Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Unity-Technologies/Graphics issues and pull requests

#4875 - Fixed issue that caused MSAA to always be disabled

Pull Request - State: open - Opened by phi-lira over 3 years ago - 1 comment
Labels: universal

#4707 - [Fix] Motion Vectors: Enable for XR

Pull Request - State: open - Opened by he-ax over 3 years ago - 2 comments
Labels: testing, universal

#4611 - Fix: Custom Interpolator node should use 3D preview

Pull Request - State: open - Opened by hybridherbst over 3 years ago
Labels: Shader Graph

#4437 - Slope scale bias implementation

Pull Request - State: open - Opened by nigeljw-unity over 3 years ago - 4 comments
Labels: universal

#4278 - 2d/shadow mesh upgrade

Pull Request - State: open - Opened by unity-cchu over 3 years ago
Labels: universal, 2d

#4149 - Arm: Optimize away unnecessary clear empty RenderPass (Vulkan) in 2DRP.

Pull Request - State: open - Opened by SergioAlapontARM over 3 years ago - 2 comments
Labels: universal, 2d, Arm

#3621 - Sg/new test framework

Pull Request - State: open - Opened by elizabeth-legros almost 4 years ago - 1 comment
Labels: Shader Graph

#3504 - Fixed camera stacking output properties

Pull Request - State: closed - Opened by lukaschod almost 4 years ago - 2 comments
Labels: SRP, universal

#3495 - Importance Sampling Framework [Hold]

Pull Request - State: open - Opened by skhiat almost 4 years ago
Labels: HDRP

#2805 - [Hold] Binned Lighting Technique for the HDRP (v3)

Pull Request - State: open - Opened by sebastienlagarde almost 4 years ago - 2 comments
Labels: SRP, HDRP

#2582 - [HOLD] Start of moving debug modes from Shaderpass forward to full screen debug pass

Pull Request - State: open - Opened by FrancescoC-unity about 4 years ago - 3 comments
Labels: HDRP

#2485 - [ShaderGraph] Optimized the Camera's direction node.

Pull Request - State: open - Opened by sienaiwun about 4 years ago - 11 comments
Labels: Shader Graph

#1891 - [10.x.x] Adding Rendering Layer Mask to the Render Objects renderer feature

Pull Request - State: closed - Opened by ellioman about 4 years ago - 21 comments
Labels: universal

#1795 - [10.x] Metal support updates [Hold]

Pull Request - State: open - Opened by aet about 4 years ago - 1 comment
Labels: SRP, HDRP

#570 - Convex shaped proxy [Hold]

Pull Request - State: open - Opened by adrien-de-tocqueville over 4 years ago - 2 comments
Labels: SRP, HDRP