Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Warzone2100/warzone2100 issues and pull requests
#4203 - netplay: extract tcp's `socketThreadFunction` to a higher level entity as `PendingWritesManager`
Pull Request -
State: open - Opened by ManManson 3 days ago
Labels: Enhancement, Multiplayer/Skirmish
#4202 - generateFractalValueNoise() fails with certain inputs
Issue -
State: open - Opened by aco4 5 days ago
Labels: Bug
#4201 - Various CI updates
Pull Request -
State: closed - Opened by past-due 6 days ago
#4200 - (MP)Make plasma cannon emplacement cost not less than plasma cannon itself
Pull Request -
State: open - Opened by maxsupermanhd 6 days ago
- 9 comments
#4199 - BUG: Map Design - Ultimate Scavengers unable to do anything on Emergence + RollingHills.
Issue -
State: open - Opened by Chewbakka-Wakka 8 days ago
- 1 comment
Labels: Bug
#4198 - Add nerd-lang
Issue -
State: open - Opened by maxsupermanhd 11 days ago
- 1 comment
Labels: Feature
#4197 - [GitHub Actions] Tweak Fedora m32 Dockerfile
Pull Request -
State: closed - Opened by past-due 12 days ago
#4196 - netplay/tcp: generalize `checkSockets()` function to be usable with various polling APIs
Pull Request -
State: closed - Opened by ManManson 12 days ago
Labels: Enhancement, Multiplayer/Skirmish
#4195 - netsocket: simplify connection status checks
Pull Request -
State: closed - Opened by ManManson 12 days ago
Labels: Enhancement, Multiplayer/Skirmish
#4194 - [WIP] Update quickjs-wz (rebased on top of quickjs-ng)
Pull Request -
State: open - Opened by past-due 13 days ago
#4193 - [WIP] Map loading & wzmaplib tweaks
Pull Request -
State: open - Opened by past-due 14 days ago
#4192 - I was banned from autohost
Issue -
State: closed - Opened by GeneralHudson 17 days ago
- 1 comment
Labels: Bug
#4191 - netplay: introduce `ICompressionAdapter` facility for dealing with compression
Pull Request -
State: closed - Opened by ManManson 17 days ago
Labels: Enhancement, Multiplayer/Skirmish
#4190 - quickjs_backend: Fixes to ensure JS_FreeValue() is properly called
Pull Request -
State: closed - Opened by past-due 18 days ago
#4189 - Fix: Crash on exit if TCP_DIRECT connection provider is not registered
Pull Request -
State: closed - Opened by past-due 18 days ago
#4188 - Two game versions after updating
Issue -
State: closed - Opened by ChrisOpperman 18 days ago
- 1 comment
Labels: Bug
#4187 - Rename "Drive Mode" to Battleview as seen on PSX and perhaps controller support for it
Issue -
State: open - Opened by mroogiex 18 days ago
- 2 comments
Labels: Feature
#4186 - Include SPDX short license identifiers into all WZ's own source files
Issue -
State: open - Opened by ManManson 19 days ago
Labels: Enhancement
#4185 - wzmaplib: Fix game.js output when exporting package files
Pull Request -
State: closed - Opened by past-due 22 days ago
#4184 - wzmaplib: Additional fixes
Pull Request -
State: closed - Opened by past-due 23 days ago
#4183 - wzmaplib: Various fixes
Pull Request -
State: closed - Opened by past-due 24 days ago
#4182 - Blender addon animation documentation.
Pull Request -
State: open - Opened by RedmodSK 24 days ago
Labels: documentation
#4181 - Can't queue structure placement on top of allied structure holograms
Issue -
State: open - Opened by aco4 28 days ago
Labels: Bug
#4180 - "Remove from group" doesn't work when a factory is selected
Issue -
State: open - Opened by aco4 28 days ago
Labels: Bug
#4179 - Feature hitbox is not rotated
Issue -
State: open - Opened by aco4 about 1 month ago
- 1 comment
Labels: Bug
#4178 - RFE: Improvement to the calculation for determining the base area that AI Bots claim. (As done by Cobra)
Issue -
State: closed - Opened by Chewbakka-Wakka about 1 month ago
- 2 comments
Labels: Feature
#4177 - Fix tileset changing for big base plates
Pull Request -
State: closed - Opened by KJeff01 about 1 month ago
#4176 - Mission timer overlaps with replay buttons
Issue -
State: open - Opened by aco4 about 1 month ago
Labels: Bug
#4175 - Initial blind lobby / game support (part 1)
Pull Request -
State: closed - Opened by past-due about 1 month ago
- 3 comments
Labels: Feature, Multiplayer/Skirmish
#4174 - Add music doc
Pull Request -
State: open - Opened by aco4 about 1 month ago
Labels: documentation
#4173 - Can transfer units to player who quit
Issue -
State: open - Opened by aco4 about 1 month ago
Labels: Bug
#4172 - Get rid of extra memory allocations related to `NetMessage:s` in MP games
Issue -
State: open - Opened by ManManson about 1 month ago
Labels: Multiplayer/Skirmish
#4171 - Camera should respect height of water surface, not the seabed.
