Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Vauryx/advancedspelleffects issues and pull requests

#150 - Magic Missle - Cant select targets

Issue - State: closed - Opened by Maradeurfv 11 months ago - 4 comments

#149 - Add settings to allow player to setup ASE

Pull Request - State: closed - Opened by Tallon159 12 months ago

#148 - Add settings to allow player to setup ASE

Pull Request - State: closed - Opened by Tallon159 12 months ago

#147 - Magic Missile +1 damage by default

Pull Request - State: closed - Opened by Tallon159 12 months ago

#145 - V11 update

Pull Request - State: closed - Opened by Tallon159 about 1 year ago - 2 comments

#144 - Sequencer Alerts for Magic Missle

Issue - State: open - Opened by Shayulghul about 1 year ago - 1 comment

#143 - Solution to the Spiritual Weapon challenge

Issue - State: open - Opened by Chosen38 over 1 year ago - 2 comments

#142 - Compatibility Issue?

Issue - State: open - Opened by PapaVegi over 1 year ago - 1 comment

#140 - update to genContainedCustom and checkCrosshairs

Pull Request - State: open - Opened by Gazkhan over 1 year ago

#139 - Scorching Ray not adding INT bonus to attack roll.

Issue - State: open - Opened by CainesNyx over 1 year ago - 1 comment

#135 - [V10 beta] deprecacted warnings on module load

Issue - State: closed - Opened by Tupsi over 1 year ago - 1 comment

#134 - [v10 beta] Thunderstep-midi compatibility stuff

Issue - State: open - Opened by MrPotatoZed over 1 year ago
Labels: V10-Beta

#133 - [v10 beta] Moonbeam-aoe size issue and no damage for tokens starting turn within area

Issue - State: closed - Opened by MrPotatoZed over 1 year ago - 2 comments
Labels: V10-Beta

#132 - [V 10 Beta] Wall of force horizonatl wall placement is a bit wonky

Issue - State: open - Opened by Fabio-32 over 1 year ago - 4 comments
Labels: V10-Beta

#130 - [V10 beta] Detect Magic not detecting and throwing errors in console

Issue - State: closed - Opened by Tupsi over 1 year ago - 3 comments
Labels: V10-Beta

#129 - [V10 beta] Vampirc Touch initial attack happens two times

Issue - State: open - Opened by Tupsi over 1 year ago - 1 comment
Labels: V10-Beta

#128 - [V10 beta] Spirit Weapon

Issue - State: open - Opened by Tupsi over 1 year ago - 3 comments
Labels: V10-Beta

#127 - [v10 beta] Damage application missing on Magic Missile

Issue - State: open - Opened by Seamonster73 over 1 year ago - 4 comments
Labels: V10-Beta

#126 - [V10 beta] Eldritch Blast

Issue - State: closed - Opened by Tupsi over 1 year ago - 3 comments
Labels: V10-Beta

#125 - [v10 beta] Detect Stuff "Add Tag" error: "tags.push is not a function"

Issue - State: closed - Opened by Janner3D over 1 year ago - 1 comment
Labels: V10-Beta

#124 - [v10 beta] Wall of Force gives the following error. Can't place multiple panels.

Issue - State: open - Opened by Janner3D over 1 year ago - 2 comments
Labels: V10-Beta

#123 - [V10 beta] Error in Call Lightning

Issue - State: closed - Opened by Tupsi over 1 year ago - 5 comments
Labels: V10-Beta

#122 - [V10 beta] Error in VampiricTouch

Issue - State: closed - Opened by Tupsi over 1 year ago - 2 comments

#120 - V10 Compatibility?

Issue - State: closed - Opened by Nalbadin almost 2 years ago - 2 comments
Labels: duplicate

#119 - [Issue] Fog cloud tiny?

Issue - State: open - Opened by Galphanore almost 2 years ago - 4 comments

#118 - [Request] "Timer" option in "Detect Stuff"

Issue - State: open - Opened by Galphanore almost 2 years ago

#116 - [request] Foundry v10 support?

