Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Tencent/sluaunreal issues and pull requests
#384 - cppbind问题
Issue -
State: closed - Opened by jy00223715 about 4 years ago
- 1 comment
#377 - luaobject不支持"MulticastSparseDelegateProperty"
Issue -
State: closed - Opened by xzmbuaa about 4 years ago
- 1 comment
#100 - Definitions已过期替换PublicDefinitions
Issue -
State: closed - Opened by tary over 5 years ago
#99 - 打包成android无法callMember
Issue -
State: closed - Opened by morirain over 5 years ago
- 5 comments
#98 - luawrapper 导出问题
Issue -
State: closed - Opened by xinbay over 5 years ago
- 3 comments
#97 - 4.22release了,支持吗
Issue -
State: closed - Opened by morirain over 5 years ago
- 1 comment
#96 - 请问slua中怎么使用结构体.
Issue -
State: closed - Opened by githubcomus over 5 years ago
- 2 comments
#95 - Slua: Error: LuaVar is not a function, can't be called
Issue -
State: closed - Opened by darby84 over 5 years ago
#94 - 请问 需要怎么做? 可以在slua里解析json?
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 3 comments
#93 - json
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
#92 - lua-wrapper.exe运行错误
Issue -
State: closed - Opened by huiger8723 over 5 years ago
- 2 comments
#91 - android 打包加载文件失败
Issue -
State: closed - Opened by llyao over 5 years ago
- 1 comment
#90 - config.json里,添加了几行,但是生成的LuaWrapper.cpp没有把相关struct导出?
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 6 comments
#89 - luawrapper 问题
Issue -
State: closed - Opened by xinbay over 5 years ago
- 6 comments
#88 - 当我想传递一个数据块到lua, 目前slua好像不支持 lua_pushlstring
Issue -
State: closed - Opened by fdcumt over 5 years ago
- 1 comment
#87 - 当classConstruct传入参数为lua table时候, lua的栈的参数个数会出现错误.
Issue -
State: closed - Opened by fdcumt over 5 years ago
- 2 comments
#86 - 反馈一个运行“Mobile Preview ES2 (PIE)”时出现的报错
Issue -
State: closed - Opened by GotGimhong over 5 years ago
- 2 comments
#85 - Linux链接问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
#84 - FDeadLoopCheck多线程问题
Issue -
State: closed - Opened by txlos over 5 years ago
#83 - Android编译问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
- 6 comments
#82 - 请问我怎么判断哪些UE4的C++类,lua里能直接用? 比如FPaths::ProjectContentDir()这样的类和函数,lua里可以用吗?
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 1 comment
#81 - Demo中 TArray 添加 actor的时候 crash
Issue -
State: closed - Opened by km-jiaxiu over 5 years ago
- 2 comments
#80 - fix crash of checkUObject if PropertyClass is nil or Object Class is nil
Pull Request -
State: closed - Opened by zjhongxian over 5 years ago
#79 - 救命:unreal-slua 添加pb, local pb = require("pb") , 出现如下错误
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 4 comments
#78 - 请问UE4 C++ Actor里UFUNCTION(NetMulticast, Reliable),UFUNCTION(Server, Reliable, WithValidation), UFUNCTION(Client, Reliable), 在LuaActor里如何实现?
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 4 comments
Labels: enhancement
#77 - 请问UE4 C++ Actor里定义的UPROPERTY(Replicated)int32 NetPawnUniqueIdx 如何在LuaActor里定义?
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 8 comments
Labels: enhancement
#76 - 请问unreal slua 怎么接 protobuf3.6.1?
