Ecosyste.ms: Issues
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GitHub / StrataSource/Portal-2-Community-Edition issues and pull requests
#1739 - Portal 1 Compat Bug: Brush in `escape_02` isn't portalable
Issue -
State: open - Opened by TwoKrazy 5 days ago
- 4 comments
Labels: Type: Bug, Compat: Portal 1
#1738 - Bug: After a restart, Face Poser will not open
Issue -
State: open - Opened by TwoKrazy 5 days ago
Labels: Type: Bug
#1737 - Bug: after ccommand demo_pause, ccommand "demo_gototick <int>" or "demo_goto <int>" crashes the game
Issue -
State: open - Opened by Vidzhet 6 days ago
Labels: Type: Bug
#1736 - Bug: logic_playmovie not skipping or looping
Issue -
State: open - Opened by sheepy676 13 days ago
Labels: Type: Bug
#1734 - Bug: Panorama: Opening console during loading causes load to stall until console is closed.
Issue -
State: open - Opened by Trico-Everfire 18 days ago
Labels: Type: Bug
#1733 - Bug: P2CE has especially strong focus hold.
Issue -
State: closed - Opened by Trico-Everfire 24 days ago
- 1 comment
Labels: Type: Bug
#1732 - Bug: Face Poser doesn't open
Issue -
State: closed - Opened by TwoKrazy 26 days ago
- 4 comments
Labels: Type: Bug
#1731 - Portal 1 Compat Bug: Cores speed through their lines really fast on the first loop
Issue -
State: open - Opened by TwoKrazy 27 days ago
Labels: Type: Bug
#1730 - Portal 1 Compat Bug: Pitch changes in boss fight don't update
Issue -
State: open - Opened by TwoKrazy 27 days ago
Labels: Type: Bug
#1729 - Feature: orientation indicator for the test chamber sign model in hammer
Issue -
State: open - Opened by Delikatessen about 1 month ago
- 7 comments
Labels: Type: Enhancement
#1728 - Bug: Texlights in nested instances don't light the world
Issue -
State: open - Opened by TwoKrazy about 1 month ago
Labels: Type: Bug
#1726 - Bug: Custom subtitles do not appear in-game.
Issue -
State: closed - Opened by PRYZMwubs about 1 month ago
- 1 comment
Labels: Type: Bug
#1725 - Bug: Language files always load p2ce_[language].txt.
Issue -
State: open - Opened by PRYZMwubs about 1 month ago
Labels: Type: Bug
#1724 - Feature: Challenge Mode Upgrades
Issue -
State: open - Opened by Badpoolinator about 1 month ago
Labels: Type: Enhancement
#1723 - Bug: prop_testchamber_sign missing off variant
Issue -
State: open - Opened by JustBobTF about 2 months ago
- 1 comment
Labels: Type: Bug, What: Entities, What: Graphics, Priority 3: Medium, Size 5: Trivial
#1722 - Bug: Animation Twitching
Issue -
State: open - Opened by RedWolf08 about 2 months ago
Labels: Type: Bug
#1721 - Bug: `trigger_portal_cleanser` actives default bodygroups when cleansing an object
Issue -
State: open - Opened by MyGamepedia about 2 months ago
- 2 comments
Labels: Type: Bug, What: Entities
#1720 - Feature: calculated curves for func_movelinear
Issue -
State: open - Opened by Delikatessen 2 months ago
Labels: Type: Enhancement
#1719 - Workshop Bug: Custom `.webm` elevator videos do not display at all
Issue -
State: open - Opened by LambdaCore21 8 months ago
- 1 comment
Labels: Type: Bug, Focus: Workshop/UGC
#1718 - Bug: `workshop_unmount` only applies for the current game session
Issue -
State: open - Opened by LambdaCore21 10 months ago
- 1 comment
Labels: Type: Bug, Focus: Workshop/UGC
#1717 - Workshop Bug: All `workshop_` console commands crash the game after one map boot
Issue -
State: open - Opened by LambdaCore21 10 months ago
- 5 comments
Labels: Type: Bug, Focus: Workshop/UGC
#1716 - Feature: sv_forcenoportaldefault & %portalable
Issue -
State: open - Opened by Trico-Everfire 2 months ago
- 3 comments
Labels: Type: Enhancement, Priority 4: Low, Size 3: Medium
#1715 - Feature: toggle games/mods from mounts.kv using the in game console
Issue -
State: open - Opened by scipply 2 months ago
Labels: Type: Enhancement
#1714 - Portal 2 Bug: Crouch walk towards a `func_brush` slows down the player
Issue -
State: open - Opened by LambdaCore21 8 months ago
Labels: Type: Bug, What: Movement, Portal 2 Bug
#1713 - Portal 2 Bug: Save load causes a pressed `prop_floor_button` to be stuck in activated state
Issue -
State: open - Opened by LambdaCore21 6 months ago
Labels: Type: Bug, Portal 2 Bug
#1712 - Bug: +USE can't be held down on entities
Issue -
State: open - Opened by Equalizer5118 3 months ago
- 2 comments
Labels: Type: Bug, Priority 3: Medium, Type: Compat
#1711 - Trigger that effects the players gravity.
