Ecosyste.ms: Issues

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GitHub / Warzone2100/warzone2100 issues and pull requests

#4203 - netplay: extract tcp's `socketThreadFunction` to a higher level entity as `PendingWritesManager`

Pull Request - State: open - Opened by ManManson 3 days ago
Labels: Enhancement, Multiplayer/Skirmish

#4202 - generateFractalValueNoise() fails with certain inputs

Issue - State: open - Opened by aco4 5 days ago
Labels: Bug

#4201 - Various CI updates

Pull Request - State: closed - Opened by past-due 6 days ago

#4198 - Add nerd-lang

Issue - State: open - Opened by maxsupermanhd 11 days ago - 1 comment
Labels: Feature

#4197 - [GitHub Actions] Tweak Fedora m32 Dockerfile

Pull Request - State: closed - Opened by past-due 12 days ago

#4196 - netplay/tcp: generalize `checkSockets()` function to be usable with various polling APIs

Pull Request - State: closed - Opened by ManManson 12 days ago
Labels: Enhancement, Multiplayer/Skirmish

#4195 - netsocket: simplify connection status checks

Pull Request - State: closed - Opened by ManManson 12 days ago
Labels: Enhancement, Multiplayer/Skirmish

#4194 - [WIP] Update quickjs-wz (rebased on top of quickjs-ng)

Pull Request - State: open - Opened by past-due 13 days ago

#4193 - [WIP] Map loading & wzmaplib tweaks

Pull Request - State: open - Opened by past-due 14 days ago

#4192 - I was banned from autohost

Issue - State: closed - Opened by GeneralHudson 17 days ago - 1 comment
Labels: Bug

#4191 - netplay: introduce `ICompressionAdapter` facility for dealing with compression

Pull Request - State: closed - Opened by ManManson 17 days ago
Labels: Enhancement, Multiplayer/Skirmish

#4188 - Two game versions after updating

Issue - State: closed - Opened by ChrisOpperman 18 days ago - 1 comment
Labels: Bug

#4187 - Rename "Drive Mode" to Battleview as seen on PSX and perhaps controller support for it

Issue - State: open - Opened by mroogiex 18 days ago - 2 comments
Labels: Feature

#4186 - Include SPDX short license identifiers into all WZ's own source files

Issue - State: open - Opened by ManManson 19 days ago
Labels: Enhancement

#4185 - wzmaplib: Fix game.js output when exporting package files

Pull Request - State: closed - Opened by past-due 22 days ago

#4184 - wzmaplib: Additional fixes

Pull Request - State: closed - Opened by past-due 23 days ago

#4183 - wzmaplib: Various fixes

Pull Request - State: closed - Opened by past-due 24 days ago

#4182 - Blender addon animation documentation.

Pull Request - State: open - Opened by RedmodSK 24 days ago
Labels: documentation

#4181 - Can't queue structure placement on top of allied structure holograms

Issue - State: open - Opened by aco4 28 days ago
Labels: Bug

#4180 - "Remove from group" doesn't work when a factory is selected

Issue - State: open - Opened by aco4 28 days ago
Labels: Bug

#4179 - Feature hitbox is not rotated

Issue - State: open - Opened by aco4 about 1 month ago - 1 comment
Labels: Bug

#4177 - Fix tileset changing for big base plates

Pull Request - State: closed - Opened by KJeff01 about 1 month ago

#4176 - Mission timer overlaps with replay buttons

Issue - State: open - Opened by aco4 about 1 month ago
Labels: Bug

#4175 - Initial blind lobby / game support (part 1)

Pull Request - State: closed - Opened by past-due about 1 month ago - 3 comments
Labels: Feature, Multiplayer/Skirmish

#4174 - Add music doc

Pull Request - State: open - Opened by aco4 about 1 month ago
Labels: documentation

#4173 - Can transfer units to player who quit

Issue - State: open - Opened by aco4 about 1 month ago
Labels: Bug

#4172 - Get rid of extra memory allocations related to `NetMessage:s` in MP games

Issue - State: open - Opened by ManManson about 1 month ago
Labels: Multiplayer/Skirmish

#4171 - Camera should respect height of water surface, not the seabed.

