Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Unity-Technologies/XRLineRenderer issues and pull requests
#27 - Fix rendering issues on Single Pass Instanced and Oculus Quest
Pull Request -
State: open - Opened by korinVR over 2 years ago
#26 - Add link to OpenUPM entry for XRLineRenderer package in README.md
Issue -
State: open - Opened by justinomalley over 3 years ago
#25 - Add a public api to manually refresh the mesh.
Pull Request -
State: closed - Opened by kyleunity over 3 years ago
#24 - fixed IndexOutOfRangeException on XRLineRenderer.SetPosition()
Pull Request -
State: open - Opened by i-xt about 4 years ago
#23 - remove old yamato jobs
Pull Request -
State: closed - Opened by jasons-unity over 4 years ago
- 1 comment
#22 - Feature request: Sorting Layer option
Issue -
State: open - Opened by ws18 over 4 years ago
#21 - Line scaled by depth doesn't work
Issue -
State: open - Opened by iltaen almost 5 years ago
#20 - On android looks broken
Issue -
State: open - Opened by friuns2 almost 5 years ago
- 4 comments
#19 - Fix pip issues following Python 2.7 end of life
Pull Request -
State: closed - Opened by florence-rolland about 5 years ago
#18 - Does not work with Stereo Rendering
Issue -
State: open - Opened by zxubian about 5 years ago
- 1 comment
#17 - Does not seem to work with URP?
Issue -
State: open - Opened by Kulgann about 5 years ago
- 2 comments
#16 - Package prep
Pull Request -
State: closed - Opened by jasons-unity about 5 years ago
#15 - Lines don't do corners
Issue -
State: open - Opened by De3d over 5 years ago
- 7 comments
#14 - Fixed broken document closing tag
Pull Request -
State: closed - Opened by setchi over 5 years ago
- 1 comment
#13 - Way to use with main texture
Issue -
State: open - Opened by nrgapple almost 6 years ago
- 1 comment
#12 - Disappearing Material EDIT Please Disregard
Issue -
State: closed - Opened by KTRosenberg almost 6 years ago
#11 - Materials[] will not show Material if added at runtime
Issue -
State: open - Opened by nrgapple over 6 years ago
#10 - Render order issues
Issue -
State: open - Opened by haydenjameslee almost 7 years ago
#9 - add public loop bool to XRLineRenderer
Pull Request -
State: closed - Opened by stella3d about 7 years ago
#8 - Reserialize assets
Pull Request -
State: closed - Opened by AndrewTHEManeri over 7 years ago
#7 - XR only?
Issue -
State: open - Opened by hippocoder over 7 years ago
- 1 comment
#6 - Updated the shaders and shader GUI so that depth-aware lines can have a minimum size
Pull Request -
State: closed - Opened by AndrewTHEManeri over 7 years ago
#5 - Improving a scenario for importing older implementations of the line renderer
Pull Request -
State: closed - Opened by AndrewTHEManeri over 7 years ago
#4 - 2017 update
Pull Request -
State: closed - Opened by AndrewTHEManeri over 7 years ago
- 6 comments
#3 - Add means of fetching start & end colors
Pull Request -
State: closed - Opened by dunity over 7 years ago
- 1 comment
#2 - Added method to set both start and end color at the same time
Pull Request -
State: closed - Opened by bradweiers almost 8 years ago
- 1 comment
#1 - Added a function to get the current vertex count
Pull Request -
State: closed - Opened by bradweiers almost 8 years ago