Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Unity-Technologies/Animation-Instancing issues and pull requests
#124 - 添加了一个新的函数用于简化骨骼变换计算。
Pull Request -
State: closed - Opened by veainilo 8 months ago
#123 - Root motion position might not be set correctly
Issue -
State: open - Opened by albertomelladoc 9 months ago
#122 - Attachment normals could be wrong on some cases
Issue -
State: open - Opened by albertomelladoc 11 months ago
#121 - Can't this work on WebGL build
Issue -
State: open - Opened by zehiu8529 about 2 years ago
#120 - Multiple Events Not looping Correctly
Issue -
State: open - Opened by Jammarman about 2 years ago
- 1 comment
#119 - Malfunction when baking prefab with attachment
Issue -
State: open - Opened by bbccyy over 2 years ago
#118 - Sampling problem for interpolating animations
Issue -
State: open - Opened by bbccyy over 2 years ago
#117 - Wrong size of baking texture was created
Issue -
State: open - Opened by bbccyy over 2 years ago
#116 - The size and number of baked textures were incorrectly estimated
Issue -
State: open - Opened by bbccyy over 2 years ago
#115 - No Attachment in build [Android]
Issue -
State: open - Opened by kinnzzz over 2 years ago
- 2 comments
#114 - Can't Generate Attachment: My Hand Bone isn't appearing in the list?
Issue -
State: open - Opened by smittens2 about 3 years ago
#113 - How to add live shadows?
Issue -
State: closed - Opened by CandyAlla about 3 years ago
#112 - Object reference not set to an instance of an object on mobile
Issue -
State: open - Opened by OkanDemirkaya about 3 years ago
#111 - Mobile Android Asset Bundle Problem
Issue -
State: open - Opened by OkanDemirkaya about 3 years ago
- 2 comments
#110 - Android Problem
Issue -
State: open - Opened by noman5412 over 3 years ago
- 1 comment
#109 - Objects not visible after scene reload
Issue -
State: open - Opened by AndreyBazhenov over 3 years ago
- 1 comment
#108 - IndexOutOfRangeException: Index was outside the bounds of the array.
Issue -
State: open - Opened by luiginicastro over 3 years ago
#107 - Directive or Assembly reference error Line 309-322
Issue -
State: closed - Opened by luiginicastro over 3 years ago
- 1 comment
#106 - HDRP support
Issue -
State: closed - Opened by Milk-Drinker01 over 3 years ago
- 3 comments
#105 - hello,I need effects follow the skinmeshrendern,What should I do?
Issue -
State: open - Opened by B13Port over 3 years ago
#104 - URP Support
Issue -
State: open - Opened by everalan10 over 3 years ago
- 17 comments
#103 - About Attachment.
Issue -
State: open - Opened by B13Port over 3 years ago
#102 - Attachement problem
Issue -
State: open - Opened by qubka almost 4 years ago
- 1 comment
#101 - Root motion translation scale
Issue -
State: open - Opened by qubka almost 4 years ago
#100 - Are Material Property Blocks supported?
Issue -
State: open - Opened by MathMagicianX almost 4 years ago
#99 - Please take a look into a fully GPU "animation" instancing
Issue -
State: open - Opened by studentutu about 4 years ago
#98 - animation instancing 无法加载
Issue -
State: closed - Opened by nancylin126 about 4 years ago
- 1 comment
#97 - You should call LoadAnimationAssetBundle first.
Issue -
State: open - Opened by idyne about 4 years ago
- 2 comments
#96 - [Feedback]Undocumented Code
Issue -
State: open - Opened by LaireonGames over 4 years ago
- 1 comment
#95 - two model with the same name of mesh name
Issue -
State: open - Opened by ljn398431 over 4 years ago
#94 - 用GPU比用CPU渲染动画FPS要低
Issue -
State: open - Opened by bianchengxiaobei over 4 years ago
- 2 comments
#93 - Fix in AnimationInstancing.cs for when a scene has multiple copies of the same attachment prefab only one GameObject shows the attachments
Pull Request -
State: closed - Opened by ashwin911 over 4 years ago
- 2 comments
#92 - Is it even work on Android?
