Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Swordfish90/LibretroDroid issues and pull requests
#100 - Update oboe and libretro-common versions.
Pull Request -
State: closed - Opened by Swordfish90 7 months ago
#99 - Add CUT2 upscaling shader
Pull Request -
State: closed - Opened by Swordfish90 over 1 year ago
#98 - Make sure precision is always specified in varying.
Pull Request -
State: closed - Opened by Swordfish90 almost 2 years ago
#97 - `LCD` and `SHARP` shaders not linking on Mali-470 MP
Issue -
State: closed - Opened by hhromic almost 2 years ago
- 8 comments
Labels: bug
#96 - Add CUTII upscaling shader
Pull Request -
State: closed - Opened by Swordfish90 almost 2 years ago
#95 - does not contain a CMakeLists.txt file.
Issue -
State: open - Opened by IhaYarre almost 2 years ago
- 1 comment
#94 - Migrate from rxjava to flow.
Pull Request -
State: closed - Opened by Swordfish90 almost 2 years ago
Labels: hacktoberfest
#93 - Is it possible to port Netplay functionality from RetroArch to LibretroDroid?
Issue -
State: open - Opened by android-1995 about 2 years ago
#92 - DOSBOX_PURE setting variables does not take effect
Issue -
State: open - Opened by android-1995 about 2 years ago
#91 - Fix missing error reported when subscriber is attached after onCreate.
Pull Request -
State: closed - Opened by Swordfish90 over 2 years ago
#90 - Reinitialize framebuffer when geometry changes.
Pull Request -
State: closed - Opened by Swordfish90 over 2 years ago
#89 - Implement upscaling shader
Pull Request -
State: closed - Opened by Swordfish90 over 2 years ago
#88 - support Cheat
Pull Request -
State: closed - Opened by hsoftxl over 2 years ago
- 1 comment
#87 - Request: Please add netplay function
Issue -
State: open - Opened by niluanxy over 2 years ago
#86 - Run state mutating functions on GLThread
Pull Request -
State: closed - Opened by Swordfish90 over 2 years ago
#85 - Fix framebuffer rendering
Pull Request -
State: closed - Opened by Swordfish90 over 2 years ago
#84 - Add support for dpad events
Pull Request -
State: closed - Opened by Swordfish90 almost 3 years ago
Labels: hacktoberfest
#83 - onDestroy() Crash not fix
Issue -
State: closed - Opened by hsoftxl almost 3 years ago
#82 - Request: Reduce min-api to 19
Issue -
State: open - Opened by tytydraco about 3 years ago
- 1 comment
#81 - onDestroy() Crash in 0.6.0
Issue -
State: closed - Opened by tytydraco about 3 years ago
- 2 comments
#80 - Fcemu don't support zapper mode on touchscreen.
Issue -
State: open - Opened by a7150607 about 3 years ago
- 1 comment
Labels: bug
#79 - Add support for libretro vfs.
Pull Request -
State: closed - Opened by Swordfish90 about 3 years ago
- 2 comments
#78 - libretrodroidjni: Fix game bytes not being loaded into the buffer
Pull Request -
State: closed - Opened by tytydraco about 3 years ago
- 1 comment
#77 - Loading game via bytes (not path) broken; segfaults
Issue -
State: closed - Opened by tytydraco about 3 years ago
- 3 comments
#76 - SampleActivity: Fix typo in default core path
Pull Request -
State: closed - Opened by tytydraco about 3 years ago
- 1 comment
#75 - Notify rumble events to GLRetroView. All gamepads are now included.
Pull Request -
State: closed - Opened by Swordfish90 about 3 years ago
#74 - Update dependencies and fix a deadlock issue on load
Pull Request -
State: closed - Opened by Swordfish90 about 3 years ago
#73 - Change rotation when core requests it
Pull Request -
State: closed - Opened by Swordfish90 about 3 years ago
#72 - Low latency audio stream
Pull Request -
State: closed - Opened by Swordfish90 about 3 years ago
#71 - add additional snes9x cores?
