Ecosyste.ms: Issues

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GitHub / Sid-Bhatia-0/RayCaster.jl issues and pull requests

#48 - add ray-casting game example

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#47 - add benchmarks using SafeInt from SaferIntegers.jl

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#46 - add benchmarks

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#45 - bump minor version

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#44 - fix type propogation and update tests

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#43 - add tests for testing max_steps behaviour

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#42 - update getting started documentation in README

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#41 - add some documentation in README

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#39 - remove division_style and make everthing integer-based

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#38 - update get_tile to first do fld1 then convert to Int

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#37 - add multi-ray-casting

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#36 - update method signatures for cast_ray and add assertions

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#35 - add function get_tile and add tests for Float64 inputs

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#34 - rename variables and minor cleanup

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#33 - add tests for FloatDivision

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#32 - remove the need for type parameter I

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#31 - rename variables, reuse get_tile_start & get_tile_end

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#30 - remove 1d ray casting, is_touching_obstacle; add division style

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#29 - add is_touching_obstacle for 1d

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#28 - add function is_touching_obstacle

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#27 - add 1d ray casting and disallow starting at an obstacle tile

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#26 - add ray stop coordinates

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#25 - rearrange some code

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#24 - rename variables

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#23 - add cast_ray with start tile coordinates passed as arguments

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#21 - rename cells_per_tile_along_i_axis to cells_per_tile_along_axis

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#20 - put arg cells_per_tile_along_i_axis after obstacle_tile_map

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#19 - renaming variables

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#18 - remove default value for max_steps

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#17 - don't return i_ray_start_tile and j_ray_start_tile

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#16 - add signed_perpendicular_distance_to_obstacle

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#15 - add argument max_steps

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#14 - add more descriptive variable names

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#13 - return i_start_tile_units and j_start_tile_units

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#12 - fix conversion of world units to tile units

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#11 - rename cast_ray_discrete_world to cast_ray

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#10 - remove ray_cast_continuous_world

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#8 - separate names for cast_ray for discrete and continous worlds

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#7 - cleanup tests

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#6 - add info to calculate ray length for discrete world ray casting

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#5 - add fully integer-based ray casting

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 2 years ago

#4 - TagBot trigger issue

Issue - State: closed - Opened by JuliaTagBot over 3 years ago - 2 comments

#3 - update README

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 3 years ago

#2 - add tests and ci

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 3 years ago

#1 - add cast_ray method

Pull Request - State: closed - Opened by Sid-Bhatia-0 over 3 years ago