Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ZDoom/gzdoom issues and pull requests
#2672 - Hotfix for reflections in floors/ceilings
Pull Request -
State: closed - Opened by dileepvr 6 months ago
#2671 - [Feature] Expose PSPrite's stencilcolor or add A_OverlayShade/SetShade method
Issue -
State: open - Opened by jekyllgrim 6 months ago
Labels: enhancement
#2670 - Initial support for draft ID24 spec
Pull Request -
State: closed - Opened by RicardoLuis0 6 months ago
#2669 - [Feature] Allow launcher to show Kex version as separate just like Original, BFG & Unity
Issue -
State: closed - Opened by MarkoD2K 6 months ago
- 4 comments
Labels: enhancement
#2668 - [Feature] Sorting game titles in launcher
Issue -
State: open - Opened by MarkoD2K 6 months ago
Labels: enhancement
#2667 - [BUG] invisible walls inside some doors in gzdoom 4
Issue -
State: closed - Opened by light-and-ray 6 months ago
- 3 comments
Labels: bug
#2666 - Mingw64 fixes
Pull Request -
State: closed - Opened by Ritchie333 6 months ago
- 5 comments
#2665 - Fix load/save menus not starting scrolled to the selected entry
Pull Request -
State: closed - Opened by Macil 6 months ago
#2664 - Fix down arrow key doing nothing after clicking the main menu
Pull Request -
State: closed - Opened by Macil 6 months ago
#2663 - [Feature] Option to define a null TextureID
Issue -
State: closed - Opened by jekyllgrim 6 months ago
- 2 comments
Labels: enhancement
#2662 - Fix A_PlaySound not working for DSDHACKED-defined sounds
Pull Request -
State: closed - Opened by XaserAcheron 6 months ago
#2658 - [BUG] ZDBSP requires command-line parameters in a specific order to produce compressed extended nodes
Issue -
State: open - Opened by kitchen-ace 6 months ago
- 1 comment
Labels: bug
#2656 - [BUG] Legacy of Rust (id1.wad) flamethrower crash with newer linux gcc libs
Issue -
State: closed - Opened by cncz42 6 months ago
- 19 comments
Labels: bug
#2655 - Export PlayDiveOrSurfaceSounds to ZScript and made it virtual for mod…
Pull Request -
State: closed - Opened by nashmuhandes 7 months ago
- 2 comments
#2653 - Add RADF_CIRCULARTHRUST and matching XF_/RTF_ flags
Pull Request -
State: closed - Opened by MrRaveYard 7 months ago
- 1 comment
#2646 - [BUG] Down arrow can't move cursor after clicking in main menu
Issue -
State: closed - Opened by Macil 7 months ago
Labels: bug
#2645 - [BUG] Save list doesn't start scrolled to currently selected save
Issue -
State: closed - Opened by Macil 7 months ago
Labels: bug
#2644 - [BUG] Input buffering and frame skips after load-game screen wipe
Issue -
State: open - Opened by Macil 7 months ago
- 1 comment
Labels: bug, rendering bug
#2643 - [BUG] Multi-player: host opens windows before all players are connected - bad with fullscreen
Issue -
State: closed - Opened by lhofhansl 7 months ago
- 6 comments
Labels: bug
#2642 - [BUG] Exiting with 'Q' while waiting for other players crashes
Issue -
State: open - Opened by lhofhansl 7 months ago
Labels: bug, critical / crash
#2640 - [BUG] Backend console weird behavior on machines which are having HVC0 enabled - status bar
Issue -
State: open - Opened by andreimestereaga 7 months ago
- 1 comment
Labels: bug
#2637 - [BUG] SetSkyScrollSpeed value is not stored in savegames.
Issue -
State: closed - Opened by camaxide 7 months ago
Labels: bug
#2636 - [BUG] PlayerStart"Clones" are not saved with correct class.
