An open API service for providing issue and pull request metadata for open source projects.

GitHub / WeaselGames/godot_luaAPI issues and pull requests

#226 - Documentation: Is this project in conflict with other implementations

Issue - State: closed - Opened by ShalokShalom 8 months ago - 1 comment

#225 - Bug Report: gdscript class' methods not accessible from lua

Issue - State: closed - Opened by al0fdf 8 months ago - 1 comment
Labels: bug

#224 - ,,,

Pull Request - State: closed - Opened by michieal 8 months ago - 1 comment

#223 - Fix build for newer godot versions on non MSVC

Pull Request - State: closed - Opened by HKunogi 9 months ago
Labels: closed-for-archiving

#222 - Fix EXPORT.md link in README

Pull Request - State: closed - Opened by Sunlis 10 months ago
Labels: closed-for-archiving

#221 - Fix LuaState.getVariant() incorectly using the lua stack with luaJIT

Pull Request - State: closed - Opened by olibombardier 11 months ago
Labels: closed-for-archiving

#220 - Bug Report:Calling pull_variant on _G causes crashes at the next pull_variant call

Issue - State: closed - Opened by cssdc-bombardiero 11 months ago
Labels: bug, closed-for-archiving

#219 - Bug Report: LuaJIT in call using a Lua table type with gd.

Issue - State: closed - Opened by ForceQuady 11 months ago
Labels: bug, closed-for-archiving

#217 - Listed Godot Version in the README is incorrect

Issue - State: closed - Opened by TheRexYo about 1 year ago
Labels: bug, closed-for-archiving

#216 - Feature Request: Implement `threading` library.

Issue - State: closed - Opened by RadiantUwU about 1 year ago - 2 comments
Labels: closed-for-archiving

#215 - Add additional variant types

Pull Request - State: closed - Opened by Exterrata about 1 year ago
Labels: closed-for-archiving

#214 - Add a way to create userdata through debug library.

Pull Request - State: closed - Opened by RadiantUwU about 1 year ago
Labels: closed-for-archiving

#213 - Branch for 3.x

Issue - State: closed - Opened by JekSun97 about 1 year ago
Labels: closed-for-archiving

#212 - Argument type checking for Godot functions with strict types.

Issue - State: closed - Opened by MAGGen-hub about 1 year ago
Labels: closed-for-archiving

#211 - Bug Report: Issues with nested tables with named keys

Issue - State: closed - Opened by Connor-McCloskey about 1 year ago
Labels: bug, closed-for-archiving

#210 - LuaAPI Lua5.1 version build help request

Issue - State: closed - Opened by MAGGen-hub over 1 year ago
Labels: closed-for-archiving

#209 - Bug Report: Numbers returned from lua are always cast as floats

Issue - State: closed - Opened by jbromberg over 1 year ago - 2 comments
Labels: bug, closed-for-archiving

#208 - Bug Report: Stack Overflow When Calling Functions Enough Times

Issue - State: closed - Opened by SumianVoice over 1 year ago - 5 comments
Labels: bug, closed-for-archiving

#207 - Allow LuaCallableExtra to be called in GDScript

Issue - State: closed - Opened by jbromberg over 1 year ago
Labels: closed-for-archiving

#206 - Bug Report: GDExtension LuaJIT on Linux is not LuaJIT

Issue - State: closed - Opened by Yagich over 1 year ago
Labels: bug, closed-for-archiving

#203 - Some cleanup

Pull Request - State: closed - Opened by ilyas-taouaou over 1 year ago - 1 comment
Labels: closed-for-archiving

#202 - Possible stack leak

Issue - State: closed - Opened by KevBruner over 1 year ago - 1 comment
Labels: bug, closed-for-archiving

#201 - Support __pairs metamethod in getVariant

Pull Request - State: closed - Opened by KevBruner over 1 year ago - 1 comment
Labels: closed-for-archiving

