Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / SnowflakePowered/librashader issues and pull requests

#84 - capi: fix malformed vulkan include

Pull Request - State: closed - Opened by bsdcode 4 months ago

#84 - capi: fix malformed vulkan include

Pull Request - State: closed - Opened by bsdcode 4 months ago

#83 - presets: show file name and details on io error

Pull Request - State: closed - Opened by hhirtz 4 months ago

#82 - Finish nightly upgrade

Pull Request - State: closed - Opened by chyyran 5 months ago

#81 - Nightly upgrade and bugfixes

Pull Request - State: closed - Opened by chyyran 5 months ago

#80 - MPV Support

Issue - State: closed - Opened by user18081972 5 months ago - 2 comments

#79 - [Metal] librashader creating texture exceeding max width

Issue - State: closed - Opened by jcm93 6 months ago - 1 comment

#77 - Update wgpu

Pull Request - State: closed - Opened by IsaacMarovitz 7 months ago - 2 comments

#76 - glslang (and spirv-cross) may not be linked statically as expected.

Issue - State: closed - Opened by Mastergatto 7 months ago - 6 comments

#75 - Metal Shader Compatibility Report (via ares emulator)

Issue - State: closed - Opened by jcm93 8 months ago - 25 comments

#74 - Rely on `GetDesc` rather than manual size data

Pull Request - State: closed - Opened by chyyran 8 months ago - 2 comments

#73 - Revert frame blit workarounds

Pull Request - State: closed - Opened by chyyran 8 months ago

#72 - Experimental D3D9 pipeline + bugfixes

Pull Request - State: closed - Opened by chyyran 9 months ago

#70 - lock improvements

Pull Request - State: closed - Opened by chyyran 9 months ago

#69 - spirv-to-dxbc pipeline for D3D11

Pull Request - State: closed - Opened by chyyran 9 months ago

#68 - deps: upgrade to windows 0.52

Pull Request - State: closed - Opened by chyyran 9 months ago

#67 - vk: remove unneeded device arcs

Pull Request - State: closed - Opened by chyyran 9 months ago

#66 - switch to glow for OpenGL

Issue - State: closed - Opened by chyyran 9 months ago - 2 comments

#65 - unify vertex input struct

Pull Request - State: closed - Opened by chyyran 9 months ago

#64 - Test shader reflection in CI optionally

Pull Request - State: closed - Opened by chyyran 9 months ago

#63 - ci: add aarch64-windows build

Pull Request - State: closed - Opened by chyyran 9 months ago

#61 - spirv-to-dxbc for D3D11

Issue - State: open - Opened by chyyran 9 months ago

#61 - spirv-to-dxbc for D3D11

Issue - State: open - Opened by chyyran 9 months ago

#61 - spirv-to-dxbc for D3D11

Issue - State: open - Opened by chyyran 9 months ago

#61 - spirv-to-dxbc for D3D11

Issue - State: open - Opened by chyyran 9 months ago

#60 - ci: unify build workflow

Pull Request - State: closed - Opened by chyyran 9 months ago

#60 - ci: unify build workflow

Pull Request - State: closed - Opened by chyyran 9 months ago

#59 - Prioritize spirv-to-dxil path for D3D12

Pull Request - State: closed - Opened by chyyran 9 months ago

#58 - Remove dxil.dll requirement for d3d12

Issue - State: closed - Opened by chyyran 9 months ago

#57 - use identity matrix for intermediate GL passes

Pull Request - State: closed - Opened by chyyran 9 months ago

#55 - Building on Stable Rust without the `stable` feature

Issue - State: open - Opened by chyyran 9 months ago

#55 - Building on Stable Rust without the `stable` feature

Issue - State: open - Opened by chyyran 9 months ago

#54 - 0.2.0 chores

Pull Request - State: closed - Opened by chyyran 9 months ago

#53 - 0.2.0 bugfixes

Pull Request - State: closed - Opened by chyyran 9 months ago

#53 - 0.2.0 bugfixes

Pull Request - State: closed - Opened by chyyran 9 months ago

#52 - regression when building mega_bezel

Issue - State: closed - Opened by chyyran 9 months ago - 2 comments

#52 - regression when building mega_bezel

Issue - State: closed - Opened by chyyran 9 months ago - 2 comments

#51 - Update README.md

Pull Request - State: closed - Opened by chyyran 9 months ago

#51 - Update README.md

Pull Request - State: closed - Opened by chyyran 9 months ago

#50 - CI improvements

Pull Request - State: closed - Opened by chyyran 9 months ago

#49 - lib: use a vec-based hashmap implementation for small sizes

Pull Request - State: closed - Opened by chyyran 9 months ago

#48 - Fails to build on Archlinux with rust 1.76

Issue - State: closed - Opened by Mastergatto 9 months ago - 3 comments

#47 - Doc fixes

Pull Request - State: closed - Opened by chyyran 9 months ago

#46 - cache: get rid of rusqlite to avoid a C dependency

Pull Request - State: closed - Opened by chyyran 9 months ago

#45 - switch to redb

Issue - State: closed - Opened by chyyran 9 months ago - 3 comments

#44 - opengl + other runtime fixes

Pull Request - State: closed - Opened by chyyran 9 months ago

#43 - Add new scale mode and uniforms

