Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Unity-Technologies/PostProcessing issues and pull requests
#530 - Misc improvements, added inspector support for instantiated profiles
Pull Request -
State: closed - Opened by TJHeuvel over 6 years ago
- 6 comments
#530 - Misc improvements, added inspector support for instantiated profiles
Pull Request -
State: closed - Opened by TJHeuvel over 6 years ago
- 6 comments
#528 - Vita support
Pull Request -
State: closed - Opened by PaulDunning over 6 years ago
- 4 comments
#528 - Vita support
Pull Request -
State: closed - Opened by PaulDunning over 6 years ago
- 4 comments
#524 - Fixed DoF focus changing with screen size
Pull Request -
State: closed - Opened by Chman over 6 years ago
#524 - Fixed DoF focus changing with screen size
Pull Request -
State: closed - Opened by Chman over 6 years ago
#520 - Load store actions
Pull Request -
State: closed - Opened by hkr over 6 years ago
#520 - Load store actions
Pull Request -
State: closed - Opened by hkr over 6 years ago
#519 - Use box filter upsample for Bloom in Uber shader if fast mode is enabled
Pull Request -
State: closed - Opened by hkr over 6 years ago
#519 - Use box filter upsample for Bloom in Uber shader if fast mode is enabled
Pull Request -
State: closed - Opened by hkr over 6 years ago
#518 - Remove #pragma multi_compile __ UNITY_COLORSPACE_GAMMA
Pull Request -
State: closed - Opened by hkr over 6 years ago
#518 - Remove #pragma multi_compile __ UNITY_COLORSPACE_GAMMA
Pull Request -
State: closed - Opened by hkr over 6 years ago
#515 - Fixed `ArgumentNullException` when attempting to get a property sheet with a null shader.
Pull Request -
State: closed - Opened by TJHeuvel over 6 years ago
#515 - Fixed `ArgumentNullException` when attempting to get a property sheet with a null shader.
Pull Request -
State: closed - Opened by TJHeuvel over 6 years ago
#514 - Fog effect is now configured through profile
Pull Request -
State: open - Opened by OndrejPetrzilka over 6 years ago
- 2 comments
#514 - Fog effect is now configured through profile
Pull Request -
State: open - Opened by OndrejPetrzilka over 6 years ago
- 2 comments
#513 - FogEffect
Pull Request -
State: closed - Opened by OndrejPetrzilka over 6 years ago
- 1 comment
#513 - FogEffect
Pull Request -
State: closed - Opened by OndrejPetrzilka over 6 years ago
- 1 comment
#504 - Documentation update
Pull Request -
State: closed - Opened by NotRobSheridan over 6 years ago
#504 - Documentation update
Pull Request -
State: closed - Opened by NotRobSheridan over 6 years ago
#496 - Disable the Debug compute shaders for ES3
Pull Request -
State: closed - Opened by hkr over 6 years ago
#496 - Disable the Debug compute shaders for ES3
Pull Request -
State: closed - Opened by hkr over 6 years ago
#494 - Workaround to disable compute shaders for OpenGL ES 3 in Unity 2017.x
Pull Request -
State: closed - Opened by hkr over 6 years ago
#494 - Workaround to disable compute shaders for OpenGL ES 3 in Unity 2017.x
Pull Request -
State: closed - Opened by hkr over 6 years ago
#478 - Use Shader.PropertyToID overload for slightly faster setting of EyeAdaption properties
Pull Request -
State: closed - Opened by TJHeuvel over 6 years ago
#478 - Use Shader.PropertyToID overload for slightly faster setting of EyeAdaption properties
Pull Request -
State: closed - Opened by TJHeuvel over 6 years ago
#476 - Shader stripping
Pull Request -
State: closed - Opened by hkr over 6 years ago
#476 - Shader stripping
Pull Request -
State: closed - Opened by hkr over 6 years ago
#475 - Optimizations
Pull Request -
State: closed - Opened by hkr over 6 years ago
#475 - Optimizations
Pull Request -
State: closed - Opened by hkr over 6 years ago
#472 - Green package validation tests
Pull Request -
State: closed - Opened by alexlian over 6 years ago
#472 - Green package validation tests
Pull Request -
State: closed - Opened by alexlian over 6 years ago
#455 - Ignore various paths for automation
Pull Request -
State: closed - Opened by alexlian over 6 years ago
#455 - Ignore various paths for automation
Pull Request -
State: closed - Opened by alexlian over 6 years ago
#443 - OpenGL ES 3: Disable ColorGrading 3D lut code path
Pull Request -
State: closed - Opened by hkr over 6 years ago
#443 - OpenGL ES 3: Disable ColorGrading 3D lut code path
Pull Request -
State: closed - Opened by hkr over 6 years ago
#441 - Shader stripping
Pull Request -
State: closed - Opened by hkr over 6 years ago
#441 - Shader stripping
Pull Request -
State: closed - Opened by hkr over 6 years ago
#435 - Mobile fixes
Pull Request -
State: closed - Opened by Chman over 6 years ago
#435 - Mobile fixes
Pull Request -
State: closed - Opened by Chman over 6 years ago
#425 - Remove unnecessary depth/stencil buffer RT allocations.
