Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Unity-Technologies/com.unity.cinemachine issues and pull requests

#99 - Fix function FindClosestPoint in CinemachinePathBase.cs

Pull Request - State: closed - Opened by jieyingLin about 4 years ago

#98 - pipeline can be null, in that case we get an error in console

Pull Request - State: closed - Opened by gaborkb over 4 years ago - 1 comment

#97 - Advanced Confiner

Pull Request - State: closed - Opened by gaborkb over 4 years ago

#96 - Update CinemachineImpulseListener.md

Pull Request - State: closed - Opened by midopooler over 4 years ago - 4 comments

#95 - [CMCL-121] Collider must be enabled for the confiner

Pull Request - State: closed - Opened by gaborkb over 4 years ago - 1 comment

#94 - Update CinemachineImpulseRawSignal.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#93 - Update CinemachineRecomposer.md

Pull Request - State: closed - Opened by midopooler over 4 years ago - 1 comment

#92 - Update CinemachineTopDown.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#91 - Refactor scrub bubble to track camera cuts

Pull Request - State: closed - Opened by glabute over 4 years ago - 1 comment

#90 - Added Target Offset to Framing Transposer, updated sample

Pull Request - State: closed - Opened by glabute over 4 years ago - 2 comments

#89 - Update CinemachineVolumeSettings.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#88 - Regression fix: Confiner no longer confines noise and impulse

Pull Request - State: closed - Opened by glabute over 4 years ago

#87 - Update cinemachineAPI.md

Pull Request - State: closed - Opened by midopooler over 4 years ago - 1 comment

#86 - Dev/nested scrubbubble

Pull Request - State: closed - Opened by glabute over 4 years ago - 3 comments

#85 - Optimize path gizmos

Pull Request - State: closed - Opened by aras-p over 4 years ago

#84 - Update index.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#83 - Update CinemachineBody3rdPersonFollow.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#82 - Update CinemachineAimPOV.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#81 - Update Cinemachine3rdPersonAim.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#80 - CameraOffset + Collider Issue

Issue - State: closed - Opened by mifth over 4 years ago

#79 - [Editor] Enable multi-editing of Cinemachine components/extensions, where applicable

Pull Request - State: closed - Opened by AscendingMan over 4 years ago - 4 comments

#78 - Is the bugfix #74 exactly correct?

Issue - State: closed - Opened by rigven over 4 years ago - 3 comments

#77 - Regression Fix: PostProcessing/VolumeSettings FocusTracksTarget was…

Pull Request - State: closed - Opened by glabute over 4 years ago

#76 - bugfix (1260385): check for prefab instancess correctly

Pull Request - State: closed - Opened by glabute over 4 years ago

#75 - Dev/brain update on scene load or unload

Pull Request - State: closed - Opened by glabute over 4 years ago

#74 - Bugfix: StateDrivenCamera was choosing parent state if only 1 clip in…

Pull Request - State: closed - Opened by glabute over 4 years ago - 1 comment

#73 - Update README.md

Pull Request - State: closed - Opened by midopooler over 4 years ago

#72 - CinemachineBrain not updated on UnloadSceneAsync frame

Issue - State: closed - Opened by angusbjones over 4 years ago - 1 comment

#71 - Replaced direct call to AnimationCurve.Linear

Pull Request - State: closed - Opened by gaborkb over 4 years ago - 1 comment

#70 - Dev/confiner baker experimental

Pull Request - State: closed - Opened by gaborkb over 4 years ago

#69 - Dev/confiner corner damping

Pull Request - State: closed - Opened by gaborkb over 4 years ago

#68 - Support New InputSystem

Issue - State: closed - Opened by schodemeiss over 4 years ago - 5 comments

#67 - Remove some GC allocs when in edit mode (reported by customer)