Issue -
State: open - Opened by camaxide 7 months ago
- 2 comments
Labels: bug
#2635 - Add another soundfonts search directory for *nix
Pull Request -
State: closed - Opened by HHonzik 7 months ago
#2634 - [BUG] Floor+ceiling rendering glitches in area using transfer heights in KDiZD
Issue -
State: open - Opened by Macil 7 months ago
Labels: bug, rendering bug, regression/source port compatibility
#2634 - [BUG] Floor+ceiling rendering glitches in area using transfer heights in KDiZD
Issue -
State: open - Opened by Macil 7 months ago
Labels: bug, rendering bug, regression/source port compatibility
#2632 - [Feature] Database Support
Issue -
State: open - Opened by MajorCooke 7 months ago
Labels: enhancement
#2632 - [Feature] Database Support
Issue -
State: open - Opened by MajorCooke 7 months ago
Labels: enhancement
#2631 - [Feature] WorldThingDamaged: Including Armor
Issue -
State: open - Opened by MajorCooke 7 months ago
- 6 comments
Labels: enhancement
#2626 - [BUG] UDMF: Sector parsing issue with dsda namespace
Issue -
State: open - Opened by SirBofu 7 months ago
Labels: bug, rendering bug, regression/source port compatibility
#2626 - [BUG] UDMF: Sector parsing issue with dsda namespace
Issue -
State: open - Opened by SirBofu 7 months ago
Labels: bug, rendering bug, regression/source port compatibility
#2623 - Impossible to register to neither forum nor discord
Issue -
State: closed - Opened by zwzsg 7 months ago
- 5 comments
Labels: bug
#2623 - Impossible to register to neither forum nor discord
Issue -
State: closed - Opened by zwzsg 7 months ago
- 5 comments
Labels: bug
#2622 - [BUG] Game can segfault if your mod has and archive inside another archive
Issue -
State: open - Opened by emileb 7 months ago
- 3 comments
Labels: bug, critical / crash
#2622 - [BUG] Game can segfault if your mod has and archive inside another archive
Issue -
State: open - Opened by emileb 7 months ago
- 3 comments
Labels: bug, critical / crash
#2619 - [BUG] DSDHACKED things appearing as unknown things in GZDoom
Issue -
State: open - Opened by rakohus 8 months ago
- 2 comments
Labels: bug, zscript compiler bug
#2615 - ExtraDepletionBehavior
Pull Request -
State: open - Opened by XLightningStormL 8 months ago
- 7 comments
#2613 - [BUG] Paths with non-ascii upper-case characters fail to be found if referenced
Issue -
State: open - Opened by nikitalita 8 months ago
Labels: bug, critical / crash, zscript compiler bug
#2613 - [BUG] Paths with non-ascii upper-case characters fail to be found if referenced
Issue -
State: open - Opened by nikitalita 8 months ago
Labels: bug, critical / crash, zscript compiler bug
#2610 - Search more paths in SHARE_DIR
Pull Request -
State: closed - Opened by Hex4dec 8 months ago
#2609 - Missing return statements in zscript crash the engine
Issue -
State: closed - Opened by MajorCooke 8 months ago
Labels: bug, critical / crash, zscript compiler bug
#2609 - Missing return statements in zscript crash the engine
Issue -
State: closed - Opened by MajorCooke 8 months ago
Labels: bug, critical / crash, zscript compiler bug
#2599 - [BUG] Inventory Actor with Classes in Map <String, Class> when called crashes using map.Copy(...) after Level Transition
Issue -
State: open - Opened by Lemon-King 8 months ago
Labels: bug, critical / crash
#2599 - [BUG] Inventory Actor with Classes in Map <String, Class> when called crashes using map.Copy(...) after Level Transition
Issue -
State: open - Opened by Lemon-King 8 months ago
Labels: bug, critical / crash
#2597 - [Feature] Make launcher optional again
Issue -
State: open - Opened by shaohme 8 months ago
- 3 comments
Labels: enhancement
#2595 - [BUG] GZDoom does not recognize $DOOMWADDIR.
Issue -
State: closed - Opened by yum13241 9 months ago
- 1 comment
Labels: bug
#2593 - [Feature] InputProcess() command manipulation
Issue -
State: closed - Opened by MajorCooke 9 months ago
#2593 - [Feature] InputProcess() command manipulation
Issue -
State: closed - Opened by MajorCooke 9 months ago
#2592 - [Feature] GetWADName() for classes
Issue -
State: open - Opened by MajorCooke 9 months ago
- 5 comments
Labels: enhancement
#2592 - [Feature] GetWADName() for classes
Issue -
State: open - Opened by MajorCooke 9 months ago
- 5 comments
Labels: enhancement
#2591 - bIsPuff and damagesource for puffs
Pull Request -
State: closed - Opened by jekyllgrim 9 months ago
- 9 comments
#2589 - [BUG] Regression: "crashout" no longer lets you copy the log easily.
Issue -
State: open - Opened by GrayFace 9 months ago
- 7 comments
Labels: enhancement
#2589 - [BUG] Regression: "crashout" no longer lets you copy the log easily.
