GitHub / WeaselGames/godot_luaAPI issues and pull requests
#226 - Documentation: Is this project in conflict with other implementations
Issue -
State: closed - Opened by ShalokShalom 8 months ago
- 1 comment
#225 - Bug Report: gdscript class' methods not accessible from lua
Issue -
State: closed - Opened by al0fdf 8 months ago
- 1 comment
Labels: bug
#224 - ,,,
Pull Request -
State: closed - Opened by michieal 8 months ago
- 1 comment
#223 - Fix build for newer godot versions on non MSVC
Pull Request -
State: closed - Opened by HKunogi 9 months ago
Labels: closed-for-archiving
#222 - Fix EXPORT.md link in README
Pull Request -
State: closed - Opened by Sunlis 10 months ago
Labels: closed-for-archiving
#221 - Fix LuaState.getVariant() incorectly using the lua stack with luaJIT
Pull Request -
State: closed - Opened by olibombardier 11 months ago
Labels: closed-for-archiving
#220 - Bug Report:Calling pull_variant on _G causes crashes at the next pull_variant call
Issue -
State: closed - Opened by cssdc-bombardiero 11 months ago
Labels: bug, closed-for-archiving
#219 - Bug Report: LuaJIT in call using a Lua table type with gd.
Issue -
State: closed - Opened by ForceQuady 11 months ago
Labels: bug, closed-for-archiving
#218 - Bug Report: Setting a property in a custom meta table while having object_metatable.permissive set to false freezes the lua code
Issue -
State: closed - Opened by leandrodreamer 12 months ago
- 1 comment
Labels: bug, closed-for-archiving
#217 - Listed Godot Version in the README is incorrect
Issue -
State: closed - Opened by TheRexYo about 1 year ago
Labels: bug, closed-for-archiving
#216 - Feature Request: Implement `threading` library.
Issue -
State: closed - Opened by RadiantUwU about 1 year ago
- 2 comments
Labels: closed-for-archiving
#215 - Add additional variant types
Pull Request -
State: closed - Opened by Exterrata about 1 year ago
Labels: closed-for-archiving
#214 - Add a way to create userdata through debug library.
Pull Request -
State: closed - Opened by RadiantUwU about 1 year ago
Labels: closed-for-archiving
#213 - Branch for 3.x
Issue -
State: closed - Opened by JekSun97 about 1 year ago
Labels: closed-for-archiving
#212 - Argument type checking for Godot functions with strict types.
Issue -
State: closed - Opened by MAGGen-hub about 1 year ago
Labels: closed-for-archiving
#211 - Bug Report: Issues with nested tables with named keys
Issue -
State: closed - Opened by Connor-McCloskey about 1 year ago
Labels: bug, closed-for-archiving
#210 - LuaAPI Lua5.1 version build help request
Issue -
State: closed - Opened by MAGGen-hub over 1 year ago
Labels: closed-for-archiving
#209 - Bug Report: Numbers returned from lua are always cast as floats
Issue -
State: closed - Opened by jbromberg over 1 year ago
- 2 comments
Labels: bug, closed-for-archiving
#208 - Bug Report: Stack Overflow When Calling Functions Enough Times
Issue -
State: closed - Opened by SumianVoice over 1 year ago
- 5 comments
Labels: bug, closed-for-archiving
#207 - Allow LuaCallableExtra to be called in GDScript
Issue -
State: closed - Opened by jbromberg over 1 year ago
Labels: closed-for-archiving
#206 - Bug Report: GDExtension LuaJIT on Linux is not LuaJIT
Issue -
State: closed - Opened by Yagich over 1 year ago
Labels: bug, closed-for-archiving
#203 - Some cleanup
Pull Request -
State: closed - Opened by ilyas-taouaou over 1 year ago
- 1 comment
Labels: closed-for-archiving
#202 - Possible stack leak
Issue -
State: closed - Opened by KevBruner over 1 year ago
- 1 comment
Labels: bug, closed-for-archiving
#201 - Support __pairs metamethod in getVariant
Pull Request -
State: closed - Opened by KevBruner over 1 year ago
- 1 comment
Labels: closed-for-archiving
#200 - Bug Report: Vector3 metatable not working when nested in an object
