Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ZDoom/gzdoom issues and pull requests

#2672 - Hotfix for reflections in floors/ceilings

Pull Request - State: closed - Opened by dileepvr 6 months ago

#2671 - [Feature] Expose PSPrite's stencilcolor or add A_OverlayShade/SetShade method

Issue - State: open - Opened by jekyllgrim 6 months ago
Labels: enhancement

#2670 - Initial support for draft ID24 spec

Pull Request - State: closed - Opened by RicardoLuis0 6 months ago

#2669 - [Feature] Allow launcher to show Kex version as separate just like Original, BFG & Unity

Issue - State: closed - Opened by MarkoD2K 6 months ago - 4 comments
Labels: enhancement

#2668 - [Feature] Sorting game titles in launcher

Issue - State: open - Opened by MarkoD2K 6 months ago
Labels: enhancement

#2667 - [BUG] invisible walls inside some doors in gzdoom 4

Issue - State: closed - Opened by light-and-ray 6 months ago - 3 comments
Labels: bug

#2666 - Mingw64 fixes

Pull Request - State: closed - Opened by Ritchie333 6 months ago - 5 comments

#2665 - Fix load/save menus not starting scrolled to the selected entry

Pull Request - State: closed - Opened by Macil 6 months ago

#2664 - Fix down arrow key doing nothing after clicking the main menu

Pull Request - State: closed - Opened by Macil 6 months ago

#2663 - [Feature] Option to define a null TextureID

Issue - State: closed - Opened by jekyllgrim 6 months ago - 2 comments
Labels: enhancement

#2662 - Fix A_PlaySound not working for DSDHACKED-defined sounds

Pull Request - State: closed - Opened by XaserAcheron 6 months ago

#2656 - [BUG] Legacy of Rust (id1.wad) flamethrower crash with newer linux gcc libs

Issue - State: closed - Opened by cncz42 6 months ago - 19 comments
Labels: bug

#2655 - Export PlayDiveOrSurfaceSounds to ZScript and made it virtual for mod…

Pull Request - State: closed - Opened by nashmuhandes 7 months ago - 2 comments

#2653 - Add RADF_CIRCULARTHRUST and matching XF_/RTF_ flags

Pull Request - State: closed - Opened by MrRaveYard 7 months ago - 1 comment

#2646 - [BUG] Down arrow can't move cursor after clicking in main menu

Issue - State: closed - Opened by Macil 7 months ago
Labels: bug

#2645 - [BUG] Save list doesn't start scrolled to currently selected save

Issue - State: closed - Opened by Macil 7 months ago
Labels: bug

#2644 - [BUG] Input buffering and frame skips after load-game screen wipe

Issue - State: open - Opened by Macil 7 months ago - 1 comment
Labels: bug, rendering bug

#2642 - [BUG] Exiting with 'Q' while waiting for other players crashes

Issue - State: open - Opened by lhofhansl 7 months ago
Labels: bug, critical / crash

#2637 - [BUG] SetSkyScrollSpeed value is not stored in savegames.

Issue - State: closed - Opened by camaxide 7 months ago
Labels: bug

#2636 - [BUG] PlayerStart"Clones" are not saved with correct class.

Issue - State: open - Opened by camaxide 7 months ago - 2 comments
Labels: bug

#2635 - Add another soundfonts search directory for *nix

Pull Request - State: closed - Opened by HHonzik 7 months ago

#2634 - [BUG] Floor+ceiling rendering glitches in area using transfer heights in KDiZD

Issue - State: open - Opened by Macil 7 months ago
Labels: bug, rendering bug, regression/source port compatibility

#2634 - [BUG] Floor+ceiling rendering glitches in area using transfer heights in KDiZD

Issue - State: open - Opened by Macil 7 months ago
Labels: bug, rendering bug, regression/source port compatibility

#2632 - [Feature] Database Support

Issue - State: open - Opened by MajorCooke 7 months ago
Labels: enhancement

#2632 - [Feature] Database Support

Issue - State: open - Opened by MajorCooke 7 months ago
Labels: enhancement

#2631 - [Feature] WorldThingDamaged: Including Armor

Issue - State: open - Opened by MajorCooke 7 months ago - 6 comments
Labels: enhancement

#2626 - [BUG] UDMF: Sector parsing issue with dsda namespace

Issue - State: open - Opened by SirBofu 7 months ago
Labels: bug, rendering bug, regression/source port compatibility

#2626 - [BUG] UDMF: Sector parsing issue with dsda namespace

Issue - State: open - Opened by SirBofu 7 months ago
Labels: bug, rendering bug, regression/source port compatibility

#2623 - Impossible to register to neither forum nor discord

Issue - State: closed - Opened by zwzsg 7 months ago - 5 comments
Labels: bug

#2623 - Impossible to register to neither forum nor discord

Issue - State: closed - Opened by zwzsg 7 months ago - 5 comments
Labels: bug

#2622 - [BUG] Game can segfault if your mod has and archive inside another archive

Issue - State: open - Opened by emileb 7 months ago - 3 comments
Labels: bug, critical / crash

