Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Unity-Technologies/AutoLOD issues and pull requests
#99 - nukes LOD0 mesh on prefab save
Issue -
State: open - Opened by laurentopia 7 months ago
#99 - nukes LOD0 mesh on prefab save
Issue -
State: open - Opened by laurentopia 7 months ago
#98 - Unity 2023 PackageStatus replaced by PackageSource
Pull Request -
State: open - Opened by wilssola 9 months ago
- 1 comment
#97 - autoLOD is aids
Issue -
State: closed - Opened by notChocoMilk 9 months ago
- 3 comments
#97 - autoLOD is aids
Issue -
State: closed - Opened by notChocoMilk 9 months ago
- 3 comments
#96 - Set "false" by default for Generate on import
Pull Request -
State: closed - Opened by StCost 10 months ago
- 1 comment
#96 - Set "false" by default for Generate on import
Pull Request -
State: closed - Opened by StCost 10 months ago
- 1 comment
#95 - Fix slow startup performance by using TypeCache
Pull Request -
State: closed - Opened by StCost 10 months ago
- 1 comment
#94 - Blend shape weight must be greater than previous frame weight
Issue -
State: closed - Opened by 1stMan000 about 1 year ago
- 2 comments
#94 - Blend shape weight must be greater than previous frame weight
Issue -
State: closed - Opened by 1stMan000 about 1 year ago
- 2 comments
#93 - The "Options" is Disabled?
Issue -
State: open - Opened by krsmga about 1 year ago
- 1 comment
#93 - The "Options" is Disabled?
Issue -
State: open - Opened by krsmga about 1 year ago
- 1 comment
#92 - After Unity upgrade it broke all prefabs
Issue -
State: open - Opened by kenorb over 1 year ago
#92 - After Unity upgrade it broke all prefabs
Issue -
State: open - Opened by kenorb over 1 year ago
#91 - CS0618: [PreferenceItem] is obsolete (AutoLOD.cs)
Issue -
State: open - Opened by lazlo-bonin almost 2 years ago
#91 - CS0618: [PreferenceItem] is obsolete (AutoLOD.cs)
Issue -
State: open - Opened by lazlo-bonin almost 2 years ago
#90 - Slow startup performance can be improved with TypeCache
Issue -
State: open - Opened by lazlo-bonin almost 2 years ago
#90 - Slow startup performance can be improved with TypeCache
Issue -
State: open - Opened by lazlo-bonin almost 2 years ago
#89 - Update AutoLOD.cs
Pull Request -
State: open - Opened by kgdev about 2 years ago
- 2 comments
#88 - Disable "Generate on Import" by default
Issue -
State: open - Opened by madc0der about 2 years ago
- 1 comment
#87 - Fixed AssetDatabase.Start/StopAssetEditing
Pull Request -
State: closed - Opened by sollaholla over 2 years ago
#87 - Fixed AssetDatabase.Start/StopAssetEditing
Pull Request -
State: closed - Opened by sollaholla over 2 years ago
#86 - SimplygonMeshSimplifier generate error!
Issue -
State: closed - Opened by STL1024 almost 3 years ago
- 2 comments
#85 - AutoLOD breaks the asset importer when creating a scene via C#
Issue -
State: closed - Opened by neitron almost 3 years ago
- 7 comments
#85 - AutoLOD breaks the asset importer when creating a scene via C#
Issue -
State: closed - Opened by neitron almost 3 years ago
- 7 comments
#84 - Automatically generated LODs don't seem to work for more than one user.
Issue -
State: open - Opened by chrispewebb almost 3 years ago
- 11 comments
#84 - Automatically generated LODs don't seem to work for more than one user.
Issue -
State: open - Opened by chrispewebb almost 3 years ago
- 11 comments
#83 - Any way to disable all the automatic stuff?
Issue -
State: closed - Opened by Wolfos about 3 years ago
#82 - Simplygon9
Pull Request -
State: closed - Opened by amirebrahimi over 3 years ago
#82 - Simplygon9
Pull Request -
State: closed - Opened by amirebrahimi over 3 years ago
#81 - Add support for Simplygon 9
Issue -
State: closed - Opened by amirebrahimi over 3 years ago
#81 - Add support for Simplygon 9
Issue -
State: closed - Opened by amirebrahimi over 3 years ago
#80 - Lightmaps
Issue -
State: closed - Opened by Ciulama over 3 years ago
- 1 comment
#80 - Lightmaps
Issue -
State: closed - Opened by Ciulama over 3 years ago
- 1 comment
#79 - Is AutoLOD still a thing? Is there a Unity registry to use in the Package Manager?
