Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / TokisanGames/Terrain3D issues and pull requests

#492 - modify-brush-alpha-blend-conditions

Pull Request - State: open - Opened by Xtarsia 3 days ago

#491 - Implement Region Streaming

Issue - State: open - Opened by TokisanGames 4 days ago
Labels: enhancement, big terrains

#490 - API changes

Pull Request - State: open - Opened by TokisanGames 5 days ago
Labels: api

#489 - Update TextureArray by layers

Pull Request - State: open - Opened by Xtarsia 6 days ago

#488 - Fix background mode none region borders

Pull Request - State: closed - Opened by Xtarsia 7 days ago - 1 comment

#487 - Extra regions after setting up navigation

Issue - State: open - Opened by TokisanGames 7 days ago
Labels: bug, important

#486 - Add NoiseTexture support to Terrain Materials

Issue - State: open - Opened by mrjustaguy 9 days ago - 1 comment
Labels: enhancement, low priority

#484 - Cannot change textures with paint tool

Issue - State: closed - Opened by bugbountyguy 13 days ago - 2 comments

#482 - Subdivide LOD1 and higher

Pull Request - State: closed - Opened by Xtarsia 13 days ago - 6 comments

#481 - Spray w/ auto direction overwrites the direction of base texture

Issue - State: open - Opened by TokisanGames 14 days ago - 1 comment
Labels: bug, good first issue

#480 - Arraymesh generator doesn't set owner in some cases

Issue - State: open - Opened by TokisanGames 14 days ago
Labels: bug, good first issue

#476 - Single to multiple regions conversion wizard

Pull Request - State: closed - Opened by TokisanGames 18 days ago - 4 comments
Labels: enhancement, big terrains

#471 - Channel Packer improvements

Pull Request - State: closed - Opened by Xtarsia 22 days ago - 6 comments
Labels: enhancement, usability

#467 - Option to use noise in a height blending algorithm instead of a texture's heightmap

Issue - State: closed - Opened by NectoT 23 days ago - 4 comments
Labels: shaders

#466 - Noise not being applied when blending textures without heightmap

Issue - State: closed - Opened by NectoT 23 days ago - 1 comment
Labels: shaders

#462 - Terrain file size is way to big for github

Issue - State: closed - Opened by Rain-Gayming 27 days ago - 8 comments
Labels: duplicate

#456 - WIP: Add manual slope painting tool

Pull Request - State: open - Opened by Ryan-000 about 1 month ago - 7 comments
Labels: enhancement, usability

#451 - Navmesh baking optimization

Pull Request - State: open - Opened by Dekker3D about 1 month ago - 2 comments

#447 - WIP: Allow region size changes

Pull Request - State: open - Opened by Dekker3D about 2 months ago - 6 comments
Labels: enhancement

#441 - Add option to toggle key bindings for Maya

Issue - State: open - Opened by TokisanGames about 2 months ago - 2 comments
Labels: bug, good first issue

#433 - API change first pass - Breaks loading region_offsets!

Pull Request - State: closed - Opened by TokisanGames about 2 months ago - 1 comment
Labels: api

#419 - Switching scenes w/ same storage can corrupt it

Issue - State: closed - Opened by JekSun97 2 months ago - 3 comments
Labels: bug

#381 - Update TextureArray indices instead of regenerating the whole array

Issue - State: open - Opened by SlashScreen 4 months ago - 3 comments
Labels: enhancement, important, big terrains

#374 - Use separate resource files for each region

Pull Request - State: closed - Opened by SlashScreen 4 months ago - 28 comments
Labels: enhancement, big terrains

#356 - Split regions into separate files

Issue - State: closed - Opened by TokisanGames 5 months ago - 2 comments
Labels: enhancement, important, big terrains

#351 - Improve Height blending options

Issue - State: open - Opened by TokisanGames 5 months ago - 8 comments
Labels: enhancement, shaders

#319 - Add copy/paste/move

Issue - State: open - Opened by TokisanGames 8 months ago - 4 comments
Labels: enhancement, idea, low priority

#316 - Use export_group/category

Issue - State: open - Opened by TokisanGames 8 months ago
Labels: enhancement, usability