Issue -
State: closed - Opened by stspdotname about 3 years ago
- 2 comments
#70 - Refactor LibretroDroid and Environment to separate classes
Pull Request -
State: closed - Opened by Swordfish90 about 3 years ago
#69 - GLRetroView RenderLifecycleObserver not being called
Issue -
State: closed - Opened by tytydraco about 3 years ago
- 1 comment
#68 - Compile and consult
Issue -
State: closed - Opened by clondy999 over 3 years ago
- 2 comments
Labels: question
#67 - flycast not work
Issue -
State: closed - Opened by xiejinglan over 3 years ago
#66 - how to support Local multiplayer with fbneo
Issue -
State: closed - Opened by xiejinglan over 3 years ago
#65 - Support different controller types
Pull Request -
State: closed - Opened by Swordfish90 over 3 years ago
#64 - GL Cores that not using "depth" are resulting in an black texture
Issue -
State: open - Opened by JustMeDaFaq over 3 years ago
- 3 comments
Labels: bug
#63 - PSX carsh on arm64-v8a
Issue -
State: closed - Opened by xiejinglan over 3 years ago
- 3 comments
#62 - GLRetroView addObserver doesn't work in androidx.lifecycle 2.3.0
Issue -
State: closed - Opened by tytydraco over 3 years ago
- 2 comments
Labels: bug
#61 - ppsspp_libretro_android.so
Issue -
State: closed - Opened by xiejinglan over 3 years ago
- 1 comment
#60 - Mupen 64 next, Threaded renderer makes it run too fast
Issue -
State: open - Opened by JustMeDaFaq over 3 years ago
#59 - Flycast works, but is too fast
Issue -
State: open - Opened by JustMeDaFaq over 3 years ago
- 4 comments
Labels: enhancement
#58 - PPSSPP renders black only
Issue -
State: closed - Opened by JustMeDaFaq over 3 years ago
- 5 comments
#57 - Support screens with lower refresh rate than emulated console
Pull Request -
State: closed - Opened by Swordfish90 over 3 years ago
#56 - Fix for audio crash
Pull Request -
State: closed - Opened by Swordfish90 over 3 years ago
#55 - Implement RETRO_ENVIRONMENT_GET_PERF_INTERFACE
Issue -
State: open - Opened by JustMeDaFaq over 3 years ago
- 2 comments
Labels: enhancement, question
#54 - Couple of important fixes
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
#53 - Crash on re-adding view to another parent
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#52 - Duckstation Core
Issue -
State: closed - Opened by MahanRahmati almost 4 years ago
- 1 comment
#51 - Add partial support for RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
#50 - PSX games crash (Beetle HW and PCSX ReARMed)
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 2 comments
#49 - Clamp touch events in range [0,1].
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
#48 - Expose resize modes for AspectRatioGLSurfaceView
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#47 - Update libretro.h file and expose preferred hw context to cores.
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
#46 - LibretroDroid not calling FPSsync appropriately
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 3 comments
#45 - Manually unserialize SRAM
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 3 comments
#44 - Expose pause/resume functionality
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 2 comments
#43 - Add customizable fast-forward speed
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#42 - Fix / update README
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
#41 - Fix SEGV when trying to cast jbyteArray to (char*)
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#40 - GLES failure try catch?
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 2 comments
Labels: bug
#39 - Add support for RETRO_PIXEL_FORMAT_0RGB1555 (required by mame2000/mame2003)
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
#38 - Use data class instead of a long constructor
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#37 - Ignore platform specific gradle config
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#36 - Emulator doubles it's speed on GLRetroView recreation
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 6 comments
#35 - AudioTrack crashes on earphones connect
Issue -
State: open - Opened by tytydraco almost 4 years ago
- 1 comment
Labels: bug
#34 - Switch to a low latency audio stream
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 5 comments
#33 - Target a constant audio latency
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 2 comments
#32 - Apply changes requested in RETRO_ENVIRONMENT_SET_GEOMETRY.
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
#31 - Better error handling
Pull Request -
State: closed - Opened by Swordfish90 almost 4 years ago
- 1 comment
#30 - Audio cuts in and out when Bluetooth headphones are connected
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 4 comments
#29 - Allow audio to play while fast forwarding
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 5 comments
#28 - Add method to load game from RAM
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 4 comments
#27 - Fix order being swapped for core and rom
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
#26 - Libc crash on PCSX core
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 3 comments
#25 - Having some trouble with touchscreen
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#24 - Improve README.md
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
#23 - Improve SampleActivity documentation
Pull Request -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#22 - Import LibretroDroid via Gradle
Issue -
State: closed - Opened by tytydraco almost 4 years ago
#21 - Release applications crash due to class resolution failure
Issue -
State: open - Opened by tytydraco almost 4 years ago
- 2 comments
Labels: enhancement
#20 - Save file not being created
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 1 comment
#19 - [Request] A GLRetroView isReady() call, or an onReady() handler
Issue -
State: closed - Opened by tytydraco almost 4 years ago
- 2 comments
#18 - Automatically tune audio speed depending on audio buffer load
Pull Request -
State: closed - Opened by Swordfish90 about 4 years ago
Labels: hacktoberfest
#17 - 0.4.0 unstable
Pull Request -
State: closed - Opened by Swordfish90 about 4 years ago
#16 - Fast forward and mute
Pull Request -
State: closed - Opened by Swordfish90 about 4 years ago
#15 - Use threaded audio, bump oboe version and expose rumble events
Pull Request -
State: closed - Opened by Swordfish90 about 4 years ago
#14 - dlopen failed: library "mgba_libretro_android.so" not found
Issue -
State: open - Opened by JustMeDaFaq about 4 years ago
- 8 comments
Labels: question
#13 - Sharp filtering
Pull Request -
State: closed - Opened by Swordfish90 about 4 years ago
#12 - Improve SampleApp
Issue -
State: open - Opened by Swordfish90 about 4 years ago
#11 - Expose GLThread events to client
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#10 - Unstable 0.3
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#9 - Fix a couple of opengl related crashes
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#8 - Handle multiple disks.
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#7 - Expose variables
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#6 - Psx workaround
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#5 - Nintendo ds support
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#4 - Support more texture types
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#3 - Expose SaveRAM serialization/deserialization
Pull Request -
State: closed - Opened by Swordfish90 over 4 years ago
#2 - Merge unstable into master
Pull Request -
State: closed - Opened by Swordfish90 almost 5 years ago
#1 - Fix some crashes and expose connected gamepads as observables
Pull Request -
State: closed - Opened by Swordfish90 almost 5 years ago