Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / StarArawn/bevy_ecs_tilemap issues and pull requests
#562 - Run systems in First after Time set
Pull Request -
State: closed - Opened by ChristopherBiscardi 14 days ago
#560 - Run First systems after TimeSystem in order to ensure minimum impact on delta time
Pull Request -
State: closed - Opened by VergilUa 14 days ago
- 1 comment
#559 - Moving tiles to where another tile used to be fails to render properly
Issue -
State: open - Opened by LilithHohman 15 days ago
- 1 comment
#558 - Tile size in world units
Issue -
State: closed - Opened by lubomirkurcak 20 days ago
- 1 comment
#557 - Improve workaround for wgpu's gles texture type inference
Pull Request -
State: open - Opened by teohhanhui 26 days ago
- 2 comments
#556 - Enable `wayland` feature for `bevy` in dev
Pull Request -
State: closed - Opened by teohhanhui 26 days ago
- 5 comments
#555 - Remove dead code (`include_shader`)
Pull Request -
State: closed - Opened by teohhanhui 26 days ago
Labels: code quality
#554 - Consider removing, maintaining, or simplifying the `tiled` and `ldtk` examples.
Issue -
State: open - Opened by rparrett about 2 months ago
- 1 comment
#553 - Fix a few typos in `hex_neighbors_radius_chunks`
Pull Request -
State: closed - Opened by rparrett about 2 months ago
Labels: documentation
#552 - Add missing examples to list in README
Pull Request -
State: closed - Opened by rparrett about 2 months ago
Labels: documentation
#551 - Add Release on GitHub
Issue -
State: open - Opened by rparrett about 2 months ago
#550 - Fix `bevy_ecs_ldtk` link formatting and add `bevy_ecs_tiled`
Pull Request -
State: closed - Opened by rparrett about 2 months ago
- 1 comment
Labels: documentation
#549 - Update wasm instructions
Pull Request -
State: closed - Opened by rparrett about 2 months ago
- 1 comment
Labels: documentation
#548 - adopted: impl Add for Vec2-like types
Pull Request -
State: closed - Opened by ChristopherBiscardi about 2 months ago
#547 - adopted: Track changed Image assets and use them to update image caches
Pull Request -
State: closed - Opened by rparrett about 2 months ago
#546 - How to find z index of tile
Issue -
State: open - Opened by LilithHohman 2 months ago
#545 - webgl2 padding enhancement
Issue -
State: open - Opened by ChristopherBiscardi 2 months ago
#544 - feat: add a new TilemapRenderSettings to control chunks RenderOrder
Pull Request -
State: open - Opened by adrien-bon 2 months ago
#543 - make it clear bevy 0.14 is supported
Pull Request -
State: closed - Opened by ChristopherBiscardi 2 months ago
#542 - Derive `Eq` and `Deref` for `TilemapId`
Pull Request -
State: closed - Opened by ChristopherBiscardi 2 months ago
#541 - Consider adding another maintainer and cargo owner
Issue -
State: closed - Opened by rparrett 3 months ago
- 4 comments
#540 - Move src/map/mod.rs to src/map.rs
Pull Request -
State: closed - Opened by stevepryde 3 months ago
- 1 comment
#538 - TilemapPlugin trait bound not satistfied for bevy 0.14.0
Issue -
State: closed - Opened by ASoldo 3 months ago
- 2 comments
#537 - Update to 0.14.0
Pull Request -
State: closed - Opened by ChristopherBiscardi 4 months ago
- 15 comments
#536 - Use license instead of license-file
Pull Request -
State: closed - Opened by jgayfer 4 months ago
#535 - I have a problem with bevy 0.13
Issue -
State: closed - Opened by AmadeusDeadDmytro 4 months ago
#534 - layers and moving sprites
Issue -
State: open - Opened by Mergpijp 4 months ago
- 4 comments
#533 - Manage z-index with spritesheet moving character
Issue -
State: closed - Opened by sovietsky-cyborg 4 months ago
- 1 comment
#532 - Add Eq implementations for TileTextureIndex, TileVisible, TileFlip
Pull Request -
State: closed - Opened by andrewhickman 5 months ago
- 1 comment
#531 - Does not render anything on my machine
Issue -
State: open - Opened by blechdavier 5 months ago
- 3 comments
#530 - Hide all or tileset / layer tiles
Pull Request -
State: open - Opened by uggla 5 months ago
#529 - Added an example to iso_diamond example for handling tile clicks in respect to the 2d camera
Pull Request -
State: open - Opened by ThunderSizzle 5 months ago
- 2 comments
#527 - how to make a tilemap with atlas?
