Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / UE4SS-RE/RE-UE4SS issues and pull requests
#685 - is there a working release for Game Version 3.9.59?
Issue -
State: closed - Opened by RealNeo80 29 days ago
#684 - Fix CJK glyphs in live view
Pull Request -
State: open - Opened by narknon about 1 month ago
- 1 comment
#683 - [BUG - XMAKE]
Issue -
State: closed - Opened by Chaos192 about 1 month ago
- 5 comments
#682 - Added note that RegisterHook doesn't work with delegate functions
Pull Request -
State: closed - Opened by igromanru about 1 month ago
- 4 comments
#681 - [BUG - Experiemental]Crash when other one join my game(Grounded)
Issue -
State: open - Opened by chyzp about 1 month ago
- 2 comments
#680 - Update compilation language requirements to c++23
Pull Request -
State: closed - Opened by narknon about 1 month ago
- 1 comment
#679 - [BUG - Release] All BluePrint Mod do not work
Issue -
State: open - Opened by longsizhuo about 1 month ago
- 5 comments
#678 - Update warning message for FAssetData when loading all assets
Pull Request -
State: open - Opened by narknon about 1 month ago
- 1 comment
#677 - Housekeeping for adding basic dynamic dev/debug built game support
Pull Request -
State: open - Opened by narknon about 1 month ago
- 1 comment
#676 - Post #650 UEHelpers improvements
Pull Request -
State: closed - Opened by igromanru about 1 month ago
- 16 comments
#675 - ops: Trigger the Experimental release action for every Lua mod or ini change
Pull Request -
State: closed - Opened by igromanru about 1 month ago
#674 - Add documentations for global Lua dumper functions
Pull Request -
State: closed - Opened by igromanru about 1 month ago
- 2 comments
#673 - Drop-in LuaJIT replacement in place of Lua 5.4
Pull Request -
State: open - Opened by Lyrth about 1 month ago
- 5 comments
#671 - [BUG - Release] Crash at Event loop start
Issue -
State: open - Opened by Eivor2426 about 1 month ago
- 1 comment
#670 - [BUG - Experimental] Fatal Error: PS scan timed out
Issue -
State: closed - Opened by Charlie17521 about 1 month ago
- 5 comments
#669 - Improvements to console hook related functions based on issue #653
Pull Request -
State: closed - Opened by igromanru about 1 month ago
- 4 comments
#668 - fix(CI): Use GITHUB_TOKEN instead of UEPSEUDO_PAT for PR actions
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
#667 - fix(CI): Use GITHUB_TOKEN instead of UEPSEUDO_PAT for PR actions
Pull Request -
State: closed - Opened by UE4SS about 1 month ago
#666 - Added global lua function CreateInvalidObject (#652)
Pull Request -
State: closed - Opened by igromanru about 1 month ago
- 7 comments
#665 - How do I get GMalloc using x64dbg?
Issue -
State: open - Opened by Betterlin about 2 months ago
- 3 comments
#664 - Implement global Lua function GenerateLuaTypes (#625)
Pull Request -
State: closed - Opened by igromanru about 2 months ago
- 1 comment
#663 - Usmap file generation failed
Issue -
State: closed - Opened by xjgames about 2 months ago
- 6 comments
#662 - [BUG - Release] completly black using aero
Issue -
State: open - Opened by acyc070 about 2 months ago
#661 - Update patternsleuth submodule
Pull Request -
State: closed - Opened by igromanru about 2 months ago
#659 - fix: Moved StaticConstructObject to CoreUObject from UMG
Pull Request -
State: closed - Opened by UE4SS about 2 months ago
- 1 comment
#658 - [BUG - Release] Not working with latest update of Palworld
Issue -
State: closed - Opened by Opusdeus about 2 months ago
- 7 comments
#657 - Fix for not finding BP mods and lua mods if there are unicode characters in game path
Pull Request -
State: open - Opened by DeadMor0z about 2 months ago
- 5 comments
#656 - [BUG - Release] Fatal Error: PS scan timed out
Issue -
State: closed - Opened by Rogue-Demon-King about 2 months ago
- 3 comments
#655 - [Feature Request] FNames Dumper
Issue -
State: open - Opened by igromanru about 2 months ago
#654 - [BUG - Release]ue 5.4
Issue -
State: closed - Opened by T0PGlitch3r about 2 months ago
- 3 comments
#653 - [BUG - Release] (LUA) RegisterConsoleCommand_ - Console Ignoring Strings
Issue -
State: closed - Opened by alphaqueueop about 2 months ago
- 16 comments
#652 - [Feature Request] Add new() constructor for RemoteObject/LocalObject or a Global Function that can create an invalid object
Issue -
State: closed - Opened by igromanru 2 months ago
- 1 comment
#651 - [BUG - Release] Failure to load main.dll
Issue -
State: closed - Opened by Xolzkatorf 2 months ago
- 1 comment
#650 - UEHelpers improvements. Ensure that all functions return a RemoteObject and not nil. Add more functions, Rework some
Pull Request -
State: closed - Opened by igromanru 2 months ago
- 19 comments
#649 - Polyhook -> safetyhook
Pull Request -
State: open - Opened by narknon 2 months ago
- 3 comments
#648 - Fix clang compilation
Pull Request -
State: closed - Opened by narknon 2 months ago
- 1 comment
#647 - [BUG - Release] Not working with The Baby In Yellow: Dark Whispers
Issue -
State: open - Opened by acyc070 2 months ago
#646 - [BUG - Experiemental] Abiotic Factor: BPModLoaderMod crashes the game if one of my mods simply exists
Issue -
State: closed - Opened by igromanru 2 months ago
- 2 comments
#645 - Can't get mods or UE4SS to launch on Dedicated Server.