Issue -
State: closed - Opened by theEthonic about 2 years ago
- 2 comments
Labels: Type: Enhancement, Priority 4: Low, Focus: Engine Upgrades, Size 2: Large, What: Engine
#1710 - Portal 2 Bug: Gel flow ignores `prop_tractor_beam` intersection after placing the portal again
Issue -
State: open - Opened by LambdaCore21 10 months ago
- 1 comment
Labels: Type: Bug
#1710 - Portal 2 Bug: Gel flow ignores `prop_tractor_beam` intersection after placing the portal again
Issue -
State: open - Opened by LambdaCore21 10 months ago
- 1 comment
Labels: Type: Bug
#1709 - Bug: Floor portal incorrectly fizzles when a portal shot fails near it
Issue -
State: open - Opened by Badpoolinator 3 months ago
Labels: Type: Bug
#1708 - Feature: add flag for point_viewcontrol to show or hide player model while point_viewcontrol enabled
Issue -
State: open - Opened by rabbix2020 3 months ago
Labels: Type: Enhancement
#1707 - Bug: ladder brush loses function near active portals.
Issue -
State: open - Opened by Trico-Everfire 3 months ago
Labels: Type: Bug
#1706 - Enhancement: let $hsv in pbr shader use alpha of $basetexture as mask
Issue -
State: open - Opened by koteromon 3 months ago
Labels: Type: Enhancement
#1705 - Bug: CBaseEntity::SetVelocity function doesn't work with generic_actor(s)
Issue -
State: open - Opened by rabbix2020 3 months ago
Labels: Type: Bug
#1704 - Feature: Improving rope physics.
Issue -
State: open - Opened by RedWolf08 3 months ago
Labels: Type: Enhancement
#1703 - Bug: Perma Adhesion Glitch
Issue -
State: open - Opened by MarcusKubis9 4 months ago
Labels: Type: Bug
#1702 - Feature: Adhesion gel on rotating brushes should allow players to rotate along with the brush
Issue -
State: open - Opened by Trico-Everfire 4 months ago
Labels: Type: Enhancement
#1701 - Feature: Directional gravity trigger and/or entity
Issue -
State: open - Opened by Klunkyone 4 months ago
Labels: What: Gameplay, What: Movement, Priority 4: Low, Type: Idea/Concept
#1700 - Feature: Option to disable (Or change?) hard-coded sounds, particles from trigger_portal_cleanser
Issue -
State: open - Opened by Wheattttt 4 months ago
Labels: Type: Enhancement, What: Entities, Compat: Portal 2, Size 4: Small, Quality of Life
#1699 - Enhancement: Add cvar for reverting P2's changes to grabbing objects
Issue -
State: open - Opened by Wheattttt 4 months ago
- 1 comment
Labels: Type: Enhancement
#1697 - Bug: Crosshair does not scale properly
Issue -
State: closed - Opened by Badpoolinator 4 months ago
- 1 comment
Labels: Type: Bug, Compat: Portal 2, What: UI, Priority 4: Low, Size 5: Trivial
#1696 - Feature: Command to Change Portal particles separate from portal colors
Issue -
State: open - Opened by Pixel17 4 months ago
- 1 comment
Labels: Type: Enhancement
#1695 - Bug: `env_portal_laser` appears at the end of a `prop_wall_projector`
Issue -
State: open - Opened by LambdaCore21 6 months ago
Labels: Type: Bug, What: Gameplay
#1694 - Bug: Entering a floor portal that is linked to a ceiling portal that's on a ceiling with adhesion gel will make the player "hop" out of the blue portal
Issue -
State: open - Opened by Pixel17 4 months ago
Labels: Type: Bug
#1693 - Enhancement: Make mobile portals act properly
Issue -
State: open - Opened by Badpoolinator 5 months ago
Labels: Type: Enhancement, What: Gameplay, Priority 4: Low, Size 2: Large
#1692 - Half-Life 2 Compat Bug: sentences.txt has all entries commented out
Issue -
State: open - Opened by conneath 5 months ago
Labels: Type: Bug, Compat: Half-Life 2
#1691 - Enhancement: Allow Trigger_Portal_Cleanser to use custom sounds.