Issue -
State: closed - Opened by crdmrn over 3 years ago
- 3 comments
#79 - Is AutoLOD still a thing? Is there a Unity registry to use in the Package Manager?
Issue -
State: closed - Opened by crdmrn over 3 years ago
- 3 comments
#78 - Fade options do not seem to work.
Issue -
State: closed - Opened by HugoCortell almost 4 years ago
- 2 comments
#77 - LODData doesn't consistently serialize Mesh data
Issue -
State: closed - Opened by jhaverkost almost 4 years ago
- 4 comments
#77 - LODData doesn't consistently serialize Mesh data
Issue -
State: closed - Opened by jhaverkost almost 4 years ago
- 4 comments
#76 - Instructions missing / doesn't work
Issue -
State: closed - Opened by Tymski about 4 years ago
- 2 comments
#76 - Instructions missing / doesn't work
Issue -
State: closed - Opened by Tymski about 4 years ago
- 2 comments
#75 - Package
Pull Request -
State: closed - Opened by amirebrahimi about 4 years ago
#75 - Package
Pull Request -
State: closed - Opened by amirebrahimi about 4 years ago
#74 - Package
Pull Request -
State: closed - Opened by redwyre over 4 years ago
- 4 comments
#74 - Package
Pull Request -
State: closed - Opened by redwyre over 4 years ago
- 4 comments
#73 - When creating LODs for prefab, create LODs asset next to mesh
Issue -
State: closed - Opened by redwyre over 4 years ago
- 1 comment
#73 - When creating LODs for prefab, create LODs asset next to mesh
Issue -
State: closed - Opened by redwyre over 4 years ago
- 1 comment
#72 - Is there any per-LOD settings?
Issue -
State: closed - Opened by redwyre over 4 years ago
- 4 comments
#72 - Is there any per-LOD settings?
Issue -
State: closed - Opened by redwyre over 4 years ago
- 4 comments
#71 - Any chance of getting official support now that Unreal has shown off it's AutoLOD?
Issue -
State: open - Opened by redwyre over 4 years ago
- 6 comments
#71 - Any chance of getting official support now that Unreal has shown off it's AutoLOD?
Issue -
State: open - Opened by redwyre over 4 years ago
- 6 comments
#70 - No IMeshSimpifiers found!
Issue -
State: closed - Opened by chessCXK over 4 years ago
- 3 comments
#70 - No IMeshSimpifiers found!
Issue -
State: closed - Opened by chessCXK over 4 years ago
- 3 comments
#69 - No mesh simplifier found in setting when importing project
Issue -
State: closed - Opened by ifra1000 over 4 years ago
- 4 comments
#69 - No mesh simplifier found in setting when importing project
Issue -
State: closed - Opened by ifra1000 over 4 years ago
- 4 comments
#68 - Package Manager support
Issue -
State: closed - Opened by demonixis over 4 years ago
- 2 comments
Labels: feature-request
#68 - Package Manager support
Issue -
State: closed - Opened by demonixis over 4 years ago
- 2 comments
Labels: feature-request
#67 - Large model indexing
Pull Request -
State: closed - Opened by msellens over 4 years ago
#67 - Large model indexing
Pull Request -
State: closed - Opened by msellens over 4 years ago
#66 - No Mesh simplifier Found
Issue -
State: closed - Opened by Gui205 almost 5 years ago
- 1 comment
#65 - Principle of work of HLOD
Issue -
State: closed - Opened by JohnnyDrive1 almost 5 years ago
- 16 comments
#65 - Principle of work of HLOD
Issue -
State: closed - Opened by JohnnyDrive1 almost 5 years ago
- 16 comments
#64 - Editor stops responding after Saving scene
Issue -
State: closed - Opened by JohnnyDrive1 almost 5 years ago
- 10 comments
#63 - AutoLOD setup problem
Issue -
State: closed - Opened by JohnnyDrive1 almost 5 years ago
- 12 comments
#62 - Try using MeshData
Issue -
State: open - Opened by amirebrahimi almost 5 years ago
#61 - Limited Information
Issue -
State: closed - Opened by lijualivenow about 5 years ago
- 2 comments
#60 - Editor button conflicts with Pro Grids
Issue -
State: closed - Opened by amarillosebas about 5 years ago
- 2 comments
Labels: question
#59 - NullReferenceException: Object reference not set to an instance of an object
Issue -
State: closed - Opened by diybl about 5 years ago
- 2 comments
#58 - Clarification needed: AutoLOD vs. UnityMeshSimplifier
Issue -
State: closed - Opened by hybridherbst about 5 years ago
- 3 comments
Labels: question
#57 - Ignore invalid scenes
Pull Request -
State: closed - Opened by marwie about 5 years ago
- 2 comments
#56 - Failing to add LoD in basic scene when inputting to LoD Volume script
Issue -
State: closed - Opened by murphysurveys about 5 years ago
- 2 comments
#55 - AutoLOD generated mesh smoothing, how to disable?
