Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / UE4SS-RE/RE-UE4SS issues and pull requests

#685 - is there a working release for Game Version 3.9.59?

Issue - State: closed - Opened by RealNeo80 29 days ago

#684 - Fix CJK glyphs in live view

Pull Request - State: open - Opened by narknon about 1 month ago - 1 comment

#683 - [BUG - XMAKE]

Issue - State: closed - Opened by Chaos192 about 1 month ago - 5 comments

#682 - Added note that RegisterHook doesn't work with delegate functions

Pull Request - State: closed - Opened by igromanru about 1 month ago - 4 comments

#681 - [BUG - Experiemental]Crash when other one join my game(Grounded)

Issue - State: open - Opened by chyzp about 1 month ago - 2 comments

#680 - Update compilation language requirements to c++23

Pull Request - State: closed - Opened by narknon about 1 month ago - 1 comment

#679 - [BUG - Release] All BluePrint Mod do not work

Issue - State: open - Opened by longsizhuo about 1 month ago - 5 comments

#678 - Update warning message for FAssetData when loading all assets

Pull Request - State: open - Opened by narknon about 1 month ago - 1 comment

#677 - Housekeeping for adding basic dynamic dev/debug built game support

Pull Request - State: open - Opened by narknon about 1 month ago - 1 comment

#676 - Post #650 UEHelpers improvements

Pull Request - State: closed - Opened by igromanru about 1 month ago - 16 comments

#674 - Add documentations for global Lua dumper functions

Pull Request - State: closed - Opened by igromanru about 1 month ago - 2 comments

#673 - Drop-in LuaJIT replacement in place of Lua 5.4

Pull Request - State: open - Opened by Lyrth about 1 month ago - 5 comments

#671 - [BUG - Release] Crash at Event loop start

Issue - State: open - Opened by Eivor2426 about 1 month ago - 1 comment

#670 - [BUG - Experimental] Fatal Error: PS scan timed out

Issue - State: closed - Opened by Charlie17521 about 1 month ago - 5 comments

#669 - Improvements to console hook related functions based on issue #653

Pull Request - State: closed - Opened by igromanru about 1 month ago - 4 comments

#668 - fix(CI): Use GITHUB_TOKEN instead of UEPSEUDO_PAT for PR actions

Pull Request - State: closed - Opened by UE4SS about 1 month ago

#667 - fix(CI): Use GITHUB_TOKEN instead of UEPSEUDO_PAT for PR actions

Pull Request - State: closed - Opened by UE4SS about 1 month ago

#666 - Added global lua function CreateInvalidObject (#652)

Pull Request - State: closed - Opened by igromanru about 1 month ago - 7 comments

#665 - How do I get GMalloc using x64dbg?

Issue - State: open - Opened by Betterlin about 2 months ago - 3 comments

#664 - Implement global Lua function GenerateLuaTypes (#625)

Pull Request - State: closed - Opened by igromanru about 2 months ago - 1 comment

#663 - Usmap file generation failed

Issue - State: closed - Opened by xjgames about 2 months ago - 6 comments

#662 - [BUG - Release] completly black using aero

Issue - State: open - Opened by acyc070 about 2 months ago

#661 - Update patternsleuth submodule

Pull Request - State: closed - Opened by igromanru about 2 months ago

#659 - fix: Moved StaticConstructObject to CoreUObject from UMG

Pull Request - State: closed - Opened by UE4SS about 2 months ago - 1 comment

#658 - [BUG - Release] Not working with latest update of Palworld

Issue - State: closed - Opened by Opusdeus about 2 months ago - 7 comments

#657 - Fix for not finding BP mods and lua mods if there are unicode characters in game path

Pull Request - State: open - Opened by DeadMor0z about 2 months ago - 5 comments

#656 - [BUG - Release] Fatal Error: PS scan timed out

Issue - State: closed - Opened by Rogue-Demon-King about 2 months ago - 3 comments

#655 - [Feature Request] FNames Dumper

Issue - State: open - Opened by igromanru about 2 months ago

#654 - [BUG - Release]ue 5.4

Issue - State: closed - Opened by T0PGlitch3r about 2 months ago - 3 comments

#653 - [BUG - Release] (LUA) RegisterConsoleCommand_ - Console Ignoring Strings

Issue - State: closed - Opened by alphaqueueop about 2 months ago - 16 comments

#651 - [BUG - Release] Failure to load main.dll

Issue - State: closed - Opened by Xolzkatorf 2 months ago - 1 comment

#649 - Polyhook -> safetyhook

Pull Request - State: open - Opened by narknon 2 months ago - 3 comments

#648 - Fix clang compilation

Pull Request - State: closed - Opened by narknon 2 months ago - 1 comment

#645 - Can't get mods or UE4SS to launch on Dedicated Server.

