Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Vauryx/advancedspelleffects issues and pull requests
#150 - Magic Missle - Cant select targets
Issue -
State: closed - Opened by Maradeurfv 11 months ago
- 4 comments
#149 - Add settings to allow player to setup ASE
Pull Request -
State: closed - Opened by Tallon159 12 months ago
#148 - Add settings to allow player to setup ASE
Pull Request -
State: closed - Opened by Tallon159 12 months ago
#147 - Magic Missile +1 damage by default
Pull Request -
State: closed - Opened by Tallon159 12 months ago
#146 - While placing templates and moving cursor, console is flooded with "You are accessing PlaceableObject#data which is no longer used"
Issue -
State: open - Opened by ZTGallagher 12 months ago
#145 - V11 update
Pull Request -
State: closed - Opened by Tallon159 about 1 year ago
- 2 comments
#144 - Sequencer Alerts for Magic Missle
Issue -
State: open - Opened by Shayulghul about 1 year ago
- 1 comment
#143 - Solution to the Spiritual Weapon challenge
Issue -
State: open - Opened by Chosen38 over 1 year ago
- 2 comments
#142 - Compatibility Issue?
Issue -
State: open - Opened by PapaVegi over 1 year ago
- 1 comment
#141 - Eldritch Blast is not compatible with Hex Token Size Support
Issue -
State: open - Opened by Jakimcio over 1 year ago
#140 - update to genContainedCustom and checkCrosshairs
Pull Request -
State: open - Opened by Gazkhan over 1 year ago
#139 - Scorching Ray not adding INT bonus to attack roll.
Issue -
State: open - Opened by CainesNyx over 1 year ago
- 1 comment
#138 - [v10 Beta] Magic Missile behaves strangely when executed by Monsters
Issue -
State: open - Opened by Seamonster73 over 1 year ago
#137 - [Suggestion] Animate Dead - Changing the "Zombie" and "Skeleton" text in the Dialogue window
Issue -
State: open - Opened by Zyrodil over 1 year ago
- 1 comment
#136 - [V10 Beta] Call Lightning does not spawn at will Spell action in character sheet.
Issue -
State: open - Opened by KonteiKeisei over 1 year ago
- 2 comments
#135 - [V10 beta] deprecacted warnings on module load
Issue -
State: closed - Opened by Tupsi over 1 year ago
- 1 comment
#134 - [v10 beta] Thunderstep-midi compatibility stuff
Issue -
State: open - Opened by MrPotatoZed over 1 year ago
Labels: V10-Beta
#133 - [v10 beta] Moonbeam-aoe size issue and no damage for tokens starting turn within area
Issue -
State: closed - Opened by MrPotatoZed over 1 year ago
- 2 comments
Labels: V10-Beta
#132 - [V 10 Beta] Wall of force horizonatl wall placement is a bit wonky
Issue -
State: open - Opened by Fabio-32 over 1 year ago
- 4 comments
Labels: V10-Beta
#131 - [V 10 Beta] Mirror Image - if attacker hits an illusion, damage is also applied to the caster
Issue -
State: open - Opened by Fabio-32 over 1 year ago
Labels: V10-Beta
#130 - [V10 beta] Detect Magic not detecting and throwing errors in console
Issue -
State: closed - Opened by Tupsi over 1 year ago
- 3 comments
Labels: V10-Beta
#129 - [V10 beta] Vampirc Touch initial attack happens two times
Issue -
State: open - Opened by Tupsi over 1 year ago
- 1 comment
Labels: V10-Beta
#128 - [V10 beta] Spirit Weapon
Issue -
State: open - Opened by Tupsi over 1 year ago
- 3 comments
Labels: V10-Beta
#127 - [v10 beta] Damage application missing on Magic Missile
Issue -
State: open - Opened by Seamonster73 over 1 year ago
- 4 comments
Labels: V10-Beta
#126 - [V10 beta] Eldritch Blast
Issue -
State: closed - Opened by Tupsi over 1 year ago
- 3 comments
Labels: V10-Beta
#125 - [v10 beta] Detect Stuff "Add Tag" error: "tags.push is not a function"
Issue -
State: closed - Opened by Janner3D over 1 year ago
- 1 comment
Labels: V10-Beta
#124 - [v10 beta] Wall of Force gives the following error. Can't place multiple panels.
Issue -
State: open - Opened by Janner3D over 1 year ago
- 2 comments
Labels: V10-Beta
#123 - [V10 beta] Error in Call Lightning
Issue -
State: closed - Opened by Tupsi over 1 year ago
- 5 comments
Labels: V10-Beta
#122 - [V10 beta] Error in VampiricTouch
Issue -
State: closed - Opened by Tupsi over 1 year ago
- 2 comments
#121 - [Feature Request] Fire Shield Warm/Chill Effects and Lighting
Issue -
State: open - Opened by CaptainFrogs over 1 year ago
#120 - V10 Compatibility?