#200 - Bug Report: Vector3 metatable not working when nested in an object

Issue - State: closed - Opened by jbromberg over 1 year ago - 8 comments
Labels: bug, closed-for-archiving

#196 - Making loadlibraries work on Mac

Pull Request - State: closed - Opened by KevBruner over 1 year ago - 7 comments
Labels: closed-for-archiving

#195 - Monitor LuaAPI at the GDS level for changes in LuaAPI

Issue - State: closed - Opened by Yanxiyimengya over 1 year ago - 4 comments
Labels: feature request, closed-for-archiving

#193 - Bug Report: Binding libraries broken on MacOS Sonoma ARM64

Issue - State: closed - Opened by Astrrra over 1 year ago - 26 comments
Labels: bug, closed-for-archiving

#187 - Android GDExtension builds failing

Issue - State: closed - Opened by Trey2k over 1 year ago - 3 comments
Labels: help wanted, closed-for-archiving

#185 - Feature Request:Cross VM object support

Issue - State: closed - Opened by RadiantUwU over 1 year ago - 4 comments
Labels: closed-for-archiving

#179 - Add wasm gdextension builds

Pull Request - State: closed - Opened by Trey2k almost 2 years ago
Labels: closed-for-archiving

#174 - Web export missing from Godot Asset Library downloads

Issue - State: closed - Opened by IntangibleMatter almost 2 years ago - 1 comment
Labels: feature request, closed-for-archiving

#164 - Feature Request: Actually support C# like the docs says that it does.

Issue - State: closed - Opened by michieal almost 2 years ago - 15 comments
Labels: feature request, closed-for-archiving

#158 - Show LUA files in FileSystem view

Issue - State: closed - Opened by nornaro almost 2 years ago - 2 comments
Labels: feature request, closed-for-archiving

#121 - GitHub discussions closed in favor of discord

Issue - State: closed - Opened by Trey2k about 2 years ago - 12 comments
Labels: wontfix, closed-for-archiving

#105 - Add Signal for all errors that occure in a Lua state

Issue - State: closed - Opened by RadiantUwU about 2 years ago - 7 comments
Labels: feature request

#103 - Cast metamethod index to string

Pull Request - State: closed - Opened by Trey2k about 2 years ago

#102 - Improve error handling

Pull Request - State: closed - Opened by Trey2k about 2 years ago

#101 - More properties in LuaError

Issue - State: closed - Opened by Griiimon about 2 years ago - 4 comments
Labels: bug

#100 - Is it possible to include the LPEG library?

Issue - State: closed - Opened by NationalityNZ about 2 years ago - 11 comments
Labels: feature request

#99 - Vector2.floor() not working on main branch

Issue - State: closed - Opened by Griiimon about 2 years ago - 9 comments
Labels: bug, GDExntension

#98 - Code formatting

Issue - State: closed - Opened by Trey2k over 2 years ago

#97 - MacOS actions do not delete none universal bins

Issue - State: closed - Opened by Trey2k over 2 years ago

#96 - Rename LuaThread to LuaCoroutine

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 2 comments

#95 - Thread/Coroutine rework

Issue - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#94 - Fix for asset library

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#93 - Update LICENSE

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#92 - Thread.yield_await & Signal metatable

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#91 - Use matrices and macOS universal app bundles

Pull Request - State: closed - Opened by DeeJayLSP over 2 years ago

#90 - Support await

Issue - State: closed - Opened by Trey2k over 2 years ago
Labels: feature request

#89 - Add support for cross arch builds of luaJIT + lua 5.1

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#88 - JavaScript actons

Issue - State: closed - Opened by Trey2k over 2 years ago
Labels: feature request

#87 - Add LuaJIT support

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#86 - Why does this not display the captured bug?

Issue - State: closed - Opened by Oolks over 2 years ago - 5 comments

#85 - Support LuaJIT

Issue - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#84 - Remove confusing argc behavior

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#83 - Godot 4.0 is finally stable.

