Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Sollumz/Sollumz issues and pull requests

#1065 - YDD Ped Export Error

Issue - State: open - Opened by iplocator 3 days ago
Labels: Bug, Area: Drawables

#1064 - feat(ytyp): support multiselection in archetype/MLO lists

Pull Request - State: closed - Opened by alexguirre 7 days ago

#1063 - Unable to import XML into Codewalker.

Issue - State: open - Opened by Ayivon 8 days ago - 1 comment
Labels: Bug, Area: Drawables

#1061 - Error with import export in Sollumz 2.4 and Blender 3.6

Issue - State: open - Opened by Kreecik0 22 days ago
Labels: Bug

#1060 - Collision Error Sollumz 2.6.*

Issue - State: open - Opened by blackwolfks 22 days ago - 6 comments
Labels: Bug, Area: Drawables, Area: Collisions

#1059 - Collision Error

Issue - State: closed - Opened by blackwolfks 22 days ago
Labels: Bug, Area: Drawables, Area: Collisions

#1058 - Problem with exterior of the MLO

Issue - State: closed - Opened by SyriusWhite 24 days ago - 1 comment

#1057 - fix(ynvexport): passing class not int (poly.index)

Pull Request - State: closed - Opened by MrAalen 25 days ago

#1056 - Visualization of trees_lod2 shader settings

Issue - State: open - Opened by MaaximGL 27 days ago - 1 comment
Labels: Feature Request, Area: Shaders, Area: Drawables

#1055 - Error with ydr

Issue - State: closed - Opened by DJBandy34 29 days ago - 4 comments
Labels: Bug, Area: Maps

#1054 - Exporting Issue

Issue - State: closed - Opened by Johnny-YNE about 1 month ago - 1 comment
Labels: Bug

#1053 - Shader issue - unsure of what to do.

Issue - State: closed - Opened by gamerbor21 about 1 month ago - 2 comments
Labels: Bug, Area: Maps

#1052 - Can anyone help me? Sollumz error

Issue - State: closed - Opened by melorenato09 about 1 month ago
Labels: Bug

#1051 - Added support for Water.xml files

Pull Request - State: open - Opened by DarkWolf197 about 2 months ago - 4 comments

#1050 - Can't import wires from old version??

Issue - State: closed - Opened by breakehh about 2 months ago - 1 comment
Labels: Bug, Area: Drawables

#1049 - Shader Tools has no options

Issue - State: closed - Opened by Aker490 about 2 months ago

#1048 - Can't get over a prop creation. Texture not correctly applying, however it correctly displays in Blender

Issue - State: closed - Opened by Ninovui about 2 months ago - 1 comment
Labels: Bug, Area: Drawables

#1047 - Error importing: prop_pot_plant_03b.yft.xml

Issue - State: open - Opened by fhsjxk about 2 months ago - 1 comment
Labels: Bug, Area: Fragments

#1046 - tweak(ytyp): altered default draw distance values

Pull Request - State: closed - Opened by cpmodding about 2 months ago

#1045 - Auto YFT Conversion

Pull Request - State: closed - Opened by DarkWolf197 about 2 months ago

#1044 - Fragments/Drawables using models attached to bones instead of vertex groups misplaced when imported to asset library

Issue - State: closed - Opened by igro45 about 2 months ago
Labels: Bug, Area: Fragments, Area: Drawables

#1043 - Vehicle Shader NoSplash, NoWater turns transparent on planes in-game

Issue - State: open - Opened by lkid73 about 2 months ago - 2 comments
Labels: Bug, Area: Fragments, Area: Shaders

#1041 - Bounds export performance regression

Issue - State: open - Opened by alexguirre 2 months ago
Labels: Area: Collisions, Performance

#1040 - my shader search no longer works in version 2.6.0

Issue - State: closed - Opened by Rafael553Wins 2 months ago - 1 comment
Labels: Bug, Area: Shaders

#1039 - sollumz issue

Issue - State: closed - Opened by Mhee-Zoo 2 months ago - 3 comments

#1038 - fix(ytyp): properly set fragment assets

Pull Request - State: closed - Opened by ook3D 2 months ago

#1037 - (ui): Fixed searching for materials

Pull Request - State: closed - Opened by 34Destiny 3 months ago - 1 comment

#1036 - [MLO Ytyp] huge lag with portal filter

Issue - State: closed - Opened by MiniBulle3D 3 months ago - 1 comment
Labels: Bug, Area: Archetypes

