Ecosyste.ms: Issues

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GitHub / TeamSirenix/odin-serializer issues and pull requests

#67 - NonSerialized data fields are set to null.

Issue - State: open - Opened by yjchun about 1 month ago

#66 - File sizes are more than double what I had with json

Issue - State: open - Opened by Coltuxumab about 2 months ago

#60 - I'm getting exceptions every time i rename any SerializedScriptableObject

Issue - State: closed - Opened by Hitomilras over 1 year ago - 2 comments

#59 - Serializing Int64 in 2022.3.4f1 creates a different value due to inlining

Issue - State: closed - Opened by oddgames-david over 1 year ago - 9 comments

#58 - Invalid Json

Issue - State: open - Opened by nickhudson4 over 1 year ago - 1 comment

#57 - Replace Invariant with Ordinal in JsonTextReader

Pull Request - State: closed - Opened by JPerryOddGames almost 2 years ago - 1 comment

#55 - Unity 2021.3 .NET Standard 2.0 API not supported, Out of the box.

Issue - State: open - Opened by MxReaper almost 2 years ago - 3 comments

#54 - Alternative untyped deserializer?

Issue - State: closed - Opened by myocytebd about 2 years ago - 1 comment

#53 - Data mismatch error

Issue - State: open - Opened by ertan-retinize about 2 years ago

#52 - Should Guid's be serialized as strings?

Issue - State: closed - Opened by ccfoo242 over 2 years ago - 2 comments

#51 - Odin deserialization, excluding unity deserializationy

Issue - State: open - Opened by yimianweishi over 2 years ago

#50 - Changing Polymorphic class list order and hiding members

Issue - State: closed - Opened by HaipaDev almost 3 years ago - 1 comment

#49 - Is it's possible to use opensource version of Odin serializer in IL2CPP?

Issue - State: open - Opened by Syjgin almost 3 years ago - 2 comments

#46 - Bad error message

Issue - State: open - Opened by joaobsneto almost 4 years ago

#45 - Abstract classes not serialized correctly on AOT Build

Issue - State: open - Opened by FelipeQuevici almost 4 years ago

#44 - Does not serialize values of Vector2Int

Issue - State: closed - Opened by Nosrick almost 4 years ago

#43 - One example is wrong in README

Issue - State: closed - Opened by mikkomcmenamin almost 4 years ago

#42 - RefreshAssemblyImportSettings returns exception

Issue - State: open - Opened by Muchaszewski about 4 years ago - 5 comments

#41 - [Fix] Fixed the case where JSON serialized string writing could over…

Pull Request - State: closed - Opened by geolands about 4 years ago - 2 comments

#40 - Reading negative SByte values from Binary DataFormat returns 0

Issue - State: closed - Opened by MerlinVR over 4 years ago - 2 comments

#39 - Mono build always crashes with high stripping enabled

Issue - State: closed - Opened by Hertzole over 4 years ago - 7 comments

#38 - AOT scanner does absolutely nothing

Issue - State: closed - Opened by Hertzole over 4 years ago - 3 comments

#36 - Can't import package due to error

Issue - State: closed - Opened by sbezboro almost 5 years ago - 6 comments

#35 - AOT dll before building

Issue - State: closed - Opened by loic-lopez almost 5 years ago - 1 comment

#34 - EnumToggleButtons can`t be distinguish after unity use the Flat style

Issue - State: closed - Opened by red-gezi almost 5 years ago - 1 comment

#33 - SceneView.onSceneGUIDelegate obsolete

Issue - State: open - Opened by lazlo-bonin about 5 years ago - 1 comment

#32 - Add comparison to Utf8Json

Issue - State: open - Opened by NoxMortem about 5 years ago

#31 - Add comparison to MessagePack-CSharp

Issue - State: open - Opened by NoxMortem about 5 years ago - 1 comment

#30 - unity 2019.3 missing Unity.Networking

Issue - State: closed - Opened by soraphis about 5 years ago - 4 comments

#29 - Add comparison to fastJSON serializer

Issue - State: open - Opened by dimmduh about 5 years ago

#28 - Unity Package support

Issue - State: open - Opened by Baste-RainGames about 5 years ago - 2 comments

#27 - (AOT) No serializer for C# struct (readonly or not) is pre-generated

Issue - State: closed - Opened by laicasaane over 5 years ago - 4 comments

#26 - How to deserialize json string to array data ?

Issue - State: closed - Opened by sgamerw over 5 years ago - 2 comments

#25 - Serializing GameObjects?

Issue - State: closed - Opened by jeffsim over 5 years ago - 1 comment

#24 - Usage outside Unity

Issue - State: closed - Opened by kimimaru4000 over 5 years ago - 6 comments

#23 - [2019.1] Error on installing

Issue - State: closed - Opened by MarcusElg over 5 years ago - 3 comments

#22 - [Questions] Serialization in edit mode

Issue - State: closed - Opened by MarcusElg over 5 years ago - 1 comment

#21 - Serialization of built-in Unity ScriptableObject: TimelineAsset

Issue - State: closed - Opened by 4quet over 5 years ago - 3 comments

#20 - Fixes #10 Assertion error : During asset editing no new scenes can be…

Pull Request - State: closed - Opened by tomh4 over 5 years ago - 2 comments

#19 - Nodes data formatting not compatible with Addressables/SBP builds

Issue - State: closed - Opened by Jobus0 over 5 years ago - 2 comments

#18 - Gradient Formatter Error

Issue - State: closed - Opened by lazlo-bonin over 5 years ago - 2 comments

#17 - Cannot Open "Build" folder in Unity 2019.1

Issue - State: closed - Opened by KyleStank over 5 years ago - 5 comments

#16 - Missing Namespace

Issue - State: closed - Opened by tomh4 over 5 years ago - 9 comments

#15 - Misplaced EndSample in static SirenixAssetPaths()

Issue - State: closed - Opened by kimhutchison over 5 years ago - 1 comment

#14 - Add options to do partial AOT project scan

Pull Request - State: closed - Opened by sp-jordi-vilalta over 5 years ago - 1 comment

#13 - Fix a few copy-pasted typos

Pull Request - State: closed - Opened by sp-jordi-vilalta over 5 years ago

#12 - Issue when serializing abstract classes as private members.

Issue - State: closed - Opened by jamilan over 5 years ago - 2 comments

#11 - linux errors when open project (install/setup)

Issue - State: closed - Opened by rakkarage over 5 years ago - 1 comment

#8 - Differences between this repository and the asset store version

Issue - State: closed - Opened by NoxMortem about 6 years ago - 1 comment

#7 - [Suggestion] TypeGuidAttribute instead of BindTypeNameToTypeAttribute

Issue - State: closed - Opened by c0ffeeartc about 6 years ago - 4 comments

#6 - "SerializationUtility.SerializeValue" Dictionary not valid json type

Issue - State: closed - Opened by pagongamedev about 6 years ago - 4 comments

#4 - added additional check in IsDynamic extension method

Pull Request - State: closed - Opened by JohnSRush over 6 years ago - 8 comments

#3 - AOT generate didn't generate any support serialized type on ScriptableObject.

Issue - State: closed - Opened by poppuchan over 6 years ago - 5 comments

#2 - Does SerializationPolicies.Unity Serializes Auto-Properties?

Issue - State: closed - Opened by willnode over 6 years ago - 5 comments

#1 - SerializationUtility.Serialize is not a valid function

Issue - State: closed - Opened by SwitchNZ over 6 years ago - 2 comments