Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Z3nner/lancer-weapon-fx issues and pull requests
#35 - Use correctly-cased filename
Pull Request -
State: closed - Opened by cirrahn 8 months ago
#34 - Firing Burst Launcher generates "file not found" error message for weapon sound
Issue -
State: closed - Opened by AndrewKopczynski 8 months ago
#33 - Add "Preload Effects" toggle setting
Pull Request -
State: closed - Opened by cirrahn 9 months ago
#32 - Aegis Defence Net Issue
Issue -
State: closed - Opened by hellgodsrus 9 months ago
- 1 comment
#31 - Gate preloading behind a setting
Issue -
State: closed - Opened by BadIdeasBureau 10 months ago
#30 - Implement per-name effect associations for customizability/third-party support
Pull Request -
State: open - Opened by Ilysen 10 months ago
- 4 comments
#29 - Make "missing JB2A" notification permanent until closed
Pull Request -
State: closed - Opened by cirrahn 11 months ago
#28 - Fx Pass Feedback 2
Pull Request -
State: closed - Opened by cirrahn 11 months ago
- 1 comment
#27 - Fx Pass feedback
Pull Request -
State: closed - Opened by cirrahn 11 months ago
- 1 comment
#26 - Fx Pass and API additions
Pull Request -
State: closed - Opened by Z3nner 11 months ago
- 4 comments
#25 - Add center point calculation methods to the API
Pull Request -
State: closed - Opened by dodgepong 11 months ago
#24 - Add volume controls and default token source
Pull Request -
State: closed - Opened by cirrahn about 1 year ago
- 3 comments
#23 - Add "miss" versions for effects
Pull Request -
State: closed - Opened by cirrahn about 1 year ago
- 23 comments
#22 - Fix displacer macro pack typo
Pull Request -
State: closed - Opened by dodgepong over 1 year ago
#21 - [BUG] Seeder NPC "GRAV-GRENADE LAUNCHER" has no animation. Outputs error "Lancer Weapon FX | Macro Displacer not found"
Issue -
State: closed - Opened by Cakeisgreater over 1 year ago
#20 - Enable softFail or remove "Have a token selected" as a requirement.
Issue -
State: closed - Opened by MrVauxs over 1 year ago
- 2 comments
#19 - The automatic FX aren't working?
Issue -
State: closed - Opened by nsurette almost 2 years ago
- 7 comments
#18 - Small v10 fixes
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#17 - Foundry not installing dependency automatically.
Issue -
State: closed - Opened by Fio-Fio-Fio almost 2 years ago
- 6 comments
#16 - Add v10 compatibility
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#15 - Support multiple targets for tech attack fx
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#14 - Add support for automatic FX for stabilize
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#13 - Add default tech attack FX
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#12 - Update the README to mention automatic FX
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#11 - Use different free explosion FX due to JB2A change
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#10 - Fix case-sensitive reference to DRILL.png
Pull Request -
State: closed - Opened by dodgepong almost 2 years ago
#9 - Can't install the module
Issue -
State: closed - Opened by Superwash about 2 years ago
- 5 comments
#8 - proposed change for JB2A free vs Patreon
Pull Request -
State: closed - Opened by Gazkhan over 2 years ago
#7 - Module Won't Load
Issue -
State: closed - Opened by AmbushXXVI over 2 years ago
- 3 comments
#6 - Suggestion: Automatically map the different macros to the relevant weaponds/loadouts on LCP file import
Issue -
State: closed - Opened by OmnesPotens over 2 years ago
- 1 comment
#5 - Fix issue with Firefox HTML parsing
Pull Request -
State: closed - Opened by dodgepong over 2 years ago
#4 - Fix WeaponFX script after accidental overwrite
Pull Request -
State: closed - Opened by dodgepong over 2 years ago
#3 - Update GH workflow to bundle scripts folder
Pull Request -
State: closed - Opened by dodgepong over 2 years ago
#2 - Add automatic animation scripts
Pull Request -
State: closed - Opened by dodgepong over 2 years ago
#1 - Couldn't download
Issue -
State: closed - Opened by cyco-polo almost 3 years ago
- 1 comment