GitHub / StarArawn/bevy_ecs_tilemap issues and pull requests
#615 - I dont see my red circle
Issue -
State: closed - Opened by suprohub 2 months ago
- 1 comment
#614 - Cargo SemVer compatibility hazard: `atlas` feature
Issue -
State: open - Opened by rdrpenguin04 2 months ago
#613 - bump to v16
Pull Request -
State: closed - Opened by ChristopherBiscardi 3 months ago
#612 - fix(#611): enable Bevy `serialize` feature when building with `serde` feature
Pull Request -
State: closed - Opened by adrien-bon 3 months ago
#611 - Build error when using `--features="serde"`
Issue -
State: closed - Opened by adrien-bon 3 months ago
- 1 comment
#610 - chore: bump bevy to 0.16.0 release tag
Pull Request -
State: closed - Opened by miketwenty1 3 months ago
- 3 comments
#609 - Improved Tileflip
Pull Request -
State: open - Opened by tigerplush 4 months ago
#608 - bump to rc.2 for bevy rc.5 support
Pull Request -
State: closed - Opened by ChristopherBiscardi 4 months ago
#607 - chore: bump Bevy to v0.16.0-rc.5 and fix collection imports
Pull Request -
State: closed - Opened by miketwenty1 4 months ago
- 2 comments
#606 - chore: bump Bevy to v0.16.0-rc4 and fix collection imports
Pull Request -
State: closed - Opened by miketwenty1 4 months ago
#605 - Update to bevy 0.16rc4
Pull Request -
State: closed - Opened by EmiOnGit 4 months ago
- 4 comments
#604 - feature: migrate to required components
Pull Request -
State: open - Opened by patrickariel 4 months ago
- 1 comment
#602 - Bevy 0.16
Pull Request -
State: closed - Opened by ChristopherBiscardi 4 months ago
- 1 comment
#601 - Update to bevy 0.16.0-rc.2
Pull Request -
State: closed - Opened by cpetzold 4 months ago
- 2 comments
#600 - bevy_track branch is not maintained
Issue -
State: closed - Opened by miketwenty1 5 months ago
- 3 comments
#599 - About HexCoordSystem
Issue -
State: open - Opened by lishaoxia1985 5 months ago
#598 - Feature Request: Add `TileCenter(TilePos)` to `TilemapAnchor`
Issue -
State: open - Opened by shanecelis 5 months ago
#597 - Deprecate bundles in favor of Required Components
Issue -
State: open - Opened by Johardt 5 months ago
- 3 comments
#596 - Make tilemap respond to `Anchor` component.
Pull Request -
State: closed - Opened by shanecelis 6 months ago
- 11 comments
#595 - Tiles not loading when using both bevy_ecs_ldtk and bevy_ecs_tiled
Issue -
State: closed - Opened by jhuntley 7 months ago
- 3 comments
#591 - Animation takes place on the gpu
Pull Request -
State: closed - Opened by rparrett 7 months ago
#590 - Fix mildly wrong doc comment
Pull Request -
State: closed - Opened by rparrett 7 months ago
- 2 comments
#589 - Clean up `frustum_cull_test` example
Pull Request -
State: closed - Opened by rparrett 7 months ago
#588 - Consider pruning the hexagon examples
Issue -
State: open - Opened by rparrett 7 months ago
#587 - Adjust text and font sizes in examples that show coordinates
Pull Request -
State: closed - Opened by rparrett 7 months ago
#586 - Add `TileStorage::drain` and return removed entities in `remove`
Pull Request -
State: closed - Opened by rparrett 7 months ago
#585 - Add an example that spawns and despawns entire tilemaps
Pull Request -
State: closed - Opened by rparrett 8 months ago
#584 - Remove font from examples
Pull Request -
State: closed - Opened by rparrett 8 months ago
#583 - Remove redundant time property
Pull Request -
State: closed - Opened by rparrett 8 months ago
#582 - Tiles probably should not be "children" of tilemaps
Issue -
State: open - Opened by rparrett 8 months ago
- 15 comments
#581 - bump version, update readme
Pull Request -
State: closed - Opened by ChristopherBiscardi 8 months ago
#580 - Add `in_world_tile_size` field to determine how large each tile is rendered in-world
Pull Request -
State: open - Opened by SirHall 8 months ago
- 2 comments
#579 - Consider adding `drain` method to `TileStorage`
Issue -
State: closed - Opened by rparrett 8 months ago
- 1 comment
#578 - Add example for spawning and despawning tilemaps
Issue -
State: closed - Opened by rparrett 8 months ago
#577 - Adding `bevy_ui` to `dev-dependencies` makes the "headless" CI check fail
Issue -
State: closed - Opened by rparrett 8 months ago
- 1 comment
#576 - Remove font and use Bevy's default font for examples
Issue -
State: closed - Opened by rparrett 8 months ago
#575 - `SecondsSinceStartup` resource is redundant
Issue -
State: closed - Opened by rparrett 8 months ago
#574 - Bevy 0.15
Pull Request -
State: closed - Opened by rparrett 8 months ago
- 19 comments
#572 - Add native picking support for tiles
Issue -
State: open - Opened by zacryol 8 months ago
- 1 comment
#571 - Use TextureAtlasLayout instead of using your own solution for this
Issue -
State: open - Opened by evilenzo 9 months ago
#570 - Fix confused descriptions for pointy/flat top hex map
Pull Request -
State: closed - Opened by evilenzo 9 months ago
#569 - Confused examples description for pointy/flat hex maps
Issue -
State: closed - Opened by evilenzo 9 months ago
#568 - 0.15 (sort of)
Pull Request -
State: closed - Opened by bas-ie 9 months ago
- 13 comments
#567 - Tiles should render with anchor ButtonLeft.