Issue -
State: closed - Opened by Nalbadin almost 2 years ago
- 2 comments
Labels: duplicate
#119 - [Issue] Fog cloud tiny?
Issue -
State: open - Opened by Galphanore almost 2 years ago
- 4 comments
#118 - [Request] "Timer" option in "Detect Stuff"
Issue -
State: open - Opened by Galphanore almost 2 years ago
#117 - Sequencer I Database I getPathsUnder - Could not find jb2a.portals.vertical.vortex in database
Issue -
State: open - Opened by Zanchus almost 2 years ago
#116 - [request] Foundry v10 support?
Issue -
State: open - Opened by RavenknightDM almost 2 years ago
- 5 comments
#115 - [Bug] Summoned with Tasha Scaling - AC keeps stacking instead of resetting after death
Issue -
State: open - Opened by nirurin about 2 years ago
#114 - Issue with Toggling off ASE for a spell
Issue -
State: open - Opened by Gacky2k about 2 years ago
- 1 comment
#113 - [Suggestion] Optional integration with Sense-Wall-Multisystem module
Issue -
State: closed - Opened by DevConFox about 2 years ago
- 1 comment
#112 - Reworked for Attack Animation for Spiritual Weapon
Pull Request -
State: closed - Opened by ReAcTiOnN77 about 2 years ago
#111 - [BUG] Summon anything
Issue -
State: open - Opened by miusei about 2 years ago
- 2 comments
#110 - Spiritual Weapon More Items
Pull Request -
State: closed - Opened by ReAcTiOnN77 about 2 years ago
- 1 comment
#109 - Spiritual Weapon not getting all JB2A Spiritual Weapons
Issue -
State: open - Opened by ReAcTiOnN77 about 2 years ago
- 5 comments
#108 - Created spell store; properly initialize data; ESM index exports for …
Pull Request -
State: closed - Opened by typhonrt about 2 years ago
#107 - Added lock file / updated TRL / removed Babel
Pull Request -
State: closed - Opened by typhonrt about 2 years ago
#106 - Detect Stuff Aura
Issue -
State: open - Opened by arcanjl over 2 years ago
- 1 comment
#105 - Calculating Saves With Dynamic Effects
Issue -
State: open - Opened by uLotUu over 2 years ago
- 1 comment
#104 - [Suggestion] Spells add and remove items?
Issue -
State: open - Opened by Nemeasium over 2 years ago
#103 - Interaction between Mirror Image, Shield and Midi-qol
Issue -
State: open - Opened by gantonaci over 2 years ago
#102 - Missile Targeting Doesn't Work in 3d Canvas
Issue -
State: open - Opened by Leondthurrell over 2 years ago
- 2 comments
#101 - Remove Type button on Summon spells not working
Issue -
State: open - Opened by bsleys over 2 years ago
- 1 comment
#100 - No ASE section.
Issue -
State: closed - Opened by Akallabeth13666 over 2 years ago
- 1 comment
#99 - Improvement: Delay animations so not on top of the dice rolling
Issue -
State: open - Opened by caewok over 2 years ago
#98 - Feature Request: randomized colors / effects
Issue -
State: open - Opened by caewok over 2 years ago
#97 - Detect Stuff does not work using meters
Issue -
State: open - Opened by TergusI over 2 years ago
#96 - Steelwind Strike still bugged (referencing issue #89)
Issue -
State: closed - Opened by Orbdamu over 2 years ago
- 3 comments
#95 - Not able to 'detect stuff'
Issue -
State: closed - Opened by GeoffPell over 2 years ago
- 2 comments
#94 - Targeting issue
Issue -
State: closed - Opened by TaPipito over 2 years ago
- 1 comment
#93 - BUG about magic missles and chain lightning
Issue -
State: closed - Opened by deedlitelf over 2 years ago
- 4 comments
#92 - Scorching Ray Configuration Improvements
Issue -
State: closed - Opened by VoltCruelerz over 2 years ago
- 2 comments
#91 - [Suggestion] Steel Wind Strike option to customise damage roll
Issue -
State: closed - Opened by Tacto-Tonkertink over 2 years ago
- 2 comments
#90 - Eldritch Blast Not Scaling on NPCs
Issue -
State: closed - Opened by webmaster94 over 2 years ago
- 6 comments
#89 - Steel Wind Strike uses wrong to hit modifier.
Issue -
State: closed - Opened by Orbdamu over 2 years ago
- 3 comments
#88 - Magic Missile damage application with cards behaves very strangely
Issue -
State: closed - Opened by IrateRedKite over 2 years ago
- 5 comments
#87 - Eldritch Blast/Scorching Ray doesn't take advantage of Elven Accuracy
Issue -
State: open - Opened by LEGION001 over 2 years ago
- 3 comments
#86 - Missile dialog seems to have a race condition when midi-qol auto damage is enabled.
