Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Sollumz/Sollumz issues and pull requests
#1065 - YDD Ped Export Error
Issue -
State: open - Opened by iplocator 3 days ago
Labels: Bug, Area: Drawables
#1064 - feat(ytyp): support multiselection in archetype/MLO lists
Pull Request -
State: closed - Opened by alexguirre 7 days ago
#1063 - Unable to import XML into Codewalker.
Issue -
State: open - Opened by Ayivon 8 days ago
- 1 comment
Labels: Bug, Area: Drawables
#1062 - fix(ydrexport): Emit warning when duplicate material is found in list
Pull Request -
State: closed - Opened by niekschoemaker 10 days ago
#1061 - Error with import export in Sollumz 2.4 and Blender 3.6
Issue -
State: open - Opened by Kreecik0 22 days ago
Labels: Bug
#1060 - Collision Error Sollumz 2.6.*
Issue -
State: open - Opened by blackwolfks 22 days ago
- 6 comments
Labels: Bug, Area: Drawables, Area: Collisions
#1059 - Collision Error
Issue -
State: closed - Opened by blackwolfks 22 days ago
Labels: Bug, Area: Drawables, Area: Collisions
#1058 - Problem with exterior of the MLO
Issue -
State: closed - Opened by SyriusWhite 24 days ago
- 1 comment
#1057 - fix(ynvexport): passing class not int (poly.index)
Pull Request -
State: closed - Opened by MrAalen 25 days ago
#1056 - Visualization of trees_lod2 shader settings
Issue -
State: open - Opened by MaaximGL 27 days ago
- 1 comment
Labels: Feature Request, Area: Shaders, Area: Drawables
#1055 - Error with ydr
Issue -
State: closed - Opened by DJBandy34 29 days ago
- 4 comments
Labels: Bug, Area: Maps
#1054 - Exporting Issue
Issue -
State: closed - Opened by Johnny-YNE about 1 month ago
- 1 comment
Labels: Bug
#1053 - Shader issue - unsure of what to do.
Issue -
State: closed - Opened by gamerbor21 about 1 month ago
- 2 comments
Labels: Bug, Area: Maps
#1052 - Can anyone help me? Sollumz error
Issue -
State: closed - Opened by melorenato09 about 1 month ago
Labels: Bug
#1051 - Added support for Water.xml files
Pull Request -
State: open - Opened by DarkWolf197 about 2 months ago
- 4 comments
#1050 - Can't import wires from old version??
Issue -
State: closed - Opened by breakehh about 2 months ago
- 1 comment
Labels: Bug, Area: Drawables
#1049 - Shader Tools has no options
Issue -
State: closed - Opened by Aker490 about 2 months ago
#1048 - Can't get over a prop creation. Texture not correctly applying, however it correctly displays in Blender
Issue -
State: closed - Opened by Ninovui about 2 months ago
- 1 comment
Labels: Bug, Area: Drawables
#1047 - Error importing: prop_pot_plant_03b.yft.xml
Issue -
State: open - Opened by fhsjxk about 2 months ago
- 1 comment
Labels: Bug, Area: Fragments
#1046 - tweak(ytyp): altered default draw distance values
Pull Request -
State: closed - Opened by cpmodding about 2 months ago
#1045 - Auto YFT Conversion
Pull Request -
State: closed - Opened by DarkWolf197 about 2 months ago
#1044 - Fragments/Drawables using models attached to bones instead of vertex groups misplaced when imported to asset library
Issue -
State: closed - Opened by igro45 about 2 months ago
Labels: Bug, Area: Fragments, Area: Drawables
#1043 - Vehicle Shader NoSplash, NoWater turns transparent on planes in-game
Issue -
State: open - Opened by lkid73 about 2 months ago
- 2 comments
Labels: Bug, Area: Fragments, Area: Shaders
#1041 - Bounds export performance regression
Issue -
State: open - Opened by alexguirre 2 months ago
Labels: Area: Collisions, Performance
#1040 - my shader search no longer works in version 2.6.0
Issue -
State: closed - Opened by Rafael553Wins 2 months ago
- 1 comment
Labels: Bug, Area: Shaders
#1039 - sollumz issue
Issue -
State: closed - Opened by Mhee-Zoo 2 months ago
- 3 comments
#1038 - fix(ytyp): properly set fragment assets
Pull Request -
State: closed - Opened by ook3D 2 months ago
#1037 - (ui): Fixed searching for materials
Pull Request -
State: closed - Opened by 34Destiny 3 months ago
- 1 comment
#1036 - [MLO Ytyp] huge lag with portal filter
Issue -
State: closed - Opened by MiniBulle3D 3 months ago
- 1 comment
Labels: Bug, Area: Archetypes
#1035 - Model import error m24_1_mp2024_01_additions_carrmp_deckobservationpod
Issue -
State: closed - Opened by MaaximGL 3 months ago
Labels: Bug, Area: Shaders
#1034 - Incorrect display of the TintPaletteSample after the commit ab3791e
Issue -
State: closed - Opened by MaaximGL 3 months ago
- 4 comments
Labels: Bug, Area: Shaders
#1033 - When exporting a .ydr file the model is transparent in Codewalker and OpenIV
Issue -
State: closed - Opened by Speleokid 3 months ago
- 6 comments
Labels: Bug, Area: Drawables, Area: Archetypes
#1032 - Nothing gets rendered
Issue -
State: closed - Opened by Geedium 3 months ago
- 1 comment
Labels: Bug, Area: Drawables
#1031 - exporting with embedded collision on model
Issue -
State: closed - Opened by beannnnnnnnnnn 3 months ago
- 1 comment
Labels: Bug
#1030 - Fix (Shaders): the tint display in tintColor.
