Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / UE4SS-RE/RE-UE4SS issues and pull requests
#791 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 8 days ago
#790 - feat(docs): Added list of games that PS supports out of the box
Pull Request -
State: open - Opened by UE4SS 8 days ago
- 5 comments
#789 - [BUG - Release] UE4SS spams various error on startup
Issue -
State: open - Opened by Kurainu 9 days ago
- 3 comments
Labels: game specific, patternsleuth
#788 - Add FText function description to Types.lua and rewrite description in Docs
Pull Request -
State: closed - Opened by igromanru 9 days ago
#787 - Custom game configurations for Lies of P
Pull Request -
State: open - Opened by igromanru 9 days ago
#786 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 10 days ago
#785 - Add UE method for handling key binds
Pull Request -
State: open - Opened by UE4SS 11 days ago
- 7 comments
#784 - [BUG - Release] "ModClass for 'ModName' is not valid"
Issue -
State: open - Opened by NyanAlex 11 days ago
Labels: blueprint mod
#783 - [BUG - Release] UE4SS crashed on startup
Issue -
State: open - Opened by xal3xhx 11 days ago
- 4 comments
#782 - Cannot get the program to work at all with game.
Issue -
State: open - Opened by dmk1282 12 days ago
- 4 comments
Labels: game specific
#781 - [lua-tmap] fix: mapproperty pusher lua stack usage
Pull Request -
State: closed - Opened by Lyrth 13 days ago
- 2 comments
#780 - Added missing glfw cleanup calls
Pull Request -
State: closed - Opened by UE4SS 15 days ago
- 1 comment
#779 - GuiConsoleEnabled is now set to 0 by default in non-dev releases
Pull Request -
State: closed - Opened by UE4SS 15 days ago
- 1 comment
#778 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 15 days ago
#777 - [BUG - Release] Structs with unreflected fields (like `FDateTime`) cannot be passed as function parameters in Lua
Issue -
State: open - Opened by CookiePLMonster 16 days ago
Labels: bug
#776 - Fixed crash when using RegisterLoadMapPreHook from Lua
Pull Request -
State: closed - Opened by UE4SS 17 days ago
- 1 comment
#775 - Fixed Lua table-in-table processing
Pull Request -
State: closed - Opened by UE4SS 17 days ago
- 7 comments
#774 - [BUG - Lua] Converting multi-dimensional tables (i.e. FTransform) into function params of type StructProperty is broken
Issue -
State: closed - Opened by UE4SS 17 days ago
#773 - [Palworld] New install, No idea what I'm doing.
Issue -
State: closed - Opened by Seditiv3 17 days ago
- 2 comments
#772 - [BUG - Release] `bUseUObjectArrayCache` affects the behaviour of `UObject.IsA(string FullClassName)`
Issue -
State: closed - Opened by CookiePLMonster 18 days ago
- 2 comments
#771 - Fixed use of invalid iterator in Live View
Pull Request -
State: closed - Opened by UE4SS 19 days ago
- 1 comment
#770 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 20 days ago
#769 - Added C++/Lua hooks for AActor::Endplay
Pull Request -
State: closed - Opened by UE4SS 20 days ago
- 3 comments
#768 - Option for rendering GUI in the game thread
Pull Request -
State: closed - Opened by UE4SS 20 days ago
- 7 comments
#767 - Added hook for UGameViewportClient::Tick
Pull Request -
State: closed - Opened by UE4SS 20 days ago
- 1 comment
#766 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 20 days ago
#765 - [BUG - Release]
Issue -
State: closed - Opened by Yserl 20 days ago
- 5 comments
#764 - [BUG - Release] Tokyo Xtreme Racer (UE5.4): Live View frequently crashes
Issue -
State: closed - Opened by CookiePLMonster 21 days ago
- 1 comment
Labels: bug, ue4ss core
#763 - [Help] out param error
Issue -
State: open - Opened by pyShibe 21 days ago
- 3 comments
Labels: lua mod
#762 - fix(Lua): Key::NUM_ZERO being mapped incorrectly in Lua
Pull Request -
State: closed - Opened by UE4SS 22 days ago
- 3 comments
#761 - [BUG - Release]When running the Pal server, an error occurred while installing UE4SS and launching the program.
Issue -
State: open - Opened by 1600822305 30 days ago
- 2 comments
#760 - [BUG] UE4SS can't find GUObjectArray and FText_Constructor during PS Scan.
Issue -
State: open - Opened by acyc070 about 1 month ago
- 3 comments
Labels: game specific, patternsleuth
#759 - Reuse exports for proxy dll generation
Pull Request -
State: closed - Opened by Lyrth about 1 month ago
#757 - [Help] I need help on a simple script (Do you have a reddit community?)