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#82 - Added CODEOWNERS file

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#81 - Update dev/54

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#80 - Updated the TODO section of the readme

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#79 - GDExtension support

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#78 - Fix for #75, we cant trust lua's garbage collector

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#77 - Fix for #75, we cant trust lua's garbage collector

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#76 - Bug fix with lua garbage collector

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#75 - Godot crashes when running a lua script which gets a node in a loop.

Issue - State: closed - Opened by waleed177 over 2 years ago - 4 comments
Labels: bug

#74 - WIP: GDExtension support

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 2 comments

#73 - Merge pull request #71 from WeaselGames/dev/63

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#72 - Feature Request: allow linking to dynamic lua libs

Issue - State: closed - Opened by Trey2k over 2 years ago - 8 comments
Labels: feature request

#71 - LuaTuple and LuaCallableExtra

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#70 - Some more test and bug fixes

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#69 - Bug fixes

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#68 - Updateing dev branch

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#66 - Bug Report: Leaked instance: LuaAPI:id

Issue - State: closed - Opened by Trey2k over 2 years ago - 2 comments
Labels: bug

#65 - Unit testing

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 3 comments

#64 - Look into tuples as a type.

Issue - State: closed - Opened by Trey2k over 2 years ago - 4 comments
Labels: feature request

#63 - Feature Request: Pass reference of Lua class for metamethod overrides.

Issue - State: closed - Opened by martimmatias over 2 years ago - 5 comments
Labels: feature request

#62 - Ignore README and Issue Templates

Pull Request - State: closed - Opened by martimmatias over 2 years ago

#61 - Update README.md

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#60 - Update issue templates

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#59 - Added support for RefCounted types via lightuserdata

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#58 - Typo and bug fixes

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#57 - Spelling fix and wiki link

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#56 - Fix for indexing and code base refactor

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#55 - Changed argument to param

Pull Request - State: closed - Opened by Trey2k over 2 years ago

#54 - Move to GDExtnension

Issue - State: closed - Opened by Trey2k over 2 years ago - 10 comments

#53 - WIP - Solution for memory leak with LuaError

Pull Request - State: closed - Opened by Trey2k over 2 years ago - 1 comment

#52 - LuaError issues

Issue - State: closed - Opened by Trey2k over 2 years ago - 1 comment
Labels: bug

#51 - V1.1-stable release only has Linux builds

Issue - State: closed - Opened by Trey2k over 2 years ago - 4 comments

#49 - Fix Callable's method rename

Pull Request - State: closed - Opened by martimmatias almost 3 years ago - 1 comment

#48 - Nightly builds fail for MacOS

Issue - State: closed - Opened by Trey2k almost 3 years ago - 1 comment
Labels: bug

#46 - High memory usage using 'push_variant' to send an array to lua

Issue - State: closed - Opened by kicknbrit about 3 years ago - 8 comments
Labels: bug

#45 - Any way to pass an array to lua and back?

Issue - State: closed - Opened by kicknbrit about 3 years ago - 5 comments

#43 - can't resume a sub-environment

Issue - State: closed - Opened by BestestHD about 3 years ago - 2 comments
Labels: bug

#42 - pull_variant is broken

Issue - State: closed - Opened by BestestHD about 3 years ago - 4 comments
Labels: bug

#41 - can't hold resource?!?!?!?

Issue - State: closed - Opened by BestestHD about 3 years ago - 4 comments
Labels: bug

#40 - Problem with await functions.

Issue - State: closed - Opened by sannelo about 3 years ago - 3 comments

#38 - (Not a bug or something, just a question)

Issue - State: closed - Opened by sannelo about 3 years ago - 2 comments

#37 - Inheritance bug

Issue - State: closed - Opened by Trey2k about 3 years ago - 2 comments
Labels: bug

#36 - Error Handling, Coroutines and Object metamethod overrides.

Pull Request - State: closed - Opened by Trey2k about 3 years ago