Ecosyste.ms: Issues

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GitHub / Swordfish90/LibretroDroid issues and pull requests

#100 - Update oboe and libretro-common versions.

Pull Request - State: closed - Opened by Swordfish90 7 months ago

#99 - Add CUT2 upscaling shader

Pull Request - State: closed - Opened by Swordfish90 over 1 year ago

#98 - Make sure precision is always specified in varying.

Pull Request - State: closed - Opened by Swordfish90 almost 2 years ago

#97 - `LCD` and `SHARP` shaders not linking on Mali-470 MP

Issue - State: closed - Opened by hhromic almost 2 years ago - 8 comments
Labels: bug

#96 - Add CUTII upscaling shader

Pull Request - State: closed - Opened by Swordfish90 almost 2 years ago

#95 - does not contain a CMakeLists.txt file.

Issue - State: open - Opened by IhaYarre almost 2 years ago - 1 comment

#94 - Migrate from rxjava to flow.

Pull Request - State: closed - Opened by Swordfish90 almost 2 years ago
Labels: hacktoberfest

#92 - DOSBOX_PURE setting variables does not take effect

Issue - State: open - Opened by android-1995 about 2 years ago

#90 - Reinitialize framebuffer when geometry changes.

Pull Request - State: closed - Opened by Swordfish90 over 2 years ago

#89 - Implement upscaling shader

Pull Request - State: closed - Opened by Swordfish90 over 2 years ago

#88 - support Cheat

Pull Request - State: closed - Opened by hsoftxl over 2 years ago - 1 comment

#87 - Request: Please add netplay function

Issue - State: open - Opened by niluanxy over 2 years ago

#86 - Run state mutating functions on GLThread

Pull Request - State: closed - Opened by Swordfish90 over 2 years ago

#85 - Fix framebuffer rendering

Pull Request - State: closed - Opened by Swordfish90 over 2 years ago

#84 - Add support for dpad events

Pull Request - State: closed - Opened by Swordfish90 almost 3 years ago
Labels: hacktoberfest

#83 - onDestroy() Crash not fix

Issue - State: closed - Opened by hsoftxl almost 3 years ago

#82 - Request: Reduce min-api to 19

Issue - State: open - Opened by tytydraco about 3 years ago - 1 comment

#81 - onDestroy() Crash in 0.6.0

Issue - State: closed - Opened by tytydraco about 3 years ago - 2 comments

#80 - Fcemu don't support zapper mode on touchscreen.

Issue - State: open - Opened by a7150607 about 3 years ago - 1 comment
Labels: bug

#79 - Add support for libretro vfs.

Pull Request - State: closed - Opened by Swordfish90 about 3 years ago - 2 comments

#78 - libretrodroidjni: Fix game bytes not being loaded into the buffer

Pull Request - State: closed - Opened by tytydraco about 3 years ago - 1 comment

#77 - Loading game via bytes (not path) broken; segfaults

Issue - State: closed - Opened by tytydraco about 3 years ago - 3 comments

#76 - SampleActivity: Fix typo in default core path

Pull Request - State: closed - Opened by tytydraco about 3 years ago - 1 comment

#75 - Notify rumble events to GLRetroView. All gamepads are now included.

Pull Request - State: closed - Opened by Swordfish90 about 3 years ago

#74 - Update dependencies and fix a deadlock issue on load

Pull Request - State: closed - Opened by Swordfish90 about 3 years ago

#73 - Change rotation when core requests it

Pull Request - State: closed - Opened by Swordfish90 about 3 years ago

#72 - Low latency audio stream

Pull Request - State: closed - Opened by Swordfish90 about 3 years ago

#71 - add additional snes9x cores?

Issue - State: closed - Opened by stspdotname about 3 years ago - 2 comments

#70 - Refactor LibretroDroid and Environment to separate classes

Pull Request - State: closed - Opened by Swordfish90 about 3 years ago

#69 - GLRetroView RenderLifecycleObserver not being called

Issue - State: closed - Opened by tytydraco about 3 years ago - 1 comment

#68 - Compile and consult

Issue - State: closed - Opened by clondy999 over 3 years ago - 2 comments
Labels: question

#67 - flycast not work

Issue - State: closed - Opened by xiejinglan over 3 years ago

#66 - how to support Local multiplayer with fbneo

Issue - State: closed - Opened by xiejinglan over 3 years ago

#65 - Support different controller types

Pull Request - State: closed - Opened by Swordfish90 over 3 years ago

#64 - GL Cores that not using "depth" are resulting in an black texture

Issue - State: open - Opened by JustMeDaFaq over 3 years ago - 3 comments
Labels: bug

#63 - PSX carsh on arm64-v8a

Issue - State: closed - Opened by xiejinglan over 3 years ago - 3 comments

#62 - GLRetroView addObserver doesn't work in androidx.lifecycle 2.3.0

Issue - State: closed - Opened by tytydraco over 3 years ago - 2 comments
Labels: bug

#61 - ppsspp_libretro_android.so

Issue - State: closed - Opened by xiejinglan over 3 years ago - 1 comment

#60 - Mupen 64 next, Threaded renderer makes it run too fast

Issue - State: open - Opened by JustMeDaFaq over 3 years ago

#59 - Flycast works, but is too fast

Issue - State: open - Opened by JustMeDaFaq over 3 years ago - 4 comments
Labels: enhancement

#58 - PPSSPP renders black only

Issue - State: closed - Opened by JustMeDaFaq over 3 years ago - 5 comments

#57 - Support screens with lower refresh rate than emulated console

Pull Request - State: closed - Opened by Swordfish90 over 3 years ago

#56 - Fix for audio crash

Pull Request - State: closed - Opened by Swordfish90 over 3 years ago

#55 - Implement RETRO_ENVIRONMENT_GET_PERF_INTERFACE

Issue - State: open - Opened by JustMeDaFaq over 3 years ago - 2 comments
Labels: enhancement, question

#54 - Couple of important fixes

Pull Request - State: closed - Opened by Swordfish90 almost 4 years ago

#53 - Crash on re-adding view to another parent

Issue - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#52 - Duckstation Core

Issue - State: closed - Opened by MahanRahmati almost 4 years ago - 1 comment

#51 - Add partial support for RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO.

