Ecosyste.ms: Issues

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GitHub / a327ex/blog issues and pull requests

#70 - Why indiedevs shouldn't fear being cancelled

Issue - State: open - Opened by a327ex over 3 years ago
Labels: opinion, solodev

#69 - Thoughts on making small games

Issue - State: open - Opened by a327ex over 3 years ago
Labels: solodev

#68 - Why 1-based indexing is right for Lua

Issue - State: open - Opened by a327ex over 3 years ago
Labels: lua, opinion, personality

#67 - Game Ideas

Issue - State: open - Opened by a327ex over 3 years ago
Labels: games

#66 - Borders vs. No Borders

Issue - State: open - Opened by a327ex over 3 years ago
Labels: programming, opinion, personality

#65 - New site

Issue - State: closed - Opened by a327ex over 3 years ago

#64 - Substack

Issue - State: closed - Opened by a327ex over 3 years ago

#63 - New Programming Taxonomies

Issue - State: open - Opened by a327ex over 3 years ago - 6 comments
Labels: programming, opinion

#62 - Arguments on why developers might want to prevent streamers from streaming their game

Issue - State: open - Opened by a327ex almost 4 years ago
Labels: opinion

#61 - Personality Trait Instance Archive

Issue - State: open - Opened by a327ex almost 4 years ago
Labels: personality

#60 - Springs

Issue - State: open - Opened by a327ex about 4 years ago
Labels: lua, programming, effects, engine

#59 - Object Management

Issue - State: open - Opened by a327ex about 4 years ago
Labels: lua, programming, engine

#58 - Personality-led irrational behavior during the coronavirus pandemic

Issue - State: open - Opened by a327ex about 4 years ago - 3 comments
Labels: opinion, personality

#57 - Cancellation-proof automated cyberchains

Issue - State: open - Opened by a327ex over 4 years ago - 2 comments
Labels: opinion, solodev

#56 - Making rxi's lite my main text editor

Issue - State: open - Opened by a327ex over 4 years ago - 4 comments
Labels: lua, programming

#55 - Hey,

Issue - State: closed - Opened by JSH32 almost 5 years ago

#54 - Easy Modes

Issue - State: open - Opened by a327ex about 5 years ago - 14 comments
Labels: opinion, personality

#53 - Neuroticism in Indie Gamedev

Issue - State: open - Opened by a327ex about 5 years ago - 1 comment
Labels: personality, solodev

#52 - Posting gamedev progress online

Issue - State: open - Opened by a327ex about 5 years ago - 1 comment
Labels: solodev

#51 - Psychedelics and Finishing Games

Issue - State: open - Opened by a327ex about 5 years ago
Labels: opinion, personality, solodev

#51 - Psychedelics and Finishing Games

Issue - State: open - Opened by a327ex about 5 years ago
Labels: opinion, personality, solodev

#50 - Kimetsu no Yaiba and Agreeableness

Issue - State: open - Opened by a327ex about 5 years ago - 4 comments
Labels: opinion, personality

#49 - Unfinished Thoughts

Issue - State: closed - Opened by a327ex over 5 years ago

#48 - Timer and Tween Functions in Lua

Issue - State: open - Opened by a327ex over 5 years ago - 6 comments
Labels: lua, programming, effects

#47 - Procedural Dungeon Generation #3

Issue - State: open - Opened by a327ex over 5 years ago - 3 comments
Labels: procedural, programming

#46 - Accessibility and Challenge

Issue - State: open - Opened by a327ex over 5 years ago
Labels: opinion, personality

#45 - Roguelikes and Grinding

Issue - State: open - Opened by a327ex over 5 years ago
Labels: opinion, personality

#44 - One Year Sales Data for BYTEPATH

Issue - State: open - Opened by a327ex over 5 years ago
Labels: bytepath

#43 - Why I really like Artifact

Issue - State: open - Opened by a327ex over 5 years ago - 3 comments
Labels: opinion

#42 - Wrote an article

Pull Request - State: closed - Opened by JaimieVos almost 6 years ago - 2 comments

#41 - The Indiepocalypse Isn't Real

Issue - State: open - Opened by a327ex almost 6 years ago
Labels: opinion, solodev

#40 - Creators and Mechanists in Indie Gamedev

Issue - State: open - Opened by a327ex about 6 years ago - 3 comments
Labels: opinion, personality, solodev

#39 - How I made my own 2D game engine in under 2 months

Issue - State: open - Opened by a327ex over 6 years ago - 15 comments
Labels: lua, programming, engine

#38 - Luck Isn't Real

Issue - State: open - Opened by a327ex over 6 years ago - 6 comments
Labels: opinion, solodev

#37 - Hidden Gems Don't Exist

Issue - State: open - Opened by a327ex over 6 years ago - 1 comment
Labels: opinion, solodev

#36 - Hidden Gems in the Indie Game Market

Issue - State: closed - Opened by a327ex over 6 years ago
Labels: opinion

#35 - BYTEPATH Postmortem

Issue - State: open - Opened by a327ex over 6 years ago - 3 comments
Labels: bytepath, opinion, marketing

#34 - AIKA #1 - Setup, SDL, SDL_gpu

Issue - State: closed - Opened by a327ex over 6 years ago - 5 comments
Labels: engine

#33 - Why do you host a blog on GitHub Issues?