Issue -
State: open - Opened by aco4 about 1 month ago
Labels: Feature
#4170 - player.team is not initialized correctly in Free-For-All (FFA) mode
Issue -
State: open - Opened by aco4 about 1 month ago
Labels: Bug
#4169 - "Map Downloaded" when mod downloaded
Issue -
State: open - Opened by aco4 about 1 month ago
Labels: Bug
#4168 - wzapi::addBeacon: Center beacon blip
Pull Request -
State: closed - Opened by aco4 about 1 month ago
- 1 comment
#4167 - Laser Satellite Strike beams are incorrectly height-offset
Issue -
State: open - Opened by aco4 about 1 month ago
Labels: Bug
#4166 - eventChat doesn't receive messages from other players
Issue -
State: open - Opened by aco4 about 2 months ago
- 1 comment
Labels: Bug
#4165 - Allow floating point values in rank thresholds
Issue -
State: closed - Opened by aco4 about 2 months ago
- 4 comments
Labels: Feature
#4164 - Duplicate message "Commander left the game"
Issue -
State: open - Opened by aco4 about 2 months ago
- 1 comment
Labels: Bug
#4163 - microAI is broken on non-flat terrain
Issue -
State: open - Opened by aco4 about 2 months ago
- 2 comments
Labels: Bug
#4162 - Rocket fortress can shoot over hardpoints, but Cannon fortress can't
Issue -
State: closed - Opened by aco4 about 2 months ago
- 4 comments
Labels: Bug
#4161 - Units on retreat mode freeze if HQ is inaccessible
Issue -
State: open - Opened by aco4 about 2 months ago
- 1 comment
Labels: Bug
#4160 - Player can try to join after game started
Issue -
State: open - Opened by aco4 about 2 months ago
Labels: Bug, Multiplayer/Skirmish
#4159 - Creating a game over a local network
Issue -
State: open - Opened by Dune2100 about 2 months ago
Labels: Feature
#4157 - wzapi call getScrollLimits() returns undefined for x1 and y1
Issue -
State: closed - Opened by aco4 2 months ago
- 1 comment
Labels: Bug
#4156 - Fix boundary check in script generated maps
Pull Request -
State: closed - Opened by aco4 2 months ago
#4155 - Change AI pngs for better distinction
Pull Request -
State: open - Opened by Chewbakka-Wakka 2 months ago
- 3 comments
#4154 - with Version 4.5.5 I get video tdr failure crash
Issue -
State: open - Opened by frankBS41 2 months ago
- 3 comments
Labels: Bug
#4153 - Improved factory manufacture
Pull Request -
State: open - Opened by Monsterovich 2 months ago
- 4 comments
Labels: Enhancement
#4152 - Improved factory manufacture
Pull Request -
State: closed - Opened by Monsterovich 2 months ago
#4151 - Cancel previous template when producing a new template in factories
Pull Request -
State: closed - Opened by Monsterovich 2 months ago
- 6 comments
#4150 - Ask for confirmation when quickly loading saves by (F8) key
Pull Request -
State: open - Opened by Monsterovich 2 months ago
#4149 - Reduce Console Spam When Toggling Formation Speed Limiting
Issue -
State: open - Opened by Raptor959 2 months ago
Labels: Feature
#4148 - Added check for droid distance when working on structure
Pull Request -
State: closed - Opened by Monsterovich 2 months ago
#4147 - Model improvements
Pull Request -
State: closed - Opened by KJeff01 3 months ago
Labels: Art
#4146 - Room Entry Failed
Issue -
State: open - Opened by Warzonic123 3 months ago
Labels: Bug
#4145 - Intelligence display (F5) not closing on repeated keypress
Issue -
State: open - Opened by maxsupermanhd 3 months ago
Labels: Bug
#4144 - Fixed bug: form with replay buttons overlaps with options button
Pull Request -
State: open - Opened by Monsterovich 3 months ago
- 1 comment
#4144 - Fixed bug: form with replay buttons overlaps with options button
Pull Request -
State: closed - Opened by Monsterovich 3 months ago
- 1 comment
#4143 - Options button is covered by Replay buttons
Issue -
State: closed - Opened by aco4 3 months ago
Labels: Bug
#4142 - Crash upon call to generateFractalValueNoise()
Issue -
State: closed - Opened by aco4 3 months ago
- 4 comments
Labels: Bug
#4141 - Fixed bug: can't build if the droid is centered in the tile
Pull Request -
State: closed - Opened by Monsterovich 3 months ago
- 3 comments
#4140 - Fixed wall gate flickering when in construction state
Pull Request -
State: closed - Opened by Monsterovich 3 months ago
#4139 - 🔧 Repair units is need promotion too ⭐
Issue -
State: open - Opened by Blaukovitch 3 months ago
- 3 comments
Labels: Feature
#4138 - No sound in 4.5.5
Issue -
State: open - Opened by TheNorwegianGuy 3 months ago
- 6 comments
Labels: Bug
#4137 - Perfectly centered truck can't build factory on top of itself
Issue -
State: closed - Opened by aco4 3 months ago
- 4 comments
Labels: Bug
#4136 - Features are not angled correctly when rotated
Issue -
State: open - Opened by aco4 3 months ago
Labels: Bug
#4135 - Can't build units after HQ destroyed
Issue -
State: open - Opened by aco4 3 months ago
Labels: Bug
#4134 - Stuck AI bots in low-power conditions
Issue -
State: open - Opened by SamuraiCrow 3 months ago
- 3 comments
Labels: Feature
#4133 - I wonder who was...