Pull Request -
State: closed - Opened by MaaximGL 3 months ago
- 5 comments
#1029 - Incorrect display of the TintPaletteSample
Issue -
State: closed - Opened by MaaximGL 3 months ago
Labels: Bug, Area: Shaders
#1028 - Hide 'shape' properties on certain bound geometry
Pull Request -
State: closed - Opened by Flyken271 3 months ago
#1027 - Support texture parameters in shader presets
Issue -
State: closed - Opened by alexguirre 3 months ago
Labels: Feature Request, Area: Shaders
#1026 - Refactor presets
Issue -
State: open - Opened by alexguirre 3 months ago
Labels: Implement, Area: Drawables, Area: Collisions
#1025 - Files Refuse To Import
Issue -
State: closed - Opened by Anna-Spanner 3 months ago
- 2 comments
Labels: Bug
#1024 - [Feat.] Added Shader Presets
Pull Request -
State: closed - Opened by Flyken271 4 months ago
#1023 - Shape dropdown list is empty
Issue -
State: closed - Opened by Creature40 4 months ago
- 2 comments
Labels: Bug, Area: Collisions
#1022 - wont load model
Issue -
State: closed - Opened by joejoe9257 4 months ago
- 1 comment
Labels: Bug, Area: Fragments
#1021 - (ybn): Added Convert-All function
Pull Request -
State: closed - Opened by DarkWolf197 4 months ago
- 1 comment
#1020 - Vehicle Handling Broken After Exporting from Blender (Bus Model) Sollumz
Issue -
State: closed - Opened by IRAKUNITA95 4 months ago
- 17 comments
Labels: Bug
#1019 - feat(ytyp): select the linked object of an entity
Pull Request -
State: closed - Opened by ook3D 4 months ago
#1018 - Drawable / index 255 is out of bounds
Issue -
State: open - Opened by cpmodding 4 months ago
- 1 comment
Labels: Bug, Area: Drawables
#1017 - Issue with Bus Handling After Exporting from Blender (Sollumz)
Issue -
State: closed - Opened by IRAKUNITA95 4 months ago
- 1 comment
Labels: Bug
#1016 - YMAP: Enhancing the YMAP tab
Pull Request -
State: closed - Opened by DarkWolf197 4 months ago
#1015 - tweak(ybn): hide bound objects from render
Pull Request -
State: closed - Opened by ook3D 4 months ago
#1014 - YMAP: Adding Missing Functionalities
Pull Request -
State: closed - Opened by DarkWolf197 4 months ago
Labels: Area: Maps
#1013 - Missing _SETUP_TIME flag on time archetype
Issue -
State: closed - Opened by Yoniromo 4 months ago
- 1 comment
Labels: Bug, Area: Archetypes
#1012 - Import problem
Issue -
State: closed - Opened by Alexooooq1 4 months ago
- 1 comment
#1012 - Import problem
Issue -
State: open - Opened by Alexooooq1 4 months ago
- 1 comment
#1011 - Add Copy Rotation bone constraint to ped thigh roll bones
Issue -
State: closed - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Animations
#1011 - Add Copy Rotation bone constraint to ped thigh roll bones
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Animations
#1010 - Preview dirt in vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#1010 - Preview dirt in vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#1009 - Preview burn state in vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#1009 - Preview burn state in vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#1008 - Use shader_expr with vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders
#1008 - Use shader_expr with vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders
#1007 - Vehicle shader improvements
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders
#1007 - Vehicle shader improvements
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders
#1006 - Pack/unpack tint palettes to vertex colors
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#1005 - Cant export
Issue -
State: closed - Opened by TopOPPsC 4 months ago
- 2 comments
#1005 - Cant export
Issue -
State: closed - Opened by TopOPPsC 4 months ago
- 2 comments
#1004 - No eyedropper icon in LOD panel
Issue -
State: open - Opened by Creature40 4 months ago
- 2 comments
Labels: Bug
#1003 - LOD Tools material baker
Issue -
State: open - Opened by ook3D 4 months ago
Labels: Feature Request, Area: Shaders
