Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Sollumz/Sollumz issues and pull requests

#1034 - Incorrect display of the TintPaletteSample after the commit ab3791e

Issue - State: closed - Opened by MaaximGL 7 days ago - 4 comments
Labels: Bug, Area: Shaders

#1033 - When exporting a .ydr file the model is transparent in Codewalker and OpenIV

Issue - State: closed - Opened by Speleokid 9 days ago - 6 comments
Labels: Bug, Area: Drawables, Area: Archetypes

#1032 - Nothing gets rendered

Issue - State: closed - Opened by Geedium 13 days ago - 1 comment
Labels: Bug, Area: Drawables

#1031 - exporting with embedded collision on model

Issue - State: closed - Opened by beannnnnnnnnnn 14 days ago - 1 comment
Labels: Bug

#1030 - Fix (Shaders): the tint display in tintColor.

Pull Request - State: closed - Opened by MaaximGL 15 days ago - 5 comments

#1029 - Incorrect display of the TintPaletteSample

Issue - State: closed - Opened by MaaximGL 15 days ago
Labels: Bug, Area: Shaders

#1028 - Hide 'shape' properties on certain bound geometry

Pull Request - State: closed - Opened by Flyken271 18 days ago

#1027 - Support texture parameters in shader presets

Issue - State: closed - Opened by alexguirre 20 days ago
Labels: Feature Request, Area: Shaders

#1026 - Refactor presets

Issue - State: open - Opened by alexguirre 20 days ago
Labels: Implement, Area: Drawables, Area: Collisions

#1025 - Files Refuse To Import

Issue - State: closed - Opened by Anna-Spanner 21 days ago - 2 comments
Labels: Bug

#1024 - [Feat.] Added Shader Presets

Pull Request - State: closed - Opened by Flyken271 23 days ago

#1023 - Shape dropdown list is empty

Issue - State: closed - Opened by Creature40 23 days ago - 2 comments
Labels: Bug, Area: Collisions

#1022 - wont load model

Issue - State: closed - Opened by joejoe9257 25 days ago - 1 comment
Labels: Bug, Area: Fragments

#1021 - (ybn): Added Convert-All function

Pull Request - State: open - Opened by DarkWolf197 26 days ago - 1 comment

#1020 - Vehicle Handling Broken After Exporting from Blender (Bus Model) Sollumz

Issue - State: closed - Opened by IRAKUNITA95 27 days ago - 17 comments
Labels: Bug

#1019 - feat(ytyp): select the linked object of an entity

Pull Request - State: closed - Opened by ook3D 27 days ago

#1018 - Drawable / index 255 is out of bounds

Issue - State: open - Opened by cpmodding 27 days ago - 1 comment
Labels: Bug, Area: Drawables

#1017 - Issue with Bus Handling After Exporting from Blender (Sollumz)

Issue - State: closed - Opened by IRAKUNITA95 27 days ago - 1 comment
Labels: Bug

#1016 - YMAP: Enhancing the YMAP tab

Pull Request - State: closed - Opened by DarkWolf197 27 days ago

#1015 - tweak(ybn): hide bound objects from render

Pull Request - State: closed - Opened by ook3D about 1 month ago

#1014 - YMAP: Adding Missing Functionalities

Pull Request - State: closed - Opened by DarkWolf197 about 1 month ago
Labels: Area: Maps

#1013 - Missing _SETUP_TIME flag on time archetype

Issue - State: closed - Opened by Yoniromo about 1 month ago - 1 comment
Labels: Bug, Area: Archetypes

#1012 - Import problem

Issue - State: open - Opened by Alexooooq1 about 1 month ago - 1 comment

#1012 - Import problem

Issue - State: closed - Opened by Alexooooq1 about 1 month ago - 1 comment

#1011 - Add Copy Rotation bone constraint to ped thigh roll bones

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Animations

#1011 - Add Copy Rotation bone constraint to ped thigh roll bones

Issue - State: closed - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Animations

#1010 - Preview dirt in vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders

#1010 - Preview dirt in vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders

#1009 - Preview burn state in vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders

#1009 - Preview burn state in vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders

#1008 - Use shader_expr with vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders

#1008 - Use shader_expr with vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders

#1007 - Vehicle shader improvements

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders

#1007 - Vehicle shader improvements

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders

#1006 - Pack/unpack tint palettes to vertex colors

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders

#1005 - Cant export

Issue - State: closed - Opened by TopOPPsC about 1 month ago - 2 comments

#1005 - Cant export

Issue - State: closed - Opened by TopOPPsC about 1 month ago - 2 comments

#1004 - No eyedropper icon in LOD panel

Issue - State: open - Opened by Creature40 about 1 month ago - 2 comments
Labels: Bug

#1003 - LOD Tools material baker

Issue - State: open - Opened by ook3D about 1 month ago
Labels: Feature Request, Area: Shaders

#1002 - Cutout shaders don't have hard edges in Blender 4.2 - `Material.blend_method` deprecated

Issue - State: closed - Opened by alexguirre about 1 month ago
Labels: Bug, Area: Shaders

#1001 - Fix: Apply Flag Preset When Creating Bound GeometryBVH

Pull Request - State: closed - Opened by Molicheu about 1 month ago - 4 comments

#1000 - Creating new Bound GeometryBVH object not applying selected flag preset

Issue - State: closed - Opened by ook3D about 1 month ago
Labels: bug

#999 - Preview "matDiffuseColor" in vehicle shader materials

Issue - State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders

#998 - Import issue

Issue - State: closed - Opened by ZgreDziu about 1 month ago - 2 comments
Labels: bug

#997 - Materials / Invalid settings for car color parameter

Issue - State: closed - Opened by cpmodding about 1 month ago - 3 comments
Labels: bug

#996 - Fragments / Adding default flags for newly created bone

Issue - State: open - Opened by cpmodding about 1 month ago
Labels: Feature Request, Area: Fragments

#995 - Level of Detail / Highlighting selected current LOD

Issue - State: closed - Opened by cpmodding about 1 month ago
Labels: feature request

#994 - Issue with export

Issue - State: closed - Opened by ZgreDziu about 1 month ago - 4 comments
Labels: Bug

#993 - Define flags in shaders.xml instead of hardcoded lists.

Issue - State: open - Opened by alexguirre about 2 months ago
Labels: Implement, Area: Shaders

#992 - Favorite system for collisions material list

Issue - State: closed - Opened by alexguirre about 2 months ago
Labels: feature request

#991 - Filter system for collision materials list

Issue - State: open - Opened by alexguirre about 2 months ago
Labels: Feature Request, Area: Collisions

#990 - Favorite system for shaders list

Issue - State: closed - Opened by alexguirre about 2 months ago - 1 comment
Labels: feature request

#989 - Filter system for shaders list

Issue - State: open - Opened by alexguirre about 2 months ago
Labels: Feature Request, Area: Shaders

#988 - Error When importing

Issue - State: closed - Opened by mmkadid about 2 months ago - 1 comment

#987 - UV scale crush

Issue - State: open - Opened by Creature40 about 2 months ago - 6 comments
Labels: Bug, Crash

#986 - Small fixes for "Center to Selection" doesnt work properly and BVH location

Pull Request - State: open - Opened by arifsezeraktas about 2 months ago - 1 comment

#985 - Dirtmap Bug

Issue - State: closed - Opened by FilipeCuco about 2 months ago - 4 comments
Labels: bug

#984 - improve descriptions for import options

Pull Request - State: closed - Opened by ook3D 2 months ago

#983 - tweak(ydr): organize UV map shader nodes

Pull Request - State: closed - Opened by ook3D 2 months ago

#981 - Add Room Index to the Rooms Menu in MLO editing

Issue - State: open - Opened by minsbat 2 months ago
Labels: Feature Request, Area: Interiors

#980 - tweak(ymap): dont limit ymap entities to drawables

Pull Request - State: closed - Opened by ook3D 2 months ago - 1 comment

#979 - Make ymap extents calculation on export optional

Issue - State: open - Opened by alexguirre 2 months ago
Labels: Feature Request, Area: Maps

#978 - tweak(ynv): if poly flags match, use same material

Pull Request - State: closed - Opened by ook3D 2 months ago

#977 - tweak(ydr): Improve and simplify water shader

Pull Request - State: closed - Opened by ook3D 2 months ago

#976 - feat(ymap): add calculate extents

Pull Request - State: closed - Opened by PichotM 2 months ago - 3 comments

#975 - Texture not loading

Issue - State: closed - Opened by xWyll 3 months ago - 1 comment

#974 - Moving issue templates to yml form schema

Pull Request - State: closed - Opened by pp2amd6 3 months ago

#972 - chore(github): improve bug report and feature request templates

Pull Request - State: closed - Opened by ook3D 3 months ago

#971 - Doesnt work with blender 4.2

Issue - State: closed - Opened by stealbe 3 months ago - 8 comments
Labels: bug

#970 - Add import option to ignore bounds (ydr)