Issue -
State: open - Opened by kyrosle 6 months ago
- 3 comments
#525 - [Tiled] Fixed duplication of path in helper tilesheet loading
Pull Request -
State: open - Opened by kim-fg 6 months ago
#524 - Improve Tiled support
Issue -
State: closed - Opened by kim-fg 6 months ago
- 3 comments
Labels: wontfix
#523 - Fix ambiguous `queue_material_tilemap_meshes` ordering
Pull Request -
State: closed - Opened by MeoMix 6 months ago
- 2 comments
#522 - Auditing examples on main after updating to Bevy 0.13
Issue -
State: closed - Opened by MeoMix 7 months ago
- 2 comments
#521 - Bevy 0.13 race condition resulting in tiles not rendering
Issue -
State: closed - Opened by MeoMix 7 months ago
- 2 comments
Labels: bug
#520 - Instead ov `src/map/mod.rs`, it should just be `src/map.rs`.
Issue -
State: closed - Opened by CalinZBaenen 7 months ago
- 2 comments
Labels: code quality
#519 - Compile error: crate-private type `RenderChunkSize` in public interface
Issue -
State: closed - Opened by fkallevik 7 months ago
- 6 comments
Labels: bug
#518 - Added more serde support
Pull Request -
State: closed - Opened by StarArawn 7 months ago
#517 - could some one turn this in to an example ?
Issue -
State: open - Opened by xiro-codes 7 months ago
#516 - Update to Bevy 0.14
Issue -
State: closed - Opened by rparrett 7 months ago
- 7 comments
#515 - Obscure error in 'basic' example with slight modifications.
Issue -
State: open - Opened by 0awful 8 months ago
- 3 comments
#513 - TileStorage, TilemapSize, TileTextureIndex, TilePos are not Components anymore.
Issue -
State: closed - Opened by peregrine-l 8 months ago
- 2 comments
#512 - Moved render settings onto entity.
Pull Request -
State: closed - Opened by StarArawn 8 months ago
- 4 comments
#511 - Wrong tiles placement when images height are superior to tiles height with isometric maps
Issue -
State: closed - Opened by sovietsky-cyborg 8 months ago
- 3 comments
#510 - Filter RemovedComponents for entities that no longer exist
Pull Request -
State: closed - Opened by thebluefish 8 months ago
- 5 comments
#509 - 0.12 bug: despawn + spawn during state change, without spawning texture, panics
Issue -
State: closed - Opened by MeoMix 8 months ago
#508 - Upgrade to Bevy 0.13
Pull Request -
State: closed - Opened by rparrett 8 months ago
- 1 comment
#507 - AnimatedTile add/remove bug
Issue -
State: open - Opened by richchurcher 8 months ago
- 2 comments
#505 - Add const to some functions.
Pull Request -
State: closed - Opened by poweron0102 8 months ago
- 1 comment
#504 - Correct process to add a Collider
Issue -
State: closed - Opened by richchurcher 9 months ago
- 5 comments
#503 - Errors in helpers/tiled.rs
Issue -
State: closed - Opened by Lioncat2002 9 months ago
- 2 comments
#502 - Incorrect usage of rs-tiled
Issue -
State: closed - Opened by feelingsonice 9 months ago
- 4 comments
Labels: wontfix
#501 - Fix tiled helper map location propagation
Pull Request -
State: open - Opened by cbrown1234 9 months ago
#500 - TilePos world location is not aligned with the drawn location in the tiled helper
Issue -
State: closed - Opened by cbrown1234 9 months ago
- 1 comment
Labels: wontfix
#499 - Remove unused variable in tiled helper
Pull Request -
State: closed - Opened by rparrett 9 months ago
#498 - Color example implies texture is mandatory
Issue -
State: open - Opened by MeoMix 9 months ago
Labels: documentation
#497 - Upgade to bevy 0.12
Pull Request -
State: closed - Opened by StarArawn 10 months ago
- 1 comment
#496 - Implement `MapEntities`
Pull Request -
State: closed - Opened by hankjordan 10 months ago
#495 - Implement `MapEntities` for tilemap
Issue -
State: closed - Opened by hankjordan 10 months ago
#493 - Add "new" function to structs with only numeric fields
Pull Request -
State: closed - Opened by bread42 10 months ago
#492 - YSort in TilemapRenderSettings gives same z value for all tiles in a layer
Issue -
State: open - Opened by PraxTube 10 months ago
- 1 comment
Labels: Needs-Triage
#490 - License shown as "non-standard" on crates.io
Issue -
State: closed - Opened by poperigby 11 months ago
- 3 comments
Labels: bug
#489 - Support Bevy v0.12.0
Pull Request -
State: closed - Opened by divark 11 months ago
- 26 comments
#488 - Update to Bevy 0.12.0
Issue -
State: closed - Opened by doonv 11 months ago