#1002 - Cutout shaders don't have hard edges in Blender 4.2 - `Material.blend_method` deprecated
Issue -
State: closed - Opened by alexguirre 4 months ago
Labels: Bug, Area: Shaders
#1001 - Fix: Apply Flag Preset When Creating Bound GeometryBVH
Pull Request -
State: closed - Opened by Molicheu 4 months ago
- 4 comments
#1000 - Creating new Bound GeometryBVH object not applying selected flag preset
Issue -
State: closed - Opened by ook3D 4 months ago
Labels: bug
#999 - Preview "matDiffuseColor" in vehicle shader materials
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#998 - Import issue
Issue -
State: closed - Opened by ZgreDziu 4 months ago
- 2 comments
Labels: bug
#997 - Materials / Invalid settings for car color parameter
Issue -
State: closed - Opened by cpmodding 4 months ago
- 3 comments
Labels: bug
#996 - Fragments / Adding default flags for newly created bone
Issue -
State: open - Opened by cpmodding 4 months ago
Labels: Feature Request, Area: Fragments
#995 - Level of Detail / Highlighting selected current LOD
Issue -
State: closed - Opened by cpmodding 4 months ago
Labels: feature request
#994 - Issue with export
Issue -
State: closed - Opened by ZgreDziu 4 months ago
- 4 comments
Labels: Bug
#993 - Define flags in shaders.xml instead of hardcoded lists.
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders
#992 - Favorite system for collisions material list
Issue -
State: closed - Opened by alexguirre 4 months ago
Labels: feature request
#991 - Filter system for collision materials list
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Collisions
#990 - Favorite system for shaders list
Issue -
State: closed - Opened by alexguirre 4 months ago
- 1 comment
Labels: feature request
#989 - Filter system for shaders list
Issue -
State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders
#988 - Error When importing
Issue -
State: closed - Opened by mmkadid 4 months ago
- 1 comment
#987 - UV scale crush
Issue -
State: closed - Opened by Creature40 5 months ago
- 6 comments
Labels: Bug, Crash
#986 - Small fixes for "Center to Selection" doesnt work properly and BVH location
Pull Request -
State: open - Opened by arifsezeraktas 5 months ago
- 1 comment
#985 - Dirtmap Bug
Issue -
State: closed - Opened by FilipeCuco 5 months ago
- 4 comments
Labels: bug
#984 - improve descriptions for import options
Pull Request -
State: closed - Opened by ook3D 5 months ago
#983 - tweak(ydr): organize UV map shader nodes
Pull Request -
State: closed - Opened by ook3D 5 months ago
#982 - fix(ydr): add warning when attempting to add shader to non mesh object
Pull Request -
State: closed - Opened by ook3D 5 months ago
#981 - Add Room Index to the Rooms Menu in MLO editing
Issue -
State: open - Opened by minsbat 5 months ago
Labels: Feature Request, Area: Interiors
#980 - tweak(ymap): dont limit ymap entities to drawables
Pull Request -
State: closed - Opened by ook3D 5 months ago
- 1 comment
#979 - Make ymap extents calculation on export optional
Issue -
State: open - Opened by alexguirre 5 months ago
Labels: Feature Request, Area: Maps
#978 - tweak(ynv): if poly flags match, use same material
Pull Request -
State: closed - Opened by ook3D 5 months ago
#977 - tweak(ydr): Improve and simplify water shader
Pull Request -
State: closed - Opened by ook3D 5 months ago
#976 - feat(ymap): add calculate extents
Pull Request -
State: closed - Opened by PichotM 5 months ago
- 3 comments
#975 - Texture not loading
Issue -
State: closed - Opened by xWyll 5 months ago
- 1 comment
#974 - Moving issue templates to yml form schema
Pull Request -
State: closed - Opened by pp2amd6 6 months ago
#973 - I'm trying to import the build texture and showing this and when I try to import building to blender show this
Issue -
State: closed - Opened by SWEz11 6 months ago
- 2 comments
Labels: bug
#972 - chore(github): improve bug report and feature request templates
Pull Request -
State: closed - Opened by ook3D 6 months ago