Issue - State: closed - Opened by ook3D 3 months ago - 2 comments
Labels: Feature Request

#969 - Order Shaders feature doesn't work on latest Sollumz builds

Issue - State: closed - Opened by cpmodding 3 months ago
Labels: bug

#968 - importing xml files for gta cars error

Issue - State: closed - Opened by Beemo530 3 months ago - 1 comment
Labels: bug

#967 - Rename "Import as asset" to something more obvious

Issue - State: closed - Opened by krzysiula3000 3 months ago - 8 comments
Labels: feature request

#966 - Panning the camera is blocked when hovering over lights

Issue - State: closed - Opened by krzysiula3000 3 months ago - 2 comments
Labels: bug

#965 - YTF texture bug

Issue - State: closed - Opened by FilipeCuco 3 months ago - 1 comment
Labels: bug

#964 - Vehicle wheel duplication on export

Issue - State: open - Opened by manzarek123 3 months ago - 1 comment
Labels: Area: Fragments, Unhandled Error

#963 - Adding bug report and feature request templates

Pull Request - State: closed - Opened by pp2amd6 3 months ago

#962 - Exporting with no collision material gives an exception error

Issue - State: closed - Opened by krzysiula3000 3 months ago - 1 comment
Labels: Unhandled Error, Area: Collisions

#961 - Adding a shader material to a drawable gives an exception error

Issue - State: closed - Opened by krzysiula3000 3 months ago - 3 comments
Labels: bug

#960 - YFTs Not Importing Into Blender

Issue - State: closed - Opened by LIPDProductionsInc 3 months ago - 2 comments

#959 - Suggestion: add a disclaimer before exporting a model with incorrectly sized textures

Issue - State: open - Opened by krzysiula3000 3 months ago - 1 comment
Labels: Unhandled Error

#958 - No checks in place for broken hierarchy

Issue - State: open - Opened by krzysiula3000 3 months ago
Labels: Implement, Unhandled Error

#957 - converting a material with no texture linked gives exception error

Issue - State: open - Opened by krzysiula3000 3 months ago
Labels: Bug, Unhandled Error

#956 - feat(ydr): More accurate shader for decal_dirt

Pull Request - State: closed - Opened by ook3D 3 months ago - 1 comment

#955 - fragment light id not allways working

Issue - State: closed - Opened by niklasnsdev 3 months ago - 1 comment

#954 - Rework obb calculations

Pull Request - State: closed - Opened by niekschoemaker 3 months ago - 8 comments

#953 - Action with no keyframes in the ycd gives an exception error

Issue - State: closed - Opened by alexguirre 3 months ago
Labels: Bug, Area: Animations, Unhandled Error

#952 - Add a confirmation dialog when exporting without uv map

Issue - State: closed - Opened by krzysiula3000 3 months ago - 5 comments
Labels: Feature Request, Unhandled Error

#951 - I need help with error

Issue - State: closed - Opened by vvuffeli 3 months ago - 1 comment

#950 - Correctly import lod_dist from xml

Pull Request - State: closed - Opened by niekschoemaker 3 months ago

#949 - Error when exporting a animation

Issue - State: open - Opened by Rover123456 4 months ago
Labels: Area: Animations, Unhandled Error

#947 - Default backface culling to true

Pull Request - State: closed - Opened by niekschoemaker 4 months ago - 2 comments

#946 - YTYP : Selectable viewport's items

Issue - State: closed - Opened by Rigonkmalk 4 months ago
Labels: Feature Request, Area: Archetypes, Area: Interiors

#945 - Modification of YMAP entity indexing

Issue - State: open - Opened by Gusepe 4 months ago - 1 comment
Labels: Area: Maps

#944 - Extent YMAP not kept in data

Issue - State: closed - Opened by Gusepe 4 months ago - 2 comments
Labels: bug

#943 - Can't run the plugin

Issue - State: closed - Opened by theevelynnprivate 4 months ago - 1 comment

#942 - Missing shader definition for terrain_cb_4lyr_lod

Issue - State: closed - Opened by alexguirre 4 months ago
Labels: bug