Ecosyste.ms: Issues

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GitHub / Unity-Technologies/XRLineRenderer issues and pull requests

#27 - Fix rendering issues on Single Pass Instanced and Oculus Quest

Pull Request - State: open - Opened by korinVR over 2 years ago

#25 - Add a public api to manually refresh the mesh.

Pull Request - State: closed - Opened by kyleunity over 3 years ago

#24 - fixed IndexOutOfRangeException on XRLineRenderer.SetPosition()

Pull Request - State: open - Opened by i-xt almost 4 years ago

#23 - remove old yamato jobs

Pull Request - State: closed - Opened by jasons-unity about 4 years ago - 1 comment

#22 - Feature request: Sorting Layer option

Issue - State: open - Opened by ws18 over 4 years ago

#21 - Line scaled by depth doesn't work

Issue - State: open - Opened by iltaen over 4 years ago

#20 - On android looks broken

Issue - State: open - Opened by friuns2 over 4 years ago - 4 comments

#19 - Fix pip issues following Python 2.7 end of life

Pull Request - State: closed - Opened by florence-rolland over 4 years ago

#18 - Does not work with Stereo Rendering

Issue - State: open - Opened by zxubian almost 5 years ago - 1 comment

#17 - Does not seem to work with URP?

Issue - State: open - Opened by Kulgann almost 5 years ago - 2 comments

#16 - Package prep

Pull Request - State: closed - Opened by jasons-unity almost 5 years ago

#15 - Lines don't do corners

Issue - State: open - Opened by De3d over 5 years ago - 7 comments

#14 - Fixed broken document closing tag

Pull Request - State: closed - Opened by setchi over 5 years ago - 1 comment

#13 - Way to use with main texture

Issue - State: open - Opened by nrgapple over 5 years ago - 1 comment

#12 - Disappearing Material EDIT Please Disregard

Issue - State: closed - Opened by KTRosenberg over 5 years ago

#11 - Materials[] will not show Material if added at runtime

Issue - State: open - Opened by nrgapple about 6 years ago

#10 - Render order issues

Issue - State: open - Opened by haydenjameslee over 6 years ago

#9 - add public loop bool to XRLineRenderer

Pull Request - State: closed - Opened by stella3d almost 7 years ago

#8 - Reserialize assets

Pull Request - State: closed - Opened by AndrewTHEManeri almost 7 years ago

#7 - XR only?

Issue - State: open - Opened by hippocoder about 7 years ago - 1 comment

#4 - 2017 update

Pull Request - State: closed - Opened by AndrewTHEManeri about 7 years ago - 6 comments

#3 - Add means of fetching start & end colors

Pull Request - State: closed - Opened by dunity about 7 years ago - 1 comment

#2 - Added method to set both start and end color at the same time

Pull Request - State: closed - Opened by bradweiers over 7 years ago - 1 comment

#1 - Added a function to get the current vertex count

Pull Request - State: closed - Opened by bradweiers over 7 years ago