Issue -
State: open - Opened by PRYZMwubs 11 months ago
Labels: Type: Enhancement, What: Entities, What: Audio
#1690 - Bug: SP Campaign "sp_a1_intro3" requires sv_cheats 1 to pickup portal gun
Issue -
State: open - Opened by JonathanKrzeszewski 5 months ago
- 1 comment
Labels: Type: Bug, Compat: Portal 2, Priority 4: Low, Size 5: Trivial
#1689 - Bug: Auto Portals in `sp_a1_intro1` do not render correctly with Volt physics.
Issue -
State: open - Opened by Badpoolinator 5 months ago
Labels: Type: Bug
#1688 - Properly capitalize issue labels
Pull Request -
State: closed - Opened by ozxybox 5 months ago
#1687 - Bug: Hammer Crashes when Cloning Schrodinger Cube
Issue -
State: open - Opened by whytomake 5 months ago
Labels: Type: Bug
#1686 - Bug: Compiler freezes at "0 Seconds Elapsed"
Issue -
State: closed - Opened by whytomake 5 months ago
- 4 comments
#1685 - Bug: Redirection cubes that are redirecting a laser while near a portal will constantly jitter around
Issue -
State: open - Opened by Wheattttt 5 months ago
- 1 comment
Labels: Type: Bug
#1684 - Bug: VSripts TracePortalLine() Does not hit the world through the portal
Issue -
State: open - Opened by RedWolf08 5 months ago
Labels: Type: Bug, What: Scripting
#1683 - Feature: Ability to change the laser position of a powered redirection cube
Issue -
State: open - Opened by Wheattttt 5 months ago
Labels: Type: Feature
#1681 - Bug: Entities with `item_` prefix do not cast any dynamic shadows from `shadow_control`
Issue -
State: open - Opened by MyGamepedia 7 months ago
Labels: Type: bug, Compat: Half-Life 2
#1680 - Feature: custom Soundoperator for adhesion gel.