Issue -
State: closed - Opened by darkautism 10 months ago
- 1 comment
#566 - Despawning a Tiled map
Issue -
State: closed - Opened by treytencarey 10 months ago
- 1 comment
#565 - More reflections for derived traits
Issue -
State: open - Opened by ChristopherBiscardi 10 months ago
Labels: enhancement
#564 - Derive `Ord` for `TilePos`
Pull Request -
State: closed - Opened by teohhanhui 10 months ago
- 2 comments
#563 - Cannot have multiple layers with different sizes but the same textures
Issue -
State: open - Opened by BigBadE 10 months ago
#562 - Run systems in First after Time set
Pull Request -
State: closed - Opened by ChristopherBiscardi 11 months ago
#560 - Run First systems after TimeSystem in order to ensure minimum impact on delta time
Pull Request -
State: closed - Opened by VergilUa 11 months ago
- 1 comment
#559 - Moving tiles to where another tile used to be fails to render properly
Issue -
State: open - Opened by LilithHohman 11 months ago
- 4 comments
#558 - Tile size in world units
Issue -
State: closed - Opened by lubomirkurcak 11 months ago
- 1 comment
#557 - Improve workaround for wgpu's gles texture type inference
Pull Request -
State: closed - Opened by teohhanhui 11 months ago
- 3 comments
#556 - Enable `wayland` feature for `bevy` in dev
Pull Request -
State: closed - Opened by teohhanhui 11 months ago
- 5 comments
#555 - Remove dead code (`include_shader`)
Pull Request -
State: closed - Opened by teohhanhui 11 months ago
Labels: code quality
#554 - Consider removing, maintaining, or simplifying the `tiled` and `ldtk` examples.
Issue -
State: open - Opened by rparrett 12 months ago
- 1 comment
#553 - Fix a few typos in `hex_neighbors_radius_chunks`
Pull Request -
State: closed - Opened by rparrett 12 months ago
Labels: documentation
#552 - Add missing examples to list in README
Pull Request -
State: closed - Opened by rparrett 12 months ago
Labels: documentation
#551 - Add Release on GitHub
Issue -
State: closed - Opened by rparrett 12 months ago
- 1 comment
#550 - Fix `bevy_ecs_ldtk` link formatting and add `bevy_ecs_tiled`
Pull Request -
State: closed - Opened by rparrett 12 months ago
- 1 comment
Labels: documentation
#549 - Update wasm instructions
Pull Request -
State: closed - Opened by rparrett 12 months ago
- 1 comment
Labels: documentation
#548 - adopted: impl Add for Vec2-like types
Pull Request -
State: closed - Opened by ChristopherBiscardi about 1 year ago
#547 - adopted: Track changed Image assets and use them to update image caches
Pull Request -
State: closed - Opened by rparrett about 1 year ago
#546 - How to find z index of tile
Issue -
State: open - Opened by LilithHohman about 1 year ago
#545 - webgl2 padding enhancement
Issue -
State: open - Opened by ChristopherBiscardi about 1 year ago
#544 - feat: add a new TilemapRenderSettings to control chunks RenderOrder
Pull Request -
State: open - Opened by adrien-bon about 1 year ago
#543 - make it clear bevy 0.14 is supported
Pull Request -
State: closed - Opened by ChristopherBiscardi about 1 year ago
#542 - Derive `Eq` and `Deref` for `TilemapId`
Pull Request -
State: closed - Opened by ChristopherBiscardi about 1 year ago
#541 - Consider adding another maintainer and cargo owner
Issue -
State: closed - Opened by rparrett about 1 year ago
- 4 comments
#540 - Move src/map/mod.rs to src/map.rs
Pull Request -
State: closed - Opened by stevepryde about 1 year ago
- 1 comment
#538 - TilemapPlugin trait bound not satistfied for bevy 0.14.0
Issue -
State: closed - Opened by ASoldo about 1 year ago
- 2 comments
#537 - Update to 0.14.0
Pull Request -
State: closed - Opened by ChristopherBiscardi about 1 year ago