Issue -
State: closed - Opened by jbromberg over 1 year ago
- 8 comments
Labels: bug, closed-for-archiving
#196 - Making loadlibraries work on Mac
Pull Request -
State: closed - Opened by KevBruner over 1 year ago
- 7 comments
Labels: closed-for-archiving
#195 - Monitor LuaAPI at the GDS level for changes in LuaAPI
Issue -
State: closed - Opened by Yanxiyimengya over 1 year ago
- 4 comments
Labels: feature request, closed-for-archiving
#193 - Bug Report: Binding libraries broken on MacOS Sonoma ARM64
Issue -
State: closed - Opened by Astrrra over 1 year ago
- 26 comments
Labels: bug, closed-for-archiving
#187 - Android GDExtension builds failing
Issue -
State: closed - Opened by Trey2k over 1 year ago
- 3 comments
Labels: help wanted, closed-for-archiving
#185 - Feature Request:Cross VM object support
Issue -
State: closed - Opened by RadiantUwU over 1 year ago
- 4 comments
Labels: closed-for-archiving
#179 - Add wasm gdextension builds
Pull Request -
State: closed - Opened by Trey2k almost 2 years ago
Labels: closed-for-archiving
#174 - Web export missing from Godot Asset Library downloads
Issue -
State: closed - Opened by IntangibleMatter almost 2 years ago
- 1 comment
Labels: feature request, closed-for-archiving
#164 - Feature Request: Actually support C# like the docs says that it does.
Issue -
State: closed - Opened by michieal almost 2 years ago
- 15 comments
Labels: feature request, closed-for-archiving
#158 - Show LUA files in FileSystem view
Issue -
State: closed - Opened by nornaro almost 2 years ago
- 2 comments
Labels: feature request, closed-for-archiving
#121 - GitHub discussions closed in favor of discord
Issue -
State: closed - Opened by Trey2k about 2 years ago
- 12 comments
Labels: wontfix, closed-for-archiving
#105 - Add Signal for all errors that occure in a Lua state
Issue -
State: closed - Opened by RadiantUwU about 2 years ago
- 7 comments
Labels: feature request
#103 - Cast metamethod index to string
Pull Request -
State: closed - Opened by Trey2k about 2 years ago
#102 - Improve error handling
Pull Request -
State: closed - Opened by Trey2k about 2 years ago
#101 - More properties in LuaError
Issue -
State: closed - Opened by Griiimon about 2 years ago
- 4 comments
Labels: bug
#100 - Is it possible to include the LPEG library?
Issue -
State: closed - Opened by NationalityNZ about 2 years ago
- 11 comments
Labels: feature request
#99 - Vector2.floor() not working on main branch
Issue -
State: closed - Opened by Griiimon about 2 years ago
- 9 comments
Labels: bug, GDExntension
#98 - Code formatting
Issue -
State: closed - Opened by Trey2k over 2 years ago
#97 - MacOS actions do not delete none universal bins
Issue -
State: closed - Opened by Trey2k over 2 years ago
#96 - Rename LuaThread to LuaCoroutine
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 2 comments
#95 - Thread/Coroutine rework
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#94 - Fix for asset library
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#93 - Update LICENSE
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#92 - Thread.yield_await & Signal metatable
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#91 - Use matrices and macOS universal app bundles
Pull Request -
State: closed - Opened by DeeJayLSP over 2 years ago
#90 - Support await
Issue -
State: closed - Opened by Trey2k over 2 years ago
Labels: feature request
#89 - Add support for cross arch builds of luaJIT + lua 5.1
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#88 - JavaScript actons
Issue -
State: closed - Opened by Trey2k over 2 years ago
Labels: feature request
#87 - Add LuaJIT support
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#86 - Why does this not display the captured bug?