Issue -
State: open - Opened by Trico-Everfire 7 months ago
Labels: Type: enhancement, What: Audio
#1679 - Bug: prop_tractor_beam is missing option for skin
Issue -
State: closed - Opened by Wheattttt 8 months ago
- 2 comments
Labels: Type: bug
#1678 - Portal 2 Bug: Fling Crash in sp_a3_end
Issue -
State: open - Opened by JVGRYT 8 months ago
- 9 comments
Labels: Type: crash, Compat: Portal 2, Priority 2: High, Size 3: Medium
#1677 - Half-Life 2 Bug: Adhesion gel revolver bug
Issue -
State: open - Opened by MarcusKubis9 8 months ago
Labels: Type: Bug, Priority 4: Low, Status: Needs Testing, Size 4: Small, Compat: Half-Life 2
#1676 - Half-Life 2 Bug: Reflections bug
Issue -
State: open - Opened by MarcusKubis9 8 months ago
- 1 comment
Labels: Type: bug, Compat: Half-Life 2
#1675 - Half-Life 2 Bug: Pistol & Shotgun ammo bug
Issue -
State: open - Opened by MarcusKubis9 8 months ago
- 1 comment
Labels: Type: bug, Compat: Half-Life 2
#1674 - Half-Life 2 Bug: Airboat is tilted forward in water
Issue -
State: closed - Opened by MarcusKubis9 8 months ago
- 1 comment
Labels: Type: bug, Compat: Half-Life 2
#1673 - Half-Life 2 Bug: Jeep has weird FOV when driving fast
Issue -
State: open - Opened by MarcusKubis9 8 months ago
- 1 comment
Labels: Type: bug, Compat: Half-Life 2
#1672 - Bug: VGUI console shows when using Panorama and launching game with -console
Issue -
State: closed - Opened by ddddpplo 8 months ago
- 4 comments
Labels: Type: bug
#1671 - Half-Life 2 Bugs: lotta stuff
Issue -
State: closed - Opened by MarcusKubis9 8 months ago
- 3 comments
Labels: Type: bug, Compat: Half-Life 2
#1669 - Feature: Crosshair scale cvar
Issue -
State: closed - Opened by Badpoolinator 8 months ago
- 1 comment
Labels: Type: enhancement
#1668 - Bug: Portal gun beam is curved when shooting through a world portal
Issue -
State: open - Opened by Badpoolinator 8 months ago
- 2 comments
Labels: Type: bug, Priority 4: Low, Size 3: Medium, Portal 2 Bug
#1667 - Bug: Hammer "Status Bar" is shifted halfway across the screen
Issue -
State: open - Opened by Badpoolinator 8 months ago
Labels: Type: bug
#1666 - Schrodinger cube has a missing sound when it starts/stops emitting a laser
Issue -
State: open - Opened by vrad-exe 8 months ago
Labels: Type: bug, What: Entities, What: Audio
#1665 - Feature: prop_weighted_cube outputs for being placed on a button, or otherwise activated
Issue -
State: closed - Opened by Wheattttt 9 months ago
- 1 comment
Labels: Type: enhancement
#1664 - Bug: prop_weighted_cube has outputs for OnPowered and OnUnpowered, which do not function at all
Issue -
State: closed - Opened by Wheattttt 9 months ago
- 1 comment
Labels: Type: bug
#1663 - Bug: prop_button (pedestal button)'s internal logic is reliant on the animations of the set model
Issue -
State: open - Opened by Wheattttt 9 months ago
Labels: Type: bug, What: Entities
#1662 - Bug: Shadowy VRAD Artifacts left over on displacements
Issue -
State: open - Opened by Klunkyone 9 months ago
Labels: Type: bug
#1661 - Bug: Test Chamber Signs show in front of Energy Pellets
Issue -
State: open - Opened by JackRHainsworth 9 months ago
- 3 comments
Labels: Type: bug, What: Graphics
#1660 - Enhancement: Bigger font size for developer console
Issue -
State: closed - Opened by HugoBDesigner 9 months ago
- 3 comments
Labels: Type: Enhancement, Priority 4: Low, Status: Resolved, Size 5: Trivial
#1659 - Bug: Videos frequently stop functioning, especially in exit elevator rooms.
