Ecosyste.ms: Issues

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GitHub / Tencent/xLua issues and pull requests

#615 - 方法的参数是泛型委托时,如何传参

Issue - State: closed - Opened by oldLetter about 5 years ago - 3 comments

#533 - 添加一处BlackList的判断

Pull Request - State: closed - Opened by oOtroyOo over 5 years ago - 3 comments

#507 - add switch support

Pull Request - State: closed - Opened by ps5mh almost 6 years ago - 7 comments

#396 - 内存泄露

Issue - State: closed - Opened by fischLxy about 6 years ago - 5 comments

#100 - out参数导致接口混淆

Issue - State: closed - Opened by tianve over 7 years ago - 5 comments

#99 - 修正:带泛型的扩展方法导致生成编译报错的问题

Pull Request - State: closed - Opened by forsakenyang over 7 years ago

#98 - Hotfix Demo Exception in Unity 5.5.0p3 64bit

Issue - State: closed - Opened by xbhuang1994 over 7 years ago - 2 comments

#97 - GetComponent任何时候都不会返回nil

Issue - State: closed - Opened by hyhmm over 7 years ago - 2 comments

#96 - 增加:对部分带泛型约束的方法、扩展方法的支持

Pull Request - State: closed - Opened by forsakenyang over 7 years ago

#95 - 关于在linux下编译lua问题

Issue - State: closed - Opened by RainStar1989511 over 7 years ago - 1 comment

#94 - 是否可以丰富一下print的输出格式

Issue - State: closed - Opened by daaoling over 7 years ago - 2 comments

#93 - xlua 不支持 lua create delegate吗?

Issue - State: closed - Opened by daaoling over 7 years ago - 2 comments

#92 - lua_newthread 对应的功能

Issue - State: closed - Opened by jagt over 7 years ago - 5 comments

#91 - 增加:对带限定泛型类型扩展方法的支持

Pull Request - State: closed - Opened by forsakenyang over 7 years ago - 6 comments

#90 - 集成protobuffer -lua协议

Issue - State: closed - Opened by LazyPlanet over 7 years ago - 2 comments

#89 - 关于在Lua中使用闭包来重写require的问题

Issue - State: closed - Opened by Mapz over 7 years ago - 2 comments

#87 - 请问下要热更tdr通信协议, 该如何入手?

Issue - State: closed - Opened by sven721 over 7 years ago - 2 comments

#86 - Using profiler and memory observation in hotfix

Issue - State: closed - Opened by buihuuloc over 7 years ago - 20 comments

#85 - 什么时候支持Windows10(UWP)平台呢?

Issue - State: closed - Opened by FlameskyDexive over 7 years ago - 10 comments

#84 - How to call delegate directly in hotfix?

Issue - State: closed - Opened by buihuuloc over 7 years ago - 4 comments

#83 - 两个类名 字母相同大小写不同 只会生成一个wrap类

Issue - State: closed - Opened by mydodolookdo over 7 years ago - 2 comments

#82 - 请问在Lua中如何给C#中delegate赋值

Issue - State: closed - Opened by StrangeWang over 7 years ago

#81 - How to use external DLL in Hotfix?