Pull Request - State: closed - Opened by glabute over 4 years ago

#66 - Remove AnimationCurves,

Pull Request - State: closed - Opened by glabute over 4 years ago

#65 - Dev/timeline scrubbing

Pull Request - State: closed - Opened by glabute over 4 years ago - 1 comment

#63 - Dev/doc update

Pull Request - State: closed - Opened by glabute over 4 years ago

#62 - Dev/new input system

Pull Request - State: closed - Opened by glabute over 4 years ago - 1 comment

#61 - Dev/2dconfinerscalebug 1234966

Pull Request - State: closed - Opened by gaborkb over 4 years ago

#60 - incorrect sanity check

Pull Request - State: closed - Opened by whoisfpc over 4 years ago - 1 comment

#59 - Rewrite TargetGroup.GetViewSpaceAngularBounds, algorithm was wrong

Pull Request - State: closed - Opened by glabute over 4 years ago

#58 - Dev/new lookahead

Pull Request - State: closed - Opened by glabute over 4 years ago

#57 - Fixed prefab mode bug - https://fogbugz.unity3d.com/f/cases/1228152/

Pull Request - State: closed - Opened by gaborkb over 4 years ago

#56 - fogbugz: 1234813 - Check for deleted freelooks

Pull Request - State: closed - Opened by glabute over 4 years ago

#55 - Added CameraMagnets scene for Krisztian

Pull Request - State: closed - Opened by glabute over 4 years ago

#54 - Framing transposer: don't pop when group sizes changes from zero to n…

Pull Request - State: closed - Opened by glabute over 4 years ago

#53 - blend list hold time must exclude blend-in time

Pull Request - State: closed - Opened by glabute over 4 years ago

#52 - Added Lookahead Reset When Still option, to reproduce legacy lookahea…

Pull Request - State: closed - Opened by glabute over 4 years ago

#51 - Confiner jerk bug

Pull Request - State: closed - Opened by gaborkb over 4 years ago - 2 comments

#50 - Added ManualUpdate mode to the Brain, to allow for custom game loop l…

Pull Request - State: closed - Opened by glabute over 4 years ago

#49 - Add ForceCameraPosition method to vcams

Pull Request - State: closed - Opened by glabute over 4 years ago - 1 comment

#48 - precision error using Quaternion.FromToRotation

Pull Request - State: closed - Opened by glabute over 4 years ago

#47 - Function Summery fixes in StateDrivenCamera.cs

Pull Request - State: closed - Opened by vanhalteren-ca over 4 years ago

#45 - Confiner cache reset

Pull Request - State: closed - Opened by gaborkb over 4 years ago - 3 comments

#44 - SimpleFollowWithWorldUp should not be affected by axis range

Pull Request - State: closed - Opened by gaborkb over 4 years ago - 1 comment

#43 - Dev/target detach

Pull Request - State: closed - Opened by glabute over 4 years ago

#42 - improvement to the 2D confining behavior of the CinemachineConfiner.

Pull Request - State: closed - Opened by Soptq over 4 years ago - 1 comment

#41 - Added CinemachineCompositionAdjustment and GroupWeightManipulator

Pull Request - State: closed - Opened by glabute almost 5 years ago - 1 comment

#40 - Dev/impulse propagation speed

Pull Request - State: closed - Opened by glabute almost 5 years ago - 1 comment

#39 - cache excluded properties list, call once per inspector frame

Pull Request - State: closed - Opened by glabute almost 5 years ago

#38 - Added 3rdPerson camera, ported from DOTS, with example scene

Pull Request - State: closed - Opened by glabute almost 5 years ago

#37 - Blend editor UX improvements: allow direct editing of vcam names

Pull Request - State: closed - Opened by glabute almost 5 years ago - 1 comment

#36 - Dev/fogbugz 1219867

Pull Request - State: closed - Opened by glabute almost 5 years ago

#35 - hand BlendUpdate method better, less judder

Pull Request - State: closed - Opened by glabute almost 5 years ago

#34 - CmFramingTransposer drifting problem

Pull Request - State: closed - Opened by gaborkb almost 5 years ago - 2 comments

#33 - Dev/body before aim

Pull Request - State: closed - Opened by glabute almost 5 years ago

#32 - Add new hidden pipeline stage: BodyAfterAim, FramingTransposer uses i…

Pull Request - State: closed - Opened by glabute almost 5 years ago

#31 - Fixed by adding all positive weights

Pull Request - State: closed - Opened by gaborkb almost 5 years ago

#30 - CinemachineTargetGroup moves a transform.

