Ecosyste.ms: Issues

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GitHub / TheDudeFromCI/bevy_bones3 issues and pull requests

#21 - Update to latest

Pull Request - State: closed - Opened by TheDudeFromCI about 1 year ago

#21 - Update to latest

Pull Request - State: closed - Opened by TheDudeFromCI about 1 year ago

#20 - Bump versions

Pull Request - State: closed - Opened by github-actions[bot] over 1 year ago

#19 - Bevy 0.11

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#18 - Bump versions

Pull Request - State: closed - Opened by github-actions[bot] over 1 year ago

#17 - Added Named Material Keys

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#16 - Added world generation

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#15 - Fixed version table for v0.3.0

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#14 - Update to Bevy 0.10.1

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#14 - Update to Bevy 0.10.1

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#14 - Update to Bevy 0.10.1

Pull Request - State: closed - Opened by TheDudeFromCI over 1 year ago

#13 - Implement transparency and more efficient Occlusion calculations

Pull Request - State: closed - Opened by MilimTheTrueOne almost 2 years ago - 1 comment

#12 - Updated version reference table

Pull Request - State: closed - Opened by TheDudeFromCI almost 2 years ago

#12 - Updated version reference table

Pull Request - State: closed - Opened by TheDudeFromCI almost 2 years ago

#12 - Updated version reference table

Pull Request - State: closed - Opened by TheDudeFromCI almost 2 years ago

#11 - Bump versions

Pull Request - State: closed - Opened by github-actions[bot] almost 2 years ago

#11 - Bump versions

Pull Request - State: closed - Opened by github-actions[bot] almost 2 years ago

#11 - Bump versions

Pull Request - State: closed - Opened by github-actions[bot] almost 2 years ago

#10 - Block Textures

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago
Labels: feature

#9 - Create BlockQuery System Parameter

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago - 1 comment
Labels: quality of life

#9 - Create BlockQuery System Parameter

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago - 1 comment
Labels: quality of life

#9 - Create BlockQuery System Parameter

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago - 1 comment
Labels: quality of life

#8 - Don't Box block shape generators

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago
Labels: optimization

#8 - Don't Box block shape generators

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago
Labels: optimization

#8 - Don't Box block shape generators

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago
Labels: optimization

#7 - Block occlusion calculation should require neighbor block info.

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago
Labels: optimization

#6 - Voxel Storage lookup tables

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago - 1 comment
Labels: optimization

#6 - Voxel Storage lookup tables

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago - 1 comment
Labels: optimization

#6 - Voxel Storage lookup tables

Issue - State: open - Opened by TheDudeFromCI almost 2 years ago - 1 comment
Labels: optimization

#5 - Make voxel storage optional to reduce memory in empty chunks

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago - 2 comments
Labels: optimization

#5 - Make voxel storage optional to reduce memory in empty chunks

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago - 2 comments
Labels: optimization

#5 - Make voxel storage optional to reduce memory in empty chunks

Issue - State: closed - Opened by TheDudeFromCI almost 2 years ago - 2 comments
Labels: optimization

#3 - Add event triggers to block manipulation

Issue - State: open - Opened by TheDudeFromCI about 2 years ago
Labels: feature

#3 - Add event triggers to block manipulation

Issue - State: open - Opened by TheDudeFromCI about 2 years ago
Labels: feature

#3 - Add event triggers to block manipulation

Issue - State: open - Opened by TheDudeFromCI about 2 years ago
Labels: feature

#2 - Give large chunk anchors their own cache

Issue - State: closed - Opened by TheDudeFromCI about 2 years ago - 1 comment
Labels: optimization

#2 - Give large chunk anchors their own cache

Issue - State: closed - Opened by TheDudeFromCI about 2 years ago - 1 comment
Labels: optimization

#2 - Give large chunk anchors their own cache

Issue - State: closed - Opened by TheDudeFromCI about 2 years ago - 1 comment
Labels: optimization

#1 - Chunk anchor does not unload chunks

Issue - State: open - Opened by TheDudeFromCI about 2 years ago
Labels: bug, optimization

#1 - Chunk anchor does not unload chunks

Issue - State: closed - Opened by TheDudeFromCI about 2 years ago
Labels: bug, optimization

#1 - Chunk anchor does not unload chunks

Issue - State: open - Opened by TheDudeFromCI about 2 years ago
Labels: bug, optimization