Issue - State: closed - Opened by buihuuloc over 7 years ago - 9 comments

#80 - Hotfix with extension method for gameObject

Issue - State: closed - Opened by buihuuloc over 7 years ago - 1 comment

#79 - 生成的wrap类中的函数重复定义问题

Issue - State: closed - Opened by mydodolookdo over 7 years ago - 1 comment

#78 - 关于out关键字

Issue - State: closed - Opened by archieking over 7 years ago - 5 comments

#77 - C#类导出的lua table,是否rawset无效

Issue - State: closed - Opened by lixiuzhi over 7 years ago - 14 comments

#76 - xLua是否支持c#和lua混合编程

Issue - State: closed - Opened by chenqiu1988 over 7 years ago - 2 comments

#75 - 增加LuaTable遍历功能

Pull Request - State: closed - Opened by cjsworld over 7 years ago - 1 comment

#74 - 一些修复,详见commit message

Pull Request - State: closed - Opened by cjsworld over 7 years ago

#73 - lua继承使用问题

Issue - State: closed - Opened by hsl4125 over 7 years ago - 8 comments

#72 - 类修复中LuaEnv的问题

Issue - State: closed - Opened by davyxu over 7 years ago - 10 comments

#71 - 新手学习xlua的疑惑

Issue - State: closed - Opened by dingxiaowei over 7 years ago - 5 comments

#70 - 过滤枚举的Obsolute字段

Pull Request - State: closed - Opened by forsakenyang over 7 years ago

#69 - 选型疑问

Issue - State: closed - Opened by hsl4125 over 7 years ago - 2 comments

#68 - 请问xlua可以打印lua的内存快照吗

Issue - State: closed - Opened by l1000965431 over 7 years ago - 5 comments

#67 - Hotfix Generate Code issue

Issue - State: closed - Opened by mydishes over 7 years ago - 63 comments

#66 - fix Unity5.5 runInEditMode

Pull Request - State: closed - Opened by hsl4125 over 7 years ago - 5 comments

#65 - unity5.5打包iOS报错

Issue - State: closed - Opened by hsl4125 over 7 years ago - 7 comments

#64 - LuaException: [string "chunk"]:25: No such type: System.Collections.Generic.List

Issue - State: closed - Opened by iningwei over 7 years ago - 9 comments

#63 - Hotfix注入Assembly失败

Issue - State: closed - Opened by Sparrowfc over 7 years ago - 16 comments

#62 - Hotfix报错(null)

Issue - State: closed - Opened by armoonqici over 7 years ago - 2 comments

#61 - 关于编译第三方库

Issue - State: closed - Opened by LazyPlanet over 7 years ago - 19 comments

#58 - StreamingAssets这个文件夹是做什么用呢?

Issue - State: closed - Opened by LazyPlanet over 7 years ago - 2 comments

#57 - UnityEngine.Object == null 和 object == null 需要分别判断

Issue - State: closed - Opened by tianve over 7 years ago - 5 comments

#56 - 关于Hotfix属性标签

Issue - State: closed - Opened by cjsworld over 7 years ago - 29 comments

#53 - 请教下NewTable问题

Issue - State: closed - Opened by shishu123cn over 7 years ago - 1 comment

#52 - 修复HOTFIX_DEBUG_SYMBOL模式下的mdb文件写入冲突

Pull Request - State: closed - Opened by cjsworld over 7 years ago - 1 comment

#51 - 将XLua.zip解压到Asset文件夹,在添加完HOTFIX_ENABLE后立即报错

Issue - State: closed - Opened by zheng4tao over 7 years ago - 12 comments

#50 - Stateful Hotfix 如何扩展方法

Issue - State: closed - Opened by Sparrowfc over 7 years ago - 9 comments

#49 - lua 调用 c# delegate 报错

Issue - State: closed - Opened by wulei over 7 years ago - 6 comments

#48 - 希望LuaCallCSharpAttribute增加自动包含内部类型的功能

Issue - State: closed - Opened by Jayatubi over 7 years ago - 6 comments

#47 - BlackList参数匹配问题

Issue - State: closed - Opened by forsakenyang over 7 years ago - 2 comments

#46 - 反射调用c#类的私有方法

Issue - State: closed - Opened by wzhfantastic over 7 years ago - 9 comments

#45 - 添加lua之间搜索路径

Issue - State: closed - Opened by wulei over 7 years ago - 4 comments

#44 - struce/class 映射只支持int类型吗?

Issue - State: closed - Opened by daaoling over 7 years ago - 4 comments

#43 - 集中了几个问题在一个issue

Issue - State: closed - Opened by daaoling over 7 years ago - 8 comments

#42 - 在Lua中构造C#类对象,能否提供自定义构造函数名?

Issue - State: closed - Opened by forsakenyang over 7 years ago - 6 comments

#41 - 命名空间问题

Issue - State: closed - Opened by jiezuowhu over 7 years ago - 3 comments

#40 - xLua支持内部类吗?

Issue - State: closed - Opened by lizhengde over 7 years ago - 5 comments

#39 - lua文件 放置的目录有什么规定吗

Issue - State: closed - Opened by matings79 over 7 years ago - 6 comments

#38 - HotFix易用性的问题

Issue - State: closed - Opened by dongxue over 7 years ago - 14 comments

#37 - Stateless和Stateful如何切换?

