Ecosyste.ms: Issues

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GitHub / Unity-Technologies/multiplayer-community-contributions issues and pull requests

#50 - fix: Fix managed plugin settings for windows platform dlls

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#50 - fix: Fix managed plugin settings for windows platform dlls

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#49 - Websocket protocol not working for the photon mlapi transport

Issue - State: closed - Opened by goudcode over 3 years ago - 3 comments
Labels: stat:awaiting triage, type:bug

#49 - Websocket protocol not working for the photon mlapi transport

Issue - State: closed - Opened by goudcode over 3 years ago - 3 comments
Labels: stat:awaiting triage, type:bug

#47 - fix: Fixes the function used to disconnect remote clients.

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#47 - fix: Fixes the function used to disconnect remote clients.

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#46 - docs: cleanup license and use Unity .md conventions

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#46 - docs: cleanup license and use Unity .md conventions

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#45 - Enet transport lacks a Peers Clear inside Shutdown

Issue - State: closed - Opened by smaxcorp over 3 years ago - 1 comment
Labels: stat:commited, type:bug

#45 - Enet transport lacks a Peers Clear inside Shutdown

Issue - State: closed - Opened by smaxcorp over 3 years ago - 1 comment
Labels: stat:commited, type:bug

#44 - chore: Remove dependencies to mlapi which are not doing anything

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#44 - chore: Remove dependencies to mlapi which are not doing anything

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#43 - feature: photon realtime transport

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#43 - feature: photon realtime transport

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#42 - SteamP2P Building fails.

Issue - State: closed - Opened by LukeStampfli over 3 years ago - 3 comments
Labels: stat:commited, type:bug

#42 - SteamP2P Building fails.

Issue - State: closed - Opened by LukeStampfli over 3 years ago - 3 comments
Labels: stat:commited, type:bug

#41 - feature: Add steammanager to steam transport

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#41 - feature: Add steammanager to steam transport

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#40 - Fix transport namespaces and auto reference asmdefs

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#40 - Fix transport namespaces and auto reference asmdefs

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#39 - Feature/patcher

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#39 - Feature/patcher

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#38 - fix: Fix gitignore to include meta files

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#38 - fix: Fix gitignore to include meta files

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#37 - feat: Update to latest MLAP API changes.

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#37 - feat: Update to latest MLAP API changes.

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#36 - Feature/lag compensation

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#36 - Feature/lag compensation

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#35 - feat: Add NetworkRigidbody extension

Pull Request - State: closed - Opened by becksebenius-unity over 3 years ago

#35 - feat: Add NetworkRigidbody extension

Pull Request - State: closed - Opened by becksebenius-unity over 3 years ago

#34 - Feature/update transports

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#34 - Feature/update transports

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#33 - feat: Add a network manager hud using UNet transport

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago - 1 comment

#33 - feat: Add a network manager hud using UNet transport

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago - 1 comment

#32 - Feature/network pool

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#32 - Feature/network pool

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#30 - Feature/repository structure update

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#30 - Feature/repository structure update

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#29 - WebGL build is broken with WebSocketTransport

Issue - State: closed - Opened by wesraph over 3 years ago - 3 comments
Labels: stat:invalid, type:bug

#29 - WebGL build is broken with WebSocketTransport

Issue - State: closed - Opened by wesraph over 3 years ago - 3 comments
Labels: stat:invalid, type:bug

#28 - feat: Update SteamP2PTransport to v12.1.7

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#28 - feat: Update SteamP2PTransport to v12.1.7

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#27 - [Feature Request] Add Oculus P2P Networking Transport

Issue - State: open - Opened by furic over 3 years ago - 1 comment
Labels: contributions welcome, type:feature

#27 - [Feature Request] Add Oculus P2P Networking Transport

Issue - State: open - Opened by furic over 3 years ago - 1 comment
Labels: contributions welcome, type:feature

#26 - [Steamworks] Compile errors with MLAPI 12.1.7

Issue - State: closed - Opened by furic over 3 years ago - 2 comments

#26 - [Steamworks] Compile errors with MLAPI 12.1.7

Issue - State: closed - Opened by furic over 3 years ago - 2 comments

#25 - [Steamworks] Client show connected but nothing spawned.

Issue - State: closed - Opened by furic over 3 years ago - 3 comments
Labels: stat:awaiting response, type:support

#25 - [Steamworks] Client show connected but nothing spawned.

