Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ZDoom/gzdoom issues and pull requests
#2856 - [BUG] NDCP2 MAP21 kill trigger bug
Issue -
State: open - Opened by Player701 2 months ago
Labels: bug
#2855 - "playoverlap" for SNDSEQ
Issue -
State: open - Opened by MajorCooke 2 months ago
Labels: enhancement
#2854 - DropAmmoFactor value not working correctly in Ultimate Doom
Issue -
State: closed - Opened by Q3BFG10K 2 months ago
- 1 comment
#2853 - Allow summon to work with visual thinkers
Pull Request -
State: closed - Opened by RicardoLuis0 2 months ago
- 4 comments
#2852 - [Feature] WeaponFOV CVAR
Issue -
State: open - Opened by BigStronk64 3 months ago
Labels: enhancement
#2852 - [Feature] WeaponFOV CVAR
Issue -
State: open - Opened by BigStronk64 3 months ago
Labels: enhancement
#2851 - [Feature]
Issue -
State: closed - Opened by 24AhmetajA190 3 months ago
Labels: enhancement
#2851 - [Feature]
Issue -
State: closed - Opened by 24AhmetajA190 3 months ago
Labels: enhancement
#2850 - [Feature] Expose quit game menu/method to ZScript/MENUDEF
Issue -
State: open - Opened by jekyllgrim 3 months ago
- 2 comments
Labels: enhancement
#2849 - Fix bloated PNG output
Pull Request -
State: closed - Opened by MrRaveYard 3 months ago
#2849 - Fix bloated PNG output
Pull Request -
State: closed - Opened by MrRaveYard 3 months ago
#2848 - [BUG] UDMF Doom64-Style lighting disables brightmaps
Issue -
State: closed - Opened by disasteroftheuniverse 3 months ago
- 1 comment
Labels: bug
#2847 - [BUG] Music lumps failing to replace others
Issue -
State: open - Opened by MajorCooke 3 months ago
- 3 comments
Labels: bug
#2846 - misc decoupled animation fixes
Pull Request -
State: closed - Opened by RicardoLuis0 3 months ago
#2845 - Added interpolation to crosshair size
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2844 - Fixed A_SprayDecal not working on 3D floors
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2843 - [BUG] Crushers restart their sounds instead of looping
Issue -
State: open - Opened by MajorCooke 3 months ago
Labels: bug
#2842 - [BUG] Black screen when using OpenGL backend with -warp until seeing sky
Issue -
State: open - Opened by jackrjli 3 months ago
Labels: bug
#2841 - [Feature] GLDefs "FilterLights" flags for brightmaps
Issue -
State: open - Opened by MajorCooke 3 months ago
Labels: enhancement
#2840 - [BUG] Parsing errors with FileSystem changes?
Issue -
State: closed - Opened by MajorCooke 3 months ago
- 1 comment
#2839 - Various bouncing fixes
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2838 - Unified missile damage logic
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2837 - Fixed incorrect autooff behavior on ceiling bounce
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2836 - Fix for 3D floor collision detection in traces
Pull Request -
State: closed - Opened by Boondorl 3 months ago
- 1 comment
#2836 - Fix for 3D floor collision detection in traces
Pull Request -
State: closed - Opened by Boondorl 3 months ago
- 1 comment
#2835 - Fixed bouncing on 3D floors
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2835 - Fixed bouncing on 3D floors
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2834 - [BUG] Compiler checks breaks compatibility when playing Doom 64: Unseen Evil on Linux
Issue -
State: open - Opened by ShadowOne333 3 months ago
Labels: bug
#2834 - [BUG] Compiler checks breaks compatibility when playing Doom 64: Unseen Evil on Linux
Issue -
State: closed - Opened by ShadowOne333 3 months ago
Labels: bug
#2833 - Update d_iwad.cpp
Pull Request -
State: closed - Opened by JacksonRoberts-Git 3 months ago
- 2 comments
#2833 - Update d_iwad.cpp
Pull Request -
State: closed - Opened by JacksonRoberts-Git 3 months ago
- 2 comments
#2832 - Update d_iwad.cpp
Pull Request -
State: closed - Opened by JacksonRoberts-Git 3 months ago
- 1 comment
#2832 - Update d_iwad.cpp
Pull Request -
State: closed - Opened by JacksonRoberts-Git 3 months ago
- 1 comment
#2831 - Improved "respawn where died" functionality