Issue - State: closed - Opened by dongxue over 7 years ago - 1 comment

#35 - 请问 hotfix 子类中重载父类的方法

Issue - State: closed - Opened by shishu123cn over 7 years ago - 3 comments

#34 - Lua中如何实现Yield break?

Issue - State: closed - Opened by dongxue over 7 years ago - 9 comments

#33 - 请问xlua.util的文件在哪儿?

Issue - State: closed - Opened by dongxue over 7 years ago

#32 - Test/UnitTest/ 执行失败

Issue - State: closed - Opened by LazyPlanet over 7 years ago - 3 comments

#31 - GetComponentInChildren报错

Issue - State: closed - Opened by dongxue over 7 years ago - 5 comments

#30 - Test这个项目是怎么执行的?

Issue - State: closed - Opened by LazyPlanet over 7 years ago

#29 - 有考虑集成自动C#转lua的功能么

Issue - State: closed - Opened by roundsheep over 7 years ago - 4 comments

#28 - 08_Hotfix这个例子为什么我运行点击按钮是报错的?

Issue - State: closed - Opened by ZhuOliver over 7 years ago - 25 comments

#27 - 请问是否支持C#的try...catch?

Issue - State: closed - Opened by roundsheep over 7 years ago - 4 comments

#26 - 热更重载函数

Issue - State: closed - Opened by wzhfantastic over 7 years ago - 2 comments

#25 - 添加第三方库失败

Issue - State: closed - Opened by wulei over 7 years ago - 24 comments

#24 - InvalidCastException: This delegate must add to CSharpCallLua:System.Action

Issue - State: closed - Opened by Jayatubi over 7 years ago - 6 comments

#23 - 关于生成代码

Issue - State: closed - Opened by shandongsu over 7 years ago - 7 comments

#22 - Example 关于第二个例子问题

Issue - State: closed - Opened by lemon-li over 7 years ago - 13 comments

#21 - Loading script assembly "Library/ScriptAssemblies/Assembly-CSharp.dll" failed!

Issue - State: closed - Opened by hadow over 7 years ago - 9 comments

#20 - Example中HotFix2这个例子的最后一个测试报错

Issue - State: closed - Opened by yxriyin over 7 years ago - 1 comment

#19 - 关于在XLua介绍.ppt中性能测试

Issue - State: closed - Opened by kungjim over 7 years ago - 2 comments

#18 - 文档中有误

Issue - State: closed - Opened by Mapz over 7 years ago - 2 comments

#17 - 热更新问题

Issue - State: closed - Opened by wzhfantastic over 7 years ago - 10 comments

#16 - 使用后包的大小影响有多少?

Issue - State: closed - Opened by WinterfellsSummer over 7 years ago - 2 comments

#14 - 直接在 cs 里调用 luaL_error 真的没问题么?

Issue - State: closed - Opened by cloudwu over 7 years ago - 94 comments

#13 - 热补丁的问题

Issue - State: closed - Opened by aidanni over 7 years ago - 9 comments

#12 - 请问能够描述下这个开源项目的中长期规划吗?

Issue - State: closed - Opened by huomm23 over 7 years ago - 4 comments

#11 - 请问只能在Unity下用吗

Issue - State: closed - Opened by gitlsl over 7 years ago - 8 comments

#10 - 请问,目前xlua都应用于哪些项目?应用的深度有多大?

Issue - State: closed - Opened by robyyang over 7 years ago - 1 comment

#9 - Debug.Log的行数错误

Issue - State: closed - Opened by Ollydbg over 7 years ago - 2 comments

#8 - xlua.access, no field __Hitfix0_Update

Issue - State: closed - Opened by ZachZeng99 over 7 years ago - 7 comments

#7 - “某次性能测试” 的疑惑

Issue - State: closed - Opened by IcePower over 7 years ago - 4 comments

#6 - 请问是用的Mono.Cecil.Pdb.dll 放到工程中报错

Issue - State: closed - Opened by absir over 7 years ago - 25 comments