Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Sollumz/Sollumz issues and pull requests

#930 - Support Blender Extensions

Issue - State: closed - Opened by alexguirre 4 months ago
Labels: implement

#929 - Add update offset button to all extensions

Issue - State: closed - Opened by ook3D 4 months ago - 2 comments
Labels: feature request

#928 - Some cable models fail during import/export

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Bug, Area: Drawables

#922 - Vehicle Paint Layer setting is not applied/saved while exporting a vehicle

Issue - State: closed - Opened by Reldam88 5 months ago - 5 comments

#918 - Use Blender assets when instancing MLO/YMAP entities

Issue - State: closed - Opened by alexguirre 5 months ago
Labels: implement

#902 - i can't export animation [sollumz dev-anim-mover]

Issue - State: closed - Opened by otakustam1150 6 months ago - 3 comments

#872 - Models not being exported when parented to a YMAP

Issue - State: open - Opened by alexguirre 8 months ago
Labels: Bug, Area: Maps

#860 - Vehicles: Wheels broken when export

Issue - State: closed - Opened by FilipeCuco 9 months ago - 7 comments
Labels: bug

#852 - Extra bone to animate root motion

Issue - State: open - Opened by alexguirre 10 months ago - 3 comments
Labels: Implement, Area: Animations

#844 - YFT Physic broken after export (vanilla props) [Incorrect Transforms in physics LOD1]

Issue - State: closed - Opened by MiniBulle3D 11 months ago - 10 comments
Labels: Bug

#840 - Animations are exported in absolute coords instead of relative to rest pose

Issue - State: open - Opened by alexguirre 11 months ago
Labels: bug, ycd

#839 - Importing > exporting an .ycd breaks it

Issue - State: open - Opened by krzysiula3000 11 months ago - 2 comments
Labels: Bug, Area: Animations

#823 - Static Collision: Creating a single composite for multiple objects does not work ingame

Issue - State: open - Opened by HeadshotsOps 12 months ago - 4 comments
Labels: Bug, Area: Collisions

#801 - Blender stutters when running filtering by portal entity

Issue - State: open - Opened by igro45 about 1 year ago - 2 comments
Labels: Bug, Area: Interiors

#793 - Collision Primitives not detected

Issue - State: open - Opened by Reszolute about 1 year ago
Labels: Feature Request, Area: Collisions

#787 - Implement Shader parameter presets

Issue - State: closed - Opened by ook3D about 1 year ago - 1 comment
Labels: Feature Request, Area: Shaders

#785 - Question to your Blender_Plugin

Issue - State: closed - Opened by Animator617 about 1 year ago - 5 comments

#782 - Implement ymap grass batches (Geometry Nodes)

Issue - State: open - Opened by ook3D about 1 year ago
Labels: Feature Request, Area: Maps

#763 - Support cloth editing

Issue - State: open - Opened by alexguirre about 1 year ago
Labels: Implement, Investigate, Area: Fragments, Area: Drawables

#747 - Refactor shader node setup

Issue - State: closed - Opened by ook3D about 1 year ago - 2 comments
Labels: Investigate

#736 - Revert/improve EntitySets system

Issue - State: open - Opened by alexguirre about 1 year ago
Labels: Feature Request, Area: Interiors

#730 - Dynamic vertex buffer size limit

Issue - State: open - Opened by alexguirre about 1 year ago
Labels: Implement, Investigate, Area: Drawables

#724 - Implement a better YMAP system

Issue - State: open - Opened by Hancapo about 1 year ago
Labels: Feature Request, Area: Maps

#723 - Add a tool to extend bounding box for each item

Issue - State: open - Opened by gg781 about 1 year ago
Labels: Feature Request, Area: Archetypes

#719 - Throw exception when importing clothing YDD without external skeleton

Issue - State: open - Opened by ook3D about 1 year ago
Labels: Unhandled Error, Area: Drawables

#646 - Fix Vertice calculation upon exporting ped (head) ydd

Issue - State: open - Opened by ook3D over 1 year ago - 3 comments
Labels: Investigate, Area: Drawables

#603 - Ymap Auto Generate Lod Distances Based on Drawable Bounds Button (for future UI)

Issue - State: open - Opened by Kozzren over 1 year ago
Labels: Implement, Area: Maps

#589 - YMAP set flag and lod distance

Issue - State: open - Opened by Gusepe over 1 year ago - 1 comment
Labels: Implement, Area: Maps

#501 - Add option to export project #typ's with export instead of a fresh auto generated one.

