Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / V-Sekai/unidot_importer issues and pull requests

#56 - Failed to set meshes for meshrenderers

Issue - State: closed - Opened by celer about 1 month ago - 3 comments

#55 - Prefabs imported incorrectly

Issue - State: closed - Opened by celer about 1 month ago - 1 comment

#54 - Import all scenes as godot humanoid causes error

Issue - State: open - Opened by fire 4 months ago

#54 - Import all scenes as godot humanoid causes error

Issue - State: open - Opened by fire 4 months ago

#53 - Customize export directory

Issue - State: open - Opened by VicPrzz00 5 months ago - 2 comments

#53 - Customize export directory

Issue - State: open - Opened by VicPrzz00 5 months ago - 2 comments

#52 - Importing Animpic Studio POLY_MegapolisCityPack fails

Issue - State: open - Opened by Roemer 6 months ago - 3 comments

#52 - Importing Animpic Studio POLY_MegapolisCityPack fails

Issue - State: open - Opened by Roemer 6 months ago - 3 comments

#51 - Hangs on importing animation trees in certain cases

Issue - State: closed - Opened by Grublady 6 months ago - 2 comments

#51 - Hangs on importing animation trees in certain cases

Issue - State: closed - Opened by Grublady 6 months ago - 2 comments

#49 - Crazy memory usage and crashes when importing prefabs

Issue - State: open - Opened by JouBqa 7 months ago - 10 comments

#49 - Crazy memory usage and crashes when importing prefabs

Issue - State: open - Opened by JouBqa 7 months ago - 10 comments

#48 - Converted meshes have offset origins

Issue - State: closed - Opened by TylerKostuch 7 months ago - 5 comments

#48 - Converted meshes have offset origins

Issue - State: closed - Opened by TylerKostuch 7 months ago - 5 comments

#44 - Animation keyframes are imported but the they're not moving the rig?

Issue - State: open - Opened by Rain-Gayming 8 months ago - 7 comments

#44 - Animation keyframes are imported but the they're not moving the rig?

Issue - State: open - Opened by Rain-Gayming 8 months ago - 7 comments

#43 - Update the fbx2gltf notice to mention switchover to UFBX

Issue - State: open - Opened by fire 9 months ago

#43 - Update the fbx2gltf notice to mention switchover to UFBX

Issue - State: open - Opened by fire 9 months ago

#42 - Importing AnimationController on FBX model scene fails

Issue - State: open - Opened by zacharied 9 months ago - 1 comment

#42 - Importing AnimationController on FBX model scene fails

Issue - State: open - Opened by zacharied 9 months ago - 1 comment

#41 - Can't Enable as Addon or Open Project

Issue - State: closed - Opened by MadMikeTX 9 months ago - 2 comments

#41 - Can't Enable as Addon or Open Project

Issue - State: closed - Opened by MadMikeTX 9 months ago - 2 comments

#40 - Move merge tool to a folder.

Pull Request - State: closed - Opened by fire 9 months ago

#40 - Move merge tool to a folder.

Pull Request - State: closed - Opened by fire 9 months ago

#37 - Imported cameras include internal layers above 20

Issue - State: open - Opened by lyuma 11 months ago

#37 - Imported cameras include internal layers above 20

Issue - State: open - Opened by lyuma 11 months ago

#36 - Enhance Import Efficiency with Batch Processing and Recursive Discovery

Issue - State: open - Opened by maxime4000 11 months ago - 2 comments

#36 - Enhance Import Efficiency with Batch Processing and Recursive Discovery

Issue - State: open - Opened by maxime4000 11 months ago - 2 comments

#33 - Import fails on both macOS and Windows. Tried Godot 4.0 and 4.2.

Issue - State: closed - Opened by x3haloed 11 months ago - 5 comments

#33 - Import fails on both macOS and Windows. Tried Godot 4.0 and 4.2.

Issue - State: closed - Opened by x3haloed 11 months ago - 5 comments

#32 - Assets being mixed up

Issue - State: closed - Opened by StanleySweet 12 months ago - 3 comments

#32 - Assets being mixed up

Issue - State: closed - Opened by StanleySweet 12 months ago - 3 comments

#29 - Update LICENSE.txt typo

Pull Request - State: closed - Opened by fire about 1 year ago

#28 - Support GraphicsMagick instead of ImageMagick

Issue - State: closed - Opened by fire about 1 year ago - 1 comment

#27 - Add copyright.

Pull Request - State: closed - Opened by fire about 1 year ago - 2 comments

#24 - Which versions of Godot are supported & tested?

Issue - State: closed - Opened by danhealy about 1 year ago - 2 comments

#23 - FBX files are not converting

Issue - State: closed - Opened by TheColorRed about 1 year ago - 3 comments

#22 - One Complex example with unknow reasons why conversion has limited success

Issue - State: closed - Opened by GeorgeS2019 over 1 year ago - 2 comments

#21 - Support for RigidBody3D scale

Issue - State: open - Opened by GeorgeS2019 over 1 year ago - 1 comment

#20 - Godot Crashes Importing Specific Package Files containing NaN vertices

Issue - State: closed - Opened by TheDarkBadger over 1 year ago - 4 comments

#19 - Recommend barcoderdev's FBX2glTF

Issue - State: closed - Opened by Heus-Sueh over 1 year ago - 7 comments

#14 - Feature requests: anim and shaders

Issue - State: closed - Opened by GeorgeS2019 over 1 year ago - 3 comments

#13 - Fixed errors in rc1

Pull Request - State: closed - Opened by wenqiangwang over 1 year ago - 1 comment

#12 - Disable AnimationTree import in Unidot

Issue - State: closed - Opened by fire about 2 years ago - 1 comment

#11 - Which godot version use to run this addon?

Issue - State: closed - Opened by kienvn over 2 years ago - 3 comments

#10 - Some models are off by 90 degrees.

Issue - State: closed - Opened by lyuma over 2 years ago

#9 - Support linux by removing `.exe` extensions

Issue - State: closed - Opened by fire over 2 years ago - 1 comment

#8 - Make pre-releases

Issue - State: closed - Opened by fire almost 3 years ago - 1 comment

#7 - P_Store_series_02 fail to load

Issue - State: open - Opened by fire about 3 years ago - 1 comment

#6 - katana fail to load

Issue - State: closed - Opened by fire about 3 years ago - 1 comment

#5 - Update README.md

Pull Request - State: closed - Opened by fire over 3 years ago

#4 - Outdated compared to Godot master

Issue - State: closed - Opened by fire over 3 years ago - 1 comment

#3 - Map equivalent Godot shaders from UnityPackage shaders

Issue - State: open - Opened by fire over 3 years ago

#2 - Compress textures

Issue - State: closed - Opened by fire over 3 years ago - 1 comment

#1 - Recompute tangents

Issue - State: closed - Opened by fire over 3 years ago - 1 comment