Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Trouv/bevy_ecs_ldtk issues and pull requests
#228 - tile_pos_to_int_grid_with_grid_tiles_tile_maker checks grid_tiles
Pull Request -
State: closed - Opened by MScottMcBee about 1 year ago
- 1 comment
#227 - "overflow" layer_entities too large
Issue -
State: closed - Opened by MScottMcBee about 1 year ago
- 4 comments
#226 - Translation of entity doens't match up with their displayed position
Issue -
State: closed - Opened by tsalkenov about 1 year ago
- 4 comments
#225 - feat!: add `RawLevelAccessor` trait for `LdtkJson` level borrowing/iteration, replacing existing methods
Pull Request -
State: closed - Opened by Trouv about 1 year ago
#224 - Add `LayerMetadata` entities for Entity layers
Issue -
State: closed - Opened by tsalkenov about 1 year ago
- 3 comments
#223 - fix: Fix clippy warnings introduced in rustc 1.72
Pull Request -
State: closed - Opened by elenakrittik about 1 year ago
#222 - feat!: More intuitive default instantiation behavior.
Pull Request -
State: closed - Opened by elenakrittik about 1 year ago
- 3 comments
#221 - feat!: add `LevelIndices` type defining a level's location in a project and use it in `LevelSelection::Indices`
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#220 - How to add collision to your ldtk map
Issue -
State: open - Opened by Abubakar1122331 over 1 year ago
- 1 comment
#219 - feat!: use new `LevelIid` type in `LevelEvent`, `LevelSet`, and `LevelSelection`, plus other improvements
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#217 - Level map not loading correctly!
Issue -
State: closed - Opened by Abubakar1122331 over 1 year ago
#216 - no `AssetLoader` found for the following extension: ldtk
Issue -
State: closed - Opened by Abubakar1122331 over 1 year ago
- 1 comment
#215 - feat: add LevelIid component and spawn it on every level
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#214 - feat: add LoadedLevel type that wraps around levels with complete data
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#213 - chore(main): release 0.9.0
Pull Request -
State: closed - Opened by github-actions[bot] over 1 year ago
- 1 comment
Labels: autorelease: tagged
#212 - Can't set atlas texture sampling to Nearest in WASM
Issue -
State: closed - Opened by zment4 over 1 year ago
- 2 comments
#211 - chore: update compatibility chart for 0.8 release
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#210 - docs: fix code links in entity_iid module
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#209 - Add CI for documentation warnings.
Issue -
State: open - Opened by Trouv over 1 year ago
- 1 comment
#208 - ci: upgrade CI to current bevy_github_ci_template and lint more targets/features
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#207 - fix!: remove `LdtkAsset::world_height` and correct `UseWorldTranslation` y-calculation
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#206 - refactor!: restructure assets module
Pull Request -
State: closed - Opened by Trouv over 1 year ago
- 1 comment
#205 - Provide API abstracting over external/internal levels better
Issue -
State: closed - Opened by Trouv over 1 year ago
Labels: enhancement
#204 - Update to Bevy 0.11
Pull Request -
State: closed - Opened by PhaestusFox over 1 year ago
- 3 comments
#203 - feat!: upgrade LDtk types to 1.3.3 (dropping support for <1.3.3 LDtk projects)
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#202 - Incompatible with Bevy 0.11
Issue -
State: closed - Opened by BernardIgiri over 1 year ago
- 1 comment
#201 - add reflect too LdtkLevel and all parts
Pull Request -
State: closed - Opened by Hellzbellz123 over 1 year ago
- 5 comments
#200 - reflect on LdtkLevel
Pull Request -
State: closed - Opened by Hellzbellz123 over 1 year ago
- 4 comments
#199 - Having trouble importing a very primitive map without tileset
Issue -
State: open - Opened by mydumpfire over 1 year ago
- 6 comments
#197 - chore(main): release 0.8.0
Pull Request -
State: closed - Opened by github-actions[bot] over 1 year ago
- 1 comment
Labels: autorelease: tagged
#196 - Pixel art tile textures are blurry - where can you set texture sampling options?
Issue -
State: closed - Opened by cc959 over 1 year ago
- 1 comment
#195 - feat: add `get_entity_instance` to `LdtkAsset`
Pull Request -
State: closed - Opened by adtennant over 1 year ago
- 4 comments
#194 - feat: add `EntityIid` component which is added to all entities by default
Pull Request -
State: closed - Opened by adtennant over 1 year ago
- 3 comments
#193 - early exit in apply_level_selection if nothing would cause the LevelSet to change
Pull Request -
State: closed - Opened by adtennant over 1 year ago
#192 - build a map of entity iid to EntityInstance during asset load
Pull Request -
State: closed - Opened by adtennant over 1 year ago
- 4 comments
#191 - Supported LDtk version?