Issue -
State: open - Opened by GrayFace 9 months ago
- 7 comments
Labels: enhancement
#2586 - [BUG] CTD on Linux/Haskell/NVidia-Quadro mobile with only Doom2 loaded
Issue -
State: open - Opened by MartinHowe426 9 months ago
- 9 comments
Labels: bug, vulkan, critical / crash, linux only
#2586 - [BUG] CTD on Linux/Haskell/NVidia-Quadro mobile with only Doom2 loaded
Issue -
State: closed - Opened by MartinHowe426 9 months ago
- 10 comments
Labels: bug, vulkan, critical / crash, linux only
#2584 - [BUG] Boom sector movement limits of +/-32000 cannot be used in GZDoom
Issue -
State: open - Opened by kitchen-ace 9 months ago
Labels: bug, regression/source port compatibility
#2584 - [BUG] Boom sector movement limits of +/-32000 cannot be used in GZDoom
Issue -
State: open - Opened by kitchen-ace 9 months ago
Labels: bug, regression/source port compatibility
#2581 - [BUG] `map` in the middle of a cutscene prevents proper cleanup of cutscene
Issue -
State: open - Opened by madame-rachelle 9 months ago
Labels: bug
#2581 - [BUG] `map` in the middle of a cutscene prevents proper cleanup of cutscene
Issue -
State: open - Opened by madame-rachelle 9 months ago
Labels: bug
#2576 - [BUG] MBF21: Player takes RadiusDamage from projectile in same splash group
Issue -
State: open - Opened by mdecalza 9 months ago
- 2 comments
Labels: bug, regression/source port compatibility
#2576 - [BUG] MBF21: Player takes RadiusDamage from projectile in same splash group
Issue -
State: open - Opened by mdecalza 9 months ago
- 2 comments
Labels: bug, regression/source port compatibility
#2571 - Please let me run my game files by dragging and dropping/double clicking the wad>WITHOUT< needing to go through the file selection menu
Issue -
State: closed - Opened by Taftle10 9 months ago
- 4 comments
Labels: enhancement
#2571 - Please let me run my game files by dragging and dropping/double clicking the wad>WITHOUT< needing to go through the file selection menu
Issue -
State: closed - Opened by Taftle10 9 months ago
- 4 comments
Labels: enhancement
#2563 - `NOTCONSUMABLE` inventory flag
Pull Request -
State: closed - Opened by Blue-Shadow 10 months ago
- 6 comments
#2561 - [BUG] Node cache and LevelPostProcessor
Issue -
State: open - Opened by MrRaveYard 10 months ago
Labels: bug, critical / crash
#2561 - [BUG] Node cache and LevelPostProcessor
Issue -
State: open - Opened by MrRaveYard 10 months ago
Labels: bug, critical / crash
#2556 - SPF_ACTORSCALE for textured particles
Issue -
State: open - Opened by MajorCooke 10 months ago
- 6 comments
Labels: enhancement
#2556 - SPF_ACTORSCALE for textured particles
Issue -
State: open - Opened by MajorCooke 10 months ago
- 6 comments
Labels: enhancement
#2555 - [Feature] linux XDG Base Directory Specification compliance
Issue -
State: open - Opened by pirate486743186 10 months ago
Labels: enhancement, linux only
#2555 - [Feature] linux XDG Base Directory Specification compliance
Issue -
State: open - Opened by pirate486743186 10 months ago
Labels: enhancement, linux only
#2552 - [BUG] Hosting a network game hangs with black screen (Mac OS X)
Issue -
State: open - Opened by mroi-perso-49 10 months ago
Labels: bug
#2552 - [BUG] Hosting a network game hangs with black screen (Mac OS X)
Issue -
State: open - Opened by mroi-perso-49 10 months ago
Labels: bug
#2546 - SetSkin and GetSkinCount added to PlayerInfo class
Pull Request -
State: closed - Opened by jon-heard 10 months ago
#2518 - [BUG] Unable to disable VSync with Vulkan renderer: Game keeps rendering at 60 FPS even when told otherwise
Issue -
State: open - Opened by Eonfge 10 months ago
- 19 comments
Labels: OS specific, tech issue
#2498 - [BUG] UDMF, SW-renderer, a mid texture doesn't render if scale is different than 1.0, wrong 3D-floors brightness
Issue -
State: open - Opened by Darkcrafter07 10 months ago
- 1 comment
Labels: bug, rendering bug
#2498 - [BUG] UDMF, SW-renderer, a mid texture doesn't render if scale is different than 1.0, wrong 3D-floors brightness
Issue -
State: open - Opened by Darkcrafter07 10 months ago
- 1 comment
Labels: bug, rendering bug
#2487 - [BUG] crash during game on save
Issue -
State: open - Opened by shaohme 11 months ago
- 8 comments
Labels: bug, critical / crash
#2487 - [BUG] crash during game on save
Issue -
State: open - Opened by shaohme 11 months ago
- 8 comments
Labels: bug, critical / crash
#2485 - Allow for Custom Basic and Hexen Armor
Pull Request -
State: closed - Opened by Boondorl 11 months ago
- 1 comment
#2481 - [BUG] ACS intro script doesn't play in more recent versions of GZDoom
Issue -
State: open - Opened by vanessakindell 11 months ago
- 1 comment
Labels: bug, can't reproduce
#2481 - [BUG] ACS intro script doesn't play in more recent versions of GZDoom
Issue -
State: open - Opened by vanessakindell 11 months ago
- 1 comment
Labels: bug, can't reproduce
#2479 - Added SECMF_HURTMONSTERS, SECMF_HARMINAIR, and +NOSECTORDAMAGE.