Issue -
State: open - Opened by studentutu over 4 years ago
- 2 comments
#91 - AnimationInstancing.AnimInstanceItem:Prepare会有大量的Mono内存分配
Issue -
State: open - Opened by floydchenv over 4 years ago
- 4 comments
#90 - Attachment: Only one unit in scene gets the attachment
Issue -
State: open - Opened by dnai92 over 4 years ago
- 3 comments
#89 - Invisible characters on android
Issue -
State: closed - Opened by happypepper over 4 years ago
- 3 comments
#88 - NullReferenceException: AnimationInstancing.AnimationGenerator.GetClips (UnityEngine.Animator animator) (at Assets/AniInstancing/Editor/AnimationGenerator.cs:744)
Issue -
State: closed - Opened by mnnthomas over 4 years ago
- 1 comment
#87 - Can I set different color for materials?
Issue -
State: open - Opened by sharyu over 4 years ago
- 1 comment
#86 - Loading "TestProject2" into vanilla Unity 2020.1.0b5.3485 fails. Assertions, missing items
Issue -
State: open - Opened by acda over 4 years ago
- 2 comments
#85 - 为什么打包到安卓手机上测试看不到Attachment?
Issue -
State: open - Opened by WarrenGL over 4 years ago
- 1 comment
#84 - 关于UseInstancing赋值的问题
Issue -
State: open - Opened by cokin-tan over 4 years ago
- 1 comment
#83 - mesh bone not moved for relative mesh animation
Issue -
State: open - Opened by venkateshmohan16 over 4 years ago
- 5 comments
#82 - How to Loop Animation ??
Issue -
State: open - Opened by venkateshmohan16 over 4 years ago
- 2 comments
#81 - AnimationInstancingMgr instance can be spawned from OnDestroy if Unity Editor session ends before AnimationInstancing.Start() is called
Issue -
State: open - Opened by LASpencer almost 5 years ago
#80 - 动作融合是支持的??
Issue -
State: open - Opened by lybmccree about 5 years ago
- 2 comments
#79 - 自定义shader,不能显示动画
Issue -
State: open - Opened by zzx110426 about 5 years ago
- 7 comments
#78 - Get current animation??
Issue -
State: open - Opened by davoodkharmanzar about 5 years ago
#77 - Shadows dont see to work on 2018.4.10f
Issue -
State: open - Opened by PabloMonfort about 5 years ago
- 2 comments
#76 - AnimationInstancing.CrossFade() doesn't seem working
Issue -
State: open - Opened by 314pies about 5 years ago
#75 - Is Support " OpenGLES 2.0 " android devices ??
Issue -
State: closed - Opened by abosaqer about 5 years ago
- 1 comment
#74 - Can't generate by Animation Component?
Issue -
State: open - Opened by yongyoung888 about 5 years ago
- 1 comment
#73 - baking Emerald Ai??
Issue -
State: closed - Opened by davoodkharmanzar about 5 years ago
- 1 comment
#72 - Errors in LODs calculations code (solving included)
Issue -
State: open - Opened by DAzBjax about 5 years ago
#71 - LOD distance not updating
Issue -
State: open - Opened by Jammarman about 5 years ago
- 1 comment
#70 - 求助问题 我将我所要加载的怪物也使用AB的方式加载
Issue -
State: open - Opened by qianxunQx over 5 years ago
- 1 comment
#69 - 修改这种顶点结构更有利通用性
Issue -
State: open - Opened by hsl9999 over 5 years ago
#68 - 如果不用surface,我尝试修改自定义的shader后,模型不会渲染出来
Issue -
State: open - Opened by hsl9999 over 5 years ago
- 2 comments
#67 - 请问master,differenceMaterials 和其它的。
Issue -
State: closed - Opened by hsl9999 over 5 years ago
- 1 comment
#66 - Assertion failled
Issue -
State: open - Opened by paulodgn over 5 years ago
- 4 comments
#65 - Diferent animation per instance
Issue -
State: closed - Opened by paulodgn over 5 years ago
- 1 comment
#64 - How to add my own custom Instanced Properties?
Issue -
State: closed - Opened by ashwin911 over 5 years ago
- 4 comments
#63 - when can support mobile who support opengl es 2.0 or opengl es 1.0
Issue -
State: open - Opened by matrix09 over 5 years ago
- 2 comments
#62 - Instanced mesh becomes totally black if I put more than 30 instances
Issue -
State: open - Opened by ghost over 5 years ago
#61 - ignore
Issue -
State: closed - Opened by SeanAtr0n over 5 years ago
#60 - 角色为什么会没有影子?