Issue -
State: open - Opened by Donolm 2 months ago
#644 - ue 5.4.4
Issue -
State: closed - Opened by acyc070 2 months ago
#643 - [UNREAL ENGINE] How can i make custom Unreal Engine for game?
Issue -
State: open - Opened by NyanAlex 2 months ago
- 3 comments
#642 - [BUG - Experiemental] OpenGL3 backend white screen
Issue -
State: closed - Opened by Lioncky 2 months ago
- 5 comments
#641 - [BUG - Release] Can't Add Font in Imgui
Issue -
State: open - Opened by 3DMXM 2 months ago
- 1 comment
#640 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 2 months ago
#639 - feat(Lua): Better error messages
Pull Request -
State: open - Opened by UE4SS 2 months ago
- 2 comments
#638 - Update Pattern Sleuth
Pull Request -
State: closed - Opened by narknon 2 months ago
- 1 comment
#637 - [BUG - BlackMythWukong ]Unable to load blueprint mod
Issue -
State: closed - Opened by EAZENLEE 3 months ago
- 4 comments
#636 - Port/strings fmt (replaces #575)
Pull Request -
State: closed - Opened by narknon 3 months ago
- 2 comments
#635 - [BUG - Experimental] RegisterProcessConsoleExecPostHook is broken
Issue -
State: closed - Opened by igromanru 3 months ago
- 2 comments
#634 - UE4SS API ERROR???
Issue -
State: closed - Opened by coincash1 3 months ago
#633 - [BUG - main] Incorrect value for Key.NUM_ZERO
Issue -
State: open - Opened by n0bodysec 3 months ago
#632 - [BlackMythWukong] bUseUObjectArrayCache
Issue -
State: closed - Opened by AnnznnA 3 months ago
- 18 comments
#631 - fix: RegisterProcessConsoleExecPostHook not passing the correct number of params to call_function
Pull Request -
State: closed - Opened by UE4SS 3 months ago
- 1 comment
#630 - Fix ScriptArray/TArray Lua param pushes
Pull Request -
State: closed - Opened by narknon 3 months ago
- 4 comments
#629 - [BUG - Release] Crashes Game on O:HD
Issue -
State: open - Opened by Bluscream 3 months ago
- 6 comments
Labels: game specific
#628 - [BlackMythWukong] BPMod not work
Issue -
State: closed - Opened by AnnznnA 3 months ago
- 2 comments
#627 - [Problem]Failed to find EngineVersion: expected at least one value
Issue -
State: closed - Opened by AnnznnA 3 months ago
- 2 comments
#626 - [BUG - Experiemental] RegisterHook generally not working in Grounded
Issue -
State: open - Opened by Aidanamite 3 months ago
- 1 comment
#625 - [Feature] Register "UE4SSProgram::generate_lua_types" as a lua function
Issue -
State: closed - Opened by igromanru 3 months ago
#624 - [BUG - Experimental] Blackscreen / Local Character Creation Interruption
Issue -
State: open - Opened by chudders1231 3 months ago
- 3 comments
#623 - [BUG - Release] Crash on Palworld
Issue -
State: open - Opened by mahyuan 3 months ago
- 2 comments
#621 - [BUG - Release] Hook Function Error
Issue -
State: closed - Opened by nieboczek 3 months ago
- 1 comment
#620 - [BUG - Experimental] Abiotic Factor - Liveview crashes game, making illegal call to StaticFindObjectFast()
Issue -
State: open - Opened by Egaliterrier 3 months ago
- 2 comments
#619 - Raise error or warning depending on installed rust/msvc versions
Pull Request -
State: closed - Opened by Buckminsterfullerene02 3 months ago
- 3 comments
#618 - Add warning for MSVC 19.41 Compiler bug.
Pull Request -
State: closed - Opened by portalmaster137 3 months ago
- 1 comment
#617 - Version checking for crash dumper
Pull Request -
State: open - Opened by Buckminsterfullerene02 3 months ago
- 9 comments
#616 - [BUG - Release] actor does not render materials and textures
Issue -
State: closed - Opened by a382793896 3 months ago
#615 - [BUG - Release] Unable to Build Latest Main at time of writing.