Issue - State: open - Opened by Donolm 2 months ago

#644 - ue 5.4.4

Issue - State: closed - Opened by acyc070 2 months ago

#643 - [UNREAL ENGINE] How can i make custom Unreal Engine for game?

Issue - State: open - Opened by NyanAlex 2 months ago - 3 comments

#642 - [BUG - Experiemental] OpenGL3 backend white screen

Issue - State: closed - Opened by Lioncky 2 months ago - 5 comments

#641 - [BUG - Release] Can't Add Font in Imgui

Issue - State: open - Opened by 3DMXM 2 months ago - 1 comment

#640 - Update UE Submodule

Pull Request - State: closed - Opened by github-actions[bot] 2 months ago

#639 - feat(Lua): Better error messages

Pull Request - State: open - Opened by UE4SS 2 months ago - 2 comments

#638 - Update Pattern Sleuth

Pull Request - State: closed - Opened by narknon 2 months ago - 1 comment

#637 - [BUG - BlackMythWukong ]Unable to load blueprint mod

Issue - State: closed - Opened by EAZENLEE 3 months ago - 4 comments

#636 - Port/strings fmt (replaces #575)

Pull Request - State: closed - Opened by narknon 3 months ago - 2 comments

#635 - [BUG - Experimental] RegisterProcessConsoleExecPostHook is broken

Issue - State: closed - Opened by igromanru 3 months ago - 2 comments

#634 - UE4SS API ERROR???

Issue - State: closed - Opened by coincash1 3 months ago

#633 - [BUG - main] Incorrect value for Key.NUM_ZERO

Issue - State: open - Opened by n0bodysec 3 months ago

#632 - [BlackMythWukong] bUseUObjectArrayCache

Issue - State: closed - Opened by AnnznnA 3 months ago - 18 comments

#630 - Fix ScriptArray/TArray Lua param pushes

Pull Request - State: closed - Opened by narknon 3 months ago - 4 comments

#629 - [BUG - Release] Crashes Game on O:HD

Issue - State: open - Opened by Bluscream 3 months ago - 6 comments
Labels: game specific

#628 - [BlackMythWukong] BPMod not work

Issue - State: closed - Opened by AnnznnA 3 months ago - 2 comments

#627 - [Problem]Failed to find EngineVersion: expected at least one value

Issue - State: closed - Opened by AnnznnA 3 months ago - 2 comments

#626 - [BUG - Experiemental] RegisterHook generally not working in Grounded

Issue - State: open - Opened by Aidanamite 3 months ago - 1 comment

#623 - [BUG - Release] Crash on Palworld

Issue - State: open - Opened by mahyuan 3 months ago - 2 comments

#621 - [BUG - Release] Hook Function Error

Issue - State: closed - Opened by nieboczek 3 months ago - 1 comment

#619 - Raise error or warning depending on installed rust/msvc versions

Pull Request - State: closed - Opened by Buckminsterfullerene02 3 months ago - 3 comments

#618 - Add warning for MSVC 19.41 Compiler bug.

Pull Request - State: closed - Opened by portalmaster137 3 months ago - 1 comment

#617 - Version checking for crash dumper

Pull Request - State: open - Opened by Buckminsterfullerene02 3 months ago - 9 comments

#615 - [BUG - Release] Unable to Build Latest Main at time of writing.