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2830 - [BUG] MyHouse.pk3 some silent teleports stopped working on & after g4.12.1
Issue -
State: open - Opened by nickbailuc 3 months ago
Labels: bug
#2830 - [BUG] MyHouse.pk3 some silent teleports stopped working on & after g4.12.1
Issue -
State: open - Opened by nickbailuc 3 months ago
Labels: bug
#2829 - [BUG] BishopFX has erroneous STRIFEDAMAGE flag
Issue -
State: closed - Opened by PerdGateEnjoyer 3 months ago
- 1 comment
Labels: bug
#2829 - [BUG] BishopFX has erroneous STRIFEDAMAGE flag
Issue -
State: closed - Opened by PerdGateEnjoyer 3 months ago
- 1 comment
Labels: bug
#2828 - [BUG] Refresh rate drops when the game is minimized (alt-tabbed)
Issue -
State: open - Opened by Player701 3 months ago
- 11 comments
Labels: bug
#2827 - Fixed missing checks in P_TestMobjZ
Pull Request -
State: closed - Opened by Boondorl 3 months ago
- 2 comments
#2826 - Fixed poison not clearing on revive
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2825 - [BUG] Saving the game in multiplayer while one session's renderer isn't fully initialized causes that session to crash
Issue -
State: open - Opened by zhs2 3 months ago
- 2 comments
Labels: bug
#2824 - Add WorldRailgunPreFired and WorldRailFired virtual for railgun attacks
Pull Request -
State: closed - Opened by Cacodemon345 3 months ago
- 2 comments
#2823 - WorldThingGoalReached Virtual
Pull Request -
State: closed - Opened by MajorCooke 3 months ago
- 14 comments
#2822 - [BUG] Hexen outro cutscene for cluster
Issue -
State: closed - Opened by WhiteMagicRaven 3 months ago
- 2 comments
Labels: bug
#2821 - View fix for frozen players
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2820 - [BUG] Poison damage not cleared on death/resurrection
Issue -
State: open - Opened by Player701 3 months ago
Labels: bug
#2820 - [BUG] Poison damage not cleared on death/resurrection
Issue -
State: closed - Opened by Player701 3 months ago
Labels: bug
#2819 - Fix and restrict level post processor instance
Pull Request -
State: closed - Opened by MrRaveYard 3 months ago
#2819 - Fix and restrict level post processor instance
Pull Request -
State: closed - Opened by MrRaveYard 3 months ago
#2818 - [BUG] Hexen fighter flechettes explode on other players with `sv_noplayerclip 1`
Issue -
State: closed - Opened by nashmuhandes 3 months ago
Labels: bug
#2818 - [BUG] Hexen fighter flechettes explode on other players with `sv_noplayerclip 1`
Issue -
State: open - Opened by nashmuhandes 3 months ago
Labels: bug
#2817 - Fixes for serializing and initializing
Pull Request -
State: open - Opened by Boondorl 3 months ago
#2817 - Fixes for serializing and initializing
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2816 - [BUG] Dynamic lighting crashing the game on Xubuntu
Issue -
State: open - Opened by Jury-Me 3 months ago
Labels: bug, critical / crash, rendering bug, linux only
#2816 - [BUG] Dynamic lighting crashing the game on Xubuntu
Issue -
State: open - Opened by Jury-Me 3 months ago
Labels: bug
#2815 - [Feature] Allow selecting and copying text from the startup console window
Issue -
State: open - Opened by Player701 3 months ago
Labels: enhancement
#2815 - [Feature] Allow selecting and copying text from the startup console window
Issue -
State: open - Opened by Player701 3 months ago
Labels: enhancement
#2814 - [BUG] [ZScript] "Invalid Scope for Function Pointer" in struct
Issue -
State: open - Opened by Player701 3 months ago
- 1 comment
Labels: bug, zscript compiler bug
#2814 - [BUG] [ZScript] "Invalid Scope for Function Pointer" in struct
Issue -
State: open - Opened by Player701 3 months ago
- 1 comment
Labels: bug
#2813 - disable head bob / weapon bob in all games
Issue -
State: closed - Opened by retropwned 3 months ago
- 2 comments
Labels: enhancement
#2813 - disable head bob / weapon bob in all games
Issue -
State: closed - Opened by retropwned 3 months ago
- 2 comments
Labels: enhancement
#2812 - [BUG] Lately loading some wads crashes gzdoom with stl_vector.h "Assertion '__n < this->size()' failed" - Sometimes this may only happen after starting the game on a custom level.