Issue -
State: closed - Opened by kongbu0621 over 5 years ago
- 3 comments
#75 - fix crash if check UObject got nil
Pull Request -
State: closed - Opened by zjhongxian over 5 years ago
#74 - CppBinding问题,delegate的导入导出问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
- 2 comments
#73 - linux编译问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
- 2 comments
Labels: feature
#72 - CppBinding的问题,无法绑定返回值是TArray的函数
Issue -
State: closed - Opened by zengdelang over 5 years ago
- 2 comments
#71 - 导出Http模块的问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
- 3 comments
#70 - LuaDelegate连续多次绑定的内存泄漏问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
#69 - ULuaDelegate非编辑器平台内存浪费
Issue -
State: closed - Opened by zengdelang over 5 years ago
#68 - LuaSocketWrap编译问题
Issue -
State: closed - Opened by zengdelang over 5 years ago
#67 - 单播代理不支持返回lua函数的返回值
Issue -
State: closed - Opened by zengdelang over 5 years ago
#66 - MOD: add macros to help define global lua method in different ways
Pull Request -
State: closed - Opened by lyuavery over 5 years ago
- 1 comment
#65 - 在 actor 中使用 "PrimaryActorTick.bCanEverTick" 代替 "bCanEverTick"
Pull Request -
State: closed - Opened by PredawnRaziel over 5 years ago
- 5 comments
#64 - 蓝图对象传到Lua后的GC问题
Issue -
State: closed - Opened by ShuraLiu over 5 years ago
- 2 comments
#63 - 关于TMap和TArray的bug和支持
Issue -
State: closed - Opened by OneBigShrimp over 5 years ago
- 4 comments
#62 - 4.21 Android一開就閃退
Issue -
State: closed - Opened by FilterGame over 5 years ago
- 3 comments
#61 - 修改log 使其兼容更多平台
Pull Request -
State: closed - Opened by inarutom2014 over 5 years ago
- 2 comments
#60 - 修改Log的接口 使其能兼容更多的平台
Pull Request -
State: closed - Opened by inarutom2014 over 5 years ago
- 1 comment
#59 - fixed android platform compile error
Pull Request -
State: closed - Opened by zjhongxian over 5 years ago
#58 - fixed LuaObject::checkUD maybe is nil value
Pull Request -
State: closed - Opened by zjhongxian over 5 years ago
#57 - 请问如何实现全局(跨场景)的LuaState?
Issue -
State: closed - Opened by GotGimhong over 5 years ago
- 13 comments
#56 - 自定的枚举怎么导出呢?
Issue -
State: closed - Opened by jack0596cn almost 6 years ago
- 2 comments
#55 - build android error
Issue -
State: closed - Opened by tylerzhu almost 6 years ago
#54 - fixed: LuaVar.initTuple miss lua type of LUA_TBOOLEAN.
Pull Request -
State: closed - Opened by zjhongxian almost 6 years ago
#53 - 主要是支持FScriptDelegate的事件绑定
Pull Request -
State: closed - Opened by zjhongxian almost 6 years ago
#52 - 4.21 開起專案卡住
Issue -
State: closed - Opened by FilterGame almost 6 years ago
- 6 comments
#51 - democpp TestUI.lua error
Issue -
State: closed - Opened by tylerzhu almost 6 years ago
- 1 comment
#50 - lua-wrapper.exe 可以生成引擎下的包装类,没有生成自定义的类
Issue -
State: closed - Opened by ling1987 almost 6 years ago
- 5 comments
#49 - 点击lua-wrapper.exe 没有生成出代码, config.json已经配置。
Issue -
State: closed - Opened by llyao almost 6 years ago
- 2 comments
#48 - 修复newTypeWithBase 创建的结构体无法索引到父结构的域
Pull Request -
State: closed - Opened by lyuavery almost 6 years ago
#47 - 修复一些bug、添加一些实用属性
Pull Request -
State: closed - Opened by zjhongxian almost 6 years ago
- 3 comments
#46 - 由于编译报错导致Android打包失败
Issue -
State: closed - Opened by inarutom2014 almost 6 years ago
- 6 comments
#45 - import写法的gc问题
Issue -
State: closed - Opened by inarutom2014 almost 6 years ago
- 2 comments
#44 - 使用Tools下的工具导出luawrapper存在bug
Issue -
State: closed - Opened by inarutom2014 almost 6 years ago
- 1 comment
#43 - 大佬你好,TArray在lua里目前是不是只支持int和string,Object还不支持吗?
Issue -
State: closed - Opened by ZuoEr almost 6 years ago
- 3 comments
#42 - luawrapper生成工具相关
Issue -
State: closed - Opened by inarutom2014 almost 6 years ago
- 4 comments
#41 - Fix 4.21 compile error
Pull Request -
State: closed - Opened by xermao almost 6 years ago
- 2 comments
#40 - 4.21版本还不支持吗
Issue -
State: closed - Opened by xermao almost 6 years ago
- 2 comments
#39 - LuaObject.h 226行有个拼写错误,写成了"excpect userdata..."
