Ecosyste.ms: Issues

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GitHub / Unity-Technologies/NavMeshComponents issues and pull requests

#230 - Surface prefab example

Pull Request - State: open - Opened by KevSalvador over 1 year ago

#229 - Nav mesh source with area support

Pull Request - State: open - Opened by gunqqer almost 2 years ago

#229 - Nav mesh source with area support

Pull Request - State: open - Opened by gunqqer almost 2 years ago

#228 - Improved CPU Performance

Pull Request - State: closed - Opened by smitdylan2001 almost 2 years ago

#227 - 2021.2

Pull Request - State: closed - Opened by LizzyFox-code over 2 years ago

#226 - ghj

Pull Request - State: closed - Opened by ElProffesor15 over 2 years ago

#225 - Enemy

Pull Request - State: closed - Opened by ElProffesor15 over 2 years ago

#224 - Update readme with information about AI Navigation package

Pull Request - State: closed - Opened by mplantady over 3 years ago

#215 - changes NavmeshComponent file

Pull Request - State: closed - Opened by sukrubeyy over 3 years ago

#198 - Performance improvement for large scenes

Pull Request - State: open - Opened by Extrys almost 4 years ago - 14 comments

#196 - Information about the package branch

Pull Request - State: closed - Opened by turadr almost 4 years ago

#191 - Package

Pull Request - State: open - Opened by turadr almost 4 years ago - 3 comments

#190 - 2020.1 compatibility

Pull Request - State: closed - Opened by turadr almost 4 years ago

#182 - Examples: Make Bake and Clear buttons visible again

Pull Request - State: open - Opened by idbrii about 4 years ago

#180 - Update NavMeshModifierVolume.md

Pull Request - State: open - Opened by midopooler about 4 years ago

#179 - Update NavMeshSurface.md

Pull Request - State: open - Opened by midopooler about 4 years ago

#178 - Fix disabling a NavMeshLink component when gizmo are displayed

Pull Request - State: closed - Opened by mplantady about 4 years ago

#169 - Merge 2019.4 -> master

Pull Request - State: closed - Opened by turadr over 4 years ago

#166 - Add option to ignore trigger colliders when collecting sources

Pull Request - State: open - Opened by s-sixteen over 4 years ago

#161 - Make NavMeshSourceTag component support having different area types

Pull Request - State: open - Opened by azb over 4 years ago - 2 comments

#153 - Repair the updated serialization of the tile prefabs.

Pull Request - State: closed - Opened by turadr almost 5 years ago

#151 - Merge 2019.3 -> master

Pull Request - State: closed - Opened by turadr almost 5 years ago

#131 - Fix typo in documentation

Pull Request - State: open - Opened by KonH over 5 years ago

#101 - NavMeshSurface - support for tree colliders

Pull Request - State: open - Opened by OndrejPetrzilka about 6 years ago - 4 comments

#54 - Added Ignore Triggers option to NavMeshSurface

Pull Request - State: closed - Opened by simeonradivoev almost 7 years ago - 3 comments

#43 - If a NavMeshAsset exists; replace it rather than delete+create new

Pull Request - State: open - Opened by WispBart about 7 years ago

#36 - Merge Unity-Technologies/master

Pull Request - State: closed - Opened by turadr over 7 years ago

#21 - Move enum ExtrudeMethod inside MeshTool class to avoid name conflicts

Pull Request - State: closed - Opened by karl- over 7 years ago - 1 comment

#14 - Merge pull request #2 from Unity-Technologies/master

Pull Request - State: closed - Opened by turadr almost 8 years ago