Issue -
State: closed - Opened by DevAkseli about 5 years ago
- 2 comments
#54 - Wrong normals
Issue -
State: closed - Opened by Spy-Shifty over 5 years ago
- 3 comments
Labels: wontfix
#53 - Memory Leak Errors: Possible Extension of Issue #49
Issue -
State: closed - Opened by ghost over 5 years ago
- 2 comments
#52 - Assembly has reference to non-existent assembly 'UnityMeshSimplifier'
Issue -
State: closed - Opened by abosaqer over 5 years ago
- 1 comment
Labels: question
#51 - SceneLOD and Multiple Scenes
Issue -
State: closed - Opened by Beowulfe222 over 5 years ago
- 1 comment
Labels: help wanted, feature-request
#50 - Unusable output
Issue -
State: closed - Opened by hybridherbst over 5 years ago
- 5 comments
Labels: bug
#49 - Exceptions on generating LODs
Issue -
State: closed - Opened by SebastianBaumgartner almost 6 years ago
- 2 comments
Labels: bug
#48 - Replace worker threads with job system
Pull Request -
State: closed - Opened by amirebrahimi almost 6 years ago
Labels: enhancement
#47 - Update ModelImporterLODGenerator.cs
Pull Request -
State: closed - Opened by LoneDev6 about 6 years ago
#46 - Random resize bug Blender models
Issue -
State: closed - Opened by LoneDev6 about 6 years ago
- 2 comments
Labels: bug
#45 - LODs created in HDRP's package folder
Issue -
State: closed - Opened by Snow-Okami about 6 years ago
Labels: bug
#44 - Imposters Support?
Issue -
State: open - Opened by awesomez about 6 years ago
- 1 comment
Labels: help wanted, feature-request
#43 - Editor script does nothing, any errors silent
Issue -
State: closed - Opened by thePostFuturist about 6 years ago
- 2 comments
#42 - Packages didn't download?
Issue -
State: closed - Opened by Cinabutts about 6 years ago
- 1 comment
Labels: question
#41 - Demo Please!
Issue -
State: closed - Opened by lic1227 about 6 years ago
- 4 comments
Labels: help wanted, feature-request
#40 - Build for artists?
Issue -
State: closed - Opened by ghost about 6 years ago
- 1 comment
Labels: feature-request
#39 - Bugs/simplygon not wors
Pull Request -
State: closed - Opened by JangkyuSeo about 6 years ago
- 3 comments
#38 - Limited number of objects possible to process at once with Simplygon
Issue -
State: closed - Opened by Keeetrab about 6 years ago
- 4 comments
Labels: question
#37 - Features/scene lod control
Pull Request -
State: closed - Opened by JangkyuSeo about 6 years ago
#36 - Bugs/combin sub mesh uv in simplygon
Pull Request -
State: closed - Opened by JangkyuSeo about 6 years ago
#35 - Compiler Error 2018.1.3f1
Issue -
State: closed - Opened by Theobarth over 6 years ago
- 3 comments
Labels: invalid, question
#34 - Compiler error in Unity 2017
Issue -
State: closed - Opened by kevinfoley over 6 years ago
- 1 comment
Labels: bug
#33 - Editor
Issue -
State: closed - Opened by ddutchie over 6 years ago
- 6 comments
Labels: bug
#32 - Generalised support for 3rd party simplification solutions
Issue -
State: closed - Opened by twobob over 6 years ago
- 7 comments
Labels: help wanted, question
#31 - Skinned meshes and LOD
Issue -
State: closed - Opened by twobob over 6 years ago
- 3 comments
Labels: question
#30 - Namespace ScriptableSingleton could not be found.
Issue -
State: closed - Opened by purnamasari over 6 years ago
- 1 comment
Labels: bug
#29 - How about Lightmap baking?
Issue -
State: closed - Opened by kite3hh over 6 years ago
- 1 comment
Labels: question
#28 - Fix SetLODs error when model has the own lod group
Pull Request -
State: closed - Opened by Camarent over 6 years ago
- 1 comment
#27 - What about ManualLod?
Issue -
State: closed - Opened by friuns2 over 6 years ago
- 6 comments
Labels: question