Issue -
State: closed - Opened by paperinik3 3 months ago
- 4 comments
Labels: Feature
#4132 - HVC slower?
Pull Request -
State: open - Opened by TheOverlord95 3 months ago
- 3 comments
Labels: Multiplayer/Skirmish, Balance
#4131 - New Crowdin translations
Pull Request -
State: open - Opened by wz2100-crowdin-sync[bot] 3 months ago
Labels: automated pr
#4129 - Update the ChangeLog for 4.5.5
Pull Request -
State: closed - Opened by past-due 3 months ago
#4128 - cmdinterface: Add new event output, room status json output
Pull Request -
State: closed - Opened by past-due 3 months ago
#4127 - Improve sanity checks
Pull Request -
State: closed - Opened by past-due 3 months ago
#4126 - Update base translations
Pull Request -
State: open - Opened by github-actions[bot] 3 months ago
Labels: automated pr
#4125 - kick loop bug while using --autohost
Issue -
State: open - Opened by io43 3 months ago
- 4 comments
Labels: Bug
#4124 - netplay: more strict checks for error codes from socket operations
Pull Request -
State: closed - Opened by ManManson 3 months ago
Labels: Bug, Multiplayer/Skirmish
#4123 - New Crowdin translations
Pull Request -
State: closed - Opened by wz2100-crowdin-sync[bot] 3 months ago
Labels: automated pr
#4122 - [Vulkan] Fix compatibility with VK_HEADER_VERSION >= 301
Pull Request -
State: closed - Opened by past-due 4 months ago
#4121 - Build failure in ivis_opengl (vk::DispatchLoaderDynamic → vk::detail::DispatchLoaderDynamic)
Issue -
State: closed - Opened by AMDmi3 4 months ago
- 5 comments
Labels: Bug
#4119 - Update the ChangeLog for 4.5.4
Pull Request -
State: closed - Opened by past-due 4 months ago
#4118 - wzmaplib: Always include all HQ stats ids (even in MP)
Pull Request -
State: closed - Opened by past-due 4 months ago
#4117 - New Crowdin translations
Pull Request -
State: closed - Opened by wz2100-crowdin-sync[bot] 4 months ago
Labels: automated pr
#4116 - Fix: compiler throws an error when wanaddr is not used
Pull Request -
State: closed - Opened by Monsterovich 4 months ago
- 1 comment
#4115 - Update sentry
Pull Request -
State: closed - Opened by past-due 4 months ago
#4114 - Tweak json brief / proximity file formats, update parseJson.py to ignore these file types
Pull Request -
State: closed - Opened by past-due 4 months ago
#4113 - Add in-game options button visibility configuration
Pull Request -
State: closed - Opened by past-due 4 months ago
#4112 - Connection timeout and auto kick improvements
Pull Request -
State: closed - Opened by past-due 4 months ago
#4111 - Commit #3597 Cyborg weapons stronger than tank variants
Issue -
State: open - Opened by NexusSupremus 4 months ago
- 1 comment
Labels: Feature
#4110 - Support for admins performing host-only actions via UI
Pull Request -
State: closed - Opened by past-due 4 months ago
#4109 - Bot difficulty is not preserved in pre-game selection screen
Issue -
State: open - Opened by aco4 4 months ago
- 1 comment
Labels: Bug
#4108 - Setting keybind causes execution to occur
Issue -
State: open - Opened by aco4 4 months ago
Labels: Bug
#4107 - Feature: Commander shields
Pull Request -
State: open - Opened by Monsterovich 4 months ago
- 24 comments
Labels: Enhancement, Feature
#4106 - Add in-game options button
Pull Request -
State: closed - Opened by past-due 4 months ago
Labels: Enhancement
#4105 - netplay: introduce abstractions for client/server-side sockets and connection providers
Pull Request -
State: closed - Opened by ManManson 4 months ago
- 3 comments
Labels: Enhancement, Multiplayer/Skirmish
#4104 - Shadows should cast onto water surface
Issue -
State: open - Opened by past-due 4 months ago
Labels: Feature
#4103 - Additional sanity checks
Pull Request -
State: closed - Opened by past-due 4 months ago
#4102 - (MP)MG Research Update
Pull Request -
State: closed - Opened by Tipchik87 4 months ago
- 1 comment
Labels: Multiplayer/Skirmish, Balance