Pull Request -
State: closed - Opened by slime73 over 6 years ago
- 1 comment
#425 - Remove unnecessary depth/stencil buffer RT allocations.
Pull Request -
State: closed - Opened by slime73 over 6 years ago
- 1 comment
#424 - Fix a temporary RT for DoF not being released when requested.
Pull Request -
State: closed - Opened by slime73 over 6 years ago
- 1 comment
#424 - Fix a temporary RT for DoF not being released when requested.
Pull Request -
State: closed - Opened by slime73 over 6 years ago
- 1 comment
#423 - Fix compiling for Xbox One with Unity 2017.1.
Pull Request -
State: closed - Opened by slime73 over 6 years ago
#423 - Fix compiling for Xbox One with Unity 2017.1.
Pull Request -
State: closed - Opened by slime73 over 6 years ago
#407 - Add LayerMaskComparer to avoid garbage allocations
Pull Request -
State: closed - Opened by apkd over 6 years ago
#407 - Add LayerMaskComparer to avoid garbage allocations
Pull Request -
State: closed - Opened by apkd over 6 years ago
#391 - Fix #390
Pull Request -
State: closed - Opened by Chman almost 7 years ago
#391 - Fix #390
Pull Request -
State: closed - Opened by Chman almost 7 years ago
#383 - Add noperspective interpolation modifier for optimization
Pull Request -
State: open - Opened by t-mat almost 7 years ago
#383 - Add noperspective interpolation modifier for optimization
Pull Request -
State: open - Opened by t-mat almost 7 years ago
#382 - Support v1 monitors on MacOS with Metal
Pull Request -
State: open - Opened by MayaViolet almost 7 years ago
#382 - Support v1 monitors on MacOS with Metal
Pull Request -
State: open - Opened by MayaViolet almost 7 years ago
#377 - Changed TAA Jitter method to include camera matrix in calculations
Pull Request -
State: open - Opened by JustinasMa almost 7 years ago
- 1 comment
#377 - Changed TAA Jitter method to include camera matrix in calculations
Pull Request -
State: open - Opened by JustinasMa almost 7 years ago
- 1 comment
#372 - Add preset for more efficient FXAA on Nintendo Switch
Pull Request -
State: closed - Opened by khakionion almost 7 years ago
#372 - Add preset for more efficient FXAA on Nintendo Switch
Pull Request -
State: closed - Opened by khakionion almost 7 years ago
#364 - Fix compile error when building for tvOS
Pull Request -
State: closed - Opened by sbeca almost 7 years ago
#364 - Fix compile error when building for tvOS
Pull Request -
State: closed - Opened by sbeca almost 7 years ago
#358 - Screen-space Reflections improvements
Pull Request -
State: closed - Opened by gokselgoktas almost 7 years ago
#358 - Screen-space Reflections improvements
Pull Request -
State: closed - Opened by gokselgoktas almost 7 years ago
#353 - Screen-space reflection improvements
Pull Request -
State: closed - Opened by gokselgoktas almost 7 years ago
#353 - Screen-space reflection improvements
Pull Request -
State: closed - Opened by gokselgoktas almost 7 years ago
#346 - Fix bloom texture
Pull Request -
State: closed - Opened by slime73 almost 7 years ago
Labels: bug
#346 - Fix bloom texture
Pull Request -
State: closed - Opened by slime73 almost 7 years ago
Labels: bug
#343 - Fix shadowmap jitter issues with TAA.