Issue -
State: closed - Opened by Giesch over 1 year ago
- 1 comment
#190 - Entity sprites not appearing? | Not getting TextureAtlasSprite index set correctly.
Issue -
State: closed - Opened by emctague over 1 year ago
- 1 comment
#189 - chore: update README for version 0.7
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#188 - chore: update all examples projects to use LDtk 1.3
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#187 - docs: rewrite field_instances example, demonstrating LdtkFields API
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#186 - fix: insert Name component before evaluating `LdtkEntity`
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#184 - chore(main): release 0.7.0
Pull Request -
State: closed - Opened by github-actions[bot] over 1 year ago
- 1 comment
Labels: autorelease: tagged
#183 - fix!: create IntGrid white-image on asset load and minimize its size
Pull Request -
State: closed - Opened by Trouv over 1 year ago
- 1 comment
#182 - Levels not rendered correctly on wasm
Issue -
State: closed - Opened by lewiszlw over 1 year ago
- 2 comments
#181 - Rewrite `field_instances` example to take advantage of `LdtkFields` methods
Issue -
State: closed - Opened by Trouv over 1 year ago
Labels: documentation
#180 - feat: add LdtkFields trait with convenience methods for accessing field instances
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#179 - Default github example throws error
Issue -
State: closed - Opened by adrylain over 1 year ago
- 5 comments
#178 - refactor: move plugin module to its own file
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#177 - Proposal for "bundler systems" and macros v2
Issue -
State: open - Opened by Trouv over 1 year ago
- 4 comments
Labels: enhancement
#176 - Panic without `atlas` feature after v0.6.0 upgrade
Issue -
State: open - Opened by johanhelsing over 1 year ago
- 16 comments
Labels: bug
#175 - `LdtkFields` trait for easily accessing field instances
Issue -
State: closed - Opened by Trouv over 1 year ago
Labels: enhancement
#174 - Only background color is visible in repo examples on my system, tilemaps are not visible
Issue -
State: open - Opened by EzraMoore65 over 1 year ago
- 26 comments
Labels: bug
#173 - Intgrid coloring regression
Issue -
State: open - Opened by Trouv over 1 year ago
Labels: bug
#172 - Cache white-image for entire asset
Issue -
State: closed - Opened by Trouv over 1 year ago
Labels: good first issue
#171 - fix: use normal sprite for background color instead of tile
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#170 - ci: add more changelog sections for release-please to generate
Pull Request -
State: closed - Opened by Trouv over 1 year ago
#169 - chore: prepare 0.6 release
Pull Request -
State: closed - Opened by Trouv over 1 year ago
- 1 comment
#168 - Update to Bevy `0.10`
Pull Request -
State: closed - Opened by geieredgar over 1 year ago
- 5 comments
#166 - Can't compile the platformer example
Issue -
State: closed - Opened by miyoku157 almost 2 years ago
- 2 comments
#165 - Example how to get entity object from FieldValue::EntityRef
Issue -
State: closed - Opened by Alekssasho almost 2 years ago
- 4 comments
Labels: documentation
#164 - Document feature flags in crate-level docs
Pull Request -
State: closed - Opened by geieredgar almost 2 years ago
#163 - Explicitly document feature flags in README and/or crate-level docs
Issue -
State: closed - Opened by Trouv almost 2 years ago
#162 - Respect pivot in tile layers
Pull Request -
State: open - Opened by geieredgar almost 2 years ago
- 3 comments
#161 - Allow opting out of SpriteSheetBundle grid construction
Pull Request -
State: closed - Opened by geieredgar almost 2 years ago
#160 - Adapt to potential TileSize by value changes in `bevy_ecs_tilemap`
Pull Request -
State: closed - Opened by johanhelsing almost 2 years ago
- 1 comment
#159 - Headless mode
Pull Request -
State: closed - Opened by geieredgar almost 2 years ago
- 1 comment
#158 - Change #[with] to use references
Pull Request -
State: closed - Opened by geieredgar almost 2 years ago
#157 - Add `with` attribute for LdtkIntCell derive macro
Pull Request -
State: closed - Opened by geieredgar almost 2 years ago
#156 - Spawn hook
Pull Request -
State: open - Opened by geieredgar almost 2 years ago
- 1 comment
#155 - refactor!: split `RegisterLdtkObjects` into two new traits with a different naming convention
Pull Request -
State: closed - Opened by Trouv almost 2 years ago
#154 - docs: repair doc links to bevy in app module
Pull Request -
State: closed - Opened by Trouv almost 2 years ago
#153 - Add missing type registrations
Pull Request -
State: closed - Opened by johanhelsing almost 2 years ago
#152 - Rules based tiles don't use pivot
Issue -
State: open - Opened by janos-r almost 2 years ago
- 1 comment
#151 - Sprite selection from multiple tiles loads the wrong tiles
Issue -
State: closed - Opened by janos-r almost 2 years ago
- 4 comments
#149 - refactor: change #[from_entity_instance] to use references
Pull Request -
State: closed - Opened by NeoRaider almost 2 years ago
- 1 comment
#148 - Example manipulating tiles, layers and levels?
