Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ThuCommix/Sharpex2D issues and pull requests

#56 - Wiki tutorials no longer work

Issue - State: open - Opened by siolfyr over 8 years ago - 2 comments
Labels: enhancement, question

#55 - OpenGL render to texture

Issue - State: open - Opened by ThuCommix about 9 years ago
Labels: bug

#54 - Distance between two vector2

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#53 - OpenGL Transform

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: bug

#52 - Translations

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#51 - Init msg

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#50 - DirectX fixed rendering pipeline

Issue - State: open - Opened by ThuCommix about 9 years ago
Labels: enhancement

#49 - CP extension assemblies

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#48 - Unable to create OpenGL 3.3 context

Issue - State: closed - Opened by Kaskadee about 9 years ago - 3 comments

#47 - Lock mouse in game window

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#46 - PeerStatistics use Int64

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment

#45 - Implement DefaultChar in SpriteFont

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment

#44 - Check for null before disposing

Pull Request - State: closed - Opened by Kaskadee about 9 years ago

#43 - UI

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#42 - OpenAL misses repositioning and seeking

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: bug

#41 - OpenAL ALDevice init multiple times

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: bug

#40 - NetworkPeer implement scheduling for data sending

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: enhancement

#39 - Entity's visibility nad enabled flag not taken in account

Issue - State: closed - Opened by ThuCommix about 9 years ago - 1 comment
Labels: bug

#38 - UseKerning in SpriteFonts

Issue - State: closed - Opened by ThuCommix over 9 years ago
Labels: bug

#37 - Support

Issue - State: open - Opened by ThuCommix over 9 years ago - 2 comments
Labels: enhancement

#36 - Rework the logging system

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: enhancement

#35 - Shader support

Issue - State: open - Opened by ThuCommix over 9 years ago
Labels: enhancement

#34 - OpenAL

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: bug

#33 - .gitignore

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: bug

#32 - SolveFileLocation

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: enhancement

#31 - SceneManager

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: enhancement

#30 - ContentPipeline Action param

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: enhancement

#29 - Cropped Spritefonts

Issue - State: closed - Opened by ThuCommix over 9 years ago - 2 comments
Labels: bug

#28 - ContentCompiler ignores extensions in uppercase

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: bug

#27 - ContentPipeline

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: enhancement

#26 - Audio files

Issue - State: closed - Opened by ThuCommix over 9 years ago
Labels: bug, enhancement, wontfix

#25 - Content format

Issue - State: closed - Opened by ThuCommix over 9 years ago - 2 comments
Labels: enhancement

#24 - Multisampling

Issue - State: open - Opened by ThuCommix over 9 years ago
Labels: enhancement

#23 - Remove unused stuff from ns /Debug/

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: enhancement

#22 - SoundExporter fails on wav files

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: bug

#21 - Texture2DImporter does not load type Texture2D

Issue - State: closed - Opened by ThuCommix over 9 years ago - 1 comment
Labels: bug

#20 - Pullrequest 19 breaks opengl stretch func

Issue - State: closed - Opened by ThuCommix almost 10 years ago - 1 comment
Labels: bug

#19 - Fixed OpenGL not transforming correctly

Pull Request - State: closed - Opened by enbacode about 10 years ago - 1 comment

#18 - Update README.md

Pull Request - State: closed - Opened by zigal about 10 years ago

#17 - Update README.md

Pull Request - State: closed - Opened by ThuCommix about 10 years ago

#16 - fixed SAT collision detection bug

Pull Request - State: closed - Opened by enbacode over 10 years ago

#15 - Fixed bug in device selector

Pull Request - State: closed - Opened by enbacode over 10 years ago

#14 - Keyboard laggs

Issue - State: closed - Opened by ThuCommix over 10 years ago

#13 - After a while WaveOut eats alot of CPU ._.

Issue - State: closed - Opened by ThuCommix over 10 years ago - 1 comment

#12 - WaveOut

Issue - State: closed - Opened by ThuCommix over 10 years ago - 1 comment

#11 - Wrong Calculation of Rectangle.Contains(Rectangle)

Issue - State: closed - Opened by enbacode over 10 years ago

#10 - UIControl.Childs wrong naming

Issue - State: closed - Opened by enbacode over 10 years ago - 1 comment

#9 - UIManager causes controls to tick enstead of render

Issue - State: closed - Opened by enbacode over 10 years ago - 1 comment

#6 - Suggesting to make the constructor "internal DirectXTexture(Bitmap bmp)" public

Issue - State: closed - Opened by dlatikay over 10 years ago - 4 comments

#5 - Sharpex.GameLibrary 0.2.166

Pull Request - State: closed - Opened by ThuCommix over 10 years ago

#4 - Spelling mistake in PrecisionTimer.cs

Issue - State: closed - Opened by AlexanderMandera over 10 years ago - 1 comment

#3 - Fullscreen determination

Issue - State: closed - Opened by ThuCommix almost 11 years ago - 1 comment
Labels: enhancement

#2 - Rendering should be called after update in gameloop

Issue - State: closed - Opened by ThuCommix almost 11 years ago

#1 - Render and Tick Loop are not synchronized properly

Issue - State: closed - Opened by denniseffing almost 11 years ago - 1 comment