Pull Request -
State: closed - Opened by slime73 almost 7 years ago
- 3 comments
Labels: enhancement
#343 - Fix shadowmap jitter issues with TAA.
Pull Request -
State: closed - Opened by slime73 almost 7 years ago
- 3 comments
Labels: enhancement
#315 - XR Scaffolding + Updates for various effects
Pull Request -
State: closed - Opened by robbiesri almost 7 years ago
- 9 comments
Labels: enhancement
#315 - XR Scaffolding + Updates for various effects
Pull Request -
State: closed - Opened by robbiesri almost 7 years ago
- 9 comments
Labels: enhancement
#310 - NaN obliteration - Switch compatible
Pull Request -
State: closed - Opened by Chman almost 7 years ago
#310 - NaN obliteration - Switch compatible
Pull Request -
State: closed - Opened by Chman almost 7 years ago
#301 - XR Support for TAA (fixes)
Pull Request -
State: closed - Opened by Chman about 7 years ago
#301 - XR Support for TAA (fixes)
Pull Request -
State: closed - Opened by Chman about 7 years ago
#300 - support Space & Header attribute
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
#300 - support Space & Header attribute
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
#299 - check volume collider gameobject active
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
- 2 comments
#299 - check volume collider gameobject active
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
- 2 comments
#296 - check bundles been inited before init it
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
#296 - check bundles been inited before init it
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
#295 - check bundles been inited before init it
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
#295 - check bundles been inited before init it
Pull Request -
State: closed - Opened by yuyang9119 about 7 years ago
#294 - Reset jitted camera property on disable.
Pull Request -
State: closed - Opened by TJHeuvel about 7 years ago
#294 - Reset jitted camera property on disable.
Pull Request -
State: closed - Opened by TJHeuvel about 7 years ago
#289 - Fix reflection leaks caused by inverted tracer rays
Pull Request -
State: closed - Opened by gokselgoktas about 7 years ago
#289 - Fix reflection leaks caused by inverted tracer rays
Pull Request -
State: closed - Opened by gokselgoktas about 7 years ago
#282 - Added ResetHistory for Screen-space Reflections
Pull Request -
State: closed - Opened by gokselgoktas about 7 years ago
#282 - Added ResetHistory for Screen-space Reflections
Pull Request -
State: closed - Opened by gokselgoktas about 7 years ago
#274 - Resolved depth is available on Xbox One
Pull Request -
State: closed - Opened by keijiro about 7 years ago
#274 - Resolved depth is available on Xbox One
Pull Request -
State: closed - Opened by keijiro about 7 years ago
#270 - Fixes for Xbox One support
Pull Request -
State: closed - Opened by keijiro about 7 years ago
#270 - Fixes for Xbox One support
Pull Request -
State: closed - Opened by keijiro about 7 years ago
#266 - Reset history workaround for eye adaptation
Pull Request -
State: closed - Opened by Chman about 7 years ago
#266 - Reset history workaround for eye adaptation
Pull Request -
State: closed - Opened by Chman about 7 years ago
#260 - Linking shader works on OpenGL ES 3 on Android
Pull Request -
State: closed - Opened by aleks01010101 about 7 years ago
- 1 comment
#260 - Linking shader works on OpenGL ES 3 on Android
Pull Request -
State: closed - Opened by aleks01010101 about 7 years ago
- 1 comment
#259 - XR Support for TAA
Pull Request -
State: closed - Opened by robbiesri about 7 years ago
- 6 comments
#259 - XR Support for TAA
Pull Request -
State: closed - Opened by robbiesri about 7 years ago
- 6 comments
#257 - Use non-deprecated EventTypes
Pull Request -
State: closed - Opened by robbiesri about 7 years ago
- 1 comment
#257 - Use non-deprecated EventTypes
Pull Request -
State: closed - Opened by robbiesri about 7 years ago
- 1 comment