Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Unity-Technologies/guid-based-reference issues and pull requests
#27 - GameObjects created at Runtime
Issue -
State: open - Opened by steve18624 about 1 year ago
#27 - GameObjects created at Runtime
Issue -
State: open - Opened by steve18624 about 1 year ago
#26 - GUID stays Empty after adding
Issue -
State: open - Opened by biopowder about 2 years ago
- 1 comment
#26 - GUID stays Empty after adding
Issue -
State: open - Opened by biopowder about 2 years ago
- 1 comment
#25 - Restructure project into UPM package
Pull Request -
State: open - Opened by Saucy over 2 years ago
#25 - Restructure project into UPM package
Pull Request -
State: open - Opened by Saucy over 2 years ago
#24 - Suggestion to move the repo to the asset store
Issue -
State: open - Opened by malino-dev over 2 years ago
- 3 comments
#24 - Suggestion to move the repo to the asset store
Issue -
State: open - Opened by malino-dev over 2 years ago
- 3 comments
#23 - Add asmdef / convert to package?
Issue -
State: open - Opened by sunflowr almost 3 years ago
#23 - Add asmdef / convert to package?
Issue -
State: open - Opened by sunflowr almost 3 years ago
#22 - Fix type in class comment
Pull Request -
State: closed - Opened by davidschreiber about 3 years ago
- 2 comments
#22 - Fix type in class comment
Pull Request -
State: closed - Opened by davidschreiber about 3 years ago
- 2 comments
#21 - Does this handle Domain Reload disabled?
Issue -
State: open - Opened by tomkail over 3 years ago
#21 - Does this handle Domain Reload disabled?
Issue -
State: open - Opened by tomkail over 3 years ago
#20 - Revert "Bug fix send message warning"
Pull Request -
State: closed - Opened by william-w-armstrong about 4 years ago
#20 - Revert "Bug fix send message warning"
Pull Request -
State: closed - Opened by william-w-armstrong about 4 years ago
#19 - Bug fix send message warning
Pull Request -
State: closed - Opened by william-w-armstrong about 4 years ago
#19 - Bug fix send message warning
Pull Request -
State: closed - Opened by william-w-armstrong about 4 years ago
#18 - GuidReference cannot be resolved if GuidComponent is disabled in its scene
Issue -
State: open - Opened by bschug over 4 years ago
- 3 comments
#17 - CanEditMultipleObjects (or other multi object edition tools like Odin) changes the GuidReferences to the same value
Issue -
State: open - Opened by adbourdages over 4 years ago
#16 - GuidComponent.cs: reverting a prefab creates a new GUID
Issue -
State: open - Opened by woistjadefox almost 5 years ago
- 2 comments
#15 - GuidReference binary serialization
Issue -
State: open - Opened by Xroft666 over 5 years ago
#14 - Development
Pull Request -
State: closed - Opened by william-w-armstrong over 5 years ago
#13 - Suggestion: Hold a ref to the component instead of the game object
Issue -
State: open - Opened by rmenapace over 5 years ago
#12 - Prefab RevertAll resets GUID on prefab instances - possible workaround?
Issue -
State: closed - Opened by chrisyarbrough over 5 years ago
- 1 comment
#11 - Unity 2018.3 API support (with compiler arguments for old API)
Pull Request -
State: closed - Opened by Mark-LaCroix almost 6 years ago
- 1 comment
#10 - Mark Scene as dirty when Guid is created.
Pull Request -
State: closed - Opened by NuclearCookie almost 6 years ago
- 6 comments
#9 - An method for setting GuidReference target object from editor tools could be useful
Issue -
State: open - Opened by schmid almost 6 years ago
#8 - GUIDs may be modified automatically without being detected by Unity
Issue -
State: open - Opened by schmid almost 6 years ago
#7 - Unity 2018.3 use of obsolete API warnings
Issue -
State: open - Opened by Arugin almost 6 years ago
- 3 comments
#6 - Multi-Edit issue
Pull Request -
State: closed - Opened by william-w-armstrong over 6 years ago
#5 - Fix list view of GuidReference
Pull Request -
State: closed - Opened by william-w-armstrong over 6 years ago
#4 - Fix multi-edito on GuidReferenceDrawer
Pull Request -
State: closed - Opened by william-w-armstrong over 6 years ago
#3 - Having two guid references in the same component makes both references to appear the same in the drawer
Issue -
State: closed - Opened by xDura over 6 years ago
- 3 comments
#2 - Editor-only fields in GuidReference aren't allowed
Issue -
State: closed - Opened by SilentSin over 6 years ago
- 3 comments
#1 - Remove Build Folder
Pull Request -
State: closed - Opened by william-w-armstrong over 6 years ago