#308 - Improve channel packer

Issue - State: closed - Opened by TokisanGames 8 months ago
Labels: enhancement

#165 - Limit undo/redo to only backup modified maps

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement, important

#159 - Crash while saving project with large data

Issue - State: closed - Opened by paxetgloria about 1 year ago - 14 comments
Labels: important, waiting for godot, big terrains

#108 - Add false color debug modes to shader

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement, low priority

#108 - Add false color debug modes to shader

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement, low priority

#107 - Expose physics collision layers & masks

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement

#107 - Expose physics collision layers & masks

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement

#106 - Update debug collision on operations

Issue - State: open - Opened by TokisanGames about 1 year ago - 4 comments
Labels: enhancement, low priority

#106 - Update debug collision on operations

Issue - State: open - Opened by TokisanGames about 1 year ago - 4 comments
Labels: enhancement, low priority

#105 - Artifacts on first region

Issue - State: closed - Opened by TokisanGames about 1 year ago - 1 comment
Labels: bug, help wanted

#105 - Artifacts on first region

Issue - State: closed - Opened by TokisanGames about 1 year ago - 1 comment
Labels: bug, help wanted

#104 - 32-bit Editing & Storage

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#104 - 32-bit Editing & Storage

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#103 - Fix mouse position

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#103 - Fix mouse position

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#102 - Implement Erosion Brush

Issue - State: open - Opened by TokisanGames about 1 year ago
Labels: enhancement, idea

#102 - Implement Erosion Brush

Issue - State: open - Opened by TokisanGames about 1 year ago
Labels: enhancement, idea

#101 - Implement terrain generation

Issue - State: open - Opened by TokisanGames about 1 year ago
Labels: enhancement, idea

#100 - Draw region grid in shader instead of gizmos

Issue - State: open - Opened by TokisanGames about 1 year ago
Labels: enhancement

#100 - Draw region grid in shader instead of gizmos

Issue - State: open - Opened by TokisanGames about 1 year ago
Labels: enhancement

#99 - 4.1 update

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#99 - 4.1 update

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#98 - Adds brush as a decal to the cursor

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#98 - Adds brush as a decal to the cursor

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#97 - Texture painting blends unnaturally

Issue - State: closed - Opened by TokisanGames about 1 year ago - 3 comments
Labels: bug

#97 - Texture painting blends unnaturally

Issue - State: closed - Opened by TokisanGames about 1 year ago - 3 comments
Labels: bug

#96 - Implement Slope Sculpting Tool

Issue - State: closed - Opened by TokisanGames about 1 year ago - 8 comments
Labels: enhancement

#96 - Implement Slope Sculpting Tool

Issue - State: closed - Opened by TokisanGames about 1 year ago - 8 comments
Labels: enhancement

#95 - Document API in doc classes

Issue - State: closed - Opened by TokisanGames about 1 year ago - 1 comment
Labels: documentation

#95 - Document API in doc classes

Issue - State: closed - Opened by TokisanGames about 1 year ago - 1 comment
Labels: documentation

#94 - Fix saving bug and save only on storage modification

Pull Request - State: closed - Opened by TokisanGames about 1 year ago - 1 comment

#94 - Fix saving bug and save only on storage modification

Pull Request - State: closed - Opened by TokisanGames about 1 year ago - 1 comment

#93 - Region grid disappears when switching scenes

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: bug

#93 - Region grid disappears when switching scenes

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: bug

#92 - Change heightmap format to 32-bit editing and 16/32-bit saving

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement

#92 - Change heightmap format to 32-bit editing and 16/32-bit saving

Issue - State: closed - Opened by TokisanGames about 1 year ago
Labels: enhancement

#91 - Add Color & Roughness painting

Pull Request - State: closed - Opened by TokisanGames about 1 year ago

#90 - Reducing brush size increases blockiness

Issue - State: closed - Opened by TokisanGames about 1 year ago - 1 comment

#90 - Reducing brush size increases blockiness

Issue - State: closed - Opened by TokisanGames about 1 year ago - 1 comment

#89 - Add Button to reset settings to defaults

Issue - State: closed - Opened by TokisanGames over 1 year ago
Labels: enhancement, good first issue, usability