Issue -
State: closed - Opened by Vexxus2 about 1 month ago
- 5 comments
#756 - [BUG - Release] Error In console
Issue -
State: open - Opened by Lox-r about 1 month ago
- 2 comments
Labels: game specific, patternsleuth
#755 - feat: add TMap implementation to lua
Pull Request -
State: open - Opened by localcc about 1 month ago
- 5 comments
#755 - feat: add TMap implementation to lua
Pull Request -
State: closed - Opened by localcc about 1 month ago
- 5 comments
#754 - Lua: fix non-const TArray outparams being skipped in UFunction property pushers
Pull Request -
State: closed - Opened by Lyrth about 1 month ago
#754 - Lua: fix non-const TArray outparams being skipped in UFunction property pushers
Pull Request -
State: open - Opened by Lyrth about 1 month ago
#753 - Added guide for accessing C++ properties to docs
Pull Request -
State: open - Opened by UE4SS about 1 month ago
#753 - Added guide for accessing C++ properties to docs
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
#752 - BPModLoaderMod: Fix problem with out-of-scope variables in async call and ensure that LoadMods is always called in a game thread
Pull Request -
State: open - Opened by igromanru about 1 month ago
- 4 comments
#752 - BPModLoaderMod: Fix problem with out-of-scope variables in async call and ensure that LoadMods is always called in a game thread
Pull Request -
State: closed - Opened by igromanru about 1 month ago
- 4 comments
#751 - Fixed indexing nil in BPModLoaderMod
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
- 3 comments
#750 - Inputsource ifdef2
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
#749 - InputSource, replaces #558
Pull Request -
State: open - Opened by UE4SS about 1 month ago
- 9 comments
#748 - Changed 'Gameroot' to 'game directory' in basic installation section of readme
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
#747 - Default value of 'bUseUObjectArrayCache' is now false in non-zDev
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
- 4 comments
#746 - Add new Expression Tokens to KismetDebugger
Pull Request -
State: closed - Opened by narknon about 1 month ago
- 1 comment
#745 - Update KismetDebuggerMod to use new global GNatives
Pull Request -
State: closed - Opened by narknon about 1 month ago
- 1 comment
#744 - Add ability to signify a scan result is optional in patternsleuth_bind; add optional scans
Pull Request -
State: closed - Opened by narknon about 1 month ago
- 1 comment
#743 - I want to add some new plugins in bp Uproject, but after packaging them into a block apk, the apk does not include this plugin, and it cannot take effect in the game. How can I solve this problem
Issue -
State: closed - Opened by tandaoli about 1 month ago
- 1 comment
#743 - I want to add some new plugins in bp Uproject, but after packaging them into a block apk, the apk does not include this plugin, and it cannot take effect in the game. How can I solve this problem
Issue -
State: closed - Opened by tandaoli about 1 month ago
- 1 comment
#742 - [BUG - Release]
Issue -
State: closed - Opened by tandaoli about 1 month ago
- 1 comment
#742 - [BUG - Release]
Issue -
State: closed - Opened by tandaoli about 1 month ago
- 1 comment
#741 - [BUG - Release] Palworld (not server) Crash
Issue -
State: open - Opened by Altair2169 about 2 months ago
- 3 comments
#741 - [BUG - Release] Palworld (not server) Crash
Issue -
State: closed - Opened by Altair2169 about 2 months ago
- 8 comments
#740 - [BUG - Release]
Issue -
State: closed - Opened by Elior2739 about 2 months ago
#740 - [BUG - Release]
Issue -
State: closed - Opened by Elior2739 about 2 months ago
#739 - Fix blank spaces in live view scroll
Pull Request -
State: closed - Opened by narknon about 2 months ago
- 9 comments
#738 - Fix experimental-latest release making
Pull Request -
State: closed - Opened by Fancy2209 about 2 months ago
- 3 comments
#737 - [BUG - Release] Palworld crash (not server)
Issue -
State: closed - Opened by On-Air0414 about 2 months ago
- 3 comments
#736 - [BUG - Release]
Issue -
State: closed - Opened by pondwater about 2 months ago
- 1 comment
#735 - reoccurring fatal error
Issue -
State: closed - Opened by vortgin about 2 months ago
- 9 comments
Labels: mod related
#734 - Added new tag for latest experimental build
Pull Request -
State: closed - Opened by UE4SS about 2 months ago
- 1 comment
#733 - [BUG - Palworld UE4SS v3.0.1 Save Error]
Issue -
State: closed - Opened by AlphaWing-X about 2 months ago