#2622 - [BUG] Game can segfault if your mod has and archive inside another archive

Issue - State: open - Opened by emileb 7 months ago - 3 comments
Labels: bug, critical / crash

#2619 - [BUG] DSDHACKED things appearing as unknown things in GZDoom

Issue - State: open - Opened by rakohus 8 months ago - 2 comments
Labels: bug, zscript compiler bug

#2615 - ExtraDepletionBehavior

Pull Request - State: open - Opened by XLightningStormL 8 months ago - 7 comments

#2613 - [BUG] Paths with non-ascii upper-case characters fail to be found if referenced

Issue - State: open - Opened by nikitalita 8 months ago
Labels: bug, critical / crash, zscript compiler bug

#2613 - [BUG] Paths with non-ascii upper-case characters fail to be found if referenced

Issue - State: open - Opened by nikitalita 8 months ago
Labels: bug, critical / crash, zscript compiler bug

#2610 - Search more paths in SHARE_DIR

Pull Request - State: closed - Opened by Hex4dec 8 months ago

#2609 - Missing return statements in zscript crash the engine

Issue - State: closed - Opened by MajorCooke 8 months ago
Labels: bug, critical / crash, zscript compiler bug

#2609 - Missing return statements in zscript crash the engine

Issue - State: closed - Opened by MajorCooke 8 months ago
Labels: bug, critical / crash, zscript compiler bug

#2597 - [Feature] Make launcher optional again

Issue - State: open - Opened by shaohme 8 months ago - 3 comments
Labels: enhancement

#2595 - [BUG] GZDoom does not recognize $DOOMWADDIR.

Issue - State: closed - Opened by yum13241 9 months ago - 1 comment
Labels: bug

#2593 - [Feature] InputProcess() command manipulation

Issue - State: closed - Opened by MajorCooke 9 months ago

#2593 - [Feature] InputProcess() command manipulation

Issue - State: closed - Opened by MajorCooke 9 months ago

#2592 - [Feature] GetWADName() for classes

Issue - State: open - Opened by MajorCooke 9 months ago - 5 comments
Labels: enhancement

#2592 - [Feature] GetWADName() for classes

Issue - State: open - Opened by MajorCooke 9 months ago - 5 comments
Labels: enhancement

#2591 - bIsPuff and damagesource for puffs

Pull Request - State: closed - Opened by jekyllgrim 9 months ago - 9 comments

#2589 - [BUG] Regression: "crashout" no longer lets you copy the log easily.

Issue - State: open - Opened by GrayFace 9 months ago - 7 comments
Labels: enhancement

#2589 - [BUG] Regression: "crashout" no longer lets you copy the log easily.

Issue - State: open - Opened by GrayFace 9 months ago - 7 comments
Labels: enhancement

#2586 - [BUG] CTD on Linux/Haskell/NVidia-Quadro mobile with only Doom2 loaded

Issue - State: open - Opened by MartinHowe426 9 months ago - 9 comments
Labels: bug, vulkan, critical / crash, linux only

#2586 - [BUG] CTD on Linux/Haskell/NVidia-Quadro mobile with only Doom2 loaded

Issue - State: closed - Opened by MartinHowe426 9 months ago - 10 comments
Labels: bug, vulkan, critical / crash, linux only

#2584 - [BUG] Boom sector movement limits of +/-32000 cannot be used in GZDoom

Issue - State: open - Opened by kitchen-ace 9 months ago
Labels: bug, regression/source port compatibility

#2584 - [BUG] Boom sector movement limits of +/-32000 cannot be used in GZDoom

Issue - State: open - Opened by kitchen-ace 9 months ago
Labels: bug, regression/source port compatibility

#2576 - [BUG] MBF21: Player takes RadiusDamage from projectile in same splash group

Issue - State: open - Opened by mdecalza 9 months ago - 2 comments
Labels: bug, regression/source port compatibility

#2576 - [BUG] MBF21: Player takes RadiusDamage from projectile in same splash group

Issue - State: open - Opened by mdecalza 9 months ago - 2 comments
Labels: bug, regression/source port compatibility

#2563 - `NOTCONSUMABLE` inventory flag

Pull Request - State: closed - Opened by Blue-Shadow 10 months ago - 6 comments

#2561 - [BUG] Node cache and LevelPostProcessor

Issue - State: open - Opened by MrRaveYard 10 months ago
Labels: bug, critical / crash

#2561 - [BUG] Node cache and LevelPostProcessor

Issue - State: open - Opened by MrRaveYard 10 months ago
Labels: bug, critical / crash

#2556 - SPF_ACTORSCALE for textured particles

Issue - State: open - Opened by MajorCooke 10 months ago - 6 comments
Labels: enhancement

#2556 - SPF_ACTORSCALE for textured particles

Issue - State: open - Opened by MajorCooke 10 months ago - 6 comments
Labels: enhancement

#2555 - [Feature] linux XDG Base Directory Specification compliance

Issue - State: open - Opened by pirate486743186 10 months ago
Labels: enhancement, linux only