Issue -
State: closed - Opened by portalmaster137 3 months ago
- 3 comments
Labels: uvtd
#614 - [BUG - release] Palworld UE4SS mods not working after new (0.3.5) update
Issue -
State: closed - Opened by Bricktobot 3 months ago
- 7 comments
Labels: game specific
#613 - Docs imp
Pull Request -
State: closed - Opened by Buckminsterfullerene02 3 months ago
- 1 comment
#612 - PR CI: Ignore more paths that do not affect build
Pull Request -
State: closed - Opened by Buckminsterfullerene02 3 months ago
- 1 comment
#611 - Add github alerts pre-processor to mdbook
Pull Request -
State: open - Opened by Buckminsterfullerene02 3 months ago
- 5 comments
#610 - fix: override.txt docs incorrectly showing example paths
Pull Request -
State: closed - Opened by Buckminsterfullerene02 3 months ago
#609 - fix: Mod directory being used before it's setup
Pull Request -
State: closed - Opened by UE4SS 3 months ago
- 6 comments
#608 - [BUG - Release] NotifyOnNewObject not removing callback
Issue -
State: closed - Opened by hunterC90 3 months ago
- 1 comment
#607 - Update UE Submodule
Pull Request -
State: closed - Opened by github-actions[bot] 3 months ago
#606 - UHT - Fix SetupAttachment implementations randomly changing order
Pull Request -
State: closed - Opened by Buckminsterfullerene02 3 months ago
#605 - [BUG - Experimental] LoadAllAssetsBeforeGeneratingCXXHeaders stuck loading assets
Issue -
State: closed - Opened by Buckminsterfullerene02 3 months ago
- 1 comment
#603 - fix(CI): Locked glaze to 2.9.5, and we now require xmake >=2.9.3
Pull Request -
State: closed - Opened by UE4SS 3 months ago
- 25 comments
#603 - fix(CI): Locked glaze to 2.9.5, and we now require xmake >=2.9.3
Pull Request -
State: closed - Opened by UE4SS 3 months ago
- 25 comments
#602 - [Suggestion] Implement 'on_hot_reload' function for mods
Issue -
State: open - Opened by chudders1231 4 months ago
- 3 comments
Labels: enhancement
#601 - [BUG - Release] Hogwarts Legacy Build 1235957 after July 24 2024 Hot-Fix - Failed to find EngineVersion
Issue -
State: closed - Opened by Noodneek 4 months ago
- 5 comments
Labels: game specific, patternsleuth
#600 - [BUG - Main] Unable to build glaze, and therefore UE4SS
Issue -
State: closed - Opened by UE4SS 4 months ago
- 1 comment
#600 - [BUG - Main] Unable to build glaze, and therefore UE4SS
Issue -
State: closed - Opened by UE4SS 4 months ago
- 1 comment
#599 - [Suggestion] More keyboard events for RegisterKeyBind
Issue -
State: closed - Opened by rolfosian 4 months ago
- 5 comments
#599 - [Suggestion] More keyboard events for RegisterKeyBind
Issue -
State: closed - Opened by rolfosian 4 months ago
- 5 comments
#598 - Palworld - Altermatic Mod (Incompatibility will crash game 100%)
Issue -
State: closed - Opened by Thingey 4 months ago
- 3 comments
#598 - Palworld - Altermatic Mod (Incompatibility will crash game 100%)
Issue -
State: closed - Opened by Thingey 4 months ago
- 3 comments
#597 - [BPModLoader] How do I load a mod ?
Issue -
State: open - Opened by justmdj 4 months ago
- 18 comments
#597 - [BPModLoader] How do I load a mod ?
Issue -
State: open - Opened by justmdj 4 months ago
- 18 comments
#595 - [FF7Remaker] Failed to find GUObjectArray
Issue -
State: open - Opened by hui211314dd 4 months ago
Labels: game specific, patternsleuth
#595 - [FF7Remaker] Failed to find GUObjectArray
Issue -
State: open - Opened by hui211314dd 4 months ago
Labels: game specific, patternsleuth
#594 - [BUG - Release] Halo The Master Chief Collection Crashes
Issue -
State: open - Opened by Sopitive 4 months ago
- 3 comments
#594 - [BUG - Release] Halo The Master Chief Collection Crashes
Issue -
State: open - Opened by Sopitive 4 months ago
- 3 comments
#593 - [BUG - Release] Palworld crash upon loading the world
Issue -
State: closed - Opened by Luluqhge 4 months ago
- 2 comments
#593 - [BUG - Release] Palworld crash upon loading the world
Issue -
State: closed - Opened by Luluqhge 4 months ago
- 2 comments
#592 - [BUG - Release+Experimental] 5.4.2 game First Dwarf crashes on lua scan 1, custom ftext_constructor.lua aob supplied
Issue -
State: closed - Opened by Egaliterrier 4 months ago
- 1 comment
Labels: game specific, game is free or has demo, patternsleuth
#592 - [BUG - Release+Experimental] 5.4.2 game First Dwarf crashes on lua scan 1, custom ftext_constructor.lua aob supplied
Issue -
State: closed - Opened by Egaliterrier 4 months ago
- 1 comment
Labels: game specific, game is free or has demo, patternsleuth
#591 - Add CI builds for pull requests
Pull Request -
State: closed - Opened by bitonality 4 months ago
- 2 comments
#590 - [BUG - Release] Palworld Crash
Issue -
State: open - Opened by nala-lii 4 months ago
- 3 comments