Issue -
State: open - Opened by ipaqmaster 3 months ago
- 4 comments
Labels: bug, critical / crash, linux only
#2812 - [BUG] Lately loading some wads crashes gzdoom with stl_vector.h "Assertion '__n < this->size()' failed" - Sometimes this may only happen after starting the game on a custom level.
Issue -
State: open - Opened by ipaqmaster 3 months ago
- 4 comments
Labels: bug, critical / crash, linux only
#2811 - VisualThinker Improvements
Pull Request -
State: closed - Opened by RicardoLuis0 3 months ago
#2811 - VisualThinker Improvements
Pull Request -
State: closed - Opened by RicardoLuis0 3 months ago
#2810 - - add sprite/frame support for VisualThinkers
Pull Request -
State: closed - Opened by madame-rachelle 3 months ago
#2810 - - add sprite/frame support for VisualThinkers
Pull Request -
State: closed - Opened by madame-rachelle 3 months ago
#2809 - - enable mipmapping in 2D
Pull Request -
State: open - Opened by madame-rachelle 3 months ago
- 5 comments
#2809 - - enable mipmapping in 2D
Pull Request -
State: closed - Opened by madame-rachelle 3 months ago
- 5 comments
#2808 - Add missing CHANF_ constants and fix the styling of the comments for …
Pull Request -
State: closed - Opened by nashmuhandes 3 months ago
#2808 - Add missing CHANF_ constants and fix the styling of the comments for …
Pull Request -
State: closed - Opened by nashmuhandes 3 months ago
#2807 - Added constants for the most recently added level flags
Pull Request -
State: closed - Opened by Blue-Shadow 3 months ago
#2807 - Added constants for the most recently added level flags
Pull Request -
State: closed - Opened by Blue-Shadow 3 months ago
#2806 - [Feature] A_SpawnItemEx needs a flag that would allow it to spawn NOCLIP actors in walls/floor/ceiling
Issue -
State: open - Opened by GrayFace 3 months ago
Labels: enhancement
#2806 - [Feature] A_SpawnItemEx needs a flag that would allow it to spawn NOCLIP actors in walls/floor/ceiling
Issue -
State: open - Opened by GrayFace 3 months ago
Labels: enhancement
#2805 - [BUG] Automap marking only works in Doom and Strife?
Issue -
State: closed - Opened by nashmuhandes 3 months ago
- 3 comments
Labels: bug
#2805 - [BUG] Automap marking only works in Doom and Strife?
Issue -
State: closed - Opened by nashmuhandes 3 months ago
- 3 comments
Labels: bug
#2804 - Weapon Selection Modifiers
Pull Request -
State: open - Opened by MajorCooke 3 months ago
- 10 comments
#2804 - Weapon Selection Modifiers
Pull Request -
State: open - Opened by MajorCooke 3 months ago
- 10 comments
#2803 - Discs of Repulsion no longer blast players when friendly collision is disabled
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2803 - Discs of Repulsion no longer blast players when friendly collision is disabled
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2802 - Fixed CreateCopy being broken on HexenArmor
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2802 - Fixed CreateCopy being broken on HexenArmor
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2801 - Allow easier piece weapon replacing
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2801 - Allow easier piece weapon replacing
Pull Request -
State: closed - Opened by Boondorl 3 months ago
#2800 - Updated packet handling
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2800 - Updated packet handling
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2799 - Fixed crash on functions with missing return values
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2799 - Fixed crash on functions with missing return values
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2798 - Added clientside Random functionality
Pull Request -
State: closed - Opened by Boondorl 4 months ago
- 2 comments
#2798 - Added clientside Random functionality
Pull Request -
State: closed - Opened by Boondorl 4 months ago
- 2 comments
#2797 - Fixed startpos not saving
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2797 - Fixed startpos not saving
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2796 - Reworked player loading
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2796 - Reworked player loading
Pull Request -
State: closed - Opened by Boondorl 4 months ago
#2795 - Limiting r_radarclipper effect to OoB viewpoints only
Pull Request -
State: closed - Opened by dileepvr 4 months ago
#2795 - Limiting r_radarclipper effect to OoB viewpoints only
Pull Request -
State: closed - Opened by dileepvr 4 months ago
#2794 - [BUG] Crash in The Adventures of Square
Issue -
State: open - Opened by Chloroxite 4 months ago
Labels: bug, critical / crash, linux only
#2793 - Added net id functions for ACS
Pull Request -
State: closed - Opened by Boondorl 4 months ago
- 2 comments