Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / WeaselGames/godot_luaAPI issues and pull requests
#22 - Can't change value while doing "while loop"
Issue -
State: closed - Opened by cenullum over 3 years ago
- 6 comments
#21 - Something is wrong I created a project for you to see too
Issue -
State: closed - Opened by Trey2k over 3 years ago
- 1 comment
Labels: bug
#20 - push_varient doesn't update the value
Issue -
State: closed - Opened by cenullum over 3 years ago
- 2 comments
#19 - call_function can't return value
Issue -
State: closed - Opened by cenullum over 3 years ago
- 5 comments
Labels: feature request
#17 - Unable to find library -llua while building html5 custom export template
Issue -
State: closed - Opened by cenullum over 3 years ago
- 10 comments
#16 - Invalid parametre type on do_string
Issue -
State: closed - Opened by cenullum over 3 years ago
- 4 comments
#15 - Can't find Lua module on exported build but it can on editor
Issue -
State: closed - Opened by cenullum over 3 years ago
- 7 comments
#14 - Nonexistent functions 'callFunction' and 'luaFunctionExists' in base 'Lua'.
Issue -
State: closed - Opened by btvoidx over 3 years ago
- 2 comments
#13 - Add a way to pull a variant from lua.
Issue -
State: closed - Opened by btvoidx over 3 years ago
- 2 comments
Labels: good first issue, feature request
#12 - Use correct naming conventions
Issue -
State: closed - Opened by btvoidx over 3 years ago
- 1 comment
#11 - Provide a way to build Lua from source using SCons
Issue -
State: closed - Opened by Xrayez over 3 years ago
- 7 comments
#10 - If Lua object is destroyed while code is executing game crashes
Issue -
State: closed - Opened by Trey2k almost 4 years ago
Labels: bug
#9 - Error executing threaded code right after creating Lua object
Issue -
State: closed - Opened by rilpires almost 4 years ago
- 9 comments
Labels: bug
#8 - Optional protected call for callFunction & fixing iterate over table
Pull Request -
State: closed - Opened by rilpires almost 4 years ago
- 4 comments
#7 - Included libraries are not actually included
Issue -
State: closed - Opened by rilpires almost 4 years ago
- 1 comment
#6 - Exposed functions with no return, returning nil to lua
Issue -
State: closed - Opened by Trey2k almost 4 years ago
- 1 comment
#5 - Vector2,Vector3 and Color types passed as userdata
Pull Request -
State: closed - Opened by rilpires almost 4 years ago
- 2 comments
#4 - Issue with MSVC tools build
Issue -
State: closed - Opened by Trey2k almost 4 years ago
- 3 comments
Labels: bug
#3 - Error building on Windows 10
Issue -
State: closed - Opened by rilpires almost 4 years ago
- 8 comments
Labels: bug
#2 - add callFunction method to lua class
Pull Request -
State: closed - Opened by backwardspy almost 4 years ago
#1 - fix godot string -> std::string conversion bug
Pull Request -
State: closed - Opened by backwardspy almost 4 years ago
- 1 comment