Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Sollumz/Sollumz issues and pull requests
#1034 - Incorrect display of the TintPaletteSample after the commit ab3791e
Issue -
State: closed - Opened by MaaximGL 7 days ago
- 4 comments
Labels: Bug, Area: Shaders
#1033 - When exporting a .ydr file the model is transparent in Codewalker and OpenIV
Issue -
State: closed - Opened by Speleokid 9 days ago
- 6 comments
Labels: Bug, Area: Drawables, Area: Archetypes
#1032 - Nothing gets rendered
Issue -
State: closed - Opened by Geedium 13 days ago
- 1 comment
Labels: Bug, Area: Drawables
#1031 - exporting with embedded collision on model
Issue -
State: closed - Opened by beannnnnnnnnnn 14 days ago
- 1 comment
Labels: Bug
#1030 - Fix (Shaders): the tint display in tintColor.
Pull Request -
State: closed - Opened by MaaximGL 15 days ago
- 5 comments
#1029 - Incorrect display of the TintPaletteSample
Issue -
State: closed - Opened by MaaximGL 15 days ago
Labels: Bug, Area: Shaders
#1028 - Hide 'shape' properties on certain bound geometry
Pull Request -
State: closed - Opened by Flyken271 18 days ago
#1027 - Support texture parameters in shader presets
Issue -
State: closed - Opened by alexguirre 19 days ago
Labels: Feature Request, Area: Shaders
#1026 - Refactor presets
Issue -
State: open - Opened by alexguirre 19 days ago
Labels: Implement, Area: Drawables, Area: Collisions
#1025 - Files Refuse To Import
Issue -
State: closed - Opened by Anna-Spanner 21 days ago
- 2 comments
Labels: Bug
#1024 - [Feat.] Added Shader Presets
Pull Request -
State: closed - Opened by Flyken271 23 days ago
#1023 - Shape dropdown list is empty
Issue -
State: closed - Opened by Creature40 23 days ago
- 2 comments
Labels: Bug, Area: Collisions
#1022 - wont load model
Issue -
State: closed - Opened by joejoe9257 24 days ago
- 1 comment
Labels: Bug, Area: Fragments
#1021 - (ybn): Added Convert-All function
Pull Request -
State: open - Opened by DarkWolf197 26 days ago
- 1 comment
#1020 - Vehicle Handling Broken After Exporting from Blender (Bus Model) Sollumz
Issue -
State: closed - Opened by IRAKUNITA95 26 days ago
- 17 comments
Labels: Bug
#1019 - feat(ytyp): select the linked object of an entity
Pull Request -
State: closed - Opened by ook3D 27 days ago
#1018 - Drawable / index 255 is out of bounds
Issue -
State: open - Opened by cpmodding 27 days ago
- 1 comment
Labels: Bug, Area: Drawables
#1017 - Issue with Bus Handling After Exporting from Blender (Sollumz)
Issue -
State: closed - Opened by IRAKUNITA95 27 days ago
- 1 comment
Labels: Bug
#1016 - YMAP: Enhancing the YMAP tab
Pull Request -
State: closed - Opened by DarkWolf197 27 days ago
#1015 - tweak(ybn): hide bound objects from render
Pull Request -
State: closed - Opened by ook3D 30 days ago
#1014 - YMAP: Adding Missing Functionalities
Pull Request -
State: closed - Opened by DarkWolf197 about 1 month ago
Labels: Area: Maps
#1013 - Missing _SETUP_TIME flag on time archetype
Issue -
State: closed - Opened by Yoniromo about 1 month ago
- 1 comment
Labels: Bug, Area: Archetypes
#1012 - Import problem
Issue -
State: open - Opened by Alexooooq1 about 1 month ago
- 1 comment
#1012 - Import problem
Issue -
State: closed - Opened by Alexooooq1 about 1 month ago
- 1 comment
#1011 - Add Copy Rotation bone constraint to ped thigh roll bones
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Animations
#1011 - Add Copy Rotation bone constraint to ped thigh roll bones
Issue -
State: closed - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Animations
#1010 - Preview dirt in vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders
#1010 - Preview dirt in vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders
#1009 - Preview burn state in vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders
#1009 - Preview burn state in vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders
#1008 - Use shader_expr with vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders
#1008 - Use shader_expr with vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders
#1007 - Vehicle shader improvements
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders
#1007 - Vehicle shader improvements
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Implement, Area: Shaders
#1006 - Pack/unpack tint palettes to vertex colors
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders
#1005 - Cant export
Issue -
State: closed - Opened by TopOPPsC about 1 month ago
- 2 comments
#1005 - Cant export
Issue -
State: closed - Opened by TopOPPsC about 1 month ago
- 2 comments
#1004 - No eyedropper icon in LOD panel
Issue -
State: open - Opened by Creature40 about 1 month ago
- 2 comments
Labels: Bug
#1003 - LOD Tools material baker
Issue -
State: open - Opened by ook3D about 1 month ago
Labels: Feature Request, Area: Shaders
#1002 - Cutout shaders don't have hard edges in Blender 4.2 - `Material.blend_method` deprecated
Issue -
State: closed - Opened by alexguirre about 1 month ago
Labels: Bug, Area: Shaders
#1001 - Fix: Apply Flag Preset When Creating Bound GeometryBVH
Pull Request -
State: closed - Opened by Molicheu about 1 month ago
- 4 comments
#1000 - Creating new Bound GeometryBVH object not applying selected flag preset
Issue -
State: closed - Opened by ook3D about 1 month ago
Labels: bug
#999 - Preview "matDiffuseColor" in vehicle shader materials
Issue -
State: open - Opened by alexguirre about 1 month ago
Labels: Feature Request, Area: Shaders
#998 - Import issue
Issue -
State: closed - Opened by ZgreDziu about 1 month ago
- 2 comments
Labels: bug
#997 - Materials / Invalid settings for car color parameter
Issue -
State: closed - Opened by cpmodding about 1 month ago
- 3 comments
Labels: bug
#996 - Fragments / Adding default flags for newly created bone
Issue -
State: open - Opened by cpmodding about 1 month ago
Labels: Feature Request, Area: Fragments
#995 - Level of Detail / Highlighting selected current LOD
Issue -
State: closed - Opened by cpmodding about 1 month ago
Labels: feature request
#994 - Issue with export
Issue -
State: closed - Opened by ZgreDziu about 1 month ago
- 4 comments
Labels: Bug
#993 - Define flags in shaders.xml instead of hardcoded lists.
Issue -
State: open - Opened by alexguirre about 2 months ago
Labels: Implement, Area: Shaders
#992 - Favorite system for collisions material list
Issue -
State: closed - Opened by alexguirre about 2 months ago
Labels: feature request
#991 - Filter system for collision materials list
Issue -
State: open - Opened by alexguirre about 2 months ago
Labels: Feature Request, Area: Collisions
#990 - Favorite system for shaders list
Issue -
State: closed - Opened by alexguirre about 2 months ago
- 1 comment
Labels: feature request
#989 - Filter system for shaders list
Issue -
State: open - Opened by alexguirre about 2 months ago
Labels: Feature Request, Area: Shaders
#988 - Error When importing
Issue -
State: closed - Opened by mmkadid about 2 months ago
- 1 comment
#987 - UV scale crush
Issue -
State: open - Opened by Creature40 about 2 months ago
- 6 comments
Labels: Bug, Crash
#986 - Small fixes for "Center to Selection" doesnt work properly and BVH location
Pull Request -
State: open - Opened by arifsezeraktas about 2 months ago
- 1 comment
#985 - Dirtmap Bug
Issue -
State: closed - Opened by FilipeCuco about 2 months ago
- 4 comments
Labels: bug
#984 - improve descriptions for import options
Pull Request -
State: closed - Opened by ook3D 2 months ago
#983 - tweak(ydr): organize UV map shader nodes
Pull Request -
State: closed - Opened by ook3D 2 months ago
#982 - fix(ydr): add warning when attempting to add shader to non mesh object
Pull Request -
State: closed - Opened by ook3D 2 months ago
#981 - Add Room Index to the Rooms Menu in MLO editing
Issue -
State: open - Opened by minsbat 2 months ago
Labels: Feature Request, Area: Interiors
#980 - tweak(ymap): dont limit ymap entities to drawables
Pull Request -
State: closed - Opened by ook3D 2 months ago
- 1 comment
#979 - Make ymap extents calculation on export optional
Issue -
State: open - Opened by alexguirre 2 months ago
Labels: Feature Request, Area: Maps
#978 - tweak(ynv): if poly flags match, use same material
Pull Request -
State: closed - Opened by ook3D 2 months ago
#977 - tweak(ydr): Improve and simplify water shader
Pull Request -
State: closed - Opened by ook3D 2 months ago
#976 - feat(ymap): add calculate extents
Pull Request -
State: closed - Opened by PichotM 2 months ago
- 3 comments
#975 - Texture not loading
Issue -
State: closed - Opened by xWyll 3 months ago
- 1 comment
#974 - Moving issue templates to yml form schema
Pull Request -
State: closed - Opened by pp2amd6 3 months ago