#1035 - Model import error m24_1_mp2024_01_additions_carrmp_deckobservationpod

Issue - State: closed - Opened by MaaximGL 3 months ago
Labels: Bug, Area: Shaders

#1034 - Incorrect display of the TintPaletteSample after the commit ab3791e

Issue - State: closed - Opened by MaaximGL 3 months ago - 4 comments
Labels: Bug, Area: Shaders

#1033 - When exporting a .ydr file the model is transparent in Codewalker and OpenIV

Issue - State: closed - Opened by Speleokid 3 months ago - 6 comments
Labels: Bug, Area: Drawables, Area: Archetypes

#1032 - Nothing gets rendered

Issue - State: closed - Opened by Geedium 3 months ago - 1 comment
Labels: Bug, Area: Drawables

#1031 - exporting with embedded collision on model

Issue - State: closed - Opened by beannnnnnnnnnn 3 months ago - 1 comment
Labels: Bug

#1030 - Fix (Shaders): the tint display in tintColor.

Pull Request - State: closed - Opened by MaaximGL 3 months ago - 5 comments

#1029 - Incorrect display of the TintPaletteSample

Issue - State: closed - Opened by MaaximGL 3 months ago
Labels: Bug, Area: Shaders

#1028 - Hide 'shape' properties on certain bound geometry

Pull Request - State: closed - Opened by Flyken271 3 months ago

#1027 - Support texture parameters in shader presets

Issue - State: closed - Opened by alexguirre 3 months ago
Labels: Feature Request, Area: Shaders

#1026 - Refactor presets

Issue - State: open - Opened by alexguirre 3 months ago
Labels: Implement, Area: Drawables, Area: Collisions

#1025 - Files Refuse To Import

Issue - State: closed - Opened by Anna-Spanner 3 months ago - 2 comments
Labels: Bug

#1024 - [Feat.] Added Shader Presets

Pull Request - State: closed - Opened by Flyken271 4 months ago

#1023 - Shape dropdown list is empty

Issue - State: closed - Opened by Creature40 4 months ago - 2 comments
Labels: Bug, Area: Collisions

#1022 - wont load model

Issue - State: closed - Opened by joejoe9257 4 months ago - 1 comment
Labels: Bug, Area: Fragments

#1021 - (ybn): Added Convert-All function

Pull Request - State: closed - Opened by DarkWolf197 4 months ago - 1 comment

#1020 - Vehicle Handling Broken After Exporting from Blender (Bus Model) Sollumz

Issue - State: closed - Opened by IRAKUNITA95 4 months ago - 17 comments
Labels: Bug

#1019 - feat(ytyp): select the linked object of an entity

Pull Request - State: closed - Opened by ook3D 4 months ago

#1018 - Drawable / index 255 is out of bounds

Issue - State: open - Opened by cpmodding 4 months ago - 1 comment
Labels: Bug, Area: Drawables

#1017 - Issue with Bus Handling After Exporting from Blender (Sollumz)

Issue - State: closed - Opened by IRAKUNITA95 4 months ago - 1 comment
Labels: Bug

#1016 - YMAP: Enhancing the YMAP tab

Pull Request - State: closed - Opened by DarkWolf197 4 months ago

#1015 - tweak(ybn): hide bound objects from render

Pull Request - State: closed - Opened by ook3D 4 months ago

#1014 - YMAP: Adding Missing Functionalities

Pull Request - State: closed - Opened by DarkWolf197 4 months ago
Labels: Area: Maps

#1013 - Missing _SETUP_TIME flag on time archetype

Issue - State: closed - Opened by Yoniromo 4 months ago - 1 comment
Labels: Bug, Area: Archetypes

#1012 - Import problem

Issue - State: closed - Opened by Alexooooq1 4 months ago - 1 comment

#1012 - Import problem

Issue - State: open - Opened by Alexooooq1 4 months ago - 1 comment

#1011 - Add Copy Rotation bone constraint to ped thigh roll bones

Issue - State: closed - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Animations

#1011 - Add Copy Rotation bone constraint to ped thigh roll bones

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Animations

#1010 - Preview dirt in vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#1010 - Preview dirt in vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#1009 - Preview burn state in vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#1009 - Preview burn state in vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#1008 - Use shader_expr with vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders

#1008 - Use shader_expr with vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders

#1007 - Vehicle shader improvements

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders

#1007 - Vehicle shader improvements

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders

#1006 - Pack/unpack tint palettes to vertex colors

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#1005 - Cant export

Issue - State: closed - Opened by TopOPPsC 4 months ago - 2 comments

#1005 - Cant export

Issue - State: closed - Opened by TopOPPsC 4 months ago - 2 comments

#1004 - No eyedropper icon in LOD panel

Issue - State: open - Opened by Creature40 4 months ago - 2 comments
Labels: Bug

#1003 - LOD Tools material baker

Issue - State: open - Opened by ook3D 4 months ago
Labels: Feature Request, Area: Shaders

#1002 - Cutout shaders don't have hard edges in Blender 4.2 - `Material.blend_method` deprecated

Issue - State: closed - Opened by alexguirre 4 months ago
Labels: Bug, Area: Shaders

#1001 - Fix: Apply Flag Preset When Creating Bound GeometryBVH

Pull Request - State: closed - Opened by Molicheu 4 months ago - 4 comments

#1000 - Creating new Bound GeometryBVH object not applying selected flag preset

Issue - State: closed - Opened by ook3D 4 months ago
Labels: bug

#999 - Preview "matDiffuseColor" in vehicle shader materials

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#998 - Import issue

Issue - State: closed - Opened by ZgreDziu 4 months ago - 2 comments
Labels: bug

#997 - Materials / Invalid settings for car color parameter

Issue - State: closed - Opened by cpmodding 4 months ago - 3 comments
Labels: bug

#996 - Fragments / Adding default flags for newly created bone

Issue - State: open - Opened by cpmodding 4 months ago
Labels: Feature Request, Area: Fragments

#995 - Level of Detail / Highlighting selected current LOD

Issue - State: closed - Opened by cpmodding 4 months ago
Labels: feature request

#994 - Issue with export

Issue - State: closed - Opened by ZgreDziu 4 months ago - 4 comments
Labels: Bug

#993 - Define flags in shaders.xml instead of hardcoded lists.

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Implement, Area: Shaders

#992 - Favorite system for collisions material list

Issue - State: closed - Opened by alexguirre 4 months ago
Labels: feature request

#991 - Filter system for collision materials list

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Collisions

#990 - Favorite system for shaders list

Issue - State: closed - Opened by alexguirre 4 months ago - 1 comment
Labels: feature request

#989 - Filter system for shaders list

Issue - State: open - Opened by alexguirre 4 months ago
Labels: Feature Request, Area: Shaders

#988 - Error When importing

Issue - State: closed - Opened by mmkadid 4 months ago - 1 comment

#987 - UV scale crush

Issue - State: closed - Opened by Creature40 5 months ago - 6 comments
Labels: Bug, Crash

#985 - Dirtmap Bug

Issue - State: closed - Opened by FilipeCuco 5 months ago - 4 comments
Labels: bug

#984 - improve descriptions for import options

Pull Request - State: closed - Opened by ook3D 5 months ago

#983 - tweak(ydr): organize UV map shader nodes

Pull Request - State: closed - Opened by ook3D 5 months ago

#981 - Add Room Index to the Rooms Menu in MLO editing

Issue - State: open - Opened by minsbat 5 months ago
Labels: Feature Request, Area: Interiors

#980 - tweak(ymap): dont limit ymap entities to drawables

Pull Request - State: closed - Opened by ook3D 5 months ago - 1 comment

#979 - Make ymap extents calculation on export optional

Issue - State: open - Opened by alexguirre 5 months ago
Labels: Feature Request, Area: Maps

#978 - tweak(ynv): if poly flags match, use same material

Pull Request - State: closed - Opened by ook3D 5 months ago

#977 - tweak(ydr): Improve and simplify water shader

Pull Request - State: closed - Opened by ook3D 5 months ago

#976 - feat(ymap): add calculate extents

Pull Request - State: closed - Opened by PichotM 5 months ago - 3 comments

#975 - Texture not loading

Issue - State: closed - Opened by xWyll 5 months ago - 1 comment

#974 - Moving issue templates to yml form schema

Pull Request - State: closed - Opened by pp2amd6 6 months ago

#972 - chore(github): improve bug report and feature request templates

Pull Request - State: closed - Opened by ook3D 6 months ago