Issue -
State: closed - Opened by lyuavery almost 6 years ago
- 1 comment
#38 - 1.为什么不在ExtensionMethod::init()中传入state,这样可以在这个函数里使用DefGlobalMethod;2.REG_EXTENSION_METHOD暂时不支持导出返回值是指针常量的函数吗?;3.REG_EXTENSION_METHOD暂时不支持导出FORCEINLINE的函数吗?;
Issue -
State: closed - Opened by lyuavery almost 6 years ago
- 6 comments
#37 - I got an error when publish for Android: exception handling was disabled in PCH file but is currently enabled
Issue -
State: closed - Opened by shelllee almost 6 years ago
- 2 comments
#36 - CreateDefaultSubobject,这种组件创建在lua里怎么做呢?
Issue -
State: closed - Opened by ZuoEr almost 6 years ago
- 2 comments
#35 - 调用GameplayStatics的方法,这样调用是否正确?import("GameplayStatics").GetPlayerCharacter
Issue -
State: closed - Opened by ZuoEr almost 6 years ago
- 1 comment
#34 - 1.想问一下在lua里怎么用类似蓝图的cast的功能,或许只要一个isType接口? 2.在lua里能用蓝图类似Delay接口吗?
Issue -
State: closed - Opened by ZuoEr almost 6 years ago
- 9 comments
#33 - 规避疑似vs 2017优化器bug,导致cl长时间不结束
Pull Request -
State: closed - Opened by Jayatubi almost 6 years ago
#32 - Slua使用Http报错
Issue -
State: closed - Opened by AlitaLegend almost 6 years ago
#31 - editor crash after builded vscode every time
Issue -
State: closed - Opened by sikkey about 6 years ago
- 1 comment
#30 - 4.20 打包卡住
Issue -
State: closed - Opened by sikkey about 6 years ago
- 3 comments
#29 - 提供简单的方式将lua function绑定到TFunction以便调用
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
- 1 comment
#28 - ArgOperator增加对TFunction的判断,以允许由Lua侧直接传递function作为函数参数至C++侧
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#27 - Is there any way to debug it?
Issue -
State: closed - Opened by shelllee about 6 years ago
- 3 comments
#26 - 增加宏REG_EXTENSION_METHOD_LAMBDA可以直接绑定lambda函数为Lua扩展函数
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#25 - 由LuaCppBinding来判断函数是否为static,以避免重载可能导致的二义性
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#24 - 修复在UnityBuild模式下,因宏污染导致编译失败
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#23 - 修复因错误的路径引用导致的编译过程中的警告
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#22 - 请问有公开的QQ群或微信群吗
Issue -
State: closed - Opened by baodingfengyun about 6 years ago
- 1 comment
#21 - doBuffer/doString/doFile方法增加参数,可以提供运行环境,以做全局变量隔离
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#20 - 为UObject增加tostring方法,在其中输出当前UObject的名字
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#19 - 64位编译时却只能找到32位的lua.lib
Issue -
State: closed - Opened by clime57 about 6 years ago
- 1 comment
#18 - 添加缺失的模块依赖
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#17 - LuaDelegate::gc使用时没有Remove的会导致泄漏内存
Issue -
State: closed - Opened by tary about 6 years ago
- 3 comments
#16 - slua lua/luaconf_h 无法修改 extend c
Issue -
State: closed - Opened by nashnie about 6 years ago
- 2 comments
#15 - slua
Issue -
State: closed - Opened by nashnie about 6 years ago
#14 - Win32/Win64库文件冲突
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#13 - 对lua源码进行预编译
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
- 1 comment
#12 - 非宽字符环境编译错误
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
#11 - 非宽字符环境编译错误
Pull Request -
State: closed - Opened by Jayatubi about 6 years ago
- 1 comment
#10 - FileNotFoundException: export-common
Issue -
State: closed - Opened by rexxarM about 6 years ago
- 1 comment
#9 - Lua函数无法使用unpack传参
Issue -
State: closed - Opened by nashnie about 6 years ago
- 4 comments
#8 - Merge
Pull Request -
State: closed - Opened by yizheshiyang about 6 years ago
- 1 comment
#7 - 有没有交流群?
Issue -
State: closed - Opened by no3eye about 6 years ago
#6 - 请教几个使用上的问题
Issue -
State: closed - Opened by kevinofsias about 6 years ago
- 4 comments
#5 - 请问此工具是否有上线项目?
Issue -
State: closed - Opened by ZachZeng99 about 6 years ago
#4 - 腾讯有哪些UE4手游用了Slua?
Issue -
State: closed - Opened by yizheshiyang over 6 years ago
- 1 comment
#3 - Struct的newindex实现
Pull Request -
State: closed - Opened by yizheshiyang over 6 years ago