Issue - State: open - Opened by RavenknightDM almost 2 years ago - 5 comments

#114 - Issue with Toggling off ASE for a spell

Issue - State: open - Opened by Gacky2k about 2 years ago - 1 comment

#113 - [Suggestion] Optional integration with Sense-Wall-Multisystem module

Issue - State: closed - Opened by DevConFox about 2 years ago - 1 comment

#112 - Reworked for Attack Animation for Spiritual Weapon

Pull Request - State: closed - Opened by ReAcTiOnN77 about 2 years ago

#111 - [BUG] Summon anything

Issue - State: open - Opened by miusei about 2 years ago - 2 comments

#110 - Spiritual Weapon More Items

Pull Request - State: closed - Opened by ReAcTiOnN77 about 2 years ago - 1 comment

#109 - Spiritual Weapon not getting all JB2A Spiritual Weapons

Issue - State: open - Opened by ReAcTiOnN77 about 2 years ago - 5 comments

#108 - Created spell store; properly initialize data; ESM index exports for …

Pull Request - State: closed - Opened by typhonrt about 2 years ago

#107 - Added lock file / updated TRL / removed Babel

Pull Request - State: closed - Opened by typhonrt about 2 years ago

#106 - Detect Stuff Aura

Issue - State: open - Opened by arcanjl over 2 years ago - 1 comment

#105 - Calculating Saves With Dynamic Effects

Issue - State: open - Opened by uLotUu over 2 years ago - 1 comment

#104 - [Suggestion] Spells add and remove items?

Issue - State: open - Opened by Nemeasium over 2 years ago

#103 - Interaction between Mirror Image, Shield and Midi-qol

Issue - State: open - Opened by gantonaci over 2 years ago

#102 - Missile Targeting Doesn't Work in 3d Canvas

Issue - State: open - Opened by Leondthurrell over 2 years ago - 2 comments

#101 - Remove Type button on Summon spells not working

Issue - State: open - Opened by bsleys over 2 years ago - 1 comment

#100 - No ASE section.

Issue - State: closed - Opened by Akallabeth13666 over 2 years ago - 1 comment

#98 - Feature Request: randomized colors / effects

Issue - State: open - Opened by caewok over 2 years ago

#97 - Detect Stuff does not work using meters

Issue - State: open - Opened by TergusI over 2 years ago

#96 - Steelwind Strike still bugged (referencing issue #89)

Issue - State: closed - Opened by Orbdamu over 2 years ago - 3 comments

#95 - Not able to 'detect stuff'

Issue - State: closed - Opened by GeoffPell over 2 years ago - 2 comments

#94 - Targeting issue

Issue - State: closed - Opened by TaPipito over 2 years ago - 1 comment

#93 - BUG about magic missles and chain lightning

Issue - State: closed - Opened by deedlitelf over 2 years ago - 4 comments

#92 - Scorching Ray Configuration Improvements

Issue - State: closed - Opened by VoltCruelerz over 2 years ago - 2 comments

#91 - [Suggestion] Steel Wind Strike option to customise damage roll

Issue - State: closed - Opened by Tacto-Tonkertink over 2 years ago - 2 comments

#90 - Eldritch Blast Not Scaling on NPCs

Issue - State: closed - Opened by webmaster94 over 2 years ago - 6 comments

#89 - Steel Wind Strike uses wrong to hit modifier.

Issue - State: closed - Opened by Orbdamu over 2 years ago - 3 comments

#88 - Magic Missile damage application with cards behaves very strangely

Issue - State: closed - Opened by IrateRedKite over 2 years ago - 5 comments

#87 - Eldritch Blast/Scorching Ray doesn't take advantage of Elven Accuracy

Issue - State: open - Opened by LEGION001 over 2 years ago - 3 comments

#85 - Summon Beast does not work with this actor

Issue - State: closed - Opened by Zamrod over 2 years ago - 1 comment

#84 - Chaos Bolt

Pull Request - State: closed - Opened by Haxxer over 2 years ago

#83 - [Bug] Missile Dialog creates an invisible Ray to target on a remote server.