#2555 - [Feature] linux XDG Base Directory Specification compliance

Issue - State: open - Opened by pirate486743186 10 months ago
Labels: enhancement, linux only

#2552 - [BUG] Hosting a network game hangs with black screen (Mac OS X)

Issue - State: open - Opened by mroi-perso-49 10 months ago
Labels: bug

#2552 - [BUG] Hosting a network game hangs with black screen (Mac OS X)

Issue - State: open - Opened by mroi-perso-49 10 months ago
Labels: bug

#2546 - SetSkin and GetSkinCount added to PlayerInfo class

Pull Request - State: closed - Opened by jon-heard 10 months ago

#2518 - [BUG] Unable to disable VSync with Vulkan renderer: Game keeps rendering at 60 FPS even when told otherwise

Issue - State: open - Opened by Eonfge 10 months ago - 19 comments
Labels: OS specific, tech issue

#2487 - [BUG] crash during game on save

Issue - State: open - Opened by shaohme 11 months ago - 8 comments
Labels: bug, critical / crash

#2487 - [BUG] crash during game on save

Issue - State: open - Opened by shaohme 11 months ago - 8 comments
Labels: bug, critical / crash

#2485 - Allow for Custom Basic and Hexen Armor

Pull Request - State: closed - Opened by Boondorl 11 months ago - 1 comment

#2481 - [BUG] ACS intro script doesn't play in more recent versions of GZDoom

Issue - State: open - Opened by vanessakindell 11 months ago - 1 comment
Labels: bug, can't reproduce

#2481 - [BUG] ACS intro script doesn't play in more recent versions of GZDoom

Issue - State: open - Opened by vanessakindell 11 months ago - 1 comment
Labels: bug, can't reproduce

#2479 - Added SECMF_HURTMONSTERS, SECMF_HARMINAIR, and +NOSECTORDAMAGE.

Pull Request - State: closed - Opened by inkoalawetrust 11 months ago - 11 comments

#2437 - [Feature] "APath=" for Config Files

Issue - State: open - Opened by MajorCooke 12 months ago
Labels: enhancement

#2434 - [BUG] Model Interpolation issue associated with 'Animation' property

Issue - State: open - Opened by R3V3N93 12 months ago
Labels: bug, rendering bug

#2434 - [BUG] Model Interpolation issue associated with 'Animation' property

Issue - State: open - Opened by R3V3N93 12 months ago
Labels: bug, rendering bug

#2432 - Added WorldHitscanFired and WorldHitscanPreFired

Pull Request - State: closed - Opened by jekyllgrim 12 months ago - 5 comments

#2431 - - implement anamorphesis proof-of-concept

Pull Request - State: closed - Opened by madame-rachelle 12 months ago

#2400 - Random: Could not submit command buffer: Device Lost

Issue - State: open - Opened by panorain about 1 year ago - 9 comments
Labels: bug, vulkan, critical / crash

#2400 - Random: Could not submit command buffer: Device Lost

Issue - State: open - Opened by panorain about 1 year ago - 10 comments
Labels: bug, vulkan, critical / crash

#2381 - - export `FFont::GetChar()` to ZScript

Pull Request - State: closed - Opened by madame-rachelle about 1 year ago - 2 comments

#2377 - Added MF9_BLOCKSIGHT.

Pull Request - State: open - Opened by inkoalawetrust about 1 year ago - 11 comments

#2365 - [Feature] Secret Items Automap Color

Issue - State: open - Opened by MajorCooke about 1 year ago
Labels: enhancement

#2365 - [Feature] Secret Items Automap Color

Issue - State: open - Opened by MajorCooke about 1 year ago
Labels: enhancement

#2362 - [BUG] gzdoom linux portable segfaults

Issue - State: open - Opened by ffaf1 about 1 year ago - 12 comments
Labels: bug, critical / crash, linux only

#2362 - [BUG] gzdoom linux portable segfaults

Issue - State: open - Opened by ffaf1 about 1 year ago - 12 comments
Labels: bug, critical / crash, linux only

#2339 - [BUG] Sector fade artifacts

Issue - State: open - Opened by Player701 about 1 year ago - 10 comments
Labels: bug, rendering bug, can't reproduce

#2339 - [BUG] Sector fade artifacts

Issue - State: open - Opened by Player701 about 1 year ago - 10 comments
Labels: bug, rendering bug, can't reproduce

#2336 - [BUG] INCREASINGLY HORRIBLE Audio Popping/Glitching on MacOS

Issue - State: open - Opened by jadenquinn about 1 year ago - 7 comments
Labels: bug, can't reproduce

#2336 - [BUG] INCREASINGLY HORRIBLE Audio Popping/Glitching on MacOS

Issue - State: open - Opened by jadenquinn about 1 year ago - 7 comments
Labels: bug, can't reproduce

#2315 - [BUG] ZScript: Incompatible types for ?: operator with structs

Issue - State: open - Opened by Player701 about 1 year ago
Labels: bug, zscript compiler bug