 - updates README.MD :newChainCollider arguments
Pull Request -
State: closed - Opened by AndrewMicallef over 4 years ago
- 2 comments
#26 - Queries don't work with circle colliders
Issue -
State: closed - Opened by Fogoid over 4 years ago
- 2 comments
#25 - is there a reason why "World" is global?
Issue -
State: open - Opened by sysl-dev about 5 years ago
#24 - Attempt to use destroyed contact
Issue -
State: open - Opened by codecat over 5 years ago
- 3 comments
#23 - windfield/init.lua:36: attempt to call method 'collisionClear' (a nil value)
Issue -
State: open - Opened by DjSapsan over 5 years ago
- 3 comments
#22 - Always draw debug physics with linewidth 1
Pull Request -
State: open - Opened by idbrii almost 6 years ago
#21 - Minor grammar fixes to README.md
Pull Request -
State: open - Opened by b4dger about 6 years ago
#20 - fix world:NewChainCollider(vertices, loop)
Pull Request -
State: closed - Opened by yann2192 about 6 years ago
- 1 comment
#19 - Non-existent methods World:getBodies and Body:getFixtures called.
Issue -
State: closed - Opened by guird over 6 years ago
- 2 comments
#18 - replace deprecated functions
Pull Request -
State: closed - Opened by josqu-john over 6 years ago
#17 - Compatibility with STI's "box2d" plugin
Issue -
State: open - Opened by Ristovski over 6 years ago
- 1 comment
#16 - Should be updatet to love 0.11
Issue -
State: closed - Opened by josqu-john over 6 years ago
- 1 comment
#15 - Unbalanced flight with nested colliders
Issue -
State: closed - Opened by Skeletonxf over 6 years ago
- 1 comment
#14 - debug draw rectQueryArea bugfix, addMouseJoint bugfix
Pull Request -
State: closed - Opened by mhml92 over 6 years ago
#13 - Correcting Querys with circle shapes
Pull Request -
State: closed - Opened by lucaspoffo over 6 years ago
#12 - Querrying objects with circle shapes
Pull Request -
State: closed - Opened by lucaspoffo over 6 years ago
#11 - Using normal body+fixture+shape
Issue -
State: closed - Opened by taxilly about 7 years ago
- 1 comment
#10 - Before call world:update() we can't access box:enter('...')
Issue -
State: closed - Opened by endlesstravel about 7 years ago
- 7 comments
#9 - Use `a` to access `world` in collisions only after is null check in all 4 collision callbacks
Pull Request -
State: closed - Opened by Skeletonxf over 7 years ago
- 2 comments
#8 - Add optional alpha value to world:draw()
Pull Request -
State: closed - Opened by Skeletonxf over 7 years ago
- 2 comments
#7 - Incompatible licensing
Issue -
State: closed - Opened by Skeletonxf over 7 years ago
- 4 comments
#6 - add more examples & tips to documentation
Issue -
State: open - Opened by a327ex over 7 years ago
#5 - Debug drawing doesn't represent location of secondary fixtures.
Issue -
State: closed - Opened by Muzz about 9 years ago
- 1 comment
#4 - change debug_drawing_disabled to enabled and default to false
Issue -
State: closed - Opened by a327ex about 9 years ago
#3 - optimize queries
Issue -
State: closed - Opened by a327ex about 9 years ago
#2 - effectors
Issue -
State: open - Opened by a327ex about 9 years ago
#1 - tile grid to solid
Issue -
State: closed - Opened by a327ex about 9 years ago
- 1 comment