Issue - State: closed - Opened by furic over 3 years ago - 3 comments
Labels: stat:awaiting response, type:support

#24 - docs: Update license

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#24 - docs: Update license

Pull Request - State: closed - Opened by LukeStampfli over 3 years ago

#23 - any idea on support kcp?

Issue - State: open - Opened by cty41 almost 4 years ago - 2 comments
Labels: contributions welcome, type:feature

#23 - any idea on support kcp?

Issue - State: open - Opened by cty41 almost 4 years ago - 2 comments
Labels: contributions welcome, type:feature

#22 - [Steamworks] Steam Networking Sockets

Issue - State: closed - Opened by trungdeveloper199 almost 4 years ago - 9 comments
Labels: contributions welcome, type:feature

#22 - [Steamworks] Steam Networking Sockets

Issue - State: closed - Opened by trungdeveloper199 almost 4 years ago - 9 comments
Labels: contributions welcome, type:feature

#21 - LiteNetLibTransport : Closing Unity editor spits out error

Issue - State: closed - Opened by jedjoud10 over 4 years ago
Labels: stat:commited, type:bug

#21 - LiteNetLibTransport : Closing Unity editor spits out error

Issue - State: closed - Opened by jedjoud10 over 4 years ago
Labels: stat:commited, type:bug

#20 - ENET - ungraceful disconnect of client causes hiccup on server side

Issue - State: closed - Opened by honda2 over 4 years ago - 3 comments
Labels: duplicate, type:bug

#20 - ENET - ungraceful disconnect of client causes hiccup on server side

Issue - State: closed - Opened by honda2 over 4 years ago - 3 comments
Labels: duplicate, type:bug

#19 - Ruffles not updated causing network discovery to not work

Issue - State: closed - Opened by rajandeepavontus over 4 years ago - 1 comment

#19 - Ruffles not updated causing network discovery to not work

Issue - State: closed - Opened by rajandeepavontus over 4 years ago - 1 comment

#18 - Ruffles SocketError from StartClient

Issue - State: open - Opened by derekdominoes over 4 years ago - 1 comment
Labels: contributions welcome, type:bug

#17 - Allow to disable packet merging for a single channel in Ruffles

Issue - State: closed - Opened by dosomder about 5 years ago - 1 comment
Labels: stat:invalid, type:feature

#16 - RufflesTransport DisconnectLocalClient not checking for null

Issue - State: closed - Opened by dosomder about 5 years ago - 1 comment

#15 - Ruffles SocketConfig should be modifieable

Issue - State: open - Opened by dosomder about 5 years ago - 1 comment
Labels: contributions welcome, type:feature

#14 - Use Debug.Log for Ruffles

Issue - State: closed - Opened by dosomder about 5 years ago - 1 comment

#13 - fix(LiteNetLibTransport): Transport fails to acknowledge connect/disc…

Pull Request - State: closed - Opened by dmdemoura about 5 years ago

#12 - GC allocation using Ruffles as Transport for MLAPI

Issue - State: closed - Opened by francescoStrada about 5 years ago - 11 comments

#11 - fix: wrong array index for custom channel

Pull Request - State: closed - Opened by francescoStrada about 5 years ago

#10 - RufflesTransport using UTC while Ruffles uses local time

Issue - State: closed - Opened by dosomder about 5 years ago - 1 comment

#9 - LiteNetLib - Call PollEvents on Update so MLAPI can access events.

Pull Request - State: closed - Opened by bellicapax about 5 years ago

#7 - ENet Unity Editor Usability Issues with Channel & Flags

Issue - State: closed - Opened by moonymachine about 5 years ago - 1 comment

#6 - Add LiteNetLib transport.

Pull Request - State: closed - Opened by pkaminski over 5 years ago - 1 comment

#5 - fix(enet): change the reliable channel to not use PacketFlags.Unseque…

Pull Request - State: closed - Opened by jaglitegrann over 5 years ago - 3 comments

#4 - fix(enet): Fixed NPE on shutdown (e.g. when stopping play mode in-editor)

Pull Request - State: closed - Opened by andgeno over 5 years ago

#3 - Added SteamP2PTransport.

Pull Request - State: closed - Opened by jaglitegrann over 5 years ago

#1 - ENet Transport: Ungracefully disconnected clients stay as zombies on server

Issue - State: closed - Opened by andgeno over 5 years ago - 7 comments