Issue -
State: closed - Opened by Eligarf over 2 years ago
- 7 comments
#85 - Summon Beast does not work with this actor
Issue -
State: closed - Opened by Zamrod over 2 years ago
- 1 comment
#84 - Chaos Bolt
Pull Request -
State: closed - Opened by Haxxer over 2 years ago
#83 - [Bug] Missile Dialog creates an invisible Ray to target on a remote server.
Issue -
State: closed - Opened by Brimcon over 2 years ago
- 3 comments
#82 - [Issue] Dice So Nice does not roll for all Clients on ASE Rolls
Issue -
State: open - Opened by Brimcon over 2 years ago
- 2 comments
#81 - [Suggestion] Allow Dice So Nice Elemental Dice options
Issue -
State: open - Opened by Brimcon over 2 years ago
- 1 comment
#80 - Call Lightning Spewing Error Message: Sequencer | Effect | Play - Could not find file...
Issue -
State: closed - Opened by Jeznar over 2 years ago
- 1 comment
#79 - [Suggestion] Summon from Compendium
Issue -
State: open - Opened by justinrpurdy over 2 years ago
- 1 comment
#78 - [Suggestion] Randomized Summons
Issue -
State: open - Opened by justinrpurdy over 2 years ago
- 1 comment
#77 - Issue with Animate Dead
Issue -
State: open - Opened by nulmas over 2 years ago
- 4 comments
#76 - [Bug] Missing sound with Summon function
Issue -
State: closed - Opened by RavenknightDM over 2 years ago
- 2 comments
#75 - Hide Rolls from Players
Issue -
State: open - Opened by nulmas over 2 years ago
- 2 comments
#74 - Breaks vision of pre-existing tokens when first going to a map
Issue -
State: closed - Opened by Portacustos1 over 2 years ago
- 3 comments
#73 - Sort spell list alphabetically
Pull Request -
State: closed - Opened by DawidIzydor over 2 years ago
#72 - Wall Spells
Issue -
State: closed - Opened by webmaster94 over 2 years ago
- 1 comment
#71 - Beam Spell Sound Adjustments
Issue -
State: closed - Opened by saneronsds over 2 years ago
- 1 comment
#70 - Auto apply damage via Midi qol?
Issue -
State: closed - Opened by callmeGeorgeRR over 2 years ago
- 3 comments
#69 - Conflict error at startup
Issue -
State: closed - Opened by ghost over 2 years ago
- 2 comments
#68 - Animate Dead doesn't show corpses.
Issue -
State: closed - Opened by BlackSwampDM over 2 years ago
- 4 comments
#67 - [BUG] Spiritual Weapon not using the right spellcasting modifier
Issue -
State: closed - Opened by Gieff over 2 years ago
- 3 comments
Labels: bug
#66 - Call Lightning Error
Issue -
State: closed - Opened by Gazkhan over 2 years ago
- 2 comments
#65 - Suggestion: Magic Missile interaction with Shield spell
Issue -
State: open - Opened by emwhalen over 2 years ago
Labels: enhancement
#64 - Witch Bolt Issues with Midi-qol
Issue -
State: closed - Opened by aprusik over 2 years ago
- 4 comments
#63 - Witch Bolt Continuous Stream not Moving with Midi-qol
Issue -
State: closed - Opened by aprusik over 2 years ago
- 1 comment
#62 - Animate Dead Improvements
Pull Request -
State: closed - Opened by Haxxer over 2 years ago
#61 - [Bug] Eldritch Blast Scaling Working off PC Level not Class Level
Issue -
State: closed - Opened by Tyreal74 over 2 years ago
- 1 comment
#59 - Detect Magic Effects not showing up
Issue -
State: closed - Opened by EikePeace over 2 years ago
- 3 comments
#58 - Broken with better rolls
Issue -
State: open - Opened by EikePeace over 2 years ago
- 2 comments
Labels: enhancement
#57 - MIDI-qol /sequencer issue
Issue -
State: closed - Opened by MN88 over 2 years ago
- 2 comments
#56 - steel wind strike errors out due to sequencer database issue
Issue -
State: closed - Opened by SR5060 over 2 years ago
- 12 comments
Labels: bug
#55 - Magic Missile spawning too many darts with v9 and/or v9-MidiQOL
Issue -
State: closed - Opened by Seamonster73 over 2 years ago
- 6 comments
#53 - Version 9 Foundry Mirror Image - Attacks no longer resolves against images
Issue -
State: closed - Opened by gravagehulk almost 3 years ago
- 5 comments
Labels: bug
#51 - Other 'Detect' Spells?
Issue -
State: closed - Opened by nmason0711 almost 3 years ago
- 2 comments
Labels: enhancement
#50 - Tasha's Summon Aberration Bug
Issue -
State: closed - Opened by webmaster94 almost 3 years ago
- 16 comments
Labels: bug
#46 - [Suggestion] Give macro for auto converting all eligible spells to ASE
Issue -
State: closed - Opened by emirkmo almost 3 years ago
- 1 comment
Labels: enhancement
#38 - Magic Missile
Issue -
State: closed - Opened by bespezzano almost 3 years ago
- 17 comments
Labels: bug