Pull Request - State: closed - Opened by chyyran 9 months ago

#42 - rotation uniforms

Issue - State: closed - Opened by chyyran 9 months ago

#41 - Reflect refactor

Pull Request - State: closed - Opened by chyyran 9 months ago

#41 - Reflect refactor

Pull Request - State: closed - Opened by chyyran 9 months ago

#40 - Scaletype `original`

Issue - State: closed - Opened by chyyran 9 months ago

#39 - Subframe uniforms

Issue - State: closed - Opened by chyyran 9 months ago

#39 - Subframe uniforms

Issue - State: open - Opened by chyyran 9 months ago

#38 - metal

Pull Request - State: open - Opened by chyyran 9 months ago

#38 - metal

Pull Request - State: closed - Opened by chyyran 9 months ago - 3 comments

#37 - Preset context

Pull Request - State: closed - Opened by chyyran 9 months ago

#36 - support building for macOS and non-linux unixes

Pull Request - State: closed - Opened by LukeUsher 9 months ago - 4 comments

#35 - update deps and fix a double free in rt(vk)

Pull Request - State: closed - Opened by chyyran 9 months ago

#34 - Remove shaderc and cmake from the build tree

Pull Request - State: closed - Opened by chyyran 9 months ago

#33 - Cleanup

Pull Request - State: closed - Opened by chyyran 9 months ago

#32 - Package shared library on Linux

Pull Request - State: closed - Opened by chyyran 9 months ago - 2 comments

#31 - build: clean unused features

Pull Request - State: closed - Opened by chyyran 10 months ago

#31 - build: clean unused features

Pull Request - State: closed - Opened by chyyran 10 months ago

#30 - Make things 'closer' to building on stable

Pull Request - State: closed - Opened by chyyran 10 months ago - 1 comment

#30 - Make things 'closer' to building on stable

Pull Request - State: closed - Opened by chyyran 10 months ago - 1 comment

#29 - Fix build

Pull Request - State: closed - Opened by chyyran 10 months ago

#29 - Fix build

Pull Request - State: closed - Opened by chyyran 10 months ago

#28 - Is it possible to integrate librashader (LS) into Zelda Classic (ZC)?

Issue - State: closed - Opened by fm3845w0 11 months ago - 1 comment

#27 - switch from shaderc to glslang

Issue - State: closed - Opened by chyyran 11 months ago - 1 comment

#26 - Build Linux packages with OpenBuildService

Issue - State: closed - Opened by chyyran 11 months ago - 1 comment

#25 - Storing DLL inside application

Issue - State: closed - Opened by cruduxcru0 11 months ago - 3 comments

#24 - Add a WGPU runtime

Pull Request - State: closed - Opened by chyyran 12 months ago - 1 comment

#23 - build: prefer linking shaderc statically

Pull Request - State: closed - Opened by chyyran 12 months ago

#23 - build: prefer linking shaderc statically

Pull Request - State: closed - Opened by chyyran 12 months ago

#21 - build: update spirv-to-dxil-sys to reduce mesa build reqs

Pull Request - State: closed - Opened by chyyran 12 months ago

#20 - Librashader.lib not being compiled as static

Issue - State: closed - Opened by star69rem about 1 year ago - 22 comments

#19 - nightly maintenance for rustc 1.73

Pull Request - State: closed - Opened by chyyran over 1 year ago

#18 - capi: better clarify story around panic safety

Pull Request - State: closed - Opened by chyyran over 1 year ago

#17 - deps: upgrade to windows 0.48.0

Pull Request - State: closed - Opened by chyyran over 1 year ago

#16 - Preset path wildcard replacement

Issue - State: closed - Opened by chyyran over 1 year ago - 2 comments
Labels: enhancement

#15 - Apply librashader to any game/executable

Issue - State: open - Opened by user18081972 over 1 year ago - 7 comments
Labels: enhancement, notinscope

#14 - presets: allow unbalanced quotes

Pull Request - State: closed - Opened by chyyran over 1 year ago

#13 - d3d11/12: fix sampler set creation

Pull Request - State: closed - Opened by chyyran over 1 year ago

#12 - capi: emit delayload link arg for D3D12 dependencies

Pull Request - State: closed - Opened by chyyran over 1 year ago

#11 - librashader.dll pulls in unnecessary D3D12 imports

Issue - State: closed - Opened by chyyran over 1 year ago

#10 - Transparent shader cache

Pull Request - State: closed - Opened by chyyran over 1 year ago

#9 - WGPU backend

Issue - State: closed - Opened by chyyran almost 2 years ago - 1 comment

#8 - Switch shader compiler to naga

Issue - State: closed - Opened by chyyran almost 2 years ago - 1 comment

#7 - Some shaders output corrupted textures in DirectX 11

Issue - State: closed - Opened by chyyran almost 2 years ago - 9 comments

#6 - Direct3D 12 Runtime

Pull Request - State: closed - Opened by chyyran almost 2 years ago

#4 - Allow binding uniform names to both UBO and Push Constants

Pull Request - State: closed - Opened by chyyran almost 2 years ago

#1 - Provide C++ examples for using librashader_ld.h

Issue - State: closed - Opened by star69rem almost 2 years ago - 33 comments