Pull Request - State: closed - Opened by Swordfish90 almost 4 years ago

#50 - PSX games crash (Beetle HW and PCSX ReARMed)

Issue - State: closed - Opened by tytydraco almost 4 years ago - 2 comments

#49 - Clamp touch events in range [0,1].

Pull Request - State: closed - Opened by Swordfish90 almost 4 years ago

#48 - Expose resize modes for AspectRatioGLSurfaceView

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#47 - Update libretro.h file and expose preferred hw context to cores.

Pull Request - State: closed - Opened by Swordfish90 almost 4 years ago

#46 - LibretroDroid not calling FPSsync appropriately

Issue - State: closed - Opened by tytydraco almost 4 years ago - 3 comments

#45 - Manually unserialize SRAM

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 3 comments

#44 - Expose pause/resume functionality

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 2 comments

#43 - Add customizable fast-forward speed

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#42 - Fix / update README

Pull Request - State: closed - Opened by tytydraco almost 4 years ago

#41 - Fix SEGV when trying to cast jbyteArray to (char*)

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#40 - GLES failure try catch?

Issue - State: closed - Opened by tytydraco almost 4 years ago - 2 comments
Labels: bug

#38 - Use data class instead of a long constructor

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#37 - Ignore platform specific gradle config

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#36 - Emulator doubles it's speed on GLRetroView recreation

Issue - State: closed - Opened by tytydraco almost 4 years ago - 6 comments

#35 - AudioTrack crashes on earphones connect

Issue - State: open - Opened by tytydraco almost 4 years ago - 1 comment
Labels: bug

#34 - Switch to a low latency audio stream

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 5 comments

#33 - Target a constant audio latency

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 2 comments

#32 - Apply changes requested in RETRO_ENVIRONMENT_SET_GEOMETRY.

Pull Request - State: closed - Opened by Swordfish90 almost 4 years ago

#31 - Better error handling

Pull Request - State: closed - Opened by Swordfish90 almost 4 years ago - 1 comment

#30 - Audio cuts in and out when Bluetooth headphones are connected

Issue - State: closed - Opened by tytydraco almost 4 years ago - 4 comments

#29 - Allow audio to play while fast forwarding

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 5 comments

#28 - Add method to load game from RAM

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 4 comments

#27 - Fix order being swapped for core and rom

Pull Request - State: closed - Opened by tytydraco almost 4 years ago

#26 - Libc crash on PCSX core

Issue - State: closed - Opened by tytydraco almost 4 years ago - 3 comments

#25 - Having some trouble with touchscreen

Issue - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#24 - Improve README.md

Pull Request - State: closed - Opened by tytydraco almost 4 years ago

#23 - Improve SampleActivity documentation

Pull Request - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#22 - Import LibretroDroid via Gradle

Issue - State: closed - Opened by tytydraco almost 4 years ago

#21 - Release applications crash due to class resolution failure

Issue - State: open - Opened by tytydraco almost 4 years ago - 2 comments
Labels: enhancement

#20 - Save file not being created

Issue - State: closed - Opened by tytydraco almost 4 years ago - 1 comment

#19 - [Request] A GLRetroView isReady() call, or an onReady() handler

Issue - State: closed - Opened by tytydraco almost 4 years ago - 2 comments

#18 - Automatically tune audio speed depending on audio buffer load

Pull Request - State: closed - Opened by Swordfish90 about 4 years ago
Labels: hacktoberfest

#17 - 0.4.0 unstable

Pull Request - State: closed - Opened by Swordfish90 about 4 years ago

#16 - Fast forward and mute

Pull Request - State: closed - Opened by Swordfish90 about 4 years ago

#15 - Use threaded audio, bump oboe version and expose rumble events

Pull Request - State: closed - Opened by Swordfish90 about 4 years ago

#14 - dlopen failed: library "mgba_libretro_android.so" not found

Issue - State: open - Opened by JustMeDaFaq about 4 years ago - 8 comments
Labels: question

#13 - Sharp filtering

Pull Request - State: closed - Opened by Swordfish90 about 4 years ago

#12 - Improve SampleApp

Issue - State: open - Opened by Swordfish90 about 4 years ago

#11 - Expose GLThread events to client

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#10 - Unstable 0.3

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#9 - Fix a couple of opengl related crashes

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#8 - Handle multiple disks.

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#7 - Expose variables

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#6 - Psx workaround

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#5 - Nintendo ds support

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#4 - Support more texture types

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#3 - Expose SaveRAM serialization/deserialization

Pull Request - State: closed - Opened by Swordfish90 over 4 years ago

#2 - Merge unstable into master

Pull Request - State: closed - Opened by Swordfish90 almost 5 years ago

#1 - Fix some crashes and expose connected gamepads as observables

Pull Request - State: closed - Opened by Swordfish90 almost 5 years ago