Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / WeaselGames/godot_luaAPI issues and pull requests

#22 - Can't change value while doing "while loop"

Issue - State: closed - Opened by cenullum over 3 years ago - 6 comments

#21 - Something is wrong I created a project for you to see too

Issue - State: closed - Opened by Trey2k over 3 years ago - 1 comment
Labels: bug

#20 - push_varient doesn't update the value

Issue - State: closed - Opened by cenullum over 3 years ago - 2 comments

#19 - call_function can't return value

Issue - State: closed - Opened by cenullum over 3 years ago - 5 comments
Labels: feature request

#18 - Dev

Pull Request - State: closed - Opened by Trey2k over 3 years ago

#17 - Unable to find library -llua while building html5 custom export template

Issue - State: closed - Opened by cenullum over 3 years ago - 10 comments

#16 - Invalid parametre type on do_string

Issue - State: closed - Opened by cenullum over 3 years ago - 4 comments

#15 - Can't find Lua module on exported build but it can on editor

Issue - State: closed - Opened by cenullum over 3 years ago - 7 comments

#14 - Nonexistent functions 'callFunction' and 'luaFunctionExists' in base 'Lua'.

Issue - State: closed - Opened by btvoidx over 3 years ago - 2 comments

#13 - Add a way to pull a variant from lua.

Issue - State: closed - Opened by btvoidx over 3 years ago - 2 comments
Labels: good first issue, feature request

#12 - Use correct naming conventions

Issue - State: closed - Opened by btvoidx over 3 years ago - 1 comment

#11 - Provide a way to build Lua from source using SCons

Issue - State: closed - Opened by Xrayez over 3 years ago - 7 comments

#10 - If Lua object is destroyed while code is executing game crashes

Issue - State: closed - Opened by Trey2k almost 4 years ago
Labels: bug

#9 - Error executing threaded code right after creating Lua object

Issue - State: closed - Opened by rilpires almost 4 years ago - 9 comments
Labels: bug

#8 - Optional protected call for callFunction & fixing iterate over table

Pull Request - State: closed - Opened by rilpires almost 4 years ago - 4 comments

#7 - Included libraries are not actually included

Issue - State: closed - Opened by rilpires almost 4 years ago - 1 comment

#6 - Exposed functions with no return, returning nil to lua

Issue - State: closed - Opened by Trey2k almost 4 years ago - 1 comment

#5 - Vector2,Vector3 and Color types passed as userdata

Pull Request - State: closed - Opened by rilpires almost 4 years ago - 2 comments

#4 - Issue with MSVC tools build

Issue - State: closed - Opened by Trey2k almost 4 years ago - 3 comments
Labels: bug

#3 - Error building on Windows 10

Issue - State: closed - Opened by rilpires almost 4 years ago - 8 comments
Labels: bug

#2 - add callFunction method to lua class

Pull Request - State: closed - Opened by backwardspy almost 4 years ago

#1 - fix godot string -> std::string conversion bug

Pull Request - State: closed - Opened by backwardspy almost 4 years ago - 1 comment