- 9 comments
#732 - Fix FindObject not working when specifying UClass outer
Pull Request -
State: closed - Opened by GhostyPool about 2 months ago
#731 - Create Psychonauts 2 VTableLayout.ini
Pull Request -
State: closed - Opened by Fancy2209 about 2 months ago
#730 - [BUG - Release] Severe Lock-up When Auto Saving in Palworld
Issue -
State: closed - Opened by 1Akula1 about 2 months ago
- 1 comment
#729 - fix(SplitScreenMod): Asynchronously accessing variables is not allowed
Pull Request -
State: closed - Opened by UE4SS about 2 months ago
#728 - [BUG - v3.0.1-28-gda247ed] HookInitGameState broken on Psychonauts 2
Issue -
State: closed - Opened by Fancy2209 about 2 months ago
#727 - chore: include mod names in logs of built-in Lua mods
Pull Request -
State: closed - Opened by massclown about 2 months ago
#726 - [BUG - Release] Heap corruption crash in Stalker 2
Issue -
State: open - Opened by amyspark about 2 months ago
- 5 comments
#725 - Added notes on debugging under wine
Pull Request -
State: closed - Opened by UE4SS about 2 months ago
#724 - Lua::execute file in Palword
Issue -
State: open - Opened by J0SE-0 about 2 months ago
- 5 comments
#723 - [BUG - Release] cant give myself items in friend server
Issue -
State: closed - Opened by Antonkyv about 2 months ago
- 1 comment
Labels: mod related
#722 - [BUG - Release] Crash on Palworld Dedicated Server
Issue -
State: open - Opened by jebibot about 2 months ago
- 8 comments
#721 - Better error messages
Pull Request -
State: closed - Opened by UE4SS 2 months ago
- 3 comments
#720 - [BUG - Release] Crash Bandicoot 4 fatal error on loading main menu
Issue -
State: open - Opened by RibShark 2 months ago
- 3 comments
#719 - Ran clang-format
Pull Request -
State: closed - Opened by UE4SS 2 months ago
- 1 comment
#718 - Include sorting
Pull Request -
State: closed - Opened by UE4SS 2 months ago
- 10 comments
#717 - Feature Suggestion: Universal loose file loading mod
Issue -
State: open - Opened by Mythical-Github 2 months ago
Labels: feature request
#716 - Fixed Key::NUM_ZERO being mapped incorrectly to NUM_NINE
Pull Request -
State: closed - Opened by UE4SS 2 months ago
- 4 comments
#715 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 2 months ago
#714 - BP Mod loader cannot load symlinked file mods
Issue -
State: open - Opened by Mythical-Github 2 months ago
Labels: enhancement
#713 - Add a more comprehensive and detailed guide on how to fix missing AOBs
Pull Request -
State: closed - Opened by TimeMaster18 2 months ago
- 12 comments
#712 - docs: Update fixing missing AOBs docs with the comment from #665
Pull Request -
State: closed - Opened by Buckminsterfullerene02 2 months ago
#711 - Fix readme file not populating on the correct docs versions
Pull Request -
State: open - Opened by Buckminsterfullerene02 2 months ago
- 2 comments
#710 - Cross-compile patch & build instructions
Pull Request -
State: closed - Opened by UE4SS 2 months ago
- 4 comments
#709 - Custom game configurations for Abiotic Factor
Pull Request -
State: closed - Opened by igromanru 3 months ago
- 3 comments
#708 - Add 5.05 support; fix FOptionalProperty support for 5.4
Pull Request -
State: closed - Opened by narknon 3 months ago
- 5 comments
#707 - When is the Unreal Engine 4/5 Scripting System expected to support Linux?
Issue -
State: closed - Opened by fanhao99 3 months ago
- 2 comments
Labels: duplicate
#706 - UWorld class documentation
Pull Request -
State: closed - Opened by igromanru 3 months ago
- 3 comments
#705 - [BUG - Release] Lockdown Protocol injection failure
Issue -
State: closed - Opened by codepause 3 months ago
- 1 comment
#705 - [BUG - Release] Lockdown Protocol injection failure
Issue -
State: closed - Opened by codepause 3 months ago
- 1 comment
#704 - Add Tracy debugger support to KismetDebugger, allowing you to profile kismet/view callstacks through Tracy
Pull Request -
State: closed - Opened by narknon 3 months ago
- 1 comment
#703 - Add build configuration for <= 4.21 FName 8 alignment
Pull Request -
State: closed - Opened by narknon 3 months ago
- 1 comment
#703 - Add build configuration for <= 4.21 FName 8 alignment
Pull Request -
State: closed - Opened by narknon 3 months ago
- 1 comment
#702 - Does not work with Hogwarts Legacy
Issue -
State: closed - Opened by DominikCGI 3 months ago
- 2 comments
#701 - [BUG - Release] Wonderlands Crash under Linux/Heroic/Epic
Issue -
State: open - Opened by quinnmjcj 3 months ago
- 2 comments