Issue - State: closed - Opened by teo-tsirpanis over 6 years ago - 2 comments

#32 - Repeated crashes

Issue - State: closed - Opened by SeventhSolar over 6 years ago - 1 comment

#31 - Programming lessons learned from making my first game and why I'm writing my own engine in 2018

Issue - State: open - Opened by a327ex over 6 years ago - 47 comments
Labels: lua, programming, love2d, bytepath, engine, opinion

#30 - BYTEPATH #0 - Introduction

Issue - State: open - Opened by a327ex over 6 years ago - 10 comments
Labels: lua, love2d, bytepath

#29 - BYTEPATH #15 - Final

Issue - State: open - Opened by a327ex over 6 years ago - 7 comments
Labels: lua, love2d, bytepath

#29 - BYTEPATH #15 - Final

Issue - State: open - Opened by a327ex over 6 years ago - 7 comments
Labels: lua, love2d, bytepath

#28 - BYTEPATH #14 - Console

Issue - State: open - Opened by a327ex over 6 years ago
Labels: lua, love2d, bytepath

#27 - BYTEPATH #13 - Skill Tree

Issue - State: open - Opened by a327ex over 6 years ago - 2 comments
Labels: lua, love2d, bytepath

#26 - BYTEPATH #12 - More Passives

Issue - State: open - Opened by a327ex over 6 years ago
Labels: lua, love2d, bytepath

#25 - BYTEPATH #11 - Passives

Issue - State: open - Opened by a327ex over 6 years ago - 4 comments
Labels: lua, love2d, bytepath

#24 - BYTEPATH #10 - Coding Practices

Issue - State: open - Opened by a327ex over 6 years ago - 1 comment
Labels: lua, programming, love2d, bytepath

#23 - BYTEPATH #9 - Director and Gameplay Loop

Issue - State: open - Opened by a327ex over 6 years ago - 4 comments
Labels: lua, love2d, bytepath

#22 - BYTEPATH #8 - Enemies

Issue - State: open - Opened by a327ex over 6 years ago - 1 comment
Labels: lua, love2d, bytepath

#21 - BYTEPATH #7 - Player Stats and Attacks

Issue - State: open - Opened by a327ex over 6 years ago - 5 comments
Labels: lua, love2d, bytepath

#20 - BYTEPATH #6 - Player Basics

Issue - State: open - Opened by a327ex over 6 years ago - 7 comments
Labels: lua, love2d, bytepath

#19 - BYTEPATH #5 - Game Basics

Issue - State: open - Opened by a327ex over 6 years ago - 24 comments
Labels: lua, love2d, bytepath

#18 - BYTEPATH #4 - Exercises

Issue - State: open - Opened by a327ex over 6 years ago - 3 comments
Labels: lua, love2d, bytepath

#18 - BYTEPATH #4 - Exercises

Issue - State: open - Opened by a327ex over 6 years ago - 3 comments
Labels: lua, love2d, bytepath

#17 - BYTEPATH #3 - Rooms and Areas

Issue - State: open - Opened by a327ex over 6 years ago - 10 comments
Labels: lua, love2d, bytepath

#16 - BYTEPATH #2 - Libraries

Issue - State: open - Opened by a327ex over 6 years ago - 28 comments
Labels: lua, love2d, bytepath

#16 - BYTEPATH #2 - Libraries

Issue - State: open - Opened by a327ex over 6 years ago - 28 comments
Labels: lua, love2d, bytepath

#15 - BYTEPATH #1 - Game Loop

Issue - State: open - Opened by a327ex over 6 years ago - 5 comments
Labels: lua, love2d, bytepath

#14 - BYTEPATH #4 - Exercises

Issue - State: closed - Opened by a327ex over 7 years ago - 13 comments
Labels: lua, love2d, bytepath

#13 - BYTEPATH #3 - Rooms and Areas

Issue - State: closed - Opened by a327ex over 7 years ago - 10 comments
Labels: lua, love2d, bytepath

#12 - BYTEPATH #2 - Libraries

Issue - State: closed - Opened by a327ex over 7 years ago - 16 comments
Labels: lua, love2d, bytepath

#11 - BYTEPATH #1 - Game Loop

Issue - State: closed - Opened by a327ex over 7 years ago - 13 comments
Labels: lua, love2d, bytepath

#10 - The Value of Copypasting

Issue - State: closed - Opened by a327ex over 8 years ago - 5 comments
Labels: programming

#9 - Downwell Trails

Issue - State: open - Opened by a327ex over 8 years ago - 10 comments
Labels: lua, love2d, effects

#8 - Replay System and Lua's Flexibility

Issue - State: open - Opened by a327ex over 8 years ago - 6 comments
Labels: lua

#7 - Procedural Dungeon Generation #2

Issue - State: open - Opened by a327ex about 9 years ago - 31 comments
Labels: procedural, programming

#6 - Automatic Game Updates with LÖVE

Issue - State: open - Opened by a327ex about 9 years ago - 4 comments
Labels: lua, programming, love2d

#5 - Tilemap to Collision Geometry

Issue - State: open - Opened by a327ex about 9 years ago - 2 comments
Labels: procedural, programming

#4 - Behavior Trees #2

Issue - State: open - Opened by a327ex about 9 years ago - 5 comments
Labels: programming, ai

#3 - Behavior Trees #1

Issue - State: open - Opened by a327ex about 9 years ago
Labels: programming, ai

#2 - The Power of Lua and Mixins

Issue - State: open - Opened by a327ex about 9 years ago - 5 comments
Labels: lua, programming

#1 - Procedural Dungeon Generation #1

Issue - State: open - Opened by a327ex about 9 years ago - 4 comments
Labels: procedural, programming