#973 - I'm trying to import the build texture and showing this and when I try to import building to blender show this
Issue -
State: closed - Opened by SWEz11 3 months ago
- 2 comments
Labels: bug
#972 - chore(github): improve bug report and feature request templates
Pull Request -
State: closed - Opened by ook3D 3 months ago
#971 - Doesnt work with blender 4.2
Issue -
State: closed - Opened by stealbe 3 months ago
- 8 comments
Labels: bug
#970 - Add import option to ignore bounds (ydr)
Issue -
State: closed - Opened by ook3D 3 months ago
- 2 comments
Labels: Feature Request
#969 - Order Shaders feature doesn't work on latest Sollumz builds
Issue -
State: closed - Opened by cpmodding 3 months ago
Labels: bug
#968 - importing xml files for gta cars error
Issue -
State: closed - Opened by Beemo530 3 months ago
- 1 comment
Labels: bug
#967 - Rename "Import as asset" to something more obvious
Issue -
State: closed - Opened by krzysiula3000 3 months ago
- 8 comments
Labels: feature request
#966 - Panning the camera is blocked when hovering over lights
Issue -
State: closed - Opened by krzysiula3000 3 months ago
- 2 comments
Labels: bug
#965 - YTF texture bug
Issue -
State: closed - Opened by FilipeCuco 3 months ago
- 1 comment
Labels: bug
#964 - Vehicle wheel duplication on export
Issue -
State: open - Opened by manzarek123 3 months ago
- 1 comment
Labels: Area: Fragments, Unhandled Error
#963 - Adding bug report and feature request templates
Pull Request -
State: closed - Opened by pp2amd6 3 months ago
#962 - Exporting with no collision material gives an exception error
Issue -
State: closed - Opened by krzysiula3000 3 months ago
- 1 comment
Labels: Unhandled Error, Area: Collisions
#961 - Adding a shader material to a drawable gives an exception error
Issue -
State: closed - Opened by krzysiula3000 3 months ago
- 3 comments
Labels: bug
#960 - YFTs Not Importing Into Blender
Issue -
State: closed - Opened by LIPDProductionsInc 3 months ago
- 2 comments
#959 - Suggestion: add a disclaimer before exporting a model with incorrectly sized textures
Issue -
State: open - Opened by krzysiula3000 3 months ago
- 1 comment
Labels: Unhandled Error
#958 - No checks in place for broken hierarchy
Issue -
State: open - Opened by krzysiula3000 3 months ago
Labels: Implement, Unhandled Error
#957 - converting a material with no texture linked gives exception error
Issue -
State: open - Opened by krzysiula3000 3 months ago
Labels: Bug, Unhandled Error
#956 - feat(ydr): More accurate shader for decal_dirt
Pull Request -
State: closed - Opened by ook3D 3 months ago
- 1 comment
#955 - fragment light id not allways working
Issue -
State: closed - Opened by niklasnsdev 3 months ago
- 1 comment
#954 - Rework obb calculations
Pull Request -
State: closed - Opened by niekschoemaker 3 months ago
- 8 comments
#953 - Action with no keyframes in the ycd gives an exception error
Issue -
State: closed - Opened by alexguirre 3 months ago
Labels: Bug, Area: Animations, Unhandled Error
#952 - Add a confirmation dialog when exporting without uv map
Issue -
State: closed - Opened by krzysiula3000 3 months ago
- 5 comments
Labels: Feature Request, Unhandled Error
#951 - I need help with error
Issue -
State: closed - Opened by vvuffeli 3 months ago
- 1 comment
#950 - Correctly import lod_dist from xml
Pull Request -
State: closed - Opened by niekschoemaker 3 months ago
#949 - Error when exporting a animation
Issue -
State: open - Opened by Rover123456 3 months ago
Labels: Area: Animations, Unhandled Error
#948 - Add Blender version check to prevent loading on incompatible versions
Pull Request -
State: closed - Opened by clementinise 4 months ago
#947 - Default backface culling to true
Pull Request -
State: closed - Opened by niekschoemaker 4 months ago
- 2 comments
#946 - YTYP : Selectable viewport's items
Issue -
State: closed - Opened by Rigonkmalk 4 months ago
Labels: Feature Request, Area: Archetypes, Area: Interiors
#945 - Modification of YMAP entity indexing
Issue -
State: open - Opened by Gusepe 4 months ago
- 1 comment
Labels: Area: Maps
#944 - Extent YMAP not kept in data
Issue -
State: closed - Opened by Gusepe 4 months ago
- 2 comments
Labels: bug
#943 - Can't run the plugin
Issue -
State: closed - Opened by theevelynnprivate 4 months ago
- 1 comment
#942 - Missing shader definition for terrain_cb_4lyr_lod
Issue -
State: closed - Opened by alexguirre 4 months ago
Labels: bug