Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Sollumz/Sollumz issues and pull requests
#930 - Support Blender Extensions
Issue -
State: closed - Opened by alexguirre 4 months ago
Labels: implement
#929 - Add update offset button to all extensions
Issue -
State: closed - Opened by ook3D 4 months ago
- 2 comments
Labels: feature request
#928 - Some cable models fail during import/export
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Bug, Area: Drawables
#922 - Vehicle Paint Layer setting is not applied/saved while exporting a vehicle
Issue -
State: closed - Opened by Reldam88 5 months ago
- 5 comments
#918 - Use Blender assets when instancing MLO/YMAP entities
Issue -
State: closed - Opened by alexguirre 5 months ago
Labels: implement
#902 - i can't export animation [sollumz dev-anim-mover]
Issue -
State: closed - Opened by otakustam1150 6 months ago
- 3 comments
#872 - Models not being exported when parented to a YMAP
Issue -
State: open - Opened by alexguirre 8 months ago
Labels: Bug, Area: Maps
#860 - Vehicles: Wheels broken when export
Issue -
State: closed - Opened by FilipeCuco 9 months ago
- 7 comments
Labels: bug
#852 - Extra bone to animate root motion
Issue -
State: open - Opened by alexguirre 10 months ago
- 3 comments
Labels: Implement, Area: Animations
#844 - YFT Physic broken after export (vanilla props) [Incorrect Transforms in physics LOD1]
Issue -
State: closed - Opened by MiniBulle3D 11 months ago
- 10 comments
Labels: Bug
#840 - Animations are exported in absolute coords instead of relative to rest pose
Issue -
State: open - Opened by alexguirre 11 months ago
Labels: bug, ycd
#839 - Importing > exporting an .ycd breaks it
Issue -
State: open - Opened by krzysiula3000 11 months ago
- 2 comments
Labels: Bug, Area: Animations
#823 - Static Collision: Creating a single composite for multiple objects does not work ingame
Issue -
State: open - Opened by HeadshotsOps 12 months ago
- 4 comments
Labels: Bug, Area: Collisions
#801 - Blender stutters when running filtering by portal entity
Issue -
State: open - Opened by igro45 about 1 year ago
- 2 comments
Labels: Bug, Area: Interiors
#793 - Collision Primitives not detected
Issue -
State: open - Opened by Reszolute about 1 year ago
Labels: Feature Request, Area: Collisions
#787 - Implement Shader parameter presets
Issue -
State: closed - Opened by ook3D about 1 year ago
- 1 comment
Labels: Feature Request, Area: Shaders
#785 - Question to your Blender_Plugin
Issue -
State: closed - Opened by Animator617 about 1 year ago
- 5 comments
#782 - Implement ymap grass batches (Geometry Nodes)
Issue -
State: open - Opened by ook3D about 1 year ago
Labels: Feature Request, Area: Maps
#763 - Support cloth editing
Issue -
State: open - Opened by alexguirre about 1 year ago
Labels: Implement, Investigate, Area: Fragments, Area: Drawables
#759 - Clothing part issue: IndexError: index 48 is out of bounds for axis 0 with size 24
Issue -
State: closed - Opened by MoravianLion about 1 year ago
- 1 comment
#747 - Refactor shader node setup
Issue -
State: closed - Opened by ook3D about 1 year ago
- 2 comments
Labels: Investigate
#736 - Revert/improve EntitySets system
Issue -
State: open - Opened by alexguirre about 1 year ago
Labels: Feature Request, Area: Interiors
#730 - Dynamic vertex buffer size limit
Issue -
State: open - Opened by alexguirre about 1 year ago
Labels: Implement, Investigate, Area: Drawables
#724 - Implement a better YMAP system
Issue -
State: open - Opened by Hancapo about 1 year ago
Labels: Feature Request, Area: Maps
#723 - Add a tool to extend bounding box for each item
Issue -
State: open - Opened by gg781 about 1 year ago
Labels: Feature Request, Area: Archetypes
#719 - Throw exception when importing clothing YDD without external skeleton
Issue -
State: open - Opened by ook3D about 1 year ago
Labels: Unhandled Error, Area: Drawables
#646 - Fix Vertice calculation upon exporting ped (head) ydd
Issue -
State: open - Opened by ook3D over 1 year ago
- 3 comments
Labels: Investigate, Area: Drawables
#603 - Ymap Auto Generate Lod Distances Based on Drawable Bounds Button (for future UI)
Issue -
State: open - Opened by Kozzren over 1 year ago
Labels: Implement, Area: Maps
#589 - YMAP set flag and lod distance
Issue -
State: open - Opened by Gusepe over 1 year ago
- 1 comment
Labels: Implement, Area: Maps
#501 - Add option to export project #typ's with export instead of a fresh auto generated one.
Issue -
State: closed - Opened by Lucas7yoshi almost 2 years ago
Labels: Feature Request
#501 - Add option to export project #typ's with export instead of a fresh auto generated one.