Issue - State: open - Opened by aco4 about 1 month ago
Labels: Feature

#4170 - player.team is not initialized correctly in Free-For-All (FFA) mode

Issue - State: open - Opened by aco4 about 1 month ago
Labels: Bug

#4169 - "Map Downloaded" when mod downloaded

Issue - State: open - Opened by aco4 about 1 month ago
Labels: Bug

#4168 - wzapi::addBeacon: Center beacon blip

Pull Request - State: closed - Opened by aco4 about 1 month ago - 1 comment

#4167 - Laser Satellite Strike beams are incorrectly height-offset

Issue - State: open - Opened by aco4 about 1 month ago
Labels: Bug

#4166 - eventChat doesn't receive messages from other players

Issue - State: open - Opened by aco4 about 2 months ago - 1 comment
Labels: Bug

#4165 - Allow floating point values in rank thresholds

Issue - State: closed - Opened by aco4 about 2 months ago - 4 comments
Labels: Feature

#4164 - Duplicate message "Commander left the game"

Issue - State: open - Opened by aco4 about 2 months ago - 1 comment
Labels: Bug

#4163 - microAI is broken on non-flat terrain

Issue - State: open - Opened by aco4 about 2 months ago - 2 comments
Labels: Bug

#4162 - Rocket fortress can shoot over hardpoints, but Cannon fortress can't

Issue - State: closed - Opened by aco4 about 2 months ago - 4 comments
Labels: Bug

#4161 - Units on retreat mode freeze if HQ is inaccessible

Issue - State: open - Opened by aco4 about 2 months ago - 1 comment
Labels: Bug

#4160 - Player can try to join after game started

Issue - State: open - Opened by aco4 about 2 months ago
Labels: Bug, Multiplayer/Skirmish

#4159 - Creating a game over a local network

Issue - State: open - Opened by Dune2100 about 2 months ago
Labels: Feature

#4157 - wzapi call getScrollLimits() returns undefined for x1 and y1

Issue - State: closed - Opened by aco4 2 months ago - 1 comment
Labels: Bug

#4156 - Fix boundary check in script generated maps

Pull Request - State: closed - Opened by aco4 2 months ago

#4155 - Change AI pngs for better distinction

Pull Request - State: open - Opened by Chewbakka-Wakka 2 months ago - 3 comments

#4154 - with Version 4.5.5 I get video tdr failure crash

Issue - State: open - Opened by frankBS41 2 months ago - 3 comments
Labels: Bug

#4153 - Improved factory manufacture

Pull Request - State: open - Opened by Monsterovich 2 months ago - 4 comments
Labels: Enhancement

#4152 - Improved factory manufacture

Pull Request - State: closed - Opened by Monsterovich 2 months ago

#4151 - Cancel previous template when producing a new template in factories

Pull Request - State: closed - Opened by Monsterovich 2 months ago - 6 comments

#4149 - Reduce Console Spam When Toggling Formation Speed Limiting

Issue - State: open - Opened by Raptor959 2 months ago
Labels: Feature

#4148 - Added check for droid distance when working on structure

Pull Request - State: closed - Opened by Monsterovich 2 months ago

#4147 - Model improvements

Pull Request - State: closed - Opened by KJeff01 3 months ago
Labels: Art

#4146 - Room Entry Failed

Issue - State: open - Opened by Warzonic123 3 months ago
Labels: Bug

#4145 - Intelligence display (F5) not closing on repeated keypress

Issue - State: open - Opened by maxsupermanhd 3 months ago
Labels: Bug

#4144 - Fixed bug: form with replay buttons overlaps with options button

Pull Request - State: open - Opened by Monsterovich 3 months ago - 1 comment

#4144 - Fixed bug: form with replay buttons overlaps with options button

Pull Request - State: closed - Opened by Monsterovich 3 months ago - 1 comment

#4143 - Options button is covered by Replay buttons

Issue - State: closed - Opened by aco4 3 months ago
Labels: Bug

#4142 - Crash upon call to generateFractalValueNoise()

Issue - State: closed - Opened by aco4 3 months ago - 4 comments
Labels: Bug

#4141 - Fixed bug: can't build if the droid is centered in the tile

Pull Request - State: closed - Opened by Monsterovich 3 months ago - 3 comments

#4140 - Fixed wall gate flickering when in construction state

Pull Request - State: closed - Opened by Monsterovich 3 months ago

#4139 - 🔧 Repair units is need promotion too ⭐

Issue - State: open - Opened by Blaukovitch 3 months ago - 3 comments
Labels: Feature

#4138 - No sound in 4.5.5

Issue - State: open - Opened by TheNorwegianGuy 3 months ago - 6 comments
Labels: Bug

#4137 - Perfectly centered truck can't build factory on top of itself

Issue - State: closed - Opened by aco4 3 months ago - 4 comments
Labels: Bug

#4136 - Features are not angled correctly when rotated

Issue - State: open - Opened by aco4 3 months ago
Labels: Bug

#4135 - Can't build units after HQ destroyed

Issue - State: open - Opened by aco4 3 months ago
Labels: Bug

#4134 - Stuck AI bots in low-power conditions

Issue - State: open - Opened by SamuraiCrow 3 months ago - 3 comments
Labels: Feature

#4133 - I wonder who was...