Issue - State: closed - Opened by AndreyPostelzhuk almost 5 years ago - 2 comments

#29 - Dev/orbital damping improvements

Pull Request - State: closed - Opened by glabute almost 5 years ago

#28 - Add Convert to TargetGroup option on LookAt and Follow target fields

Pull Request - State: closed - Opened by glabute almost 5 years ago

#27 - Bugfix (1214301, 1213836) - disallow structural change when editing v…

Pull Request - State: closed - Opened by glabute almost 5 years ago

#26 - Game View update on Editor value change - bug 1213819

Pull Request - State: closed - Opened by gaborkb almost 5 years ago - 1 comment

#24 - Fixed leak reported on the forum

Pull Request - State: closed - Opened by gaborkb about 5 years ago

#22 - Cinemachine Culling Mask

Issue - State: closed - Opened by USuperMe about 5 years ago - 2 comments

#21 - Fix case [1179842]: Change the way asset editability is checked for components

Pull Request - State: closed - Opened by AscendingMan about 5 years ago - 1 comment

#20 - CinemachineFreeLookCam Culling Mask Unity Camera

Issue - State: closed - Opened by USuperMe about 5 years ago

#19 - Incorrect Gaussian function formula in GaussianFilter?

Issue - State: open - Opened by trainINT over 5 years ago - 2 comments

#18 - Add Camera blend complete event to CinemachineBrain

Pull Request - State: closed - Opened by thsbrown over 5 years ago - 7 comments

#16 - Fixed endless loop problem if using Ignore Tag

Pull Request - State: closed - Opened by aaBaO over 5 years ago - 1 comment

#15 - Fixed incorrect references in the documentation

Pull Request - State: closed - Opened by Red-Cat-Fat over 5 years ago

#14 - fix array after removing member - CinemachineTargetGroup

Pull Request - State: closed - Opened by rivFox over 5 years ago - 2 comments

#13 - CinemachinePath & CinemachineSmoothPath evaluations difference.

Issue - State: closed - Opened by Azirel over 5 years ago - 1 comment

#12 - CinemachineTargetGroup::RemoveMember loses last array element's value.

Issue - State: closed - Opened by jagendar over 5 years ago - 3 comments

#11 - Improvement of automatic invalidation of confiner path cache.

Pull Request - State: closed - Opened by omnomasaur over 5 years ago

#10 - Changing vcam's FOV during a transition, there is a glitch

Issue - State: open - Opened by glabute over 5 years ago - 5 comments

#9 - Feature request for framingTransposer: Set position

Issue - State: closed - Opened by gavriktonio almost 6 years ago - 1 comment

#8 - CenterOnActivate doesn't work as expected

Issue - State: open - Opened by gavriktonio almost 6 years ago

#7 - FixedDelta is getting scaled by CM brain

Issue - State: closed - Opened by glabute almost 6 years ago

#6 - Feature request: Looping blend list

Issue - State: closed - Opened by glabute almost 6 years ago

#5 - Documentation for Blend Hint and Trigger Action missing

Issue - State: open - Opened by bitinn almost 6 years ago

#4 - Can't remove Physics package with Cinemachine installed

Issue - State: closed - Opened by Koopa1018 almost 6 years ago - 7 comments

#3 - dictionary leak in CinemachinePostProcessing

Issue - State: closed - Opened by corngood almost 6 years ago - 4 comments

#2 - Impulse documentation

Pull Request - State: closed - Opened by jamal-unity about 6 years ago

#1 - Custom blend curves

Pull Request - State: closed - Opened by glabute almost 7 years ago