Issue -
State: open - Opened by jruiss almost 2 years ago
- 2 comments
#147 - example/improve-spawn_wall_collision
Pull Request -
State: closed - Opened by janos-r almost 2 years ago
#146 - feat: Register types `GridCoords` and `LayerMetadata`
Pull Request -
State: closed - Opened by johanhelsing almost 2 years ago
#145 - chore(main): release 0.6.0
Pull Request -
State: closed - Opened by github-actions[bot] almost 2 years ago
- 1 comment
Labels: autorelease: tagged
#144 - feat: Add LevelSet::from_iid
Pull Request -
State: closed - Opened by johanhelsing almost 2 years ago
#143 - Made pivot the new location of entities spawned in the world
Pull Request -
State: closed - Opened by mckahz almost 2 years ago
- 14 comments
#142 - docs: Explain that sprite_bundle should not be used with tilemap editor visuals
Pull Request -
State: closed - Opened by johanhelsing almost 2 years ago
#141 - Improving ldtk json documentation
Issue -
State: closed - Opened by holly-hacker almost 2 years ago
- 2 comments
#140 - Fix levels having incorrect `GlobalTransform` the first frame
Pull Request -
State: open - Opened by johanhelsing almost 2 years ago
- 1 comment
#139 - docs: update docs for bevy 0.9
Pull Request -
State: closed - Opened by Trouv almost 2 years ago
#138 - Migrated to bevy 0.9
Pull Request -
State: closed - Opened by greenfierydragon almost 2 years ago
- 7 comments
#137 - improve ground detection
Pull Request -
State: closed - Opened by janos-r almost 2 years ago
- 2 comments
#136 - fix!: adjust tile transformations for bevy_ecs_tilemap 0.8
Pull Request -
State: closed - Opened by Trouv almost 2 years ago
- 1 comment
#135 - Add `with` attribute for LdtkIntCell derive macro
Issue -
State: closed - Opened by Trouv about 2 years ago
Labels: enhancement, good first issue
#134 - Upgrade `bevy_ecs_tilemap` to 0.8
Pull Request -
State: closed - Opened by bardt about 2 years ago
- 4 comments
#133 - build: add workspace to Cargo.toml including macros
Pull Request -
State: closed - Opened by Trouv about 2 years ago
#132 - chore(main): release 0.5.0
Pull Request -
State: closed - Opened by github-actions[bot] about 2 years ago
- 1 comment
Labels: autorelease: tagged
#131 - ci: add release-please to ci
Pull Request -
State: closed - Opened by Trouv about 2 years ago
#130 - build: remove Cargo.lock files
Pull Request -
State: closed - Opened by Trouv about 2 years ago
#129 - fix: filter out tiles that are out of the level's bounds (due to rectangle of tiles rules)
Pull Request -
State: closed - Opened by Trouv about 2 years ago
#128 - With attribute
Pull Request -
State: closed - Opened by marcoseiza about 2 years ago
- 5 comments
#127 - refactor: move from bevy_heron to bevy_rapier2d
Pull Request -
State: closed - Opened by CashWasabi about 2 years ago
- 3 comments
#126 - tiles dont match up in example
Issue -
State: open - Opened by rolladenhelm about 2 years ago
- 2 comments
#125 - fix: apply clippy fixes
Pull Request -
State: closed - Opened by Trouv about 2 years ago
#124 - `GridCoords` and `FieldValue` points using different origins
Issue -
State: open - Opened by vivax3794 about 2 years ago
- 1 comment