- 15 comments
#536 - Use license instead of license-file
Pull Request -
State: closed - Opened by jgayfer about 1 year ago
#535 - I have a problem with bevy 0.13
Issue -
State: closed - Opened by AmadeusDeadDmytro about 1 year ago
#534 - layers and moving sprites
Issue -
State: open - Opened by Mergpijp about 1 year ago
- 4 comments
#533 - Manage z-index with spritesheet moving character
Issue -
State: closed - Opened by sovietsky-cyborg about 1 year ago
- 1 comment
#532 - Add Eq implementations for TileTextureIndex, TileVisible, TileFlip
Pull Request -
State: closed - Opened by andrewhickman about 1 year ago
- 1 comment
#531 - Does not render anything on my machine
Issue -
State: open - Opened by blechdavier about 1 year ago
- 6 comments
#530 - Hide all or tileset / layer tiles
Pull Request -
State: open - Opened by uggla over 1 year ago
#529 - Added an example to iso_diamond example for handling tile clicks in respect to the 2d camera
Pull Request -
State: open - Opened by ThunderSizzle over 1 year ago
- 2 comments
#527 - how to make a tilemap with atlas?
Issue -
State: open - Opened by kyrosle over 1 year ago
- 3 comments
#525 - [Tiled] Fixed duplication of path in helper tilesheet loading
Pull Request -
State: open - Opened by kim-fg over 1 year ago
#524 - Improve Tiled support
Issue -
State: closed - Opened by kim-fg over 1 year ago
- 3 comments
Labels: wontfix
#523 - Fix ambiguous `queue_material_tilemap_meshes` ordering
Pull Request -
State: closed - Opened by MeoMix over 1 year ago
- 2 comments
#522 - Auditing examples on main after updating to Bevy 0.13
Issue -
State: closed - Opened by MeoMix over 1 year ago
- 2 comments
#521 - Bevy 0.13 race condition resulting in tiles not rendering
Issue -
State: closed - Opened by MeoMix over 1 year ago
- 2 comments
Labels: bug
#520 - Instead ov `src/map/mod.rs`, it should just be `src/map.rs`.
Issue -
State: closed - Opened by CalinZBaenen over 1 year ago
- 2 comments
Labels: code quality
#519 - Compile error: crate-private type `RenderChunkSize` in public interface
Issue -
State: closed - Opened by fkallevik over 1 year ago
- 6 comments
Labels: bug
#518 - Added more serde support
Pull Request -
State: closed - Opened by StarArawn over 1 year ago
#517 - could some one turn this in to an example ?
Issue -
State: open - Opened by xiro-codes over 1 year ago
#516 - Update to Bevy 0.14
Issue -
State: closed - Opened by rparrett over 1 year ago
- 7 comments
#515 - Obscure error in 'basic' example with slight modifications.
Issue -
State: open - Opened by 0awful over 1 year ago
- 3 comments
#513 - TileStorage, TilemapSize, TileTextureIndex, TilePos are not Components anymore.
Issue -
State: closed - Opened by peregrine-l over 1 year ago
- 2 comments
#512 - Moved render settings onto entity.
Pull Request -
State: closed - Opened by StarArawn over 1 year ago
- 4 comments
#511 - Wrong tiles placement when images height are superior to tiles height with isometric maps
Issue -
State: closed - Opened by sovietsky-cyborg over 1 year ago
- 3 comments
#510 - Filter RemovedComponents for entities that no longer exist
Pull Request -
State: closed - Opened by thebluefish over 1 year ago
- 5 comments
#509 - 0.12 bug: despawn + spawn during state change, without spawning texture, panics
Issue -
State: closed - Opened by MeoMix over 1 year ago
#508 - Upgrade to Bevy 0.13
Pull Request -
State: closed - Opened by rparrett over 1 year ago
- 1 comment
#507 - AnimatedTile add/remove bug
Issue -
State: open - Opened by richchurcher over 1 year ago
- 2 comments
#505 - Add const to some functions.
Pull Request -
State: closed - Opened by poweron0102 over 1 year ago
- 1 comment