Ecosyste.ms: Issues

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GitHub / a327ex/windfield issues and pull requests

#31 - enter(), stay() and exit() doesn't work for sensors

Issue - State: open - Opened by FloatingBanana almost 4 years ago

#30 - Adding width to line colliders

Issue - State: closed - Opened by WoolDoughnut310 about 4 years ago - 2 comments

#29 - Ghfhh

Issue - State: open - Opened by Gabriel267267 about 4 years ago

#28 - Query Circle Area does not work on circle colliders

Issue - State: open - Opened by WoolDoughnut310 over 4 years ago - 2 comments

#27 - updates README.MD :newChainCollider arguments

Pull Request - State: closed - Opened by AndrewMicallef over 4 years ago - 2 comments

#26 - Queries don't work with circle colliders

Issue - State: closed - Opened by Fogoid over 4 years ago - 2 comments

#25 - is there a reason why "World" is global?

Issue - State: open - Opened by sysl-dev about 5 years ago

#24 - Attempt to use destroyed contact

Issue - State: open - Opened by codecat over 5 years ago - 3 comments

#23 - windfield/init.lua:36: attempt to call method 'collisionClear' (a nil value)

Issue - State: open - Opened by DjSapsan over 5 years ago - 3 comments

#22 - Always draw debug physics with linewidth 1

Pull Request - State: open - Opened by idbrii almost 6 years ago

#21 - Minor grammar fixes to README.md

Pull Request - State: open - Opened by b4dger about 6 years ago

#20 - fix world:NewChainCollider(vertices, loop)

Pull Request - State: closed - Opened by yann2192 about 6 years ago - 1 comment

#19 - Non-existent methods World:getBodies and Body:getFixtures called.

Issue - State: closed - Opened by guird over 6 years ago - 2 comments

#18 - replace deprecated functions

Pull Request - State: closed - Opened by josqu-john over 6 years ago

#17 - Compatibility with STI's "box2d" plugin

Issue - State: open - Opened by Ristovski over 6 years ago - 1 comment

#16 - Should be updatet to love 0.11

Issue - State: closed - Opened by josqu-john over 6 years ago - 1 comment

#15 - Unbalanced flight with nested colliders

Issue - State: closed - Opened by Skeletonxf over 6 years ago - 1 comment

#14 - debug draw rectQueryArea bugfix, addMouseJoint bugfix

Pull Request - State: closed - Opened by mhml92 over 6 years ago

#13 - Correcting Querys with circle shapes

Pull Request - State: closed - Opened by lucaspoffo over 6 years ago

#12 - Querrying objects with circle shapes

Pull Request - State: closed - Opened by lucaspoffo over 6 years ago

#11 - Using normal body+fixture+shape

Issue - State: closed - Opened by taxilly about 7 years ago - 1 comment

#10 - Before call world:update() we can't access box:enter('...')

Issue - State: closed - Opened by endlesstravel about 7 years ago - 7 comments

#8 - Add optional alpha value to world:draw()

Pull Request - State: closed - Opened by Skeletonxf over 7 years ago - 2 comments

#7 - Incompatible licensing

Issue - State: closed - Opened by Skeletonxf over 7 years ago - 4 comments

#6 - add more examples & tips to documentation

Issue - State: open - Opened by a327ex over 7 years ago

#5 - Debug drawing doesn't represent location of secondary fixtures.

Issue - State: closed - Opened by Muzz about 9 years ago - 1 comment

#4 - change debug_drawing_disabled to enabled and default to false

Issue - State: closed - Opened by a327ex about 9 years ago

#3 - optimize queries

Issue - State: closed - Opened by a327ex about 9 years ago

#2 - effectors

Issue - State: open - Opened by a327ex about 9 years ago

#1 - tile grid to solid

Issue - State: closed - Opened by a327ex about 9 years ago - 1 comment