Issue -
State: closed - Opened by Lucas7yoshi almost 2 years ago
Labels: Feature Request
#489 - Support fragment damaged model
Issue -
State: open - Opened by coltfox almost 2 years ago
Labels: Implement, Area: Fragments
#489 - Support fragment damaged model
Issue -
State: closed - Opened by coltfox almost 2 years ago
Labels: Implement, Area: Fragments
#486 - Make YMAP use the same menu system as YTYP
Issue -
State: open - Opened by coltfox almost 2 years ago
- 1 comment
Labels: Investigate, Area: Maps
#483 - Implement Archetype2, Vertices2
Issue -
State: closed - Opened by coltfox almost 2 years ago
- 2 comments
Labels: Implement, Area: Fragments
#466 - Room bound gizmos positioned incorrectly when imported
Issue -
State: open - Opened by coltfox almost 2 years ago
- 2 comments
Labels: Bug, Area: Interiors
#100 - Fixes
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#100 - Fixes
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#99 - Dirt/dust/scratch layers
Issue -
State: closed - Opened by coltfox about 3 years ago
- 1 comment
Labels: implement, investigate
#99 - Dirt/dust/scratch layers
Issue -
State: closed - Opened by coltfox about 3 years ago
- 1 comment
Labels: implement, investigate
#98 - Create shader node groups for GTA shaders and collision materials
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#98 - Create shader node groups for GTA shaders and collision materials
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#97 - Export doesnt work in edit mode
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: bug
#97 - Export doesnt work in edit mode
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: bug
#96 - Shader materials not using existing node in scene
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: bug
#96 - Shader materials not using existing node in scene
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: bug
#95 - Non-embedded textures not exporting. Again...
Issue -
State: closed - Opened by coltfox about 3 years ago
- 1 comment
Labels: bug
#95 - Non-embedded textures not exporting. Again...
Issue -
State: closed - Opened by coltfox about 3 years ago
- 1 comment
Labels: bug
#94 - Resolve issues
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#94 - Resolve issues
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#93 - Ymap import not working
Issue -
State: closed - Opened by lumoize about 3 years ago
- 1 comment
#93 - Ymap import not working
Issue -
State: closed - Opened by lumoize about 3 years ago
- 1 comment
#92 - Module Not Found Error
Issue -
State: closed - Opened by SuperTrooper317 about 3 years ago
- 3 comments
#92 - Module Not Found Error
Issue -
State: closed - Opened by SuperTrooper317 about 3 years ago
- 3 comments
#91 - fix default setting for bone to avoid crashing CW when converting xml
Pull Request -
State: closed - Opened by Loyalists about 3 years ago
#91 - fix default setting for bone to avoid crashing CW when converting xml
Pull Request -
State: closed - Opened by Loyalists about 3 years ago
#90 - all drawables within a ydd are exported as well when exporting the ydd
Issue -
State: closed - Opened by Loyalists about 3 years ago
- 1 comment
#90 - all drawables within a ydd are exported as well when exporting the ydd
Issue -
State: closed - Opened by Loyalists about 3 years ago
- 1 comment
#89 - Normals display incorrectly in Blender, but correctly when exported
Issue -
State: closed - Opened by coltfox about 3 years ago
- 7 comments
Labels: bug, investigate
#89 - Normals display incorrectly in Blender, but correctly when exported
Issue -
State: closed - Opened by coltfox about 3 years ago
- 7 comments
Labels: bug, investigate
#88 - Resolve issue #87
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#88 - Resolve issue #87
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#87 - Create static collision and create geometry ops create empties instead of mesh objects
Issue -
State: closed - Opened by coltfox about 3 years ago
- 4 comments
Labels: bug
#87 - Create static collision and create geometry ops create empties instead of mesh objects
Issue -
State: closed - Opened by coltfox about 3 years ago
- 4 comments
Labels: bug
#86 - Create drawable dictionary operator
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#86 - Create drawable dictionary operator
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#85 - Refactor Plugin
Pull Request -
State: closed - Opened by Skylumz about 3 years ago
#85 - Refactor Plugin
Pull Request -
State: closed - Opened by Skylumz about 3 years ago
#84 - ydr vertex buffers need to be chosen depending on the objects fields that are in belnder
Issue -
State: closed - Opened by Skylumz about 3 years ago
Labels: implement
#84 - ydr vertex buffers need to be chosen depending on the objects fields that are in belnder
Issue -
State: closed - Opened by Skylumz about 3 years ago
Labels: implement
#83 - Better error message for incorrect folder name
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#83 - Better error message for incorrect folder name
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#82 - Import/export glass shatter maps
Issue -
State: closed - Opened by coltfox about 3 years ago
- 2 comments
Labels: implement, investigate
#82 - Import/export glass shatter maps
Issue -
State: closed - Opened by coltfox about 3 years ago
- 2 comments
Labels: implement, investigate
#81 - Import and apply physics lod transforms in fragments
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate
#81 - Import and apply physics lod transforms in fragments
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate
#80 - Import and apply bone transforms
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate
#80 - Import and apply bone transforms
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate
#79 - Import and apply fragment drawable matrices
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate
#79 - Import and apply fragment drawable matrices
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement, investigate
#78 - implemented support for joints
Pull Request -
State: closed - Opened by Loyalists about 3 years ago
#78 - implemented support for joints
Pull Request -
State: closed - Opened by Loyalists about 3 years ago
#77 - Refactor
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#77 - Refactor
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#76 - Test issue
Issue -
State: closed - Opened by Skylumz about 3 years ago
#76 - Test issue
Issue -
State: closed - Opened by Skylumz about 3 years ago
#75 - YFT children imports very slow
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: investigate
#75 - YFT children imports very slow
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: investigate
#74 - Duplicate shader materials being loaded
Issue -
State: closed - Opened by coltfox about 3 years ago
- 1 comment
Labels: bug
#74 - Duplicate shader materials being loaded
Issue -
State: closed - Opened by coltfox about 3 years ago
- 1 comment
Labels: bug
#73 - Refactor
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#73 - Refactor
Pull Request -
State: closed - Opened by coltfox about 3 years ago
#72 - Finish "convert verts to bounds" operator
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#72 - Finish "convert verts to bounds" operator
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#71 - YCD xml conversion
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#71 - YCD xml conversion
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#70 - Add bvh option to create bound composite tool?
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: feature request
#70 - Add bvh option to create bound composite tool?
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: feature request
#69 - Finish ymap
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement
#69 - Finish ymap
Issue -
State: closed - Opened by coltfox about 3 years ago
Labels: implement