- 27 comments
Labels: enhancement
#486 - Parallax
Issue -
State: closed - Opened by CMorrison82z 11 months ago
#485 - Tiled: Spacing incorrectly parsed
Issue -
State: closed - Opened by CMorrison82z 11 months ago
- 16 comments
Labels: Needs-Triage
#484 - bevy behaves weird with reference to a relative path for Tiled TMX tileset references
Issue -
State: closed - Opened by erayerdin 11 months ago
- 2 comments
#483 - Tiled map does not render anything
Issue -
State: closed - Opened by erayerdin 11 months ago
- 5 comments
#482 - Manual tile z axis ordering
Issue -
State: closed - Opened by 443eb9 11 months ago
#481 - Fix tile color srgbness
Pull Request -
State: closed - Opened by rparrett 12 months ago
- 1 comment
#480 - v0.11.1 release
Pull Request -
State: closed - Opened by StarArawn 12 months ago
- 3 comments
#479 - Tile Color is wrong, because of sRGB/linear not being handled correctly
Issue -
State: closed - Opened by inodentry 12 months ago
- 6 comments
#478 - Adds MaterialTilemapKey to prelude
Pull Request -
State: closed - Opened by DavidHospital 12 months ago
- 1 comment
#477 - MaterialTilemapKey not a part of Prelude even with Render Flag
Issue -
State: closed - Opened by crazyjackel 12 months ago
- 1 comment
#476 - [Example Request] Custom Vertex Shader
Issue -
State: open - Opened by crazyjackel 12 months ago
- 1 comment
Labels: enhancement
#475 - Fix doc lints for Rust 1.73
Pull Request -
State: closed - Opened by rparrett 12 months ago
- 1 comment
#474 - Fix animated tiles not being updated when AnimatedTile changes
Pull Request -
State: closed - Opened by rparrett 12 months ago
- 1 comment
#472 - Fix let-else formatting
Pull Request -
State: closed - Opened by rparrett about 1 year ago
#471 - Tiles are rendered smaller than expected
Issue -
State: closed - Opened by Lazzu about 1 year ago
- 4 comments
#470 - Implement `From<TilePos>` for `CubePos`
Pull Request -
State: closed - Opened by Piturnah about 1 year ago
#469 - Derive `serde::Serialize` and `serde::Deserialize` for position types
Pull Request -
State: closed - Opened by Piturnah about 1 year ago
#468 - Implement `Add<Vec2>` for Vec2-like structs
Pull Request -
State: closed - Opened by Piturnah about 1 year ago
#467 - Bug: `TileStorage` is not updated after `TilePos` is updated
Issue -
State: open - Opened by Piturnah about 1 year ago
- 1 comment
Labels: enhancement
#466 - Bug: Hex `TilePos` can have its fields equal to map size
Issue -
State: open - Opened by Piturnah about 1 year ago
Labels: bug
#465 - Derive `Eq` and `Deref` for `TilemapId`
Pull Request -
State: closed - Opened by Piturnah about 1 year ago
- 2 comments
#464 - Add `license = "MIT"` field to `Cargo.toml`
Pull Request -
State: closed - Opened by LikeLakers2 about 1 year ago
- 1 comment
#463 - Use grid size based arithmetics for offsets in hex tile layout
Pull Request -
State: open - Opened by ulfhermann about 1 year ago
- 1 comment
#462 - Orientation for Tiled Hexagon map off?
Issue -
State: closed - Opened by soft-circles about 1 year ago
- 2 comments
Labels: wontfix
#461 - Expose the position of a tile in the storage
Pull Request -
State: closed - Opened by st0rmbtw about 1 year ago
#460 - Add material_tilemap_layout
Pull Request -
State: closed - Opened by st0rmbtw about 1 year ago
- 8 comments
#458 - Isometric overlapping tiles have wrong priority
Issue -
State: closed - Opened by CiderSlime about 1 year ago
- 4 comments
#457 - Spawning tiles with iso_diamons example is dramatically slow
Issue -
State: closed - Opened by CiderSlime about 1 year ago
#456 - Choice of hex tile size in examples prevents pixel-perfect tiling
Issue -
State: open - Opened by ulfhermann about 1 year ago
- 1 comment
Labels: bug, enhancement
#455 - SpecializedRenderPipeline for MaterialTilemapPipeline doesn't include material_tilemap_layout
Issue -
State: closed - Opened by ultonis about 1 year ago
#454 - Best way to destroy and recreate a tilemap?
Issue -
State: open - Opened by OwlyCode about 1 year ago
Labels: bug
#453 - "broken" behaviour on version 0.11
Issue -
State: closed - Opened by Elogain about 1 year ago
- 5 comments
Labels: bug
#451 - Minimal fix for chunks with entity generation > 0 not rendering
Pull Request -
State: closed - Opened by rparrett about 1 year ago
- 1 comment