Issue - State: closed - Opened by paperinik3 3 months ago - 4 comments
Labels: Feature

#4132 - HVC slower?

Pull Request - State: open - Opened by TheOverlord95 3 months ago - 3 comments
Labels: Multiplayer/Skirmish, Balance

#4131 - New Crowdin translations

Pull Request - State: open - Opened by wz2100-crowdin-sync[bot] 3 months ago
Labels: automated pr

#4129 - Update the ChangeLog for 4.5.5

Pull Request - State: closed - Opened by past-due 3 months ago

#4128 - cmdinterface: Add new event output, room status json output

Pull Request - State: closed - Opened by past-due 3 months ago

#4127 - Improve sanity checks

Pull Request - State: closed - Opened by past-due 3 months ago

#4126 - Update base translations

Pull Request - State: open - Opened by github-actions[bot] 3 months ago
Labels: automated pr

#4125 - kick loop bug while using --autohost

Issue - State: open - Opened by io43 3 months ago - 4 comments
Labels: Bug

#4124 - netplay: more strict checks for error codes from socket operations

Pull Request - State: closed - Opened by ManManson 3 months ago
Labels: Bug, Multiplayer/Skirmish

#4123 - New Crowdin translations

Pull Request - State: closed - Opened by wz2100-crowdin-sync[bot] 3 months ago
Labels: automated pr

#4122 - [Vulkan] Fix compatibility with VK_HEADER_VERSION >= 301

Pull Request - State: closed - Opened by past-due 4 months ago

#4119 - Update the ChangeLog for 4.5.4

Pull Request - State: closed - Opened by past-due 4 months ago

#4118 - wzmaplib: Always include all HQ stats ids (even in MP)

Pull Request - State: closed - Opened by past-due 4 months ago

#4117 - New Crowdin translations

Pull Request - State: closed - Opened by wz2100-crowdin-sync[bot] 4 months ago
Labels: automated pr

#4116 - Fix: compiler throws an error when wanaddr is not used

Pull Request - State: closed - Opened by Monsterovich 4 months ago - 1 comment

#4115 - Update sentry

Pull Request - State: closed - Opened by past-due 4 months ago

#4113 - Add in-game options button visibility configuration

Pull Request - State: closed - Opened by past-due 4 months ago

#4112 - Connection timeout and auto kick improvements

Pull Request - State: closed - Opened by past-due 4 months ago

#4111 - Commit #3597 Cyborg weapons stronger than tank variants

Issue - State: open - Opened by NexusSupremus 4 months ago - 1 comment
Labels: Feature

#4110 - Support for admins performing host-only actions via UI

Pull Request - State: closed - Opened by past-due 4 months ago

#4109 - Bot difficulty is not preserved in pre-game selection screen

Issue - State: open - Opened by aco4 4 months ago - 1 comment
Labels: Bug

#4108 - Setting keybind causes execution to occur

Issue - State: open - Opened by aco4 4 months ago
Labels: Bug

#4107 - Feature: Commander shields

Pull Request - State: open - Opened by Monsterovich 4 months ago - 24 comments
Labels: Enhancement, Feature

#4106 - Add in-game options button

Pull Request - State: closed - Opened by past-due 4 months ago
Labels: Enhancement

#4105 - netplay: introduce abstractions for client/server-side sockets and connection providers

Pull Request - State: closed - Opened by ManManson 4 months ago - 3 comments
Labels: Enhancement, Multiplayer/Skirmish

#4104 - Shadows should cast onto water surface

Issue - State: open - Opened by past-due 4 months ago
Labels: Feature

#4103 - Additional sanity checks

Pull Request - State: closed - Opened by past-due 4 months ago

#4102 - (MP)MG Research Update

Pull Request - State: closed - Opened by Tipchik87 4 months ago - 1 comment
Labels: Multiplayer/Skirmish, Balance