#89 - Add Button to reset settings to defaults

Issue - State: closed - Opened by TokisanGames over 1 year ago
Labels: enhancement, good first issue, usability

#88 - Mouse position ignores terrain height

Issue - State: closed - Opened by TokisanGames over 1 year ago - 5 comments
Labels: bug

#88 - Mouse position ignores terrain height

Issue - State: closed - Opened by TokisanGames over 1 year ago - 5 comments
Labels: bug

#87 - Implement Collision

Pull Request - State: closed - Opened by outobugi over 1 year ago - 3 comments

#87 - Implement Collision

Pull Request - State: closed - Opened by outobugi over 1 year ago - 3 comments

#86 - Support custom uniforms

Issue - State: closed - Opened by TokisanGames over 1 year ago
Labels: enhancement

#86 - Support custom uniforms

Issue - State: closed - Opened by TokisanGames over 1 year ago
Labels: enhancement

#85 - Terrain doesn't save reliably

Issue - State: closed - Opened by TokisanGames over 1 year ago - 1 comment
Labels: bug

#85 - Terrain doesn't save reliably

Issue - State: closed - Opened by TokisanGames over 1 year ago - 1 comment
Labels: bug

#84 - Minor updates

Pull Request - State: closed - Opened by TokisanGames over 1 year ago

#84 - Minor updates

Pull Request - State: closed - Opened by TokisanGames over 1 year ago

#83 - Implement shader override

Pull Request - State: closed - Opened by outobugi over 1 year ago - 1 comment

#83 - Implement shader override

Pull Request - State: closed - Opened by outobugi over 1 year ago - 1 comment

#82 - Add Undo/redo

Pull Request - State: closed - Opened by TokisanGames over 1 year ago

#82 - Add Undo/redo

Pull Request - State: closed - Opened by TokisanGames over 1 year ago

#81 - [TRACKER] Terrain Tools

Issue - State: open - Opened by TokisanGames over 1 year ago
Labels: enhancement

#81 - [TRACKER] Terrain Tools

Issue - State: open - Opened by TokisanGames over 1 year ago
Labels: enhancement

#80 - Artifacts around regions

Issue - State: closed - Opened by TokisanGames over 1 year ago - 2 comments
Labels: bug

#80 - Artifacts around regions

Issue - State: closed - Opened by TokisanGames over 1 year ago - 2 comments
Labels: bug

#79 - Gaps between LODs

Issue - State: closed - Opened by TokisanGames over 1 year ago - 4 comments
Labels: bug

#79 - Gaps between LODs

Issue - State: closed - Opened by TokisanGames over 1 year ago - 4 comments
Labels: bug

#78 - Add Import/Export

Pull Request - State: closed - Opened by TokisanGames over 1 year ago - 1 comment

#78 - Add Import/Export

Pull Request - State: closed - Opened by TokisanGames over 1 year ago - 1 comment

#77 - Support more region sizes

Issue - State: open - Opened by TokisanGames over 1 year ago - 5 comments
Labels: bug, big terrains

#77 - Support more region sizes

Issue - State: open - Opened by TokisanGames over 1 year ago - 5 comments
Labels: bug, big terrains

#76 - Build terrain system without the editor for release templates

Issue - State: closed - Opened by TokisanGames over 1 year ago - 1 comment
Labels: enhancement, low priority

#76 - Build terrain system without the editor for release templates

Issue - State: closed - Opened by TokisanGames over 1 year ago - 1 comment
Labels: enhancement, low priority

#75 - Implement smooth brush

Pull Request - State: closed - Opened by painfulexistence over 1 year ago - 1 comment

#75 - Implement smooth brush

Pull Request - State: closed - Opened by painfulexistence over 1 year ago - 1 comment

#74 - Static debug_level value changes w/ multiple scenes

Issue - State: closed - Opened by TokisanGames over 1 year ago
Labels: bug, low priority

#74 - Static debug_level value changes w/ multiple scenes

Issue - State: closed - Opened by TokisanGames over 1 year ago
Labels: bug, low priority