Pull Request -
State: closed - Opened by inkoalawetrust 11 months ago
- 11 comments
#2437 - [Feature] "APath=" for Config Files
Issue -
State: open - Opened by MajorCooke 12 months ago
Labels: enhancement
#2434 - [BUG] Model Interpolation issue associated with 'Animation' property
Issue -
State: open - Opened by R3V3N93 12 months ago
Labels: bug, rendering bug
#2434 - [BUG] Model Interpolation issue associated with 'Animation' property
Issue -
State: open - Opened by R3V3N93 12 months ago
Labels: bug, rendering bug
#2432 - Added WorldHitscanFired and WorldHitscanPreFired
Pull Request -
State: closed - Opened by jekyllgrim 12 months ago
- 5 comments
#2431 - - implement anamorphesis proof-of-concept
Pull Request -
State: closed - Opened by madame-rachelle 12 months ago
#2400 - Random: Could not submit command buffer: Device Lost
Issue -
State: open - Opened by panorain about 1 year ago
- 9 comments
Labels: bug, vulkan, critical / crash
#2400 - Random: Could not submit command buffer: Device Lost
Issue -
State: open - Opened by panorain about 1 year ago
- 10 comments
Labels: bug, vulkan, critical / crash
#2381 - - export `FFont::GetChar()` to ZScript
Pull Request -
State: closed - Opened by madame-rachelle about 1 year ago
- 2 comments
#2377 - Added MF9_BLOCKSIGHT.
Pull Request -
State: open - Opened by inkoalawetrust about 1 year ago
- 11 comments
#2365 - [Feature] Secret Items Automap Color
Issue -
State: open - Opened by MajorCooke about 1 year ago
Labels: enhancement
#2365 - [Feature] Secret Items Automap Color
Issue -
State: open - Opened by MajorCooke about 1 year ago
Labels: enhancement
#2362 - [BUG] gzdoom linux portable segfaults
Issue -
State: open - Opened by ffaf1 about 1 year ago
- 12 comments
Labels: bug, critical / crash, linux only
#2362 - [BUG] gzdoom linux portable segfaults
Issue -
State: open - Opened by ffaf1 about 1 year ago
- 12 comments
Labels: bug, critical / crash, linux only
#2339 - [BUG] Sector fade artifacts
Issue -
State: open - Opened by Player701 about 1 year ago
- 10 comments
Labels: bug, rendering bug, can't reproduce
#2339 - [BUG] Sector fade artifacts
Issue -
State: open - Opened by Player701 about 1 year ago
- 10 comments
Labels: bug, rendering bug, can't reproduce
#2336 - [BUG] INCREASINGLY HORRIBLE Audio Popping/Glitching on MacOS
Issue -
State: open - Opened by jadenquinn about 1 year ago
- 7 comments
Labels: bug, can't reproduce
#2336 - [BUG] INCREASINGLY HORRIBLE Audio Popping/Glitching on MacOS
Issue -
State: open - Opened by jadenquinn about 1 year ago
- 7 comments
Labels: bug, can't reproduce
#2315 - [BUG] ZScript: Incompatible types for ?: operator with structs
Issue -
State: open - Opened by Player701 about 1 year ago
Labels: bug, zscript compiler bug