Issue -
State: closed - Opened by Oolks over 2 years ago
- 5 comments
#85 - Support LuaJIT
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#84 - Remove confusing argc behavior
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#83 - Godot 4.0 is finally stable.
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#82 - Added CODEOWNERS file
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#81 - Update dev/54
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#80 - Updated the TODO section of the readme
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#79 - GDExtension support
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#78 - Fix for #75, we cant trust lua's garbage collector
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#77 - Fix for #75, we cant trust lua's garbage collector
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#76 - Bug fix with lua garbage collector
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#75 - Godot crashes when running a lua script which gets a node in a loop.
Issue -
State: closed - Opened by waleed177 over 2 years ago
- 4 comments
Labels: bug
#74 - WIP: GDExtension support
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 2 comments
#73 - Merge pull request #71 from WeaselGames/dev/63
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#72 - Feature Request: allow linking to dynamic lua libs
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 8 comments
Labels: feature request
#71 - LuaTuple and LuaCallableExtra
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#70 - Some more test and bug fixes
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#69 - Bug fixes
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#68 - Updateing dev branch
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#67 - Fix for in engine documentation and removed abriviated methods/member variables
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#66 - Bug Report: Leaked instance: LuaAPI:id
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 2 comments
Labels: bug
#65 - Unit testing
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 3 comments
#64 - Look into tuples as a type.
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 4 comments
Labels: feature request
#63 - Feature Request: Pass reference of Lua class for metamethod overrides.
Issue -
State: closed - Opened by martimmatias over 2 years ago
- 5 comments
Labels: feature request
#62 - Ignore README and Issue Templates
Pull Request -
State: closed - Opened by martimmatias over 2 years ago
#61 - Update README.md
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#60 - Update issue templates
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#59 - Added support for RefCounted types via lightuserdata
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#58 - Typo and bug fixes
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#57 - Spelling fix and wiki link
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#56 - Fix for indexing and code base refactor
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#55 - Changed argument to param
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
#54 - Move to GDExtnension
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 10 comments
#53 - WIP - Solution for memory leak with LuaError
Pull Request -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
#52 - LuaError issues
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 1 comment
Labels: bug
#51 - V1.1-stable release only has Linux builds
Issue -
State: closed - Opened by Trey2k over 2 years ago
- 4 comments
#49 - Fix Callable's method rename
Pull Request -
State: closed - Opened by martimmatias almost 3 years ago
- 1 comment
#48 - Nightly builds fail for MacOS
Issue -
State: closed - Opened by Trey2k almost 3 years ago
- 1 comment
Labels: bug
#46 - High memory usage using 'push_variant' to send an array to lua
Issue -
State: closed - Opened by kicknbrit about 3 years ago
- 8 comments
Labels: bug
#45 - Any way to pass an array to lua and back?
Issue -
State: closed - Opened by kicknbrit about 3 years ago
- 5 comments
#43 - can't resume a sub-environment
Issue -
State: closed - Opened by BestestHD about 3 years ago
- 2 comments
Labels: bug
#42 - pull_variant is broken
Issue -
State: closed - Opened by BestestHD about 3 years ago
- 4 comments
Labels: bug
#41 - can't hold resource?!?!?!?
Issue -
State: closed - Opened by BestestHD about 3 years ago
- 4 comments
Labels: bug
#40 - Problem with await functions.
Issue -
State: closed - Opened by sannelo about 3 years ago
- 3 comments
#38 - (Not a bug or something, just a question)
Issue -
State: closed - Opened by sannelo about 3 years ago
- 2 comments
#37 - Inheritance bug
Issue -
State: closed - Opened by Trey2k about 3 years ago
- 2 comments
Labels: bug
#36 - Error Handling, Coroutines and Object metamethod overrides.
Pull Request -
State: closed - Opened by Trey2k about 3 years ago