Issue - State: closed - Opened by portalmaster137 3 months ago - 3 comments
Labels: uvtd

#614 - [BUG - release] Palworld UE4SS mods not working after new (0.3.5) update

Issue - State: closed - Opened by Bricktobot 3 months ago - 7 comments
Labels: game specific

#613 - Docs imp

Pull Request - State: closed - Opened by Buckminsterfullerene02 3 months ago - 1 comment

#612 - PR CI: Ignore more paths that do not affect build

Pull Request - State: closed - Opened by Buckminsterfullerene02 3 months ago - 1 comment

#611 - Add github alerts pre-processor to mdbook

Pull Request - State: open - Opened by Buckminsterfullerene02 3 months ago - 5 comments

#609 - fix: Mod directory being used before it's setup

Pull Request - State: closed - Opened by UE4SS 3 months ago - 6 comments

#608 - [BUG - Release] NotifyOnNewObject not removing callback

Issue - State: closed - Opened by hunterC90 3 months ago - 1 comment

#607 - Update UE Submodule

Pull Request - State: closed - Opened by github-actions[bot] 3 months ago

#603 - fix(CI): Locked glaze to 2.9.5, and we now require xmake >=2.9.3

Pull Request - State: closed - Opened by UE4SS 3 months ago - 25 comments

#603 - fix(CI): Locked glaze to 2.9.5, and we now require xmake >=2.9.3

Pull Request - State: closed - Opened by UE4SS 3 months ago - 25 comments

#602 - [Suggestion] Implement 'on_hot_reload' function for mods

Issue - State: open - Opened by chudders1231 4 months ago - 3 comments
Labels: enhancement

#601 - [BUG - Release] Hogwarts Legacy Build 1235957 after July 24 2024 Hot-Fix - Failed to find EngineVersion

Issue - State: closed - Opened by Noodneek 4 months ago - 5 comments
Labels: game specific, patternsleuth

#600 - [BUG - Main] Unable to build glaze, and therefore UE4SS

Issue - State: closed - Opened by UE4SS 4 months ago - 1 comment

#600 - [BUG - Main] Unable to build glaze, and therefore UE4SS

Issue - State: closed - Opened by UE4SS 4 months ago - 1 comment

#599 - [Suggestion] More keyboard events for RegisterKeyBind

Issue - State: closed - Opened by rolfosian 4 months ago - 5 comments

#599 - [Suggestion] More keyboard events for RegisterKeyBind

Issue - State: closed - Opened by rolfosian 4 months ago - 5 comments

#598 - Palworld - Altermatic Mod (Incompatibility will crash game 100%)

Issue - State: closed - Opened by Thingey 4 months ago - 3 comments

#598 - Palworld - Altermatic Mod (Incompatibility will crash game 100%)

Issue - State: closed - Opened by Thingey 4 months ago - 3 comments

#597 - [BPModLoader] How do I load a mod ?

Issue - State: open - Opened by justmdj 4 months ago - 18 comments

#597 - [BPModLoader] How do I load a mod ?

Issue - State: open - Opened by justmdj 4 months ago - 18 comments

#595 - [FF7Remaker] Failed to find GUObjectArray

Issue - State: open - Opened by hui211314dd 4 months ago
Labels: game specific, patternsleuth

#595 - [FF7Remaker] Failed to find GUObjectArray

Issue - State: open - Opened by hui211314dd 4 months ago
Labels: game specific, patternsleuth

#594 - [BUG - Release] Halo The Master Chief Collection Crashes

Issue - State: open - Opened by Sopitive 4 months ago - 3 comments

#594 - [BUG - Release] Halo The Master Chief Collection Crashes

Issue - State: open - Opened by Sopitive 4 months ago - 3 comments

#593 - [BUG - Release] Palworld crash upon loading the world

Issue - State: closed - Opened by Luluqhge 4 months ago - 2 comments

#593 - [BUG - Release] Palworld crash upon loading the world

Issue - State: closed - Opened by Luluqhge 4 months ago - 2 comments

#592 - [BUG - Release+Experimental] 5.4.2 game First Dwarf crashes on lua scan 1, custom ftext_constructor.lua aob supplied

Issue - State: closed - Opened by Egaliterrier 4 months ago - 1 comment
Labels: game specific, game is free or has demo, patternsleuth

#592 - [BUG - Release+Experimental] 5.4.2 game First Dwarf crashes on lua scan 1, custom ftext_constructor.lua aob supplied

Issue - State: closed - Opened by Egaliterrier 4 months ago - 1 comment
Labels: game specific, game is free or has demo, patternsleuth

#591 - Add CI builds for pull requests

Pull Request - State: closed - Opened by bitonality 4 months ago - 2 comments

#590 - [BUG - Release] Palworld Crash

Issue - State: open - Opened by nala-lii 4 months ago - 3 comments