Issue - State: closed - Opened by Brimcon over 2 years ago - 3 comments

#82 - [Issue] Dice So Nice does not roll for all Clients on ASE Rolls

Issue - State: open - Opened by Brimcon over 2 years ago - 2 comments

#81 - [Suggestion] Allow Dice So Nice Elemental Dice options

Issue - State: open - Opened by Brimcon over 2 years ago - 1 comment

#79 - [Suggestion] Summon from Compendium

Issue - State: open - Opened by justinrpurdy over 2 years ago - 1 comment

#78 - [Suggestion] Randomized Summons

Issue - State: open - Opened by justinrpurdy over 2 years ago - 1 comment

#77 - Issue with Animate Dead

Issue - State: open - Opened by nulmas over 2 years ago - 4 comments

#76 - [Bug] Missing sound with Summon function

Issue - State: closed - Opened by RavenknightDM over 2 years ago - 2 comments

#75 - Hide Rolls from Players

Issue - State: open - Opened by nulmas over 2 years ago - 2 comments

#74 - Breaks vision of pre-existing tokens when first going to a map

Issue - State: closed - Opened by Portacustos1 over 2 years ago - 3 comments

#73 - Sort spell list alphabetically

Pull Request - State: closed - Opened by DawidIzydor over 2 years ago

#72 - Wall Spells

Issue - State: closed - Opened by webmaster94 over 2 years ago - 1 comment

#71 - Beam Spell Sound Adjustments

Issue - State: closed - Opened by saneronsds over 2 years ago - 1 comment

#70 - Auto apply damage via Midi qol?

Issue - State: closed - Opened by callmeGeorgeRR over 2 years ago - 3 comments

#69 - Conflict error at startup

Issue - State: closed - Opened by ghost over 2 years ago - 2 comments

#68 - Animate Dead doesn't show corpses.

Issue - State: closed - Opened by BlackSwampDM over 2 years ago - 4 comments

#67 - [BUG] Spiritual Weapon not using the right spellcasting modifier

Issue - State: closed - Opened by Gieff over 2 years ago - 3 comments
Labels: bug

#66 - Call Lightning Error

Issue - State: closed - Opened by Gazkhan over 2 years ago - 2 comments

#65 - Suggestion: Magic Missile interaction with Shield spell

Issue - State: open - Opened by emwhalen over 2 years ago
Labels: enhancement

#64 - Witch Bolt Issues with Midi-qol

Issue - State: closed - Opened by aprusik over 2 years ago - 4 comments

#63 - Witch Bolt Continuous Stream not Moving with Midi-qol

Issue - State: closed - Opened by aprusik over 2 years ago - 1 comment

#62 - Animate Dead Improvements

Pull Request - State: closed - Opened by Haxxer over 2 years ago

#61 - [Bug] Eldritch Blast Scaling Working off PC Level not Class Level

Issue - State: closed - Opened by Tyreal74 over 2 years ago - 1 comment

#59 - Detect Magic Effects not showing up

Issue - State: closed - Opened by EikePeace over 2 years ago - 3 comments

#58 - Broken with better rolls

Issue - State: open - Opened by EikePeace over 2 years ago - 2 comments
Labels: enhancement

#57 - MIDI-qol /sequencer issue

Issue - State: closed - Opened by MN88 over 2 years ago - 2 comments

#56 - steel wind strike errors out due to sequencer database issue

Issue - State: closed - Opened by SR5060 over 2 years ago - 12 comments
Labels: bug

#55 - Magic Missile spawning too many darts with v9 and/or v9-MidiQOL

Issue - State: closed - Opened by Seamonster73 over 2 years ago - 6 comments

#53 - Version 9 Foundry Mirror Image - Attacks no longer resolves against images

Issue - State: closed - Opened by gravagehulk almost 3 years ago - 5 comments
Labels: bug

#51 - Other 'Detect' Spells?

Issue - State: closed - Opened by nmason0711 almost 3 years ago - 2 comments
Labels: enhancement

#50 - Tasha's Summon Aberration Bug

Issue - State: closed - Opened by webmaster94 almost 3 years ago - 16 comments
Labels: bug

#46 - [Suggestion] Give macro for auto converting all eligible spells to ASE

Issue - State: closed - Opened by emirkmo almost 3 years ago - 1 comment
Labels: enhancement

#38 - Magic Missile

Issue - State: closed - Opened by bespezzano almost 3 years ago - 17 comments
Labels: bug