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
Labels: Type: bug, What: Graphics
#1658 - Bug: Gel can inconsistently stop playing impact sounds
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
Labels: Type: bug, What: Audio
#1657 - Bug: engine blocks necessary singleplayer commands (point_clientcommand and ent_fire)
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
- 3 comments
Labels: Type: bug
#1656 - Bug: Turret Opera, Want You Gone, and Wheatley in Space did not function correctly
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
Labels: Type: Bug, Compat: Portal 2, Priority 2: High
#1655 - Bug: Important models disappear during the final boss cutscene
Issue -
State: closed - Opened by Wolfcl0ck 9 months ago
- 3 comments
Labels: Type: Bug, Compat: Portal 2, What: Graphics
#1654 - Bug: Speed music plays incorrectly on sp_a3_speed_ramp when loaded for the first time
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
- 1 comment
Labels: Type: bug, What: Audio, Compat: Portal 2
#1653 - Bug: The Bomb Dispenser on sp_a4_finale3 never disables
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
Labels: Type: bug, Compat: Portal 2
#1652 - Bug: Water Overlay persists between water deaths
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
Labels: Type: bug, What: Graphics
#1651 - Bug: Repulsion Gel does not work on rotating panels
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
- 1 comment
Labels: Type: Bug, What: Gameplay, What: Movement
#1650 - Bug: Repulsion Gel Bombs do not work on surfaces that were covered with Cleansing Gel
Issue -
State: open - Opened by Wolfcl0ck 9 months ago
- 3 comments
Labels: Type: bug, What: Gameplay, Compat: Portal 2, Priority 3: Medium, Size 3: Medium
#1649 - Bug: Wheatley's Flashlight did not turn on
Issue -
State: closed - Opened by Wolfcl0ck 9 months ago
- 1 comment
Labels: Type: bug
#1648 - Bug: Using the Staging (Unstable) Branch, base texture not showing up on PBR materials
Issue -
State: closed - Opened by JackRHainsworth 9 months ago
- 5 comments
Labels: Type: bug
#1647 - Bug: PBR Shader becoming darker and lighter depending on where I am standing.
Issue -
State: closed - Opened by JackRHainsworth 9 months ago
- 2 comments
Labels: Type: bug
#1646 - Bug: npc_personality_core animations revert to default pose state for one tick
Issue -
State: open - Opened by pivotman319-owo 9 months ago
- 1 comment
Labels: Type: bug, What: Entities, Compat: Portal 2, Priority 4: Low, Size 5: Trivial, What: Engine
#1645 - Bug: test chambers signs are dim and not glowing
Issue -
State: open - Opened by QuadrupleAndy 10 months ago
Labels: Type: bug, What: Entities, What: Gameplay, Compat: Portal 2, Priority 4: Low, Size 4: Small
#1644 - Workshop Bug: All particle systems use strange materials
Issue -
State: closed - Opened by LambdaCore21 10 months ago
- 1 comment
Labels: Type: bug, What: Graphics, Priority 3: Medium, Size 4: Small
#1643 - CSM render distance decreases when use zoom
Issue -
State: open - Opened by MyGamepedia 10 months ago
Labels: Type: bug, What: Graphics
#1642 - Player halfway cast CSM/projected texture shadow if stay in portals
Issue -
State: open - Opened by MyGamepedia 10 months ago
Labels: Type: bug, What: Graphics, Priority 4: Low, Size 4: Small
#1637 - Feature: Increase Rocket Turret ROF to match Portal 1
Issue -
State: closed - Opened by LambdaCore21 10 months ago
- 9 comments
Labels: Type: Enhancement, What: Entities, What: Gameplay, Priority 4: Low, Compat: Portal 1, Size 5: Trivial, Quality of Life
#1636 - Bug: Schrodinger's Cubes' lasers go through portals they're placed behind
Issue -
State: open - Opened by ddddpplo 10 months ago
Labels: Type: bug, What: Gameplay
#1635 - Half-Life 2 Bug: In `d1_canals_02` puzzle with bricks is broken
Issue -
State: open - Opened by MyGamepedia 10 months ago
- 2 comments
Labels: Type: bug, What: Entities, Priority 4: Low, Size 4: Small, Compat: Half-Life 2
#1633 - The default values that use `cl_csm_viewmodel_farz` and `cl_csm_viewmodel_max_visible_dist` are too small
Issue -
State: open - Opened by MyGamepedia 10 months ago
Labels: Type: bug, What: Graphics
#1628 - Feature: Add "trigger_momentum_promptinput" from Momentum Mod into P2CE.
Issue -
State: open - Opened by Rip-Rip-Rip 11 months ago
Labels: Type: enhancement, What: Entities
#1621 - Schrödinger cube stops working
Issue -
State: open - Opened by koteromon 11 months ago
- 1 comment
Labels: Type: bug, What: Entities, What: Gameplay, Priority 3: Medium