Issue -
State: closed - Opened by sgame001 over 5 years ago
- 3 comments
#59 - Shader branches performance
Issue -
State: closed - Opened by OVPavlov over 5 years ago
- 2 comments
#58 - Spotlight
Issue -
State: closed - Opened by stevenwanhk almost 6 years ago
- 1 comment
#57 - LWRP compatible shader
Issue -
State: open - Opened by GoGoBlitz almost 6 years ago
- 11 comments
#56 - IndexOutOfRangeException on baking animation
Issue -
State: open - Opened by wuxingogo almost 6 years ago
- 1 comment
#55 - OnApplicationFocus does not work
Issue -
State: open - Opened by wuxingogo almost 6 years ago
- 1 comment
#54 - Animation Not Play
Issue -
State: closed - Opened by wuxingogo almost 6 years ago
- 1 comment
#53 - 同时运行多个不同的模型感觉数据会乱掉
Issue -
State: open - Opened by mrchenyg almost 6 years ago
- 5 comments
#52 - No animation
Issue -
State: closed - Opened by stevenwanhk almost 6 years ago
#51 - this is a question about material
Issue -
State: open - Opened by kiranmaya almost 6 years ago
- 1 comment
#50 - isActiveAndEnabled check before setting visibility
Pull Request -
State: closed - Opened by shahinrostami almost 6 years ago
#49 - Issue with XBOX One uwp.
Issue -
State: open - Opened by hensoup almost 6 years ago
- 5 comments
#48 - Shaders with Outline
Issue -
State: open - Opened by fullpwemium almost 6 years ago
- 1 comment
#47 - Rotation And Scale are wrong
Issue -
State: closed - Opened by Athomield about 6 years ago
- 1 comment
#46 - Instancing works in editor, not in build
Issue -
State: closed - Opened by FarNorthEnt about 6 years ago
- 5 comments
#45 - Setup documentation/tutorial
Issue -
State: closed - Opened by Athomield about 6 years ago
- 1 comment
#44 - SkinnedMeshRnedrer goes disabled for no reason
Issue -
State: closed - Opened by Athomield about 6 years ago
#44 - SkinnedMeshRnedrer goes disabled for no reason
Issue -
State: closed - Opened by Athomield about 6 years ago
#43 - Whenever I bake with attachements I get index out of range error.
Issue -
State: closed - Opened by Athomield about 6 years ago
- 5 comments
#42 - Example keeps saying "Prototype Is NULL"
Issue -
State: closed - Opened by Athomield about 6 years ago
- 4 comments
#41 - 运行示例场景时,BinaryReader读取报错“Failed to read past end of stream”
Issue -
State: open - Opened by longtimedcf about 6 years ago
- 3 comments
#41 - 运行示例场景时,BinaryReader读取报错“Failed to read past end of stream”
Issue -
State: open - Opened by longtimedcf about 6 years ago
- 3 comments
#40 - Needs asset bundles?
Issue -
State: closed - Opened by VLukianenko about 6 years ago
- 3 comments
#39 - Code that cause missing instancing
Issue -
State: closed - Opened by ZGeng about 6 years ago
- 1 comment
#38 - Shows only the first object of the animated charcter.
Issue -
State: closed - Opened by mastertheef about 6 years ago
- 3 comments
#37 - Crowd Simulation Scene, some random character flickering 角色闪烁
Issue -
State: closed - Opened by ZGeng about 6 years ago
#36 - Small typo in label
Issue -
State: closed - Opened by clankill3r about 6 years ago
- 3 comments
#35 - Graphics.DrawMesh should use MaterialPropertyBlock
Issue -
State: closed - Opened by gamemachine over 6 years ago
- 1 comment
#34 - Layers
Issue -
State: open - Opened by gamemachine over 6 years ago
- 5 comments
#33 - useInstancing conflicts with packaging
Issue -
State: open - Opened by gamemachine over 6 years ago
- 1 comment
#32 - Runtime generation
Issue -
State: open - Opened by gamemachine over 6 years ago
- 4 comments
#31 - Why custom serializer?
Issue -
State: closed - Opened by gamemachine over 6 years ago
- 1 comment
#30 - 系统内置的Shader应该怎么修改呢?
Issue -
State: closed - Opened by Mathbee over 6 years ago
- 5 comments
#29 - Example Scene does not work
Issue -
State: closed - Opened by Nanorock over 6 years ago
- 3 comments
#28 - Lighting
Issue -
State: closed - Opened by gamemachine over 6 years ago
- 2 comments
#27 - GPU Instancing draw call衔接处的网格模型没有渲染
Issue -
State: closed - Opened by EnigmaJJ over 6 years ago
- 4 comments