Issue - State: closed - Opened by Lucas7yoshi almost 2 years ago
Labels: Feature Request

#501 - Add option to export project #typ's with export instead of a fresh auto generated one.

Issue - State: closed - Opened by Lucas7yoshi almost 2 years ago
Labels: Feature Request

#489 - Support fragment damaged model

Issue - State: open - Opened by coltfox almost 2 years ago
Labels: Implement, Area: Fragments

#489 - Support fragment damaged model

Issue - State: closed - Opened by coltfox almost 2 years ago
Labels: Implement, Area: Fragments

#486 - Make YMAP use the same menu system as YTYP

Issue - State: open - Opened by coltfox almost 2 years ago - 1 comment
Labels: Investigate, Area: Maps

#483 - Implement Archetype2, Vertices2

Issue - State: closed - Opened by coltfox almost 2 years ago - 2 comments
Labels: Implement, Area: Fragments

#466 - Room bound gizmos positioned incorrectly when imported

Issue - State: open - Opened by coltfox almost 2 years ago - 2 comments
Labels: Bug, Area: Interiors

#100 - Fixes

Pull Request - State: closed - Opened by coltfox about 3 years ago

#100 - Fixes

Pull Request - State: closed - Opened by coltfox about 3 years ago

#99 - Dirt/dust/scratch layers

Issue - State: closed - Opened by coltfox about 3 years ago - 1 comment
Labels: implement, investigate

#99 - Dirt/dust/scratch layers

Issue - State: closed - Opened by coltfox about 3 years ago - 1 comment
Labels: implement, investigate

#98 - Create shader node groups for GTA shaders and collision materials

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#98 - Create shader node groups for GTA shaders and collision materials

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#97 - Export doesnt work in edit mode

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: bug

#97 - Export doesnt work in edit mode

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: bug

#96 - Shader materials not using existing node in scene

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: bug

#96 - Shader materials not using existing node in scene

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: bug

#95 - Non-embedded textures not exporting. Again...

Issue - State: closed - Opened by coltfox about 3 years ago - 1 comment
Labels: bug

#95 - Non-embedded textures not exporting. Again...

Issue - State: closed - Opened by coltfox about 3 years ago - 1 comment
Labels: bug

#94 - Resolve issues

Pull Request - State: closed - Opened by coltfox about 3 years ago

#94 - Resolve issues

Pull Request - State: closed - Opened by coltfox about 3 years ago

#93 - Ymap import not working

Issue - State: closed - Opened by lumoize about 3 years ago - 1 comment

#93 - Ymap import not working

Issue - State: closed - Opened by lumoize about 3 years ago - 1 comment

#92 - Module Not Found Error

Issue - State: closed - Opened by SuperTrooper317 about 3 years ago - 3 comments

#92 - Module Not Found Error

Issue - State: closed - Opened by SuperTrooper317 about 3 years ago - 3 comments

#91 - fix default setting for bone to avoid crashing CW when converting xml

Pull Request - State: closed - Opened by Loyalists about 3 years ago

#91 - fix default setting for bone to avoid crashing CW when converting xml

Pull Request - State: closed - Opened by Loyalists about 3 years ago

#90 - all drawables within a ydd are exported as well when exporting the ydd

Issue - State: closed - Opened by Loyalists about 3 years ago - 1 comment

#90 - all drawables within a ydd are exported as well when exporting the ydd

Issue - State: closed - Opened by Loyalists about 3 years ago - 1 comment

#89 - Normals display incorrectly in Blender, but correctly when exported

Issue - State: closed - Opened by coltfox about 3 years ago - 7 comments
Labels: bug, investigate

#89 - Normals display incorrectly in Blender, but correctly when exported

Issue - State: closed - Opened by coltfox about 3 years ago - 7 comments
Labels: bug, investigate

#88 - Resolve issue #87

Pull Request - State: closed - Opened by coltfox about 3 years ago

#88 - Resolve issue #87

Pull Request - State: closed - Opened by coltfox about 3 years ago

#87 - Create static collision and create geometry ops create empties instead of mesh objects

Issue - State: closed - Opened by coltfox about 3 years ago - 4 comments
Labels: bug

#87 - Create static collision and create geometry ops create empties instead of mesh objects

Issue - State: closed - Opened by coltfox about 3 years ago - 4 comments
Labels: bug

#86 - Create drawable dictionary operator

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#86 - Create drawable dictionary operator

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#85 - Refactor Plugin

Pull Request - State: closed - Opened by Skylumz about 3 years ago

#85 - Refactor Plugin

Pull Request - State: closed - Opened by Skylumz about 3 years ago

#84 - ydr vertex buffers need to be chosen depending on the objects fields that are in belnder

Issue - State: closed - Opened by Skylumz about 3 years ago
Labels: implement

#84 - ydr vertex buffers need to be chosen depending on the objects fields that are in belnder

Issue - State: closed - Opened by Skylumz about 3 years ago
Labels: implement

#83 - Better error message for incorrect folder name

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#83 - Better error message for incorrect folder name

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#82 - Import/export glass shatter maps

Issue - State: closed - Opened by coltfox about 3 years ago - 2 comments
Labels: implement, investigate

#82 - Import/export glass shatter maps

Issue - State: closed - Opened by coltfox about 3 years ago - 2 comments
Labels: implement, investigate

#81 - Import and apply physics lod transforms in fragments

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate

#81 - Import and apply physics lod transforms in fragments

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate

#80 - Import and apply bone transforms

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate

#80 - Import and apply bone transforms

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate

#79 - Import and apply fragment drawable matrices

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate

#79 - Import and apply fragment drawable matrices

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate

#78 - implemented support for joints

Pull Request - State: closed - Opened by Loyalists about 3 years ago

#78 - implemented support for joints

Pull Request - State: closed - Opened by Loyalists about 3 years ago

#77 - Refactor

Pull Request - State: closed - Opened by coltfox about 3 years ago

#77 - Refactor

Pull Request - State: closed - Opened by coltfox about 3 years ago

#76 - Test issue

Issue - State: closed - Opened by Skylumz about 3 years ago

#76 - Test issue

Issue - State: closed - Opened by Skylumz about 3 years ago

#75 - YFT children imports very slow

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: investigate

#75 - YFT children imports very slow

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: investigate

#74 - Duplicate shader materials being loaded

Issue - State: closed - Opened by coltfox about 3 years ago - 1 comment
Labels: bug

#74 - Duplicate shader materials being loaded

Issue - State: closed - Opened by coltfox about 3 years ago - 1 comment
Labels: bug

#73 - Refactor

Pull Request - State: closed - Opened by coltfox about 3 years ago

#73 - Refactor

Pull Request - State: closed - Opened by coltfox about 3 years ago

#72 - Finish "convert verts to bounds" operator

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#72 - Finish "convert verts to bounds" operator

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#71 - YCD xml conversion

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#71 - YCD xml conversion

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#70 - Add bvh option to create bound composite tool?

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: feature request

#70 - Add bvh option to create bound composite tool?

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: feature request

#69 - Finish ymap

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement

#69 - Finish ymap

